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We already removed it from the online docs with #35132. Currently it can only be "Built-In Types" (Variant types) or "Core" (everything else), which is of limited use. We might also want to consider dropping it from `ClassDB` altogether in Godot 4.0. |
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| .. | ||
| doc_classes | ||
| icons | ||
| config.py | ||
| grid_map.cpp | ||
| grid_map.h | ||
| grid_map_editor_plugin.cpp | ||
| grid_map_editor_plugin.h | ||
| register_types.cpp | ||
| register_types.h | ||
| SCsub | ||