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			463 lines
		
	
	
	
		
			13 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			463 lines
		
	
	
	
		
			13 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*************************************************************************/
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| /*  variant.h                                                            */
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| /*************************************************************************/
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| /*                       This file is part of:                           */
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| /*                           GODOT ENGINE                                */
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| /*                    http://www.godotengine.org                         */
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| /*************************************************************************/
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| /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                 */
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| /*                                                                       */
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| /* Permission is hereby granted, free of charge, to any person obtaining */
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| /* a copy of this software and associated documentation files (the       */
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| /* "Software"), to deal in the Software without restriction, including   */
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| /* without limitation the rights to use, copy, modify, merge, publish,   */
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| /* distribute, sublicense, and/or sell copies of the Software, and to    */
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| /* permit persons to whom the Software is furnished to do so, subject to */
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| /* the following conditions:                                             */
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| /*                                                                       */
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| /* The above copyright notice and this permission notice shall be        */
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| /* included in all copies or substantial portions of the Software.       */
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| /*                                                                       */
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| /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
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| /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
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| /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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| /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
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| /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
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| /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
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| /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
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| /*************************************************************************/
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| #ifndef VARIANT_H
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| #define VARIANT_H
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| 
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| /**
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| 	@author Juan Linietsky <reduzio@gmail.com>
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| */
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| 
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| #include "aabb.h"
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| #include "ustring.h"
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| #include "vector3.h"
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| #include "plane.h"
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| #include "quat.h"
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| #include "matrix3.h"
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| #include "transform.h"
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| #include "image.h"
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| #include "dvector.h"
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| #include "path_db.h"
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| #include "simple_type.h"
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| #include "os/input_event.h"
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| #include "color.h"
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| #include "face3.h"
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| #include "ref_ptr.h"
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| #include "math_2d.h"
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| #include "rid.h"
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| #include "io/ip_address.h"
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| #include "dictionary.h"
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| #include "array.h"
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| 
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| class RefPtr;
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| class Object;
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| class Node; // helper
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| class Control; // helper
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| 
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| struct PropertyInfo;
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| struct MethodInfo;
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| 
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| 
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| typedef DVector<uint8_t> ByteArray;
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| typedef DVector<int> IntArray;
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| typedef DVector<real_t> RealArray;
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| typedef DVector<String> StringArray;
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| typedef DVector<Vector2> Vector2Array;
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| typedef DVector<Vector3> Vector3Array;
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| typedef DVector<Color> ColorArray;
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| 
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| class Variant {
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| public:
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| 
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| 	enum Type {
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| 	
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| 		NIL,		
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| 		
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| 		// atomic types 		
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| 		BOOL,
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| 		INT,
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| 		REAL,
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| 		STRING,
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| 		
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| 		// math types
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| 		
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| 		VECTOR2,		// 5
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| 		RECT2,
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| 		VECTOR3,
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| 		MATRIX32,
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| 		PLANE,
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| 		QUAT,			// 10
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| 		_AABB, //sorry naming convention fail :( not like it's used often
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| 		MATRIX3,
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| 		TRANSFORM,
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| 		
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| 		// misc types		
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| 		COLOR,
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| 		IMAGE,			// 15
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| 		NODE_PATH,
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| 		_RID,
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| 		OBJECT,		
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| 		INPUT_EVENT,
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| 		DICTIONARY,		// 20
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| 		ARRAY,
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| 			
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| 		// arrays
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| 		RAW_ARRAY,
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| 		INT_ARRAY,
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| 		REAL_ARRAY,
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| 		STRING_ARRAY,	// 25
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| 		VECTOR2_ARRAY,
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| 		VECTOR3_ARRAY,
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| 		COLOR_ARRAY,
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| 			
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| 		VARIANT_MAX
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| 		
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| 	};	
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| 
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| private:
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| 
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| 
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| 	friend class _VariantCall;
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| 	// Variant takes 20 bytes when real_t is float, and 36 if double
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| 	// it only allocates extra memory for aabb/matrix.
