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			1592 lines
		
	
	
	
		
			49 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			1592 lines
		
	
	
	
		
			49 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /**************************************************************************/
 | |
| /*  display_server_wayland.cpp                                            */
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| /**************************************************************************/
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| /*                         This file is part of:                          */
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| /*                             GODOT ENGINE                               */
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| /*                        https://godotengine.org                         */
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| /**************************************************************************/
 | |
| /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
 | |
| /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */
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| /*                                                                        */
 | |
| /* Permission is hereby granted, free of charge, to any person obtaining  */
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| /* a copy of this software and associated documentation files (the        */
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| /* "Software"), to deal in the Software without restriction, including    */
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| /* without limitation the rights to use, copy, modify, merge, publish,    */
 | |
| /* distribute, sublicense, and/or sell copies of the Software, and to     */
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| /* permit persons to whom the Software is furnished to do so, subject to  */
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| /* the following conditions:                                              */
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| /*                                                                        */
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| /* The above copyright notice and this permission notice shall be         */
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| /* included in all copies or substantial portions of the Software.        */
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| /*                                                                        */
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| /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,        */
 | |
| /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF     */
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| /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
 | |
| /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY   */
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| /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,   */
 | |
| /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE      */
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| /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 */
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| /**************************************************************************/
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| 
 | |
| #include "display_server_wayland.h"
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| 
 | |
| #ifdef WAYLAND_ENABLED
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| 
 | |
| #define WAYLAND_DISPLAY_SERVER_DEBUG_LOGS_ENABLED
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| #ifdef WAYLAND_DISPLAY_SERVER_DEBUG_LOGS_ENABLED
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| #define DEBUG_LOG_WAYLAND(...) print_verbose(__VA_ARGS__)
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| #else
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| #define DEBUG_LOG_WAYLAND(...)
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| #endif
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| 
 | |
| #ifdef VULKAN_ENABLED
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| #include "servers/rendering/renderer_rd/renderer_compositor_rd.h"
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| #endif
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| 
 | |
| #ifdef GLES3_ENABLED
 | |
| #include "detect_prime_egl.h"
 | |
| #include "drivers/gles3/rasterizer_gles3.h"
 | |
| #include "wayland/egl_manager_wayland.h"
 | |
| #include "wayland/egl_manager_wayland_gles.h"
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| #endif
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| 
 | |
| String DisplayServerWayland::_get_app_id_from_context(Context p_context) {
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| 	String app_id;
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| 
 | |
| 	switch (p_context) {
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| 		case CONTEXT_EDITOR: {
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| 			app_id = "org.godotengine.Editor";
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| 		} break;
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| 
 | |
| 		case CONTEXT_PROJECTMAN: {
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| 			app_id = "org.godotengine.ProjectManager";
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| 		} break;
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| 
 | |
| 		case CONTEXT_ENGINE:
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| 		default: {
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| 			String config_name = GLOBAL_GET("application/config/name");
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| 			if (config_name.length() != 0) {
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| 				app_id = config_name;
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| 			} else {
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| 				app_id = "org.godotengine.Godot";
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| 			}
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| 		}
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| 	}
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| 
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| 	return app_id;
 | |
| }
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| 
 | |
| void DisplayServerWayland::_send_window_event(WindowEvent p_event) {
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| 	WindowData &wd = main_window;
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| 
 | |
| 	if (wd.window_event_callback.is_valid()) {
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| 		Variant event = int(p_event);
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| 		wd.window_event_callback.call(event);
 | |
| 	}
 | |
| }
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| 
 | |
| void DisplayServerWayland::dispatch_input_events(const Ref<InputEvent> &p_event) {
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| 	((DisplayServerWayland *)(get_singleton()))->_dispatch_input_event(p_event);
 | |
| }
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| 
 | |
| void DisplayServerWayland::_dispatch_input_event(const Ref<InputEvent> &p_event) {
 | |
| 	Callable callable = main_window.input_event_callback;
 | |
| 	if (callable.is_valid()) {
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| 		callable.call(p_event);
 | |
| 	}
 | |
| }
 | |
| 
 | |
| void DisplayServerWayland::_resize_window(const Size2i &p_size) {
 | |
| 	WindowData &wd = main_window;
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| 
 | |
| 	wd.rect.size = p_size;
 | |
| 
 | |
| #ifdef RD_ENABLED
 | |
| 	if (wd.visible && rendering_context) {
 | |
| 		rendering_context->window_set_size(MAIN_WINDOW_ID, wd.rect.size.width, wd.rect.size.height);
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| 	}
 | |
| #endif
 | |
| 
 | |
| #ifdef GLES3_ENABLED
 | |
| 	if (wd.visible && egl_manager) {
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| 		wl_egl_window_resize(wd.wl_egl_window, wd.rect.size.width, wd.rect.size.height, 0, 0);
 | |
| 	}
 | |
| #endif
 | |
| 
 | |
| 	if (wd.rect_changed_callback.is_valid()) {
 | |
| 		wd.rect_changed_callback.call(wd.rect);
 | |
| 	}
 | |
| }
 | |
| 
 | |
| void DisplayServerWayland::_show_window() {
 | |
| 	MutexLock mutex_lock(wayland_thread.mutex);
 | |
| 
 | |
| 	WindowData &wd = main_window;
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| 
 | |
| 	if (!wd.visible) {
 | |
| 		DEBUG_LOG_WAYLAND("Showing window.");
 | |
| 
 | |
| 		// Showing this window will reset its mode with whatever the compositor
 | |
| 		// reports. We'll save the mode beforehand so that we can reapply it later.
 | |
| 		// TODO: Fix/Port/Move/Whatever to `WaylandThread` APIs.
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| 		WindowMode setup_mode = wd.mode;
 | |
| 
 | |
| 		wayland_thread.window_create(MAIN_WINDOW_ID, wd.rect.size.width, wd.rect.size.height);
 | |
| 		wayland_thread.window_set_min_size(MAIN_WINDOW_ID, wd.min_size);
 | |
| 		wayland_thread.window_set_max_size(MAIN_WINDOW_ID, wd.max_size);
 | |
| 		wayland_thread.window_set_app_id(MAIN_WINDOW_ID, _get_app_id_from_context(context));
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| 		wayland_thread.window_set_borderless(MAIN_WINDOW_ID, window_get_flag(WINDOW_FLAG_BORDERLESS));
 | |
| 
 | |
| 		// NOTE: The XDG shell protocol is built in a way that causes the window to
 | |
| 		// be immediately shown as soon as a valid buffer is assigned to it. Hence,
 | |
| 		// the only acceptable way of implementing window showing is to move the
 | |
| 		// graphics context window creation logic here.
 | |
| #ifdef RD_ENABLED
 | |
| 		if (rendering_context) {
 | |
| 			union {
 | |
| #ifdef VULKAN_ENABLED
 | |
| 				RenderingContextDriverVulkanWayland::WindowPlatformData vulkan;
 | |
| #endif
 | |
| 			} wpd;
 | |
| #ifdef VULKAN_ENABLED
 | |
| 			if (rendering_driver == "vulkan") {
 | |
| 				wpd.vulkan.surface = wayland_thread.window_get_wl_surface(wd.id);
 | |
| 				wpd.vulkan.display = wayland_thread.get_wl_display();
 | |
| 			}
 | |
| #endif
 | |
| 			Error err = rendering_context->window_create(wd.id, &wpd);
 | |
| 			ERR_FAIL_COND_MSG(err != OK, vformat("Can't create a %s window", rendering_driver));
 | |
| 
 | |
| 			rendering_context->window_set_size(wd.id, wd.rect.size.width, wd.rect.size.height);
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| 			rendering_context->window_set_vsync_mode(wd.id, wd.vsync_mode);
 | |
| 
 | |
| 			emulate_vsync = (rendering_context->window_get_vsync_mode(wd.id) == DisplayServer::VSYNC_ENABLED);
 | |
| 
 | |
| 			if (emulate_vsync) {
 | |
| 				print_verbose("VSYNC: manually throttling frames using MAILBOX.");
 | |
| 				rendering_context->window_set_vsync_mode(wd.id, DisplayServer::VSYNC_MAILBOX);
 | |
| 			}
 | |
| 		}
 | |
| #endif
 | |
| 
 | |
| #ifdef GLES3_ENABLED
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| 		if (egl_manager) {
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| 			struct wl_surface *wl_surface = wayland_thread.window_get_wl_surface(wd.id);
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| 			wd.wl_egl_window = wl_egl_window_create(wl_surface, wd.rect.size.width, wd.rect.size.height);
 | |
| 
 | |
| 			Error err = egl_manager->window_create(MAIN_WINDOW_ID, wayland_thread.get_wl_display(), wd.wl_egl_window, wd.rect.size.width, wd.rect.size.height);
 | |
| 			ERR_FAIL_COND_MSG(err == ERR_CANT_CREATE, "Can't show a GLES3 window.");
 | |
| 
 | |
| 			window_set_vsync_mode(wd.vsync_mode, MAIN_WINDOW_ID);
 | |
| 		}
 | |
| #endif
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| 		// NOTE: The public window-handling methods might depend on this flag being
 | |
| 		// set. Ensure to not make any of these calls before this assignment.
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| 		wd.visible = true;
 | |
| 
 | |
| 		// Actually try to apply the window's mode now that it's visible.
