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			1059 lines
		
	
	
	
		
			30 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			1059 lines
		
	
	
	
		
			30 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*************************************************************************/
 | |
| /*  spatial_sound_2d_server_sw.cpp                                       */
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| /*************************************************************************/
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| /*                       This file is part of:                           */
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| /*                           GODOT ENGINE                                */
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| /*                    http://www.godotengine.org                         */
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| /*************************************************************************/
 | |
| /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                 */
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| /*                                                                       */
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| /* Permission is hereby granted, free of charge, to any person obtaining */
 | |
| /* a copy of this software and associated documentation files (the       */
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| /* "Software"), to deal in the Software without restriction, including   */
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| /* without limitation the rights to use, copy, modify, merge, publish,   */
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| /* distribute, sublicense, and/or sell copies of the Software, and to    */
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| /* permit persons to whom the Software is furnished to do so, subject to */
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| /* the following conditions:                                             */
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| /*                                                                       */
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| /* The above copyright notice and this permission notice shall be        */
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| /* included in all copies or substantial portions of the Software.       */
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| /*                                                                       */
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| /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
 | |
| /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
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| /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
 | |
| /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
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| /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
 | |
| /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
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| /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
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| /*************************************************************************/
 | |
| #include "spatial_sound_2d_server_sw.h"
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| 
 | |
| #include "os/os.h"
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| #include "servers/audio/audio_filter_sw.h"
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| 
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| 
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| 
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| int SpatialSound2DServerSW::InternalAudioStream::get_channel_count() const {
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| 
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| 	return AudioServer::get_singleton()->get_default_channel_count();
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| }
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| 
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| void SpatialSound2DServerSW::InternalAudioStream::set_mix_rate(int p_rate) {
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| 
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| 
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| }
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| 
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| void SpatialSound2DServerSW::InternalAudioStream::update() {
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| 
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| 	owner->_update_sources();
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| }
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| 
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| bool SpatialSound2DServerSW::InternalAudioStream::mix(int32_t *p_buffer,int p_frames) {
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| 
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| 	return owner->internal_buffer_mix(p_buffer,p_frames);
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| }
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| 
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| void SpatialSound2DServerSW::_update_sources() {
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| 
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| 	_THREAD_SAFE_METHOD_
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| 	for (Set<Source*>::Element *E=streaming_sources.front();E;E=E->next()) {
