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			89 lines
		
	
	
	
		
			3.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			89 lines
		
	
	
	
		
			3.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*************************************************************************/
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| /*  stream_player.h                                                      */
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| /*************************************************************************/
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| /*                       This file is part of:                           */
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| /*                           GODOT ENGINE                                */
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| /*                    http://www.godotengine.org                         */
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| /*************************************************************************/
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| /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                 */
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| /*                                                                       */
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| /* Permission is hereby granted, free of charge, to any person obtaining */
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| /* a copy of this software and associated documentation files (the       */
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| /* "Software"), to deal in the Software without restriction, including   */
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| /* without limitation the rights to use, copy, modify, merge, publish,   */
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| /* distribute, sublicense, and/or sell copies of the Software, and to    */
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| /* permit persons to whom the Software is furnished to do so, subject to */
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| /* the following conditions:                                             */
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| /*                                                                       */
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| /* The above copyright notice and this permission notice shall be        */
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| /* included in all copies or substantial portions of the Software.       */
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| /*                                                                       */
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| /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
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| /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
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| /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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| /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
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| /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
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| /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
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| /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
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| /*************************************************************************/
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| #ifndef STREAM_PLAYER_H
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| #define STREAM_PLAYER_H
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| 
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| #include "scene/resources/audio_stream.h"
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| #include "scene/main/node.h"
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| 
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| class StreamPlayer : public Node {
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| 
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| 	OBJ_TYPE(StreamPlayer,Node);
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| 
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| 	Ref<AudioStream> stream;
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| 	RID stream_rid;
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| 	bool paused;
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| 	bool autoplay;
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| 	bool loops;
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| 	float volume;
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| 
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| 	bool _play;
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| 	void _set_play(bool p_play);
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| 	bool _get_play() const;
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| protected:
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| 	void _notification(int p_what);
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| 
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| 	static void _bind_methods();
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| public:
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| 
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| 	void set_stream(const Ref<AudioStream> &p_stream);
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| 	Ref<AudioStream> get_stream() const;
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| 
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| 	void play();
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| 	void stop();
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| 	bool is_playing() const;
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| 
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| 	void set_paused(bool p_paused);
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| 	bool is_paused() const;
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| 
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| 	void set_loop(bool p_enable);
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| 	bool has_loop() const;
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| 
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| 	void set_volume(float p_vol);
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| 	float get_volume() const;
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| 
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| 	void set_volume_db(float p_db);
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| 	float get_volume_db() const;
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| 
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| 	String get_stream_name() const;
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| 
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| 	int get_loop_count() const;
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| 
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| 	float get_pos() const;
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| 	void seek_pos(float p_time);
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| 	float get_length() const;
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| 	void set_autoplay(bool p_vol);
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| 	bool has_autoplay() const;
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| 
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| 
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| 	StreamPlayer();
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| 	~StreamPlayer();
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| };
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| 
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| #endif // AUDIO_STREAM_PLAYER_H
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