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| 		window_set_mode(setup_mode);
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| 
 | |
| 		wayland_thread.window_set_title(MAIN_WINDOW_ID, wd.title);
 | |
| 	}
 | |
| }
 | |
| // Interface methods.
 | |
| 
 | |
| bool DisplayServerWayland::has_feature(Feature p_feature) const {
 | |
| 	switch (p_feature) {
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| #ifndef DISABLE_DEPRECATED
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| 		case FEATURE_GLOBAL_MENU: {
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| 			return (native_menu && native_menu->has_feature(NativeMenu::FEATURE_GLOBAL_MENU));
 | |
| 		} break;
 | |
| #endif
 | |
| 		case FEATURE_MOUSE:
 | |
| 		case FEATURE_MOUSE_WARP:
 | |
| 		case FEATURE_CLIPBOARD:
 | |
| 		case FEATURE_CURSOR_SHAPE:
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| 		case FEATURE_CUSTOM_CURSOR_SHAPE:
 | |
| 		case FEATURE_WINDOW_TRANSPARENCY:
 | |
| 		case FEATURE_HIDPI:
 | |
| 		case FEATURE_SWAP_BUFFERS:
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| 		case FEATURE_KEEP_SCREEN_ON:
 | |
| 		case FEATURE_IME:
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| 		case FEATURE_CLIPBOARD_PRIMARY: {
 | |
| 			return true;
 | |
| 		} break;
 | |
| 
 | |
| 		//case FEATURE_NATIVE_DIALOG:
 | |
| 		//case FEATURE_NATIVE_DIALOG_INPUT:
 | |
| #ifdef DBUS_ENABLED
 | |
| 		case FEATURE_NATIVE_DIALOG_FILE: {
 | |
| 			return true;
 | |
| 		} break;
 | |
| #endif
 | |
| 
 | |
| #ifdef SPEECHD_ENABLED
 | |
| 		case FEATURE_TEXT_TO_SPEECH: {
 | |
| 			return true;
 | |
| 		} break;
 | |
| #endif
 | |
| 
 | |
| 		default: {
 | |
| 			return false;
 | |
| 		}
 | |
| 	}
 | |
| }
 | |
| 
 | |
| String DisplayServerWayland::get_name() const {
 | |
| 	return "Wayland";
 | |
| }
 | |
| 
 | |
| #ifdef SPEECHD_ENABLED
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| 
 | |
| bool DisplayServerWayland::tts_is_speaking() const {
 | |
| 	ERR_FAIL_NULL_V(tts, false);
 | |
| 	return tts->is_speaking();
 | |
| }
 | |
| 
 | |
| bool DisplayServerWayland::tts_is_paused() const {
 | |
| 	ERR_FAIL_NULL_V(tts, false);
 | |
| 	return tts->is_paused();
 | |
| }
 | |
| 
 | |
| TypedArray<Dictionary> DisplayServerWayland::tts_get_voices() const {
 | |
| 	ERR_FAIL_NULL_V(tts, TypedArray<Dictionary>());
 | |
| 	return tts->get_voices();
 | |
| }
 | |
| 
 | |
| void DisplayServerWayland::tts_speak(const String &p_text, const String &p_voice, int p_volume, float p_pitch, float p_rate, int p_utterance_id, bool p_interrupt) {
 | |
| 	ERR_FAIL_NULL(tts);
 | |
| 	tts->speak(p_text, p_voice, p_volume, p_pitch, p_rate, p_utterance_id, p_interrupt);
 | |
| }
 | |
| 
 | |
| void DisplayServerWayland::tts_pause() {
 | |
| 	ERR_FAIL_NULL(tts);
 | |
| 	tts->pause();
 | |
| }
 | |
| 
 | |
| void DisplayServerWayland::tts_resume() {
 | |
| 	ERR_FAIL_NULL(tts);
 | |
| 	tts->resume();
 | |
| }
 | |
| 
 | |
| void DisplayServerWayland::tts_stop() {
 | |
| 	ERR_FAIL_NULL(tts);
 | |
| 	tts->stop();
 | |
| }
 | |
| 
 | |
| #endif
 | |
| 
 | |
| #ifdef DBUS_ENABLED
 | |
| 
 | |
| bool DisplayServerWayland::is_dark_mode_supported() const {
 | |
| 	return portal_desktop->is_supported();
 | |
| }
 | |
| 
 | |
| bool DisplayServerWayland::is_dark_mode() const {
 | |
| 	switch (portal_desktop->get_appearance_color_scheme()) {
 | |
| 		case 1:
 | |
| 			// Prefers dark theme.
 | |
| 			return true;
 | |
| 		case 2:
 | |
| 			// Prefers light theme.
 | |
| 			return false;
 | |
| 		default:
 | |
| 			// Preference unknown.
 | |
| 			return false;
 | |
| 	}
 | |
| }
 | |
| 
 | |
| void DisplayServerWayland::set_system_theme_change_callback(const Callable &p_callable) {
 | |
| 	portal_desktop->set_system_theme_change_callback(p_callable);
 | |
| }
 | |
| 
 | |
| Error DisplayServerWayland::file_dialog_show(const String &p_title, const String &p_current_directory, const String &p_filename, bool p_show_hidden, FileDialogMode p_mode, const Vector<String> &p_filters, const Callable &p_callback) {
 | |
| 	WindowID window_id = MAIN_WINDOW_ID;
 | |
| 	// TODO: Use window IDs for multiwindow support.
 | |
| 
 | |
| 	WaylandThread::WindowState *ws = wayland_thread.wl_surface_get_window_state(wayland_thread.window_get_wl_surface(window_id));
 | |
| 	return portal_desktop->file_dialog_show(window_id, (ws ? ws->exported_handle : String()), p_title, p_current_directory, String(), p_filename, p_mode, p_filters, TypedArray<Dictionary>(), p_callback, false);
 | |
| }
 | |
| 
 | |
| Error DisplayServerWayland::file_dialog_with_options_show(const String &p_title, const String &p_current_directory, const String &p_root, const String &p_filename, bool p_show_hidden, FileDialogMode p_mode, const Vector<String> &p_filters, const TypedArray<Dictionary> &p_options, const Callable &p_callback) {
 | |
| 	WindowID window_id = MAIN_WINDOW_ID;
 | |
| 	// TODO: Use window IDs for multiwindow support.
 | |
| 
 | |
| 	WaylandThread::WindowState *ws = wayland_thread.wl_surface_get_window_state(wayland_thread.window_get_wl_surface(window_id));
 | |
| 	return portal_desktop->file_dialog_show(window_id, (ws ? ws->exported_handle : String()), p_title, p_current_directory, p_root, p_filename, p_mode, p_filters, p_options, p_callback, true);
 | |
| }
 | |
| 
 | |
| #endif
 | |
| 
 | |
| void DisplayServerWayland::mouse_set_mode(MouseMode p_mode) {
 | |
| 	if (p_mode == mouse_mode) {
 | |
| 		return;
 | |
| 	}
 | |
| 
 | |
| 	MutexLock mutex_lock(wayland_thread.mutex);
 | |
| 
 | |
| 	bool show_cursor = (p_mode == MOUSE_MODE_VISIBLE || p_mode == MOUSE_MODE_CONFINED);
 | |
| 
 | |
| 	wayland_thread.cursor_set_visible(show_cursor);
 | |
| 
 | |
| 	WaylandThread::PointerConstraint constraint = WaylandThread::PointerConstraint::NONE;
 | |
| 
 | |
| 	switch (p_mode) {
 | |
| 		case DisplayServer::MOUSE_MODE_CAPTURED: {
 | |
| 			constraint = WaylandThread::PointerConstraint::LOCKED;
 | |
| 		} break;
 | |
| 
 | |
| 		case DisplayServer::MOUSE_MODE_CONFINED:
 | |
| 		case DisplayServer::MOUSE_MODE_CONFINED_HIDDEN: {
 | |
| 			constraint = WaylandThread::PointerConstraint::CONFINED;
 | |
| 		} break;
 | |
| 
 | |
| 		default: {
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	wayland_thread.pointer_set_constraint(constraint);
 | |
| 
 | |
| 	mouse_mode = p_mode;
 | |
| }
 | |
| 
 | |
| DisplayServerWayland::MouseMode DisplayServerWayland::mouse_get_mode() const {
 | |
| 	return mouse_mode;
 | |
| }
 | |
| 
 | |
| // NOTE: This is hacked together (and not guaranteed to work in the first place)
 | |
| // as for some reason the there's no proper way to ask the compositor to warp
 | |
| // the pointer, although, at the time of writing, there's a proposal for a
 | |
| // proper protocol for this. See:
 | |
| // https://gitlab.freedesktop.org/wayland/wayland-protocols/-/issues/158
 | |
| void DisplayServerWayland::warp_mouse(const Point2i &p_to) {
 | |
| 	MutexLock mutex_lock(wayland_thread.mutex);
 | |
| 
 | |
| 	WaylandThread::PointerConstraint old_constraint = wayland_thread.pointer_get_constraint();
 | |
| 
 | |
| 	wayland_thread.pointer_set_constraint(WaylandThread::PointerConstraint::LOCKED);
 | |
| 	wayland_thread.pointer_set_hint(p_to);
 | |
| 
 | |
| 	wayland_thread.pointer_set_constraint(old_constraint);
 | |
| }
 | |
| 
 | |
| Point2i DisplayServerWayland::mouse_get_position() const {
 | |
| 	MutexLock mutex_lock(wayland_thread.mutex);
 | |
| 
 | |
| 	// We can't properly implement this method by design.
 | |
| 	// This is the best we can do unfortunately.
 | |
| 	return Input::get_singleton()->get_mouse_position();
 | |
| 
 | |
| 	return Point2i();
 | |
| }
 | |
| 
 | |
| BitField<MouseButtonMask> DisplayServerWayland::mouse_get_button_state() const {
 | |
| 	MutexLock mutex_lock(wayland_thread.mutex);
 | |
| 
 | |
| 	// Are we sure this is the only way? This seems sus.
 | |
| 	// TODO: Handle tablets properly.
 | |
| 	//mouse_button_mask.set_flag(MouseButtonMask((int64_t)wls.current_seat->tablet_tool_data.pressed_button_mask));
 | |
| 
 | |
| 	return wayland_thread.pointer_get_button_mask();
 | |
| }
 | |
| 
 | |
| // NOTE: According to the Wayland specification, this method will only do
 | |
| // anything if the user has interacted with the application by sending a
 | |
| // "recent enough" input event.
 | |
| // TODO: Add this limitation to the documentation.