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| 
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| 		Source *s=E->get();
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| 		ERR_CONTINUE(!s->stream);
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| 		s->stream->update();
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| 	}
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| }
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| 
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| 
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| SpatialSound2DServerSW::Room::Room() {
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| 
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| //	params[ROOM_PARAM_SPEED_OF_SOUND]=343.0;
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| 	params[ROOM_PARAM_PITCH_SCALE]=1.0;
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| 	params[ROOM_PARAM_VOLUME_SCALE_DB]=0;
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| 	params[ROOM_PARAM_REVERB_SEND]=0;
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| 	params[ROOM_PARAM_CHORUS_SEND]=0;
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| 	params[ROOM_PARAM_ATTENUATION_SCALE]=1.0;
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| 	params[ROOM_PARAM_ATTENUATION_HF_CUTOFF]=5000;
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| 	params[ROOM_PARAM_ATTENUATION_HF_FLOOR_DB]=-24.0;
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| 	params[ROOM_PARAM_ATTENUATION_HF_RATIO_EXP]=1.0;
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| 	params[ROOM_PARAM_ATTENUATION_REVERB_SCALE]=0.0;
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| 	override_other_sources=false;
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| 	reverb=ROOM_REVERB_HALL;
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| //	octree_id=0;
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| 	level=-1;
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| 
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| 
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| }
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| 
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| 
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| SpatialSound2DServerSW::Source::Source() {
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| 
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| 	params[SOURCE_PARAM_VOLUME_DB]=0.0;
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| 	params[SOURCE_PARAM_PITCH_SCALE]=1.0;
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| 	params[SOURCE_PARAM_ATTENUATION_MIN_DISTANCE]=1;
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| 	params[SOURCE_PARAM_ATTENUATION_MAX_DISTANCE]=100;
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| 	params[SOURCE_PARAM_ATTENUATION_DISTANCE_EXP]=1.0; //linear (and not really good)
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| 	stream=NULL;
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| 	voices.resize(1);
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| 	last_voice=0;
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| }
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| 
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| SpatialSound2DServerSW::Source::Voice::Voice() {
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| 
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| 	active=false;
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| 	restart=false;
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| 	pitch_scale=1.0;
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| 	volume_scale=0.0;
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| 	voice_rid=AudioServer::get_singleton()->voice_create();
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| 
 | |
| }
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| SpatialSound2DServerSW::Source::Voice::~Voice() {
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| 
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| 	AudioServer::get_singleton()->free(voice_rid);
 | |
| }
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| 
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| 
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| SpatialSound2DServerSW::Listener::Listener() {
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| 
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| 	params[LISTENER_PARAM_VOLUME_SCALE_DB]=0.0;
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| 	params[LISTENER_PARAM_PITCH_SCALE]=1.0;
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| 	params[LISTENER_PARAM_ATTENUATION_SCALE]=1.0;
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| 	params[LISTENER_PARAM_PAN_RANGE]=128;
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| 
 | |
| }
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| 
 | |
| /* SPACE */
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| RID SpatialSound2DServerSW::space_create() {
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| 
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| 	Space* space = memnew( Space );
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| 	RID space_rid = space_owner.make_rid(space);
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| 	space->default_room=room_create();
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| 	room_set_space(space->default_room,space_rid);
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| 	return space_rid;
 | |
| }
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| 
 | |
| /* ROOM */
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| 
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| RID SpatialSound2DServerSW::room_create() {
