mirror of
				https://github.com/godotengine/godot.git
				synced 2025-11-04 07:31:16 +00:00 
			
		
		
		
	-=-=-=-=-=-=-=-=-=-=-=-=-= -Begin work on Navigation Meshes (simple pathfinding for now, will improve soon) -More doc on theme overriding -Upgraded OpenSSL to version without bugs -Misc bugfixes
		
			
				
	
	
		
			237 lines
		
	
	
	
		
			5.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			237 lines
		
	
	
	
		
			5.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
#include "navigation_mesh.h"
 | 
						|
#include "navigation.h"
 | 
						|
 | 
						|
 | 
						|
void NavigationMesh::create_from_mesh(const Ref<Mesh>& p_mesh) {
 | 
						|
 | 
						|
 | 
						|
	vertices=DVector<Vector3>();
 | 
						|
	clear_polygons();
 | 
						|
 | 
						|
	for(int i=0;i<p_mesh->get_surface_count();i++) {
 | 
						|
 | 
						|
		if (p_mesh->surface_get_primitive_type(i)!=Mesh::PRIMITIVE_TRIANGLES)
 | 
						|
			continue;
 | 
						|
		Array arr = p_mesh->surface_get_arrays(i);
 | 
						|
		DVector<Vector3> varr = arr[Mesh::ARRAY_VERTEX];
 | 
						|
		DVector<int> iarr = arr[Mesh::ARRAY_INDEX];
 | 
						|
		if (varr.size()==0 || iarr.size()==0)
 | 
						|
			continue;
 | 
						|
 | 
						|
		int from = vertices.size();
 | 
						|
		vertices.append_array(varr);
 | 
						|
		int rlen = iarr.size();
 | 
						|
		DVector<int>::Read r = iarr.read();
 | 
						|
 | 
						|
		for(int j=0;j<rlen;j+=3) {
 | 
						|
			Vector<int> vi;
 | 
						|
			vi.resize(3);
 | 
						|
			vi[0]=r[j+0]+from;
 | 
						|
			vi[1]=r[j+1]+from;
 | 
						|
			vi[2]=r[j+2]+from;
 | 
						|
 | 
						|
			add_polygon(vi);
 | 
						|
		}
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
void NavigationMesh::set_vertices(const DVector<Vector3>& p_vertices) {
 | 
						|
 | 
						|
	vertices=p_vertices;
 | 
						|
}
 | 
						|
 | 
						|
DVector<Vector3> NavigationMesh::get_vertices() const{
 | 
						|
 | 
						|
	return vertices;
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
void NavigationMesh::_set_polygons(const Array& p_array) {
 | 
						|
 | 
						|
	polygons.resize(p_array.size());
 | 
						|
	for(int i=0;i<p_array.size();i++) {
 | 
						|
		polygons[i].indices=p_array[i];
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
Array NavigationMesh::_get_polygons() const {
 | 
						|
 | 
						|
	Array ret;
 | 
						|
	ret.resize(polygons.size());
 | 
						|
	for(int i=0;i<ret.size();i++) {
 | 
						|
		ret[i]=polygons[i].indices;
 | 
						|
	}
 | 
						|
 | 
						|
	return ret;
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
void NavigationMesh::add_polygon(const Vector<int>& p_polygon){
 | 
						|
 | 
						|
	Polygon polygon;
 | 
						|
	polygon.indices=p_polygon;
 | 
						|
	polygons.push_back(polygon);
 | 
						|
 | 
						|
}
 | 
						|
int NavigationMesh::get_polygon_count() const{
 | 
						|
 | 
						|
	return polygons.size();
 | 
						|
}
 | 
						|
Vector<int> NavigationMesh::get_polygon(int p_idx){
 | 
						|
 | 
						|
	ERR_FAIL_INDEX_V(p_idx,polygons.size(),Vector<int>());
 | 
						|
	return polygons[p_idx].indices;
 | 
						|
}
 | 
						|
void NavigationMesh::clear_polygons(){
 | 
						|
 | 
						|
	polygons.clear();
 | 
						|
}
 | 
						|
 | 
						|
void NavigationMesh::_bind_methods() {
 | 
						|
 | 
						|
	ObjectTypeDB::bind_method(_MD("set_vertices","vertices"),&NavigationMesh::set_vertices);
 | 
						|
	ObjectTypeDB::bind_method(_MD("get_vertices"),&NavigationMesh::get_vertices);
 | 
						|
 | 
						|
	ObjectTypeDB::bind_method(_MD("add_polygon","polygon"),&NavigationMesh::add_polygon);
 | 
						|
	ObjectTypeDB::bind_method(_MD("get_polygon_count"),&NavigationMesh::get_polygon_count);
 | 
						|
	ObjectTypeDB::bind_method(_MD("get_polygon","idx"),&NavigationMesh::get_polygon);
 | 
						|
	ObjectTypeDB::bind_method(_MD("clear_polygons"),&NavigationMesh::clear_polygons);
 | 
						|
 | 
						|
	ObjectTypeDB::bind_method(_MD("_set_polygons","polygons"),&NavigationMesh::_set_polygons);
 | 
						|
	ObjectTypeDB::bind_method(_MD("_get_polygons"),&NavigationMesh::_get_polygons);
 | 
						|
 | 
						|
	ADD_PROPERTY(PropertyInfo(Variant::VECTOR3_ARRAY,"vertices",PROPERTY_HINT_NONE,"",PROPERTY_USAGE_NOEDITOR),_SCS("set_vertices"),_SCS("get_vertices"));
 | 
						|