 | |
| void DisplayServerWayland::clipboard_set(const String &p_text) {
 | |
| 	MutexLock mutex_lock(wayland_thread.mutex);
 | |
| 
 | |
| 	wayland_thread.selection_set_text(p_text);
 | |
| }
 | |
| 
 | |
| String DisplayServerWayland::clipboard_get() const {
 | |
| 	MutexLock mutex_lock(wayland_thread.mutex);
 | |
| 
 | |
| 	Vector<uint8_t> data;
 | |
| 
 | |
| 	const String text_mimes[] = {
 | |
| 		"text/plain;charset=utf-8",
 | |
| 		"text/plain",
 | |
| 	};
 | |
| 
 | |
| 	for (String mime : text_mimes) {
 | |
| 		if (wayland_thread.selection_has_mime(mime)) {
 | |
| 			print_verbose(vformat("Selecting media type \"%s\" from offered types.", mime));
 | |
| 			data = wayland_thread.selection_get_mime(mime);
 | |
| 			break;
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	return String::utf8((const char *)data.ptr(), data.size());
 | |
| }
 | |
| 
 | |
| Ref<Image> DisplayServerWayland::clipboard_get_image() const {
 | |
| 	MutexLock mutex_lock(wayland_thread.mutex);
 | |
| 
 | |
| 	Ref<Image> image;
 | |
| 	image.instantiate();
 | |
| 
 | |
| 	Error err = OK;
 | |
| 
 | |
| 	// TODO: Fallback to next media type on missing module or parse error.
 | |
| 	if (wayland_thread.selection_has_mime("image/png")) {
 | |
| 		err = image->load_png_from_buffer(wayland_thread.selection_get_mime("image/png"));
 | |
| 	} else if (wayland_thread.selection_has_mime("image/jpeg")) {
 | |
| 		err = image->load_jpg_from_buffer(wayland_thread.selection_get_mime("image/jpeg"));
 | |
| 	} else if (wayland_thread.selection_has_mime("image/webp")) {
 | |
| 		err = image->load_webp_from_buffer(wayland_thread.selection_get_mime("image/webp"));
 | |
| 	} else if (wayland_thread.selection_has_mime("image/svg+xml")) {
 | |
| 		err = image->load_svg_from_buffer(wayland_thread.selection_get_mime("image/svg+xml"));
 | |
| 	} else if (wayland_thread.selection_has_mime("image/bmp")) {
 | |
| 		err = image->load_bmp_from_buffer(wayland_thread.selection_get_mime("image/bmp"));
 | |
| 	} else if (wayland_thread.selection_has_mime("image/x-tga")) {
 | |
| 		err = image->load_tga_from_buffer(wayland_thread.selection_get_mime("image/x-tga"));
 | |
| 	} else if (wayland_thread.selection_has_mime("image/x-targa")) {
 | |
| 		err = image->load_tga_from_buffer(wayland_thread.selection_get_mime("image/x-targa"));
 | |
| 	} else if (wayland_thread.selection_has_mime("image/ktx")) {
 | |
| 		err = image->load_ktx_from_buffer(wayland_thread.selection_get_mime("image/ktx"));
 | |
| 	}
 | |
| 
 | |
| 	ERR_FAIL_COND_V(err != OK, Ref<Image>());
 | |
| 
 | |
| 	return image;
 | |
| }
 | |
| 
 | |
| void DisplayServerWayland::clipboard_set_primary(const String &p_text) {
 | |
| 	MutexLock mutex_lock(wayland_thread.mutex);
 | |
| 
 | |
| 	wayland_thread.primary_set_text(p_text);
 | |
| }
 | |
| 
 | |
| String DisplayServerWayland::clipboard_get_primary() const {
 | |
| 	MutexLock mutex_lock(wayland_thread.mutex);
 | |
| 
 | |
| 	Vector<uint8_t> data;
 | |
| 
 | |
| 	const String text_mimes[] = {
 | |
| 		"text/plain;charset=utf-8",
 | |
| 		"text/plain",
 | |
| 	};
 | |
| 
 | |
| 	for (String mime : text_mimes) {
 | |
| 		if (wayland_thread.primary_has_mime(mime)) {
 | |
| 			print_verbose(vformat("Selecting media type \"%s\" from offered types.", mime));
 | |
| 			data = wayland_thread.primary_get_mime(mime);
 | |
| 			break;
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	return String::utf8((const char *)data.ptr(), data.size());
 | |
| }
 | |
| 
 | |
| int DisplayServerWayland::get_screen_count() const {
 | |
| 	MutexLock mutex_lock(wayland_thread.mutex);
 | |
| 	return wayland_thread.get_screen_count();
 | |
| }
 | |
| 
 | |
| int DisplayServerWayland::get_primary_screen() const {
 | |
| 	// AFAIK Wayland doesn't allow knowing (nor we care) about which screen is
 | |
| 	// primary.
 | |
| 	return 0;
 | |
| }
 | |
| 
 | |
| Point2i DisplayServerWayland::screen_get_position(int p_screen) const {
 | |
| 	MutexLock mutex_lock(wayland_thread.mutex);
 | |
| 
 | |
| 	if (p_screen == SCREEN_OF_MAIN_WINDOW) {
 | |
| 		p_screen = window_get_current_screen();
 | |
| 	}
 | |
| 
 | |
| 	return wayland_thread.screen_get_data(p_screen).position;
 | |
| }
 | |
| 
 | |
| Size2i DisplayServerWayland::screen_get_size(int p_screen) const {
 | |
| 	MutexLock mutex_lock(wayland_thread.mutex);
 | |
| 
 | |
| 	if (p_screen == SCREEN_OF_MAIN_WINDOW) {
 | |
| 		p_screen = window_get_current_screen();
 | |
| 	}
 | |
| 
 | |
| 	return wayland_thread.screen_get_data(p_screen).size;
 | |
| }
 | |
| 
 | |
| Rect2i DisplayServerWayland::screen_get_usable_rect(int p_screen) const {
 | |
| 	// Unsupported on wayland.
 | |
| 	return Rect2i(Point2i(), screen_get_size(p_screen));
 | |
| }
 | |
| 
 | |
| int DisplayServerWayland::screen_get_dpi(int p_screen) const {
 | |
| 	MutexLock mutex_lock(wayland_thread.mutex);
 | |
| 
 | |
| 	if (p_screen == SCREEN_OF_MAIN_WINDOW) {
 | |
| 		p_screen = window_get_current_screen();
 | |
| 	}
 | |
| 
 | |
| 	const WaylandThread::ScreenData &data = wayland_thread.screen_get_data(p_screen);
 | |
| 
 | |
| 	int width_mm = data.physical_size.width;
 | |
| 	int height_mm = data.physical_size.height;
 | |
| 
 | |
| 	double xdpi = (width_mm ? data.size.width / (double)width_mm * 25.4 : 0);
 | |
| 	double ydpi = (height_mm ? data.size.height / (double)height_mm * 25.4 : 0);
 | |
| 
 | |
| 	if (xdpi || ydpi) {
 | |
| 		return (xdpi + ydpi) / (xdpi && ydpi ? 2 : 1);
 | |
| 	}
 | |
| 
 | |
| 	// Could not get DPI.
 | |
| 	return 96;
 | |
| }
 | |
| 
 | |
| float DisplayServerWayland::screen_get_scale(int p_screen) const {
 | |
| 	MutexLock mutex_lock(wayland_thread.mutex);
 | |
| 
 | |
| 	if (p_screen == SCREEN_OF_MAIN_WINDOW) {
 | |
| 		// Wayland does not expose fractional scale factors at the screen-level, but
 | |
| 		// some code relies on it. Since this special screen is the default and a lot
 | |
| 		// of code relies on it, we'll return the window's scale, which is what we
 | |
| 		// really care about. After all, we have very little use of the actual screen
 | |
| 		// enumeration APIs and we're (for now) in single-window mode anyways.
 | |
| 		struct wl_surface *wl_surface = wayland_thread.window_get_wl_surface(MAIN_WINDOW_ID);
 | |
| 		WaylandThread::WindowState *ws = wayland_thread.wl_surface_get_window_state(wl_surface);
 | |
| 
 | |
| 		return wayland_thread.window_state_get_scale_factor(ws);
 | |
| 	}
 | |
| 
 | |
| 	return wayland_thread.screen_get_data(p_screen).scale;
 | |
| }
 | |
| 
 | |
| float DisplayServerWayland::screen_get_refresh_rate(int p_screen) const {
 | |
| 	MutexLock mutex_lock(wayland_thread.mutex);
 | |
| 
 | |
| 	if (p_screen == SCREEN_OF_MAIN_WINDOW) {
 | |
| 		p_screen = window_get_current_screen();
 | |
| 	}
 | |
| 
 | |
| 	return wayland_thread.screen_get_data(p_screen).refresh_rate;
 | |
| }
 | |
| 
 | |
| void DisplayServerWayland::screen_set_keep_on(bool p_enable) {
 | |
| 	MutexLock mutex_lock(wayland_thread.mutex);
 | |
| 
 | |
| 	if (screen_is_kept_on() == p_enable) {
 | |
| 		return;
 | |
| 	}
 | |
| 
 | |
| #ifdef DBUS_ENABLED
 | |
| 	if (screensaver) {
 | |
| 		if (p_enable) {
 | |
| 			screensaver->inhibit();
 | |
| 		} else {
 | |
| 			screensaver->uninhibit();
 | |
| 		}
 | |
| 
 | |
| 		screensaver_inhibited = p_enable;
 | |
| 	}
 | |
| #endif
 | |
| }
 | |
| 
 | |
| bool DisplayServerWayland::screen_is_kept_on() const {
 | |
| #ifdef DBUS_ENABLED
 | |
| 	return wayland_thread.window_get_idle_inhibition(MAIN_WINDOW_ID) || screensaver_inhibited;
 | |
| #else
 | |
| 	return wayland_thread.window_get_idle_inhibition(MAIN_WINDOW_ID);
 | |
| #endif
 | |
| }
 | |
| 
 | |
| Vector<DisplayServer::WindowID> DisplayServerWayland::get_window_list() const {
 | |
| 	MutexLock mutex_lock(wayland_thread.mutex);
 | |
| 
 | |
| 	Vector<int> ret;
 | |
| 	ret.push_back(MAIN_WINDOW_ID);
 | |
| 
 | |
| 	return ret;
 | |
| }
 | |
| 
 | |
| int64_t DisplayServerWayland::window_get_native_handle(HandleType p_handle_type, WindowID p_window) const {
 | |
| 	MutexLock mutex_lock(wayland_thread.mutex);
 | |
| 
 | |
| 	switch (p_handle_type) {
 | |
| 		case DISPLAY_HANDLE: {
 | |
| 			return (int64_t)wayland_thread.get_wl_display();
 | |
| 		} break;
 | |
| 
 | |
| 		case WINDOW_HANDLE: {
 | |
| 			return (int64_t)wayland_thread.window_get_wl_surface(p_window);
 | |
| 		} break;
 | |
| 
 | |
| 		case WINDOW_VIEW: {
 | |
| 			return 0; // Not supported.
