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		8c1731b679
		
	
	
	
	
		
			
			-load() was in the GDScript docs but missing in the scripting-different music for platformer 2D and 3D -fix how documentation is generated, built in doc browser should be always up to date -copypaste, scrolling, etc in builtin doc -built-in scripts get saved now (though debugger may not always work on them) -Theme can be set to controls as a property
		
			
				
	
	
		
			305 lines
		
	
	
	
		
			6.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			305 lines
		
	
	
	
		
			6.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*************************************************************************/
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| /*  rich_text_label.h                                                    */
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| /*************************************************************************/
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| /*                       This file is part of:                           */
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| /*                           GODOT ENGINE                                */
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| /*                    http://www.godotengine.org                         */
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| /*************************************************************************/
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| /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                 */
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| /*                                                                       */
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| /* Permission is hereby granted, free of charge, to any person obtaining */
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| /* a copy of this software and associated documentation files (the       */
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| /* "Software"), to deal in the Software without restriction, including   */
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| /* without limitation the rights to use, copy, modify, merge, publish,   */
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| /* distribute, sublicense, and/or sell copies of the Software, and to    */
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| /* permit persons to whom the Software is furnished to do so, subject to */
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| /* the following conditions:                                             */
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| /*                                                                       */
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| /* The above copyright notice and this permission notice shall be        */
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| /* included in all copies or substantial portions of the Software.       */
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| /*                                                                       */
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| /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
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| /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
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| /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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| /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
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| /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
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| /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
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| /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
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| /*************************************************************************/
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| #ifndef RICH_TEXT_LABEL_H
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| #define RICH_TEXT_LABEL_H
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| 
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| 
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| #include "scene/gui/scroll_bar.h"
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| 
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| class RichTextLabel : public Control {
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| 
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| 	OBJ_TYPE( RichTextLabel, Control );
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| public:
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| 
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| 	enum Align {
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| 
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| 		ALIGN_LEFT,
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| 		ALIGN_CENTER,
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| 		ALIGN_RIGHT,
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| 		ALIGN_FILL
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| 	};
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| 
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| 	enum ListType {
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| 
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| 		LIST_NUMBERS,
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| 		LIST_LETTERS,
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| 		LIST_DOTS
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| 	};
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| 
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| 	enum ItemType {
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| 
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| 		ITEM_MAIN,
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| 		ITEM_TEXT,
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| 		ITEM_IMAGE,
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| 		ITEM_NEWLINE,
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| 		ITEM_FONT,
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| 		ITEM_COLOR,
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| 		ITEM_UNDERLINE,
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| 		ITEM_ALIGN,
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| 		ITEM_INDENT,
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| 		ITEM_LIST,
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| 		ITEM_META
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| 	};
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| 
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| protected:
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| 
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| 	static void _bind_methods();
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| private:
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| 
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| 	struct Item {
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| 
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| 		int index;
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| 		Item *parent;
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| 		ItemType type;
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| 		List<Item*> subitems;
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| 		List<Item*>::Element *E;
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| 
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| 		void _clear_children() { while (subitems.size()) { memdelete(subitems.front()->get()); subitems.pop_front(); } }
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| 
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| 		Item() { parent=NULL; E=NULL; }
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| 		virtual ~Item() {  _clear_children(); }
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| 	};
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| 
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| 	struct ItemMain : public Item {
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| 
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| 		ItemMain() { type=ITEM_MAIN; }
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| 	};
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| 
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| 	struct ItemText : public Item {
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| 
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| 		String text;
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| 		ItemText() { type=ITEM_TEXT; }
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| 	};
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| 
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| 	struct ItemImage : public Item {
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| 
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| 		Ref<Texture> image;
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| 		ItemImage() { type=ITEM_IMAGE; }
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| 	};
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| 
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| 	struct ItemFont : public Item {
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| 
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| 		Ref<Font> font;
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| 		ItemFont() { type=ITEM_FONT; }
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| 	};
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| 
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| 	struct ItemColor : public Item {
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| 
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| 		Color color;
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| 		ItemColor() { type=ITEM_COLOR; }
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| 	};
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| 
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| 	struct ItemUnderline : public Item {
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| 
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| 		ItemUnderline() { type=ITEM_UNDERLINE; }
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| 	};
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| 
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| 	struct ItemMeta : public Item {
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| 
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| 		Variant meta;
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| 		ItemMeta() { type=ITEM_META; }
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| 	};
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| 
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| 	struct ItemAlign : public Item {
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| 
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| 		Align align;
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| 		ItemAlign() { type=ITEM_ALIGN; }
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| 	};
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| 
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| 	struct ItemIndent : public Item {
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| 
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| 		int level;
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| 		ItemIndent() { type=ITEM_INDENT; }
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| 	};
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| 
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| 	struct ItemList : public Item {
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| 
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| 		ListType list_type;