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| 
 | |
| 	Room *room = memnew( Room );
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| 	return room_owner.make_rid(room);
 | |
| }
 | |
| 
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| void SpatialSound2DServerSW::room_set_space(RID p_room,RID p_space) {
 | |
| 
 | |
| 	Room *room = room_owner.get(p_room);
 | |
| 	ERR_FAIL_COND(!room);
 | |
| 
 | |
| 	if (room->space.is_valid()) {
 | |
| 
 | |
| 		Space *space = space_owner.get(room->space);
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| 		space->rooms.erase(p_room);
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| //		space->octree.erase(room->octree_id);
 | |
| 		//room->octree_id=0;
 | |
| 	}
 | |
| 
 | |
| 	room->space=RID();
 | |
| 
 | |
| 	if (p_space.is_valid()) {
 | |
| 
 | |
| 		Space *space = space_owner.get(p_space);
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| 		ERR_FAIL_COND(!space);
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| 		space->rooms.insert(p_room);
 | |
| //		room->octree_id=space->octree.create(room,AABB());
 | |
| 		//set bounds
 | |
| //		AABB aabb = room->bounds.is_empty()?AABB():room->bounds.get_aabb();
 | |
| 	//	space->octree.move(room->octree_id,room->transform.xform(aabb));
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| 		room->space=p_space;
 | |
| 	}
 | |
| 
 | |
| 
 | |
| }
 | |
| 
 | |
| RID SpatialSound2DServerSW::room_get_space(RID p_room) const {
 | |
| 
 | |
| 	Room *room = room_owner.get(p_room);
 | |
| 	ERR_FAIL_COND_V(!room,RID());
 | |
| 
 | |
| 
 | |
| 	return room->space;
 | |
| }
 | |
| 
 | |
| 
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| 
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| void SpatialSound2DServerSW::room_set_bounds(RID p_room, const DVector<Point2>& p_bounds) {
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| 
 | |
| 	Room *room = room_owner.get(p_room);
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| 	ERR_FAIL_COND(!room);
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| 
 | |
| 	room->bounds=p_bounds;
 | |
| 
 | |
| 	if (!room->space.is_valid())
 | |
| 		return;
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| 
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| //	AABB aabb = room->bounds.is_empty()?AABB():room->bounds.get_aabb();
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| //	Space* space = space_owner.get(room->space);
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| //	ERR_FAIL_COND(!space);
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| 
 | |
| //	space->octree.move(room->octree_id,room->transform.xform(aabb));
 | |
| 
 | |
| }
 | |
| DVector<Point2> SpatialSound2DServerSW::room_get_bounds(RID p_room) const {
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| 	Room *room = room_owner.get(p_room);
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| 	ERR_FAIL_COND_V(!room,DVector<Point2>());
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| 
 | |
| 	return room->bounds;
 | |
| }
 | |
| 
 | |
| void SpatialSound2DServerSW::room_set_transform(RID p_room, const Matrix32& p_transform) {
 | |
| 
 | |
| 	if (space_owner.owns(p_room))
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| 		p_room=space_owner.get(p_room)->default_room;
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| 
 | |
| 	Room *room = room_owner.get(p_room);
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| 	ERR_FAIL_COND(!room);
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| 	room->transform=p_transform;
 | |
| 	room->inverse_transform=p_transform.affine_inverse(); // needs to be done to unscale BSP properly
 | |
| 
 | |
| 	if (!room->space.is_valid())
 | |
| 		return;
 | |
| 
 | |
| 	/*
 | |
| 	if (!room->bounds.is_empty()) {
 | |
| 
 | |
| 		Space* space = space_owner.get(room->space);
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| 		ERR_FAIL_COND(!space);
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| 
 | |
| 		//space->octree.move(room->octree_id,room->transform.xform(room->bounds.get_aabb()));
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| 	}*/
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| }
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| 
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| Matrix32 SpatialSound2DServerSW::room_get_transform(RID p_room) const {
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| 
 | |
| 	if (space_owner.owns(p_room))
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| 		p_room=space_owner.get(p_room)->default_room;
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| 
 | |
| 	Room *room = room_owner.get(p_room);
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| 	ERR_FAIL_COND_V(!room,Matrix32());
 | |
| 	return room->transform;
 | |
| }
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| 
 | |
| 
 | |
| void SpatialSound2DServerSW::room_set_param(RID p_room, RoomParam p_param, float p_value) {
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| 
 | |
| 	if (space_owner.owns(p_room))
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| 		p_room=space_owner.get(p_room)->default_room;
 | |
| 
 | |
| 	ERR_FAIL_INDEX(p_param,ROOM_PARAM_MAX);
 | |
| 	Room *room = room_owner.get(p_room);
 | |
| 	ERR_FAIL_COND(!room);
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| 	room->params[p_param]=p_value;
 | |
| 
 | |
| }
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| float SpatialSound2DServerSW::room_get_param(RID p_room, RoomParam p_param) const {
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| 
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| 	if (space_owner.owns(p_room))