 | |
| 		} break;
 | |
| 
 | |
| #ifdef GLES3_ENABLED
 | |
| 		case OPENGL_CONTEXT: {
 | |
| 			if (egl_manager) {
 | |
| 				return (int64_t)egl_manager->get_context(p_window);
 | |
| 			}
 | |
| 			return 0;
 | |
| 		} break;
 | |
| #endif // GLES3_ENABLED
 | |
| 
 | |
| 		default: {
 | |
| 			return 0;
 | |
| 		} break;
 | |
| 	}
 | |
| }
 | |
| 
 | |
| DisplayServer::WindowID DisplayServerWayland::get_window_at_screen_position(const Point2i &p_position) const {
 | |
| 	// Standard Wayland APIs don't support this.
 | |
| 	return MAIN_WINDOW_ID;
 | |
| }
 | |
| 
 | |
| void DisplayServerWayland::window_attach_instance_id(ObjectID p_instance, WindowID p_window_id) {
 | |
| 	MutexLock mutex_lock(wayland_thread.mutex);
 | |
| 
 | |
| 	main_window.instance_id = p_instance;
 | |
| }
 | |
| 
 | |
| ObjectID DisplayServerWayland::window_get_attached_instance_id(WindowID p_window_id) const {
 | |
| 	MutexLock mutex_lock(wayland_thread.mutex);
 | |
| 
 | |
| 	return main_window.instance_id;
 | |
| }
 | |
| 
 | |
| void DisplayServerWayland::window_set_title(const String &p_title, DisplayServer::WindowID p_window_id) {
 | |
| 	MutexLock mutex_lock(wayland_thread.mutex);
 | |
| 
 | |
| 	WindowData &wd = main_window;
 | |
| 
 | |
| 	wd.title = p_title;
 | |
| 
 | |
| 	wayland_thread.window_set_title(MAIN_WINDOW_ID, wd.title);
 | |
| }
 | |
| 
 | |
| void DisplayServerWayland::window_set_mouse_passthrough(const Vector<Vector2> &p_region, DisplayServer::WindowID p_window_id) {
 | |
| 	// TODO
 | |
| 	DEBUG_LOG_WAYLAND(vformat("wayland stub window_set_mouse_passthrough region %s", p_region));
 | |
| }
 | |
| 
 | |
| void DisplayServerWayland::window_set_rect_changed_callback(const Callable &p_callable, DisplayServer::WindowID p_window_id) {
 | |
| 	MutexLock mutex_lock(wayland_thread.mutex);
 | |
| 
 | |
| 	main_window.rect_changed_callback = p_callable;
 | |
| }
 | |
| 
 | |
| void DisplayServerWayland::window_set_window_event_callback(const Callable &p_callable, DisplayServer::WindowID p_window_id) {
 | |
| 	MutexLock mutex_lock(wayland_thread.mutex);
 | |
| 
 | |
| 	main_window.window_event_callback = p_callable;
 | |
| }
 | |
| 
 | |
| void DisplayServerWayland::window_set_input_event_callback(const Callable &p_callable, DisplayServer::WindowID p_window_id) {
 | |
| 	MutexLock mutex_lock(wayland_thread.mutex);
 | |
| 
 | |
| 	main_window.input_event_callback = p_callable;
 | |
| }
 | |
| 
 | |
| void DisplayServerWayland::window_set_input_text_callback(const Callable &p_callable, WindowID p_window_id) {
 | |
| 	MutexLock mutex_lock(wayland_thread.mutex);
 | |
| 
 | |
| 	main_window.input_text_callback = p_callable;
 | |
| }
 | |
| 
 | |
| void DisplayServerWayland::window_set_drop_files_callback(const Callable &p_callable, DisplayServer::WindowID p_window_id) {
 | |
| 	MutexLock mutex_lock(wayland_thread.mutex);
 | |
| 
 | |
| 	main_window.drop_files_callback = p_callable;
 | |
| }
 | |
| 
 | |
| int DisplayServerWayland::window_get_current_screen(DisplayServer::WindowID p_window_id) const {
 | |
| 	// Standard Wayland APIs don't support getting the screen of a window.
 | |
| 	return 0;
 | |
| }
 | |
| 
 | |
| void DisplayServerWayland::window_set_current_screen(int p_screen, DisplayServer::WindowID p_window_id) {
 | |
| 	// Standard Wayland APIs don't support setting the screen of a window.
 | |
| }
 | |
| 
 | |
| Point2i DisplayServerWayland::window_get_position(DisplayServer::WindowID p_window_id) const {
 | |
| 	MutexLock mutex_lock(wayland_thread.mutex);
 | |
| 
 | |
| 	// We can't know the position of toplevels with the standard protocol.
 | |
| 	return Point2i();
 | |
| }
 | |
| 
 | |
| Point2i DisplayServerWayland::window_get_position_with_decorations(DisplayServer::WindowID p_window_id) const {
 | |
| 	MutexLock mutex_lock(wayland_thread.mutex);
 | |
| 
 | |
| 	// We can't know the position of toplevels with the standard protocol, nor can
 | |
| 	// we get information about the decorations, at least with SSDs.
 | |
| 	return Point2i();
 | |
| }
 | |
| 
 | |
| void DisplayServerWayland::window_set_position(const Point2i &p_position, DisplayServer::WindowID p_window_id) {
 | |
| 	// Unsupported with toplevels.
 | |
| }
 | |
| 
 | |
| void DisplayServerWayland::window_set_max_size(const Size2i p_size, DisplayServer::WindowID p_window_id) {
 | |
| 	MutexLock mutex_lock(wayland_thread.mutex);
 | |
| 
 | |
| 	DEBUG_LOG_WAYLAND(vformat("window max size set to %s", p_size));
 | |
| 
 | |
| 	if (p_size.x < 0 || p_size.y < 0) {
 | |
| 		ERR_FAIL_MSG("Maximum window size can't be negative!");
 | |
| 	}
 | |
| 
 | |
| 	WindowData &wd = main_window;
 | |
| 
 | |
| 	// FIXME: Is `p_size.x < wd.min_size.x || p_size.y < wd.min_size.y` == `p_size < wd.min_size`?
 | |
| 	if ((p_size != Size2i()) && ((p_size.x < wd.min_size.x) || (p_size.y < wd.min_size.y))) {
 | |
| 		ERR_PRINT("Maximum window size can't be smaller than minimum window size!");
 | |
| 		return;
 | |
| 	}
 | |
| 
 | |
| 	wd.max_size = p_size;
 | |
| 
 | |
| 	wayland_thread.window_set_max_size(MAIN_WINDOW_ID, p_size);
 | |
| }
 | |
| 
 | |
| Size2i DisplayServerWayland::window_get_max_size(DisplayServer::WindowID p_window_id) const {
 | |
| 	MutexLock mutex_lock(wayland_thread.mutex);
 | |
| 
 | |
| 	return main_window.max_size;
 | |
| }
 | |
| 
 | |
| void DisplayServerWayland::gl_window_make_current(DisplayServer::WindowID p_window_id) {
 | |
| #ifdef GLES3_ENABLED
 | |
| 	if (egl_manager) {
 | |
| 		egl_manager->window_make_current(MAIN_WINDOW_ID);
 | |
| 	}
 | |
| #endif
 | |
| }
 | |
| 
 | |
| void DisplayServerWayland::window_set_transient(WindowID p_window_id, WindowID p_parent) {
 | |
| 	// Currently unsupported.
 | |
| }
 | |
| 
 | |
| void DisplayServerWayland::window_set_min_size(const Size2i p_size, DisplayServer::WindowID p_window_id) {
 | |
| 	MutexLock mutex_lock(wayland_thread.mutex);
 | |
| 
 | |
| 	DEBUG_LOG_WAYLAND(vformat("window minsize set to %s", p_size));
 | |
| 
 | |
| 	WindowData &wd = main_window;
 | |
| 
 | |
| 	if (p_size.x < 0 || p_size.y < 0) {
 | |
| 		ERR_FAIL_MSG("Minimum window size can't be negative!");
 | |
| 	}
 | |
| 
 | |
| 	// FIXME: Is `p_size.x > wd.max_size.x || p_size.y > wd.max_size.y` == `p_size > wd.max_size`?
 | |
| 	if ((p_size != Size2i()) && (wd.max_size != Size2i()) && ((p_size.x > wd.max_size.x) || (p_size.y > wd.max_size.y))) {
 | |
| 		ERR_PRINT("Minimum window size can't be larger than maximum window size!");
 | |
| 		return;
 | |
| 	}
 | |
| 
 | |
| 	wd.min_size = p_size;
 | |
| 
 | |
| 	wayland_thread.window_set_min_size(MAIN_WINDOW_ID, p_size);
 | |
| }
 | |
| 
 | |
| Size2i DisplayServerWayland::window_get_min_size(DisplayServer::WindowID p_window_id) const {
 | |
| 	MutexLock mutex_lock(wayland_thread.mutex);
 | |
| 
 | |
| 	return main_window.min_size;
 | |
| }
 | |
| 
 | |
| void DisplayServerWayland::window_set_size(const Size2i p_size, DisplayServer::WindowID p_window_id) {
 | |
| 	// The XDG spec doesn't allow non-interactive resizes.