	ADD_PROPERTY(PropertyInfo(Variant::ARRAY,"polygons",PROPERTY_HINT_NONE,"",PROPERTY_USAGE_NOEDITOR),_SCS("_set_polygons"),_SCS("_get_polygons"));
 | 
						|
}
 | 
						|
 | 
						|
NavigationMesh::NavigationMesh() {
 | 
						|
 | 
						|
}
 | 
						|
 | 
						|
void NavigationMeshInstance::set_enabled(bool p_enabled) {
 | 
						|
 | 
						|
	if (enabled==p_enabled)
 | 
						|
		return;
 | 
						|
	enabled=p_enabled;
 | 
						|
 | 
						|
	if (!is_inside_scene())
 | 
						|
		return;
 | 
						|
 | 
						|
	if (!enabled) {
 | 
						|
 | 
						|
		if (nav_id!=-1) {
 | 
						|
			navigation->navmesh_remove(nav_id);
 | 
						|
			nav_id=-1;
 | 
						|
		}
 | 
						|
	} else {
 | 
						|
 | 
						|
		if (navigation) {
 | 
						|
 | 
						|
			if (navmesh.is_valid()) {
 | 
						|
 | 
						|
				nav_id = navigation->navmesh_create(navmesh,get_relative_transform(navigation));
 | 
						|
			}
 | 
						|
		}
 | 
						|
 | 
						|
	}
 | 
						|
 | 
						|
	update_gizmo();
 | 
						|
}
 | 
						|
 | 
						|
bool NavigationMeshInstance::is_enabled() const {
 | 
						|
 | 
						|
 | 
						|
	return enabled;
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
/////////////////////////////
 | 
						|
 | 
						|
 | 
						|
void NavigationMeshInstance::_notification(int p_what) {
 | 
						|
 | 
						|
 | 
						|
	switch(p_what) {
 | 
						|
		case NOTIFICATION_ENTER_SCENE: {
 | 
						|
 | 
						|
			Spatial *c=this;
 | 
						|
			while(c) {
 | 
						|
 | 
						|
				navigation=c->cast_to<Navigation>();
 | 
						|
				if (navigation) {
 | 
						|
 | 
						|
					if (enabled && navmesh.is_valid()) {
 | 
						|
 | 
						|
						nav_id = navigation->navmesh_create(navmesh,get_relative_transform(navigation));
 | 
						|
					}
 | 
						|
					break;
 | 
						|
				}
 | 
						|
 | 
						|
				c=c->get_parent_spatial();
 | 
						|
			}
 | 
						|
 | 
						|
		} break;
 | 
						|
		case NOTIFICATION_TRANSFORM_CHANGED: {
 | 
						|
 | 
						|
			if (navigation && nav_id!=-1) {
 | 
						|
				navigation->navmesh_set_transform(nav_id,get_relative_transform(navigation));
 | 
						|
			}
 | 
						|
 | 
						|
		} break;
 | 
						|
		case NOTIFICATION_EXIT_SCENE: {
 | 
						|
 | 
						|
			if (navigation) {
 | 
						|
 | 
						|
				if (nav_id!=-1) {
 | 
						|
					navigation->navmesh_remove(nav_id);
 | 
						|
					nav_id=-1;
 | 
						|
				}
 | 
						|
			}
 | 
						|
			navigation=NULL;
 | 
						|
		} break;
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
void NavigationMeshInstance::set_navigation_mesh(const Ref<NavigationMesh>& p_navmesh) {
 | 
						|
 | 
						|
	if (p_navmesh==navmesh)
 | 
						|
		return;
 | 
						|
 | 
						|
	if (navigation && nav_id!=-1) {
 | 
						|
		navigation->navmesh_remove(nav_id);
 | 
						|
		nav_id=-1;
 | 
						|
	}
 | 
						|
	navmesh=p_navmesh;
 | 
						|
 | 
						|
	if (navigation && navmesh.is_valid() && enabled) {
 | 
						|
		nav_id = navigation->navmesh_create(navmesh,get_relative_transform(navigation));
 | 
						|
	}
 | 
						|
	update_gizmo();
 | 
						|
 | 
						|
}
 | 
						|
 | 
						|
Ref<NavigationMesh> NavigationMeshInstance::get_navigation_mesh() const{
 | 
						|
 | 
						|
	return navmesh;
 | 
						|
}
 | 
						|
 | 
						|
void NavigationMeshInstance::_bind_methods() {
 | 
						|
 | 
						|
	ObjectTypeDB::bind_method(_MD("set_navigation_mesh","navmesh"),&NavigationMeshInstance::set_navigation_mesh);
 | 
						|
	ObjectTypeDB::bind_method(_MD("get_navigation_mesh"),&NavigationMeshInstance::get_navigation_mesh);
 | 
						|
 | 
						|
	ObjectTypeDB::bind_method(_MD("set_enabled","enabled"),&NavigationMeshInstance::set_enabled);
 | 
						|
	ObjectTypeDB::bind_method(_MD("is_enabled"),&NavigationMeshInstance::is_enabled);
 | 
						|
 | 
						|
	ADD_PROPERTY( PropertyInfo(Variant::OBJECT,"navmesh",PROPERTY_HINT_RESOURCE_TYPE,"NavigationMesh"),_SCS("set_navigation_mesh"),_SCS("get_navigation_mesh"));
 | 
						|
	ADD_PROPERTY( PropertyInfo(Variant::BOOL,"enabled"),_SCS("set_enabled"),_SCS("is_enabled"));
 | 
						|
}
 | 
						|
 | 
						|
NavigationMeshInstance::NavigationMeshInstance() {
 | 
						|
 | 
						|
	navigation=NULL;
 | 
						|
	nav_id=-1;
 | 
						|
	enabled=true;
 | 
						|
 | 
						|
}
 |