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| 	
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| 	Type type;
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| 
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| 	struct ObjData {
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| 
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| 		Object *obj;
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| 		RefPtr ref;
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| 	};
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| 	
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| 
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| 	_FORCE_INLINE_ ObjData& _get_obj();
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| 	_FORCE_INLINE_ const ObjData& _get_obj() const;
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| 
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| 	union {
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| 	
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| 		bool _bool;
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| 		int _int;
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| 		double _real;
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| 		Matrix32 *_matrix32;
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| 		AABB* _aabb;
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| 		Matrix3 *_matrix3;
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| 		Transform *_transform;	
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| 		RefPtr *_resource;
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| 		InputEvent *_input_event;
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| 		Image *_image;
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| 		void *_ptr; //generic pointer
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| #ifdef USE_QUAD_VECTORS		
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| 		uint8_t _mem[sizeof(ObjData) > (sizeof(real_t)*5) ? sizeof(ObjData) : (sizeof(real_t)*5)]; // plane uses an extra real
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| #else
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| 		uint8_t _mem[sizeof(ObjData) > (sizeof(real_t)*4) ? sizeof(ObjData) : (sizeof(real_t)*4)];
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| #endif
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| 	} _data;
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| 
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| 
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| 	void reference(const Variant& p_variant);
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| 	void clear();
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| public:
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| 
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| 	_FORCE_INLINE_ Type get_type() const { return type; }
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| 	static String get_type_name(Variant::Type p_type);
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| 	static bool can_convert(Type p_type_from,Type p_type_to);
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| 
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| 
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| 
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| 	template<class T>
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| 	static Type get_type_for() {
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| 		
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| 		GetSimpleType<T> t;
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| 		Variant v(t.type);
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| 		Type r = v.get_type();
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| 		return r;
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| 	}
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| 
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| 
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| 	bool is_ref() const;
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| 	_FORCE_INLINE_ bool is_num() const { return type==INT || type==REAL; };
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| 	_FORCE_INLINE_ bool is_array() const { return type>=ARRAY; };
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| 	bool is_shared() const;
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| 	bool is_zero() const;
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| 
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| 	operator bool() const;
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| 	operator signed int() const;
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| 	operator unsigned int() const; // this is the real one
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| 	operator signed short() const;
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| 	operator unsigned short() const;
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| 	operator signed char() const;
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| 	operator unsigned char() const;
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| 	//operator long unsigned int() const;
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| 	operator int64_t() const;
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| 	operator uint64_t() const;
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| #ifdef NEED_LONG_INT
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| 	operator signed long() const;
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| 	operator unsigned long() const;
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| #endif
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| 
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| #ifndef	CHARTYPE_16BITS
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| 	operator CharType() const;
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| #endif
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| 	operator float() const;
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| 	operator double() const;
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| 	operator String() const;
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| 	operator StringName() const;
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| 	operator Vector2() const;
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| 	operator Rect2() const;
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| 	operator Vector3() const;
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| 	operator Plane() const;
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| 	operator AABB() const;
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| 	operator Quat() const;
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| 	operator Matrix3() const;
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| 	operator Transform() const;
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| 	operator Matrix32() const;
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| 
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| 	operator Color() const;
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| 	operator Image() const;
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| 	operator NodePath() const;
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| 	operator RefPtr() const;
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| 	operator RID() const;
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| 	operator InputEvent() const;
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| 	operator Object*() const;
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| 	operator Node*() const;
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| 	operator Control*() const;
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| 
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| 	operator Dictionary() const;
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| 	operator Array() const;
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| 	
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| 	operator DVector<uint8_t>() const;
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| 	operator DVector<int>() const;
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| 	operator DVector<real_t>() const;
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| 	operator DVector<String>() const;
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| 	operator DVector<Vector3>() const;
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| 	operator DVector<Color>() const;
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| 	operator DVector<Plane>() const;
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| 	operator DVector<Face3>() const;
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| 
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| 
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| 	operator Vector<Variant>() const;
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| 	operator Vector<uint8_t>() const;
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| 	operator Vector<int>() const;
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| 	operator Vector<real_t>() const;
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| 	operator Vector<String>() const;