 | |
| }
 | |
| 
 | |
| Size2i DisplayServerWayland::window_get_size(DisplayServer::WindowID p_window_id) const {
 | |
| 	MutexLock mutex_lock(wayland_thread.mutex);
 | |
| 
 | |
| 	return main_window.rect.size;
 | |
| }
 | |
| 
 | |
| Size2i DisplayServerWayland::window_get_size_with_decorations(DisplayServer::WindowID p_window_id) const {
 | |
| 	MutexLock mutex_lock(wayland_thread.mutex);
 | |
| 
 | |
| 	// I don't think there's a way of actually knowing the size of the window
 | |
| 	// decoration in Wayland, at least in the case of SSDs, nor that it would be
 | |
| 	// that useful in this case. We'll just return the main window's size.
 | |
| 	return main_window.rect.size;
 | |
| }
 | |
| 
 | |
| void DisplayServerWayland::window_set_mode(WindowMode p_mode, DisplayServer::WindowID p_window_id) {
 | |
| 	MutexLock mutex_lock(wayland_thread.mutex);
 | |
| 
 | |
| 	WindowData &wd = main_window;
 | |
| 
 | |
| 	if (!wd.visible) {
 | |
| 		return;
 | |
| 	}
 | |
| 
 | |
| 	wayland_thread.window_try_set_mode(p_window_id, p_mode);
 | |
| }
 | |
| 
 | |
| DisplayServer::WindowMode DisplayServerWayland::window_get_mode(DisplayServer::WindowID p_window_id) const {
 | |
| 	MutexLock mutex_lock(wayland_thread.mutex);
 | |
| 
 | |
| 	const WindowData &wd = main_window;
 | |
| 
 | |
| 	if (!wd.visible) {
 | |
| 		return WINDOW_MODE_WINDOWED;
 | |
| 	}
 | |
| 
 | |
| 	return wayland_thread.window_get_mode(p_window_id);
 | |
| }
 | |
| 
 | |
| bool DisplayServerWayland::window_is_maximize_allowed(DisplayServer::WindowID p_window_id) const {
 | |
| 	MutexLock mutex_lock(wayland_thread.mutex);
 | |
| 
 | |
| 	return wayland_thread.window_can_set_mode(p_window_id, WINDOW_MODE_MAXIMIZED);
 | |
| }
 | |
| 
 | |
| void DisplayServerWayland::window_set_flag(WindowFlags p_flag, bool p_enabled, DisplayServer::WindowID p_window_id) {
 | |
| 	MutexLock mutex_lock(wayland_thread.mutex);
 | |
| 
 | |
| 	WindowData &wd = main_window;
 | |
| 
 | |
| 	DEBUG_LOG_WAYLAND(vformat("Window set flag %d", p_flag));
 | |
| 
 | |
| 	switch (p_flag) {
 | |
| 		case WINDOW_FLAG_BORDERLESS: {
 | |
| 			wayland_thread.window_set_borderless(MAIN_WINDOW_ID, p_enabled);
 | |
| 		} break;
 | |
| 
 | |
| 		default: {
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	if (p_enabled) {
 | |
| 		wd.flags |= 1 << p_flag;
 | |
| 	} else {
 | |
| 		wd.flags &= ~(1 << p_flag);
 | |
| 	}
 | |
| }
 | |
| 
 | |
| bool DisplayServerWayland::window_get_flag(WindowFlags p_flag, DisplayServer::WindowID p_window_id) const {
 | |
| 	MutexLock mutex_lock(wayland_thread.mutex);
 | |
| 
 | |
| 	return main_window.flags & (1 << p_flag);
 | |
| }
 | |
| 
 | |
| void DisplayServerWayland::window_request_attention(DisplayServer::WindowID p_window_id) {
 | |
| 	MutexLock mutex_lock(wayland_thread.mutex);
 | |
| 
 | |
| 	DEBUG_LOG_WAYLAND("Requested attention.");
 | |
| 
 | |
| 	wayland_thread.window_request_attention(MAIN_WINDOW_ID);
 | |
| }
 | |
| 
 | |
| void DisplayServerWayland::window_move_to_foreground(DisplayServer::WindowID p_window_id) {
 | |
| 	// Standard Wayland APIs don't support this.
 | |
| }
 | |
| 
 | |
| bool DisplayServerWayland::window_is_focused(WindowID p_window_id) const {
 | |
| 	return wayland_thread.pointer_get_pointed_window_id() == p_window_id;
 | |
| }
 | |
| 
 | |
| bool DisplayServerWayland::window_can_draw(DisplayServer::WindowID p_window_id) const {
 | |
| 	return !suspended;
 | |
| }
 | |
| 
 | |
| bool DisplayServerWayland::can_any_window_draw() const {
 | |
| 	return !suspended;
 | |
| }
 | |
| 
 | |
| void DisplayServerWayland::window_set_ime_active(const bool p_active, DisplayServer::WindowID p_window_id) {
 | |
| 	MutexLock mutex_lock(wayland_thread.mutex);
 | |
| 
 | |
| 	wayland_thread.window_set_ime_active(p_active, MAIN_WINDOW_ID);
 | |
| }
 | |
| 
 | |
| void DisplayServerWayland::window_set_ime_position(const Point2i &p_pos, DisplayServer::WindowID p_window_id) {
 | |
| 	MutexLock mutex_lock(wayland_thread.mutex);
 | |
| 
 | |
| 	wayland_thread.window_set_ime_position(p_pos, MAIN_WINDOW_ID);
 | |
| }
 | |
| 
 | |
| Point2i DisplayServerWayland::ime_get_selection() const {
 | |
| 	return ime_selection;
 | |
| }
 | |
| 
 | |
| String DisplayServerWayland::ime_get_text() const {
 | |
| 	return ime_text;
 | |
| }
 | |
| 
 | |
| // NOTE: While Wayland is supposed to be tear-free, wayland-protocols version
 | |
| // 1.30 added a protocol for allowing async flips which is supposed to be
 | |
| // handled by drivers such as Vulkan. We can then just ask to disable v-sync and
 | |
| // hope for the best. See: https://gitlab.freedesktop.org/wayland/wayland-protocols/-/commit/6394f0b4f3be151076f10a845a2fb131eeb56706
 | |
| void DisplayServerWayland::window_set_vsync_mode(DisplayServer::VSyncMode p_vsync_mode, DisplayServer::WindowID p_window_id) {
 | |
| 	MutexLock mutex_lock(wayland_thread.mutex);
 | |
| 
 | |
| #ifdef RD_ENABLED
 | |
| 	if (rendering_context) {
 | |
| 		rendering_context->window_set_vsync_mode(p_window_id, p_vsync_mode);
 | |
| 
 | |
| 		emulate_vsync = (rendering_context->window_get_vsync_mode(p_window_id) == DisplayServer::VSYNC_ENABLED);
 | |
| 
 | |
| 		if (emulate_vsync) {
 | |
| 			print_verbose("VSYNC: manually throttling frames using MAILBOX.");
 | |
| 			rendering_context->window_set_vsync_mode(p_window_id, DisplayServer::VSYNC_MAILBOX);
 | |
| 		}
 | |
| 	}
 | |
| #endif // VULKAN_ENABLED
 | |
| 
 | |
| #ifdef GLES3_ENABLED
 | |
| 	if (egl_manager) {
 | |
| 		egl_manager->set_use_vsync(p_vsync_mode != DisplayServer::VSYNC_DISABLED);
 | |
| 
 | |
| 		emulate_vsync = egl_manager->is_using_vsync();
 | |
| 
 | |
| 		if (emulate_vsync) {
 | |
| 			print_verbose("VSYNC: manually throttling frames with swap delay 0.");
 | |
| 			egl_manager->set_use_vsync(false);
 | |
| 		}
 | |
| 	}
 | |
| #endif // GLES3_ENABLED
 | |
| }
 | |
| 
 | |
| DisplayServer::VSyncMode DisplayServerWayland::window_get_vsync_mode(DisplayServer::WindowID p_window_id) const {
 | |
| 	if (emulate_vsync) {
 | |
| 		return DisplayServer::VSYNC_ENABLED;
 | |
| 	}
 | |
| 
 | |
| #ifdef VULKAN_ENABLED
 | |
| 	if (rendering_context) {
 | |
| 		return rendering_context->window_get_vsync_mode(p_window_id);
 | |
| 	}
 | |
| #endif // VULKAN_ENABLED
 | |
| 
 | |
| #ifdef GLES3_ENABLED
 | |
| 	if (egl_manager) {
 | |
| 		return egl_manager->is_using_vsync() ? DisplayServer::VSYNC_ENABLED : DisplayServer::VSYNC_DISABLED;
 | |
| 	}
 | |
| #endif // GLES3_ENABLED
 | |
| 
 | |
| 	return DisplayServer::VSYNC_ENABLED;
 | |
| }
 | |
| 
 | |
| void DisplayServerWayland::cursor_set_shape(CursorShape p_shape) {
 | |
| 	ERR_FAIL_INDEX(p_shape, CURSOR_MAX);
 | |
| 
 | |
| 	MutexLock mutex_lock(wayland_thread.mutex);
 | |
| 
 | |
| 	if (p_shape == cursor_shape) {
 | |
| 		return;
 | |
| 	}
 | |
| 
 | |
| 	cursor_shape = p_shape;
 | |
| 
 | |
| 	if (mouse_mode != MOUSE_MODE_VISIBLE && mouse_mode != MOUSE_MODE_CONFINED) {
 | |
| 		// Hidden.