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| 		ItemList() { type=ITEM_LIST; }
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| 	};
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| 
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| 	struct ItemNewline : public Item {
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| 
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| 		int line;
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| 		ItemNewline() { type=ITEM_NEWLINE; }
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| 	};
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| 
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| 	ItemMain *main;
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| 	Item *current;
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| 
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| 	VScrollBar *vscroll;
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| 
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| 	bool scroll_visible;
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| 	bool scroll_follow;
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| 	bool scroll_following;
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| 	bool scroll_active;
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| 	int scroll_w;
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| 	bool updating_scroll;
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| 	int current_idx;
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| 
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| 	struct Line {
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| 
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| 		Item *from;
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| 		Vector<int> offset_caches;
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| 		Vector<int> height_caches;
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| 		int height_cache;
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| 		int height_accum_cache;
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| 
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| 		Line() { from=NULL; }
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| 	};
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| 
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| 
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| 
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| 
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| 	Vector<Line> lines;
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| 	int first_invalid_line;
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| 
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| 	int tab_size;
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| 	bool underline_meta;
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| 
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| 	Align default_align;
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| 
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| 	void _invalidate_current_line();
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| 	void _validate_line_caches();
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| 
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| 	void _add_item(Item *p_item, bool p_enter=false);
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| 
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| 
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| 
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| 
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| 	struct ProcessState {
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| 
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| 		int line_width;
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| 	};
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| 
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| 	enum ProcessMode {
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| 
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| 		PROCESS_CACHE,
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| 		PROCESS_DRAW,
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| 		PROCESS_POINTER
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| 	};
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| 
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| 	struct Selection {
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| 
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| 		Item *click;
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| 		int click_char;
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| 
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| 		Item *from;
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| 		int from_char;
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| 		Item *to;
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| 		int to_char;
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| 
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| 		bool active;
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| 		bool enabled;
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| 	};
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| 
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| 	Selection selection;
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| 
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| 
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| 
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| 
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| 
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| 	void _process_line(int &y, int p_width, int p_line, ProcessMode p_mode,const Ref<Font> &p_base_font,const Color &p_base_color,const Point2i& p_click_pos=Point2i(),Item **r_click_item=NULL,int *r_click_char=NULL,bool *r_outside=NULL);
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| 	void _find_click(const Point2i& p_click,Item **r_click_item=NULL,int *r_click_char=NULL,bool *r_outside=NULL);
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| 
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| 
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| 	Ref<Font> _find_font(Item *p_item);
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| 	int _find_margin(Item *p_item,const Ref<Font>& p_base_font);
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| 	Align _find_align(Item *p_item);
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| 	Color _find_color(Item *p_item,const Color& p_default_color);
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| 	bool _find_underline(Item *p_item);
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| 	bool _find_meta(Item *p_item,Variant *r_meta);
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| 
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| 	void _update_scroll();
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| 	void _scroll_changed(double);
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| 
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| 	void _input_event(InputEvent p_event);
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| 	Item *_get_next_item(Item* p_item);
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| 
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| 
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| protected:
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| 	void _notification(int p_what);
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| 
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| public:
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| 
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| 	void add_text(const String& p_text);
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| 	void add_image(const Ref<Texture>& p_image);
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| 	void add_newline();
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| 	void push_font(const Ref<Font>& p_font);
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| 	void push_color(const Color& p_color);
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| 	void push_underline();
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| 	void push_align(Align p_align);
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| 	void push_indent(int p_level);
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| 	void push_list(ListType p_list);
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| 	void push_meta(const Variant& p_data);
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| 	void pop();
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| 
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| 	void clear();
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| 
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| 	void set_offset(int p_pixel);
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| 
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| 	void set_meta_underline(bool p_underline);
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| 	bool is_meta_underlined() const;
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| 
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| 	void set_scroll_active(bool p_active);
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| 	bool is_scroll_active() const;
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| 
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| 	void set_scroll_follow(bool p_follow);
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| 	bool is_scroll_following() const;
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| 
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| 	void set_tab_size(int p_spaces);
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| 	int get_tab_size() const;
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| 
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| 
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| 
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| 	bool search(const String& p_string,bool p_from_selection=false);
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| 
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| 	void scroll_to_line(int p_line);
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| 	int get_line_count() const;
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| 
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| 	VScrollBar *get_v_scroll() { return vscroll; }
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| 
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| 	virtual CursorShape get_cursor_shape(const Point2& p_pos) const;
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| 
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| 	void set_selection_enabled(bool p_enabled);
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| 	bool is_selection_enabled() const;
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| 	void selection_copy();
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| 
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| 	Error parse_bbcode(const String& p_bbcode);
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| 	Error append_bbcode(const String& p_bbcode);
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| 
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| 	RichTextLabel();
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| 	~RichTextLabel();
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| };
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| 
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| VARIANT_ENUM_CAST( RichTextLabel::Align );
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| VARIANT_ENUM_CAST( RichTextLabel::ListType );
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| VARIANT_ENUM_CAST( RichTextLabel::ItemType );
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| 
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| #endif // RICH_TEXT_LABEL_H
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