godot/modules/navigation_3d
Thaddeus Crews 2bf96fe18c
Merge pull request #105257 from smix8/navbuilder_linkpolys
Remove no longer needed link polygons from NavMapBuilder
2025-04-15 12:28:38 -05:00
..
3d Merge pull request #105257 from smix8/navbuilder_linkpolys 2025-04-15 12:28:38 -05:00
editor Allow to compile templates without navigation features 2025-04-01 11:53:35 -03:00
config.py Allow to compile templates without navigation features 2025-04-01 11:53:35 -03:00
nav_agent_3d.cpp [Navigation] Create a dedicated 2D navigation server 2025-03-29 12:10:50 +01:00
nav_agent_3d.h [Navigation] Create a dedicated 2D navigation server 2025-03-29 12:10:50 +01:00
nav_base_3d.h [Navigation] Create a dedicated 2D navigation server 2025-03-29 12:10:50 +01:00
nav_link_3d.cpp Remove no longer needed link polygons from NavMapBuilder 2025-04-14 17:32:55 +02:00
nav_link_3d.h [Navigation] Create a dedicated 2D navigation server 2025-03-29 12:10:50 +01:00
nav_map_3d.cpp Make navigation maps emit map_changed directly 2025-04-05 22:50:48 +02:00
nav_map_3d.h Prepare NavigationServer for process() and physics_process() split 2025-04-02 11:01:08 +02:00
nav_obstacle_3d.cpp [Navigation] Create a dedicated 2D navigation server 2025-03-29 12:10:50 +01:00
nav_obstacle_3d.h [Navigation] Create a dedicated 2D navigation server 2025-03-29 12:10:50 +01:00
nav_region_3d.cpp Replace NavigationServer3D Point struct with Vector3 2025-04-10 20:19:20 +02:00
nav_region_3d.h [Navigation] Create a dedicated 2D navigation server 2025-03-29 12:10:50 +01:00
nav_rid_3d.h [Navigation] Create a dedicated 2D navigation server 2025-03-29 12:10:50 +01:00
nav_utils_3d.h Replace NavigationServer3D Point struct with Vector3 2025-04-10 20:19:20 +02:00
register_types.cpp [Navigation] Create a dedicated 2D navigation server 2025-03-29 12:10:50 +01:00
register_types.h [Navigation] Create a dedicated 2D navigation server 2025-03-29 12:10:50 +01:00
SCsub SCons: Add CPPEXTPATH for external includes 2025-04-02 07:29:08 -05:00