 | |
| 		return;
 | |
| 	}
 | |
| 
 | |
| 	wayland_thread.cursor_set_shape(p_shape);
 | |
| }
 | |
| 
 | |
| DisplayServerWayland::CursorShape DisplayServerWayland::cursor_get_shape() const {
 | |
| 	MutexLock mutex_lock(wayland_thread.mutex);
 | |
| 
 | |
| 	return cursor_shape;
 | |
| }
 | |
| 
 | |
| void DisplayServerWayland::cursor_set_custom_image(const Ref<Resource> &p_cursor, CursorShape p_shape, const Vector2 &p_hotspot) {
 | |
| 	MutexLock mutex_lock(wayland_thread.mutex);
 | |
| 
 | |
| 	if (p_cursor.is_valid()) {
 | |
| 		HashMap<CursorShape, CustomCursor>::Iterator cursor_c = custom_cursors.find(p_shape);
 | |
| 
 | |
| 		if (cursor_c) {
 | |
| 			if (cursor_c->value.rid == p_cursor->get_rid() && cursor_c->value.hotspot == p_hotspot) {
 | |
| 				// We have a cached cursor. Nice.
 | |
| 				wayland_thread.cursor_set_shape(p_shape);
 | |
| 				return;
 | |
| 			}
 | |
| 
 | |
| 			// We're changing this cursor; we'll have to rebuild it.
 | |
| 			custom_cursors.erase(p_shape);
 | |
| 			wayland_thread.cursor_shape_clear_custom_image(p_shape);
 | |
| 		}
 | |
| 
 | |
| 		Ref<Image> image = _get_cursor_image_from_resource(p_cursor, p_hotspot);
 | |
| 		ERR_FAIL_COND(image.is_null());
 | |
| 
 | |
| 		CustomCursor &cursor = custom_cursors[p_shape];
 | |
| 
 | |
| 		cursor.rid = p_cursor->get_rid();
 | |
| 		cursor.hotspot = p_hotspot;
 | |
| 
 | |
| 		wayland_thread.cursor_shape_set_custom_image(p_shape, image, p_hotspot);
 | |
| 
 | |
| 		wayland_thread.cursor_set_shape(p_shape);
 | |
| 	} else {
 | |
| 		// Clear cache and reset to default system cursor.
 | |
| 		wayland_thread.cursor_shape_clear_custom_image(p_shape);
 | |
| 
 | |
| 		if (cursor_shape == p_shape) {
 | |
| 			wayland_thread.cursor_set_shape(p_shape);
 | |
| 		}
 | |
| 
 | |
| 		if (custom_cursors.has(p_shape)) {
 | |
| 			custom_cursors.erase(p_shape);
 | |
| 		}
 | |
| 	}
 | |
| }
 | |
| 
 | |
| int DisplayServerWayland::keyboard_get_layout_count() const {
 | |
| 	MutexLock mutex_lock(wayland_thread.mutex);
 | |
| 
 | |
| 	return wayland_thread.keyboard_get_layout_count();
 | |
| }
 | |
| 
 | |
| int DisplayServerWayland::keyboard_get_current_layout() const {
 | |
| 	MutexLock mutex_lock(wayland_thread.mutex);
 | |
| 
 | |
| 	return wayland_thread.keyboard_get_current_layout_index();
 | |
| }
 | |
| 
 | |
| void DisplayServerWayland::keyboard_set_current_layout(int p_index) {
 | |
| 	MutexLock mutex_lock(wayland_thread.mutex);
 | |
| 
 | |
| 	wayland_thread.keyboard_set_current_layout_index(p_index);
 | |
| }
 | |
| 
 | |
| String DisplayServerWayland::keyboard_get_layout_language(int p_index) const {
 | |
| 	MutexLock mutex_lock(wayland_thread.mutex);
 | |
| 
 | |
| 	// xkbcommon exposes only the layout's name, which looks like it overlaps with
 | |
| 	// its language.
 | |
| 	return wayland_thread.keyboard_get_layout_name(p_index);
 | |
| }
 | |
| 
 | |
| String DisplayServerWayland::keyboard_get_layout_name(int p_index) const {
 | |
| 	MutexLock mutex_lock(wayland_thread.mutex);
 | |
| 
 | |
| 	return wayland_thread.keyboard_get_layout_name(p_index);
 | |
| }
 | |
| 
 | |
| Key DisplayServerWayland::keyboard_get_keycode_from_physical(Key p_keycode) const {
 | |
| 	MutexLock mutex_lock(wayland_thread.mutex);
 | |
| 
 | |
| 	Key key = wayland_thread.keyboard_get_key_from_physical(p_keycode);
 | |
| 
 | |
| 	// If not found, fallback to QWERTY.
 | |
| 	// This should match the behavior of the event pump.
 | |
| 	if (key == Key::NONE) {
 | |
| 		return p_keycode;
 | |
| 	}
 | |
| 
 | |
| 	if (key >= Key::A + 32 && key <= Key::Z + 32) {
 | |
| 		key -= 'a' - 'A';
 | |
| 	}
 | |
| 
 | |
| 	// Make it consistent with the keys returned by `Input`.
 | |
| 	if (key == Key::BACKTAB) {
 | |
| 		key = Key::TAB;
 | |
| 	}
 | |
| 
 | |
| 	return key;
 | |
| }
 | |
| 
 | |
| void DisplayServerWayland::try_suspend() {
 | |
| 	// Due to various reasons, we manually handle display synchronization by
 | |
| 	// waiting for a frame event (request to draw) or, if available, the actual
 | |
| 	// window's suspend status. When a window is suspended, we can avoid drawing
 | |
| 	// altogether, either because the compositor told us that we don't need to or
 | |
| 	// because the pace of the frame events became unreliable.
 | |
| 	if (emulate_vsync) {
 | |
| 		bool frame = wayland_thread.wait_frame_suspend_ms(1000);
 | |
| 		if (!frame) {
 | |
| 			suspended = true;
 | |
| 		}
 | |
| 	} else {
 | |
| 		if (wayland_thread.is_suspended()) {
 | |
| 			suspended = true;
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	if (suspended) {
 | |
| 		DEBUG_LOG_WAYLAND("Window suspended.");
 | |
| 	}
 | |
| }
 | |
| 
 | |
| void DisplayServerWayland::process_events() {
 | |
| 	wayland_thread.mutex.lock();
 | |
| 
 | |
| 	while (wayland_thread.has_message()) {
 | |
| 		Ref<WaylandThread::Message> msg = wayland_thread.pop_message();
 | |
| 
 | |
| 		Ref<WaylandThread::WindowRectMessage> winrect_msg = msg;
 | |
| 		if (winrect_msg.is_valid()) {
 | |
| 			_resize_window(winrect_msg->rect.size);
 | |
| 		}
 | |
| 
 | |
| 		Ref<WaylandThread::WindowEventMessage> winev_msg = msg;
 | |
| 		if (winev_msg.is_valid()) {
 | |
| 			_send_window_event(winev_msg->event);
 | |
| 
 | |
| 			if (winev_msg->event == WINDOW_EVENT_FOCUS_IN) {
 | |
| 				if (OS::get_singleton()->get_main_loop()) {
 | |
| 					OS::get_singleton()->get_main_loop()->notification(MainLoop::NOTIFICATION_APPLICATION_FOCUS_IN);
 | |
| 				}
 | |
| 			} else if (winev_msg->event == WINDOW_EVENT_FOCUS_OUT) {
 | |
| 				if (OS::get_singleton()->get_main_loop()) {
 | |
| 					OS::get_singleton()->get_main_loop()->notification(MainLoop::NOTIFICATION_APPLICATION_FOCUS_OUT);
 | |
| 				}
 | |
| 			}
 | |
| 		}
 | |
| 
 | |
| 		Ref<WaylandThread::InputEventMessage> inputev_msg = msg;
 | |
| 		if (inputev_msg.is_valid()) {
 | |
| 			Input::get_singleton()->parse_input_event(inputev_msg->event);
 | |
| 		}
 | |
| 
 | |
| 		Ref<WaylandThread::DropFilesEventMessage> dropfiles_msg = msg;
 | |
| 		if (dropfiles_msg.is_valid()) {
 | |
| 			WindowData wd = main_window;
 | |
| 
 | |
| 			if (wd.drop_files_callback.is_valid()) {
 | |
| 				Variant v_files = dropfiles_msg->files;
 | |
| 				const Variant *v_args[1] = { &v_files };
 | |
| 				Variant ret;
 | |
| 				Callable::CallError ce;
 | |
| 				wd.drop_files_callback.callp((const Variant **)&v_args, 1, ret, ce);
 | |
| 				if (ce.error != Callable::CallError::CALL_OK) {
 | |
| 					ERR_PRINT(vformat("Failed to execute drop files callback: %s.", Variant::get_callable_error_text(wd.drop_files_callback, v_args, 1, ce)));
 | |
| 				}
 | |
| 			}
 | |
| 		}
 | |
| 
 | |
| 		Ref<WaylandThread::IMECommitEventMessage> ime_commit_msg = msg;
 | |
| 		if (ime_commit_msg.is_valid()) {
 | |
| 			for (int i = 0; i < ime_commit_msg->text.length(); i++) {
 | |
| 				const char32_t codepoint = ime_commit_msg->text[i];
 | |
| 
 | |
| 				Ref<InputEventKey> ke;
 | |
| 				ke.instantiate();
 | |
| 				ke->set_window_id(MAIN_WINDOW_ID);
 | |
| 				ke->set_pressed(true);
 | |
| 				ke->set_echo(false);
 | |
| 				ke->set_keycode(Key::NONE);
 | |
| 				ke->set_physical_keycode(Key::NONE);
 | |
| 				ke->set_key_label(Key::NONE);
 | |
| 				ke->set_unicode(codepoint);
 | |
| 
 | |
| 				Input::get_singleton()->parse_input_event(ke);
 | |
| 			}
 | |
| 			ime_text = String();
 | |
| 			ime_selection = Vector2i();
 | |
| 
 | |
| 			OS::get_singleton()->get_main_loop()->notification(MainLoop::NOTIFICATION_OS_IME_UPDATE);
 | |
| 		}
 | |
| 
 | |
| 		Ref<WaylandThread::IMEUpdateEventMessage> ime_update_msg = msg;
 | |
| 		if (ime_update_msg.is_valid()) {
 | |
| 			ime_text = ime_update_msg->text;
 | |
| 			ime_selection = ime_update_msg->selection;
 | |
| 
 | |
| 			OS::get_singleton()->get_main_loop()->notification(MainLoop::NOTIFICATION_OS_IME_UPDATE);
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	wayland_thread.keyboard_echo_keys();
 | |
| 
 | |
| 	if (!suspended) {
 | |
| 		// Due to the way legacy suspension works, we have to treat low processor
 | |
| 		// usage mode very differently than the regular one.