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| 	operator Vector<Vector3>() const;
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| 	operator Vector<Color>() const;
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| 	operator Vector<RID>() const;
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| 	operator Vector<Vector2>() const;
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| 	operator DVector<Vector2>() const;
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| 	operator Vector<Plane>() const;
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| 
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| 	// some core type enums to convert to
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| 	operator Margin() const;
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| 	operator Orientation() const;
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| 
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| 	operator IP_Address() const;
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| 
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| 	
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| 	Variant(bool p_bool);
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| 	Variant(signed int p_int); // real one
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| 	Variant(unsigned int p_int);
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| #ifdef NEED_LONG_INT
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| 	Variant(signed long p_long); // real one
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| 	Variant(unsigned long p_long);
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| 	//Variant(long unsigned int p_long);
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| #endif
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| 	Variant(signed short p_short); // real one
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| 	Variant(unsigned short p_short);
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| 	Variant(signed char p_char); // real one
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| 	Variant(unsigned char p_char);
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| 	Variant(int64_t p_char); // real one
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| 	Variant(uint64_t p_char);
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| 	Variant(float p_float);
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| 	Variant(double p_double);
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| 	Variant(const String& p_string);
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| 	Variant(const StringName& p_string);
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| 	Variant(const char * const p_cstring);
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| 	Variant(const CharType * p_wstring);
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| 	Variant(const Vector2& p_vector2);
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| 	Variant(const Rect2& p_rect2);
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| 	Variant(const Vector3& p_vector3);
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| 	Variant(const Plane& p_plane);
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| 	Variant(const AABB& p_aabb);
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| 	Variant(const Quat& p_quat);	
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| 	Variant(const Matrix3& p_transform);	
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| 	Variant(const Matrix32& p_transform);
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| 	Variant(const Transform& p_transform);
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| 	Variant(const Color& p_color);
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| 	Variant(const Image& p_image);
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| 	Variant(const NodePath& p_path);
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| 	Variant(const RefPtr& p_resource);
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| 	Variant(const RID& p_rid);
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| 	Variant(const Object* p_object);	
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| 	Variant(const InputEvent& p_input_event);
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| 	Variant(const Dictionary& p_dictionary);
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| 	
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| 	Variant(const Array& p_array);
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| 	Variant(const DVector<Plane>& p_array); // helper
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| 	Variant(const DVector<uint8_t>& p_raw_array);
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| 	Variant(const DVector<int>& p_int_array);
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| 	Variant(const DVector<real_t>& p_real_array);
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| 	Variant(const DVector<String>& p_string_array);
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| 	Variant(const DVector<Vector3>& p_vector3_array);
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| 	Variant(const DVector<Color>& p_color_array);
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| 	Variant(const DVector<Face3>& p_face_array);
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| 
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| 	
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| 	Variant(const Vector<Variant>& p_array);
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| 	Variant(const Vector<uint8_t>& p_raw_array);
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| 	Variant(const Vector<int>& p_int_array);
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| 	Variant(const Vector<real_t>& p_real_array);
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| 	Variant(const Vector<String>& p_string_array);
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| 	Variant(const Vector<Vector3>& p_vector3_array);
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| 	Variant(const Vector<Color>& p_color_array);
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| 	Variant(const Vector<Plane>& p_array); // helper
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| 	Variant(const Vector<RID>& p_array); // helper
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| 	Variant(const Vector<Vector2>& p_array); // helper
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| 	Variant(const DVector<Vector2>& p_array); // helper
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| 
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| 	Variant(const IP_Address& p_address);
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| 
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| 
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| 
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| 	enum Operator {
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| 
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| 		//comparation
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| 		OP_EQUAL,
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| 		OP_NOT_EQUAL,
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| 		OP_LESS,
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| 		OP_LESS_EQUAL,
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| 		OP_GREATER,
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| 		OP_GREATER_EQUAL,
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| 		//mathematic
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| 		OP_ADD,
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| 		OP_SUBSTRACT,
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| 		OP_MULTIPLY,
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| 		OP_DIVIDE,
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| 		OP_NEGATE,
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| 		OP_MODULE,
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| 		OP_STRING_CONCAT,
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| 		//bitwise
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| 		OP_SHIFT_LEFT,
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| 		OP_SHIFT_RIGHT,
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| 		OP_BIT_AND,
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| 		OP_BIT_OR,
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| 		OP_BIT_XOR,
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| 		OP_BIT_NEGATE,
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| 		//logic
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| 		OP_AND,
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| 		OP_OR,
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| 		OP_XOR,
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| 		OP_NOT,
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| 		//containment
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| 		OP_IN,
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| 		OP_MAX
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| 
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| 	};
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| 
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| 
