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			106 lines
		
	
	
	
		
			3.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			106 lines
		
	
	
	
		
			3.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*************************************************************************/
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| /*  audio_driver_nacl.cpp                                                */
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| /*************************************************************************/
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| /*                       This file is part of:                           */
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| /*                           GODOT ENGINE                                */
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| /*                    http://www.godotengine.org                         */
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| /*************************************************************************/
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| /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                 */
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| /*                                                                       */
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| /* Permission is hereby granted, free of charge, to any person obtaining */
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| /* a copy of this software and associated documentation files (the       */
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| /* "Software"), to deal in the Software without restriction, including   */
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| /* without limitation the rights to use, copy, modify, merge, publish,   */
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| /* distribute, sublicense, and/or sell copies of the Software, and to    */
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| /* permit persons to whom the Software is furnished to do so, subject to */
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| /* the following conditions:                                             */
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| /*                                                                       */
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| /* The above copyright notice and this permission notice shall be        */
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| /* included in all copies or substantial portions of the Software.       */
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| /*                                                                       */
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| /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
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| /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
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| /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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| /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
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| /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
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| /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
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| /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
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| /*************************************************************************/
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| #include "audio_driver_nacl.h"
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| 
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| #include "ppapi/cpp/instance.h"
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| 
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| extern pp::Instance* godot_instance;
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| 
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| const char* AudioDriverNacl::get_name() const {
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| 
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| 	return "Nacl";
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| }
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| 
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| void AudioDriverNacl::output_callback(void* samples, uint32_t buffer_size, void* data) {
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| 
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| 	AudioDriverNacl* ad = (AudioDriverNacl*)data;
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| 	int16_t* out = (int16_t*)samples;
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| 
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| 	ad->lock();
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| 	ad->audio_server_process(ad->sample_frame_count_, ad->samples_in);
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| 	ad->unlock();
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| 
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| 	for (int i=0; i<ad->sample_count; i++) {
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| 
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| 		out[i] = ad->samples_in[i]>>16;
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| 	};
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| 
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| };
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| 
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| Error AudioDriverNacl::init(){
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| 
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| 	int frame_size = 4096;
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| 	sample_frame_count_ = pp::AudioConfig::RecommendSampleFrameCount(godot_instance,PP_AUDIOSAMPLERATE_44100, frame_size);
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| 	sample_count = sample_frame_count_ * 2;
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| 
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| 	audio_ = pp::Audio(godot_instance,
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| 					   pp::AudioConfig(godot_instance,
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| 									   PP_AUDIOSAMPLERATE_44100,
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| 									   sample_frame_count_),
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| 					   &AudioDriverNacl::output_callback,
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| 					   this);
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| 
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| 	samples_in = memnew_arr(int32_t, sample_frame_count_ * 2);
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| 
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| 	return OK;
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| }
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| void AudioDriverNacl::start(){
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| 
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| 	audio_.StartPlayback();
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| }
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| int AudioDriverNacl::get_mix_rate() const {
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| 
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| 	return 44100;
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| }
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| AudioDriverSW::OutputFormat AudioDriverNacl::get_output_format() const{
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| 
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| 	return OUTPUT_STEREO;
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| }
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| void AudioDriverNacl::lock(){
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| 
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| }
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| void AudioDriverNacl::unlock() {
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| 
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| 
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| }
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| void AudioDriverNacl::finish(){
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| 
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| 	audio_.StopPlayback();
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| }
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| 
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| 
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| AudioDriverNacl::AudioDriverNacl() {
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| }
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| 
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| AudioDriverNacl::~AudioDriverNacl() {
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| 
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| 	memdelete_arr(samples_in);
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| }
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| 
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| 
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