 | |
| 		if (OS::get_singleton()->is_in_low_processor_usage_mode()) {
 | |
| 			// NOTE: We must avoid committing a surface if we expect a new frame, as we
 | |
| 			// might otherwise commit some inconsistent data (e.g. buffer scale). Note
 | |
| 			// that if a new frame is expected it's going to be committed by the renderer
 | |
| 			// soon anyways.
 | |
| 			if (!RenderingServer::get_singleton()->has_changed()) {
 | |
| 				// We _can't_ commit in a different thread (such as in the frame callback
 | |
| 				// itself) because we would risk to step on the renderer's feet, which would
 | |
| 				// cause subtle but severe issues, such as crashes on setups with explicit
 | |
| 				// sync. This isn't normally a problem, as the renderer commits at every
 | |
| 				// frame (which is what we need for atomic surface updates anyways), but in
 | |
| 				// low processor usage mode that expectation is broken. When it's on, our
 | |
| 				// frame rate stops being constant. This also reflects in the frame
 | |
| 				// information we use for legacy suspension. In order to avoid issues, let's
 | |
| 				// manually commit all surfaces, so that we can get fresh frame data.
 | |
| 				wayland_thread.commit_surfaces();
 | |
| 				try_suspend();
 | |
| 			}
 | |
| 		} else {
 | |
| 			try_suspend();
 | |
| 		}
 | |
| 	} else if (!wayland_thread.is_suspended() || wayland_thread.get_reset_frame()) {
 | |
| 		// At last, a sign of life! We're no longer suspended.
 | |
| 		suspended = false;
 | |
| 	}
 | |
| 
 | |
| #ifdef DBUS_ENABLED
 | |
| 	if (portal_desktop) {
 | |
| 		portal_desktop->process_file_dialog_callbacks();
 | |
| 	}
 | |
| #endif
 | |
| 
 | |
| 	wayland_thread.mutex.unlock();
 | |
| 
 | |
| 	Input::get_singleton()->flush_buffered_events();
 | |
| }
 | |
| 
 | |
| void DisplayServerWayland::release_rendering_thread() {
 | |
| #ifdef GLES3_ENABLED
 | |
| 	if (egl_manager) {
 | |
| 		egl_manager->release_current();
 | |
| 	}
 | |
| #endif
 | |
| }
 | |
| 
 | |
| void DisplayServerWayland::swap_buffers() {
 | |
| #ifdef GLES3_ENABLED
 | |
| 	if (egl_manager) {
 | |
| 		egl_manager->swap_buffers();
 | |
| 	}
 | |
| #endif
 | |
| }
 | |
| 
 | |
| void DisplayServerWayland::set_context(Context p_context) {
 | |
| 	MutexLock mutex_lock(wayland_thread.mutex);
 | |
| 
 | |
| 	DEBUG_LOG_WAYLAND(vformat("Setting context %d.", p_context));
 | |
| 
 | |
| 	context = p_context;
 | |
| 
 | |
| 	String app_id = _get_app_id_from_context(p_context);
 | |
| 	wayland_thread.window_set_app_id(MAIN_WINDOW_ID, app_id);
 | |
| }
 | |
| 
 | |
| bool DisplayServerWayland::is_window_transparency_available() const {
 | |
| #if defined(RD_ENABLED)
 | |
| 	if (rendering_device && !rendering_device->is_composite_alpha_supported()) {
 | |
| 		return false;
 | |
| 	}
 | |
| #endif
 | |
| 	return OS::get_singleton()->is_layered_allowed();
 | |
| }
 | |
| 
 | |
| Vector<String> DisplayServerWayland::get_rendering_drivers_func() {
 | |
| 	Vector<String> drivers;
 | |
| 
 | |
| #ifdef VULKAN_ENABLED
 | |
| 	drivers.push_back("vulkan");
 | |
| #endif
 | |
| 
 | |
| #ifdef GLES3_ENABLED
 | |
| 	drivers.push_back("opengl3");
 | |
| 	drivers.push_back("opengl3_es");
 | |
| #endif
 | |
| 
 | |
| 	return drivers;
 | |
| }
 | |
| 
 | |
| DisplayServer *DisplayServerWayland::create_func(const String &p_rendering_driver, WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Point2i *p_position, const Size2i &p_resolution, int p_screen, Context p_context, Error &r_error) {
 | |
| 	DisplayServer *ds = memnew(DisplayServerWayland(p_rendering_driver, p_mode, p_vsync_mode, p_flags, p_resolution, p_context, r_error));
 | |
| 	if (r_error != OK) {
 | |
| 		ERR_PRINT("Can't create the Wayland display server.");
 | |
| 		memdelete(ds);
 | |
| 
 | |
| 		return nullptr;
 | |
| 	}
 | |
| 	return ds;
 | |
| }
 | |
| 
 | |
| DisplayServerWayland::DisplayServerWayland(const String &p_rendering_driver, WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Vector2i &p_resolution, Context p_context, Error &r_error) {
 | |
| #ifdef GLES3_ENABLED
 | |
| #ifdef SOWRAP_ENABLED
 | |
| #ifdef DEBUG_ENABLED
 | |
| 	int dylibloader_verbose = 1;
 | |
| #else
 | |
| 	int dylibloader_verbose = 0;
 | |
| #endif // DEBUG_ENABLED
 | |
| #endif // SOWRAP_ENABLED
 | |
| #endif // GLES3_ENABLED
 | |
| 
 | |
| 	r_error = ERR_UNAVAILABLE;
 | |
| 	context = p_context;
 | |
| 
 | |
| 	Error thread_err = wayland_thread.init();
 | |
| 
 | |
| 	if (thread_err != OK) {
 | |
| 		r_error = thread_err;
 | |
| 		ERR_FAIL_MSG("Could not initialize the Wayland thread.");
 | |
| 	}
 | |
| 
 | |
| 	// Input.
 | |
| 	Input::get_singleton()->set_event_dispatch_function(dispatch_input_events);
 | |
| 
 | |
| 	native_menu = memnew(NativeMenu);
 | |
| 
 | |
| #ifdef SPEECHD_ENABLED
 | |
| 	// Init TTS
 | |
| 	tts = memnew(TTS_Linux);
 | |
| #endif
 | |
| 
 | |
| 	rendering_driver = p_rendering_driver;
 | |
| 
 | |
| 	bool driver_found = false;
 | |
| 	String executable_name = OS::get_singleton()->get_executable_path().get_file();
 | |
| 
 | |
| #ifdef RD_ENABLED
 | |
| #ifdef VULKAN_ENABLED
 | |
| 	if (rendering_driver == "vulkan") {
 | |
| 		rendering_context = memnew(RenderingContextDriverVulkanWayland);
 | |
| 	}
 | |
| #endif // VULKAN_ENABLED
 | |
| 
 | |
| 	if (rendering_context) {
 | |
| 		if (rendering_context->initialize() != OK) {
 | |
| 			memdelete(rendering_context);
 | |
| 			rendering_context = nullptr;
 | |
| 			bool fallback_to_opengl3 = GLOBAL_GET("rendering/rendering_device/fallback_to_opengl3");
 | |
| 			if (fallback_to_opengl3 && rendering_driver != "opengl3") {
 | |
| 				WARN_PRINT("Your video card drivers seem not to support the required Vulkan version, switching to OpenGL 3.");
 | |
| 				rendering_driver = "opengl3";
 | |
| 				OS::get_singleton()->set_current_rendering_method("gl_compatibility");
 | |
| 				OS::get_singleton()->set_current_rendering_driver_name(rendering_driver);
 | |
| 			} else {
 | |
| 				r_error = ERR_CANT_CREATE;
 | |
| 
 | |
| 				if (p_rendering_driver == "vulkan") {
 | |
| 					OS::get_singleton()->alert(
 | |
| 							vformat("Your video card drivers seem not to support the required Vulkan version.\n\n"
 | |
| 									"If possible, consider updating your video card drivers or using the OpenGL 3 driver.\n\n"
 | |
| 									"You can enable the OpenGL 3 driver by starting the engine from the\n"
 | |
| 									"command line with the command:\n\n    \"%s\" --rendering-driver opengl3\n\n"
 | |
| 									"If you recently updated your video card drivers, try rebooting.",
 | |
| 									executable_name),
 | |
| 							"Unable to initialize Vulkan video driver");
 | |
| 				}
 | |
| 
 | |
| 				ERR_FAIL_MSG(vformat("Could not initialize %s", rendering_driver));
 | |
| 			}
 | |
| 		}
 | |
| 
 | |
| 		driver_found = true;
 | |
| 	}
 | |
| #endif // RD_ENABLED
 | |
| 
 | |
| #ifdef GLES3_ENABLED
 | |
| 	if (rendering_driver == "opengl3" || rendering_driver == "opengl3_es") {
 | |
| #ifdef SOWRAP_ENABLED
 | |
| 		if (initialize_wayland_egl(dylibloader_verbose) != 0) {
 | |
| 			WARN_PRINT("Can't load the Wayland EGL library.");
 | |
| 			return;
 | |
| 		}
 | |
| #endif // SOWRAP_ENABLED
 | |
| 
 | |
| 		if (getenv("DRI_PRIME") == nullptr) {
 | |
| 			int prime_idx = -1;
 | |
| 
 | |
| 			if (getenv("PRIMUS_DISPLAY") ||
 | |
| 					getenv("PRIMUS_libGLd") ||
 | |
| 					getenv("PRIMUS_libGLa") ||
 | |
| 					getenv("PRIMUS_libGL") ||
 | |
| 					getenv("PRIMUS_LOAD_GLOBAL") ||
 | |
| 					getenv("BUMBLEBEE_SOCKET") ||
 | |
| 					getenv("__NV_PRIME_RENDER_OFFLOAD")) {
 | |
| 				print_verbose("Optirun/primusrun detected. Skipping GPU detection");
 | |
| 				prime_idx = 0;
 | |
| 			}
 | |
| 
 | |
| 			// Some tools use fake libGL libraries and have them override the real one using
 | |
| 			// LD_LIBRARY_PATH, so we skip them. *But* Steam also sets LD_LIBRARY_PATH for its
 | |
| 			// runtime and includes system `/lib` and `/lib64`... so ignore Steam.
