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			22 lines
		
	
	
	
		
			552 B
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			22 lines
		
	
	
	
		
			552 B
		
	
	
	
		
			C++
		
	
	
	
	
	
#ifndef TEXTURE_LOADER_PVR_H
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#define TEXTURE_LOADER_PVR_H
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#include "scene/resources/texture.h"
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#include "io/resource_loader.h"
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class ResourceFormatPVR : public ResourceFormatLoader{
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public:
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	virtual RES load(const String &p_path,const String& p_original_path);
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	virtual void get_recognized_extensions(List<String> *p_extensions) const;
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	virtual bool handles_type(const String& p_type) const;
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	virtual String get_resource_type(const String &p_path) const;
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	ResourceFormatPVR();
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	virtual ~ResourceFormatPVR() {}
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};
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#endif // TEXTURE_LOADER_PVR_H
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