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| 	static String get_operator_name(Operator p_op);
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| 	static void evaluate(const Operator& p_op,const Variant& p_a, const Variant& p_b,Variant &r_ret,bool &r_valid);
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| 	static _FORCE_INLINE_ Variant evaluate(const Operator& p_op,const Variant& p_a, const Variant& p_b) {
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| 
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| 		bool valid=true;
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| 		Variant res;
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| 		evaluate(p_op,p_a,p_b,res,valid);
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| 		return res;
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| 	}
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| 
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| 	static void interpolate(const Variant& a, const Variant& b, float c,Variant &r_dst);
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| 
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| 	struct CallError {
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| 		enum Error {
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| 			CALL_OK,
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| 			CALL_ERROR_INVALID_METHOD,
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| 			CALL_ERROR_INVALID_ARGUMENT,
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| 			CALL_ERROR_TOO_MANY_ARGUMENTS,
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| 			CALL_ERROR_TOO_FEW_ARGUMENTS,
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| 			CALL_ERROR_INSTANCE_IS_NULL,
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| 		};
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| 		Error error;
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| 		int argument;
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| 		Type expected;
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| 	};
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| 
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| 	Variant call(const StringName& p_method,const Variant** p_args,int p_argcount,CallError &r_error);
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| 	Variant call(const StringName& p_method,const Variant& p_arg1=Variant(),const Variant& p_arg2=Variant(),const Variant& p_arg3=Variant(),const Variant& p_arg4=Variant(),const Variant& p_arg5=Variant());
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| 	static Variant construct(const Variant::Type,const Variant** p_args,int p_argcount,CallError &r_error);
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| 
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| 	void get_method_list(List<MethodInfo> *p_list) const;
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| 	bool has_method(const StringName& p_method) const;
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| 
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| 	void set_named(const StringName& p_index, const Variant& p_value, bool *r_valid=NULL);
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| 	Variant get_named(const StringName& p_index, bool *r_valid=NULL) const;
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| 
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| 	void set(const Variant& p_index, const Variant& p_value, bool *r_valid=NULL);
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| 	Variant get(const Variant& p_index, bool *r_valid=NULL) const;
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| 	bool in(const Variant& p_index, bool *r_valid=NULL) const;
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| 
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| 	bool iter_init(Variant& r_iter,bool &r_valid) const;
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| 	bool iter_next(Variant& r_iter,bool &r_valid) const;
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| 	Variant iter_get(const Variant& r_iter,bool &r_valid) const;
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| 
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| 	void get_property_list(List<PropertyInfo> *p_list) const;
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| 
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| 	//argsVariant call()
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| 
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| 	bool operator==(const Variant& p_variant) const;	
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| 	uint32_t hash() const;
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| 
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| 	bool booleanize(bool &valid) const;
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| 
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| 	void static_assign(const Variant& p_variant);
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| 	static void get_constructor_list(Variant::Type p_type, List<MethodInfo> *p_list);
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| 	static void get_numeric_constants_for_type(Variant::Type p_type, List<StringName> *p_constants);
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| 	static bool has_numeric_constant(Variant::Type p_type, const StringName& p_value);
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| 	static int get_numeric_constant_value(Variant::Type p_type, const StringName& p_value);
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| 
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| 	typedef String (*ObjectDeConstruct)(const Variant& p_object,void *ud);
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| 	typedef void (*ObjectConstruct)(const String& p_text,void *ud,Variant& r_value);
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| 
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| 	String get_construct_string(ObjectDeConstruct p_obj_deconstruct=NULL,void *p_deconstruct_ud=NULL) const;
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| 	static void construct_from_string(const String& p_string,Variant& r_value,ObjectConstruct p_obj_construct=NULL,void *p_construct_ud=NULL);
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| 
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| 	void operator=(const Variant& p_variant); // only this is enough for all the other types
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| 	Variant(const Variant& p_variant);
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| 	_FORCE_INLINE_ Variant() { type=NIL; }
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| 	_FORCE_INLINE_ ~Variant() { if (type!=Variant::NIL) clear(); }
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| 
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| };
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| 
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| //typedef Dictionary Dictionary; no
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| //typedef Array Array;
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| 
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| 
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| 
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| Vector<Variant> varray();
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| Vector<Variant> varray(const Variant& p_arg1);
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| Vector<Variant> varray(const Variant& p_arg1,const Variant& p_arg2);
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| Vector<Variant> varray(const Variant& p_arg1,const Variant& p_arg2,const Variant& p_arg3);
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| Vector<Variant> varray(const Variant& p_arg1,const Variant& p_arg2,const Variant& p_arg3,const Variant& p_arg4);
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| Vector<Variant> varray(const Variant& p_arg1,const Variant& p_arg2,const Variant& p_arg3,const Variant& p_arg4,const Variant& p_arg5);
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| 
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| struct VariantHasher {
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| 
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| 	static _FORCE_INLINE_ uint32_t hash(const Variant &p_variant)  { return p_variant.hash(); }
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| };
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| 
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| 
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| Variant::ObjData& Variant::_get_obj() {
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| 
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| 	return *reinterpret_cast<ObjData*>(&_data._mem[0]);
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| }
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| 
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| const Variant::ObjData& Variant::_get_obj() const {
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| 
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| 	return *reinterpret_cast<const ObjData*>(&_data._mem[0]);
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| }
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| 
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| #endif
 | 