 | |
| 			if (prime_idx == -1 && getenv("LD_LIBRARY_PATH") && !getenv("STEAM_RUNTIME_LIBRARY_PATH")) {
 | |
| 				String ld_library_path(getenv("LD_LIBRARY_PATH"));
 | |
| 				Vector<String> libraries = ld_library_path.split(":");
 | |
| 
 | |
| 				for (int i = 0; i < libraries.size(); ++i) {
 | |
| 					if (FileAccess::exists(libraries[i] + "/libGL.so.1") ||
 | |
| 							FileAccess::exists(libraries[i] + "/libGL.so")) {
 | |
| 						print_verbose("Custom libGL override detected. Skipping GPU detection");
 | |
| 						prime_idx = 0;
 | |
| 					}
 | |
| 				}
 | |
| 			}
 | |
| 
 | |
| 			if (prime_idx == -1) {
 | |
| 				print_verbose("Detecting GPUs, set DRI_PRIME in the environment to override GPU detection logic.");
 | |
| 				prime_idx = DetectPrimeEGL::detect_prime(EGL_PLATFORM_WAYLAND_KHR);
 | |
| 			}
 | |
| 
 | |
| 			if (prime_idx) {
 | |
| 				print_line(vformat("Found discrete GPU, setting DRI_PRIME=%d to use it.", prime_idx));
 | |
| 				print_line("Note: Set DRI_PRIME=0 in the environment to disable Godot from using the discrete GPU.");
 | |
| 				setenv("DRI_PRIME", itos(prime_idx).utf8().ptr(), 1);
 | |
| 			}
 | |
| 		}
 | |
| 
 | |
| 		if (rendering_driver == "opengl3") {
 | |
| 			egl_manager = memnew(EGLManagerWayland);
 | |
| 
 | |
| 			if (egl_manager->initialize(wayland_thread.get_wl_display()) != OK || egl_manager->open_display(wayland_thread.get_wl_display()) != OK) {
 | |
| 				memdelete(egl_manager);
 | |
| 				egl_manager = nullptr;
 | |
| 
 | |
| 				bool fallback = GLOBAL_GET("rendering/gl_compatibility/fallback_to_gles");
 | |
| 				if (fallback) {
 | |
| 					WARN_PRINT("Your video card drivers seem not to support the required OpenGL version, switching to OpenGLES.");
 | |
| 					rendering_driver = "opengl3_es";
 | |
| 					OS::get_singleton()->set_current_rendering_driver_name(rendering_driver);
 | |
| 				} else {
 | |
| 					r_error = ERR_UNAVAILABLE;
 | |
| 
 | |
| 					OS::get_singleton()->alert(
 | |
| 							vformat("Your video card drivers seem not to support the required OpenGL 3.3 version.\n\n"
 | |
| 									"If possible, consider updating your video card drivers or using the Vulkan driver.\n\n"
 | |
| 									"You can enable the Vulkan driver by starting the engine from the\n"
 | |
| 									"command line with the command:\n\n    \"%s\" --rendering-driver vulkan\n\n"
 | |
| 									"If you recently updated your video card drivers, try rebooting.",
 | |
| 									executable_name),
 | |
| 							"Unable to initialize OpenGL video driver");
 | |
| 
 | |
| 					ERR_FAIL_MSG("Could not initialize OpenGL.");
 | |
| 				}
 | |
| 			} else {
 | |
| 				RasterizerGLES3::make_current(true);
 | |
| 				driver_found = true;
 | |
| 			}
 | |
| 		}
 | |
| 
 | |
| 		if (rendering_driver == "opengl3_es") {
 | |
| 			egl_manager = memnew(EGLManagerWaylandGLES);
 | |
| 
 | |
| 			if (egl_manager->initialize(wayland_thread.get_wl_display()) != OK || egl_manager->open_display(wayland_thread.get_wl_display()) != OK) {
 | |
| 				memdelete(egl_manager);
 | |
| 				egl_manager = nullptr;
 | |
| 				r_error = ERR_CANT_CREATE;
 | |
| 
 | |
| 				OS::get_singleton()->alert(
 | |
| 						vformat("Your video card drivers seem not to support the required OpenGL ES 3.0 version.\n\n"
 | |
| 								"If possible, consider updating your video card drivers or using the Vulkan driver.\n\n"
 | |
| 								"You can enable the Vulkan driver by starting the engine from the\n"
 | |
| 								"command line with the command:\n\n    \"%s\" --rendering-driver vulkan\n\n"
 | |
| 								"If you recently updated your video card drivers, try rebooting.",
 | |
| 								executable_name),
 | |
| 						"Unable to initialize OpenGL ES video driver");
 | |
| 
 | |
| 				ERR_FAIL_MSG("Could not initialize OpenGL ES.");
 | |
| 			}
 | |
| 
 | |
| 			RasterizerGLES3::make_current(false);
 | |
| 			driver_found = true;
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	if (!driver_found) {
 | |
| 		r_error = ERR_UNAVAILABLE;
 | |
| 		ERR_FAIL_MSG("Video driver not found.");
 | |
| 	}
 | |
| #endif // GLES3_ENABLED
 | |
| 
 | |
| 	cursor_set_shape(CURSOR_BUSY);
 | |
| 
 | |
| 	WindowData &wd = main_window;
 | |
| 
 | |
| 	wd.id = MAIN_WINDOW_ID;
 | |
| 	wd.mode = p_mode;
 | |
| 	wd.flags = p_flags;
 | |
| 	wd.vsync_mode = p_vsync_mode;
 | |
| 	wd.rect.size = p_resolution;
 | |
| 	wd.title = "Godot";
 | |
| 
 | |
| 	_show_window();
 | |
| 
 | |
| #ifdef RD_ENABLED
 | |
| 	if (rendering_context) {
 | |
| 		rendering_device = memnew(RenderingDevice);
 | |
| 		if (rendering_device->initialize(rendering_context, MAIN_WINDOW_ID) != OK) {
 | |
| 			memdelete(rendering_device);
 | |
| 			rendering_device = nullptr;
 | |
| 			memdelete(rendering_context);
 | |
| 			rendering_context = nullptr;
 | |
| 			r_error = ERR_UNAVAILABLE;
 | |
| 			return;
 | |
| 		}
 | |
| 		rendering_device->screen_create(MAIN_WINDOW_ID);
 | |
| 
 | |
| 		RendererCompositorRD::make_current();
 | |
| 	}
 | |
| #endif // RD_ENABLED
 | |
| 
 | |
| #ifdef DBUS_ENABLED
 | |
| 	portal_desktop = memnew(FreeDesktopPortalDesktop);
 | |
| 	screensaver = memnew(FreeDesktopScreenSaver);
 | |
| #endif // DBUS_ENABLED
 | |
| 
 | |
| 	screen_set_keep_on(GLOBAL_GET("display/window/energy_saving/keep_screen_on"));
 | |
| 
 | |
| 	r_error = OK;
 | |
| }
 | |
| 
 | |
| DisplayServerWayland::~DisplayServerWayland() {
 | |
| 	// TODO: Multiwindow support.
 | |
| 
 | |
| 	if (native_menu) {
 | |
| 		memdelete(native_menu);
 | |
| 		native_menu = nullptr;
 | |
| 	}
 | |
| 
 | |
| 	if (main_window.visible) {
 | |
| #ifdef VULKAN_ENABLED
 | |
| 		if (rendering_device) {
 | |
| 			rendering_device->screen_free(MAIN_WINDOW_ID);
 | |
| 		}
 | |
| 
 | |
| 		if (rendering_context) {
 | |
| 			rendering_context->window_destroy(MAIN_WINDOW_ID);
 | |
| 		}
 | |
| #endif
 | |
| 
 | |
| #ifdef GLES3_ENABLED
 | |
| 		if (egl_manager) {
 | |
| 			egl_manager->window_destroy(MAIN_WINDOW_ID);
 | |
| 		}
 | |
| #endif
 | |
| 	}
 | |
| 
 | |
| #ifdef GLES3_ENABLED
 | |
| 	if (main_window.wl_egl_window) {
 | |
| 		wl_egl_window_destroy(main_window.wl_egl_window);
 | |
| 	}
 | |
| #endif
 | |
| 
 | |
| 	wayland_thread.destroy();
 | |
| 
 | |
| 	// Destroy all drivers.
 | |
| #ifdef RD_ENABLED
 | |
| 	if (rendering_device) {
 | |
| 		memdelete(rendering_device);
 | |
| 	}
 | |
| 
 | |
| 	if (rendering_context) {
 | |
| 		memdelete(rendering_context);
 | |
| 	}
 | |
| #endif
 | |
| 
 | |
| #ifdef SPEECHD_ENABLED
 | |
| 	if (tts) {
 | |
| 		memdelete(tts);
 | |
| 	}
 | |
| #endif
 | |
| 
 | |
| #ifdef DBUS_ENABLED
 | |
| 	if (portal_desktop) {
 | |
| 		memdelete(portal_desktop);
 | |
| 		memdelete(screensaver);
 | |
| 	}
 | |
| #endif
 | |
| }
 | |
| 
 | |
| void DisplayServerWayland::register_wayland_driver() {
 | |
| 	register_create_function("wayland", create_func, get_rendering_drivers_func);
 | |
| }
 | |
| 
 | |
| #endif //WAYLAND_ENABLED
 | 