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| 		p_room=space_owner.get(p_room)->default_room;
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| 
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| 	ERR_FAIL_INDEX_V(p_param,ROOM_PARAM_MAX,0);
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| 	Room *room = room_owner.get(p_room);
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| 	ERR_FAIL_COND_V(!room,0);
 | |
| 	return room->params[p_param];
 | |
| }
 | |
| 
 | |
| void SpatialSound2DServerSW::room_set_level(RID p_room, int p_level) {
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| 
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| 	Room *room = room_owner.get(p_room);
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| 	ERR_FAIL_COND(!room);
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| 	room->level =p_level;
 | |
| 
 | |
| }
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| 
 | |
| int SpatialSound2DServerSW::room_get_level(RID p_room) const {
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| 
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| 	Room *room = room_owner.get(p_room);
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| 	ERR_FAIL_COND_V(!room,0);
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| 	return room->level;
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| 
 | |
| }
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| 
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| 
 | |
| void SpatialSound2DServerSW::room_set_reverb(RID p_room, RoomReverb p_reverb) {
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| 
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| 	if (space_owner.owns(p_room))
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| 		p_room=space_owner.get(p_room)->default_room;
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| 
 | |
| 	Room *room = room_owner.get(p_room);
 | |
| 	ERR_FAIL_COND(!room);
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| 	room->reverb=p_reverb;
 | |
| 
 | |
| }
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| SpatialSound2DServerSW::RoomReverb SpatialSound2DServerSW::room_get_reverb(RID p_room) const {
 | |
| 
 | |
| 	if (space_owner.owns(p_room))
 | |
| 		p_room=space_owner.get(p_room)->default_room;
 | |
| 
 | |
| 	Room *room = room_owner.get(p_room);
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| 	ERR_FAIL_COND_V(!room,ROOM_REVERB_SMALL);
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| 	return room->reverb;
 | |
| }
 | |
| 
 | |
| //useful for underwater or rooms with very strange conditions
 | |
| void SpatialSound2DServerSW::room_set_force_params_to_all_sources(RID p_room, bool p_force) {
 | |
| 
 | |
| 	if (space_owner.owns(p_room))
 | |
| 		p_room=space_owner.get(p_room)->default_room;
 | |
| 
 | |
| 	Room *room = room_owner.get(p_room);
 | |
| 	ERR_FAIL_COND(!room);
 | |
| 	room->override_other_sources=p_force;
 | |
| 
 | |
| }
 | |
| bool SpatialSound2DServerSW::room_is_forcing_params_to_all_sources(RID p_room) const {
 | |
| 
 | |
| 	if (space_owner.owns(p_room))
 | |
| 		p_room=space_owner.get(p_room)->default_room;
 | |
| 
 | |
| 	Room *room = room_owner.get(p_room);
 | |
| 	ERR_FAIL_COND_V(!room,false);
 | |
| 	return room->override_other_sources;
 | |
| }
 | |
| 
 | |
| /* SOURCE */
 | |
| 
 | |
| RID SpatialSound2DServerSW::source_create(RID p_space) {
 | |
| 
 | |
| 	Space *space = space_owner.get(p_space);
 | |
| 	ERR_FAIL_COND_V(!space,RID());
 | |
| 
 | |
| 	Source *source = memnew( Source );
 | |
| 	source->space=p_space;
 | |
| 	RID source_rid = source_owner.make_rid(source);
 | |
| 	space->sources.insert(source_rid);
 | |
| 
 | |
| 	return source_rid;
 | |
| }
 | |
| 
 | |
| 
 | |
| void SpatialSound2DServerSW::source_set_polyphony(RID p_source,int p_voice_count) {
 | |
| 
 | |
| 
 | |
| 	ERR_FAIL_COND(p_voice_count<=0); // more than 32 is too much, change this if you really need more
 | |
| 	if (p_voice_count>32) {
 | |
| 
 | |
| 		ERR_PRINT("Voices will be clipped to 32");
 | |
| 		p_voice_count=32;
 | |
| 	}
 | |
| 	Source *source = source_owner.get(p_source);
 | |
| 	ERR_FAIL_COND(!source);
 | |
| 
 | |
| 	if (p_voice_count<source->voices.size()) {
 | |
| 
 | |
| 		for(int i=p_voice_count;i<source->voices.size();i++) {
 | |
| 			active_voices.erase(ActiveVoice(source,i)); //erase from active voices
 | |
| 		}
 | |
| 	}
 | |
| 	source->voices.resize(p_voice_count);
 | |
| 
 | |
| }
 | |
| 
 | |
| int SpatialSound2DServerSW::source_get_polyphony(RID p_source) const {
 | |
| 
 | |
| 	Source *source = source_owner.get(p_source);
 | |
| 	ERR_FAIL_COND_V(!source,-1);
 | |
| 	return source->voices.size();
 | |
| 
 | |
| }
 | |
| 
 | |
| void SpatialSound2DServerSW::source_set_transform(RID p_source, const Matrix32& p_transform) {
 | |
| 
 | |
| 	Source *source = source_owner.get(p_source);
 | |
| 	ERR_FAIL_COND(!source);
 | |
| 	source->transform=p_transform;
 | |
| 	source->transform.orthonormalize();
 | |
| }
 | |
| Matrix32 SpatialSound2DServerSW::source_get_transform(RID p_source) const {
 | |
| 
 | |
| 	Source *source = source_owner.get(p_source);
 | |
| 	ERR_FAIL_COND_V(!source,Matrix32());
 | |
| 	return source->transform;
 | |
| }
 | |
| 
 | |
| void SpatialSound2DServerSW::source_set_param(RID p_source, SourceParam p_param, float p_value) {
 | |
| 
 | |
| 	ERR_FAIL_INDEX(p_param,SOURCE_PARAM_MAX);
 | |
| 	Source *source = source_owner.get(p_source);
 | |
| 	ERR_FAIL_COND(!source);
 | |
| 	source->params[p_param]=p_value;
 | |
| 
 | |
| }
 | |
| float SpatialSound2DServerSW::source_get_param(RID p_source, SourceParam p_param) const {
 | |
| 	ERR_FAIL_INDEX_V(p_param,SOURCE_PARAM_MAX,0);
 | |
| 	Source *source = source_owner.get(p_source);
 | |
| 	ERR_FAIL_COND_V(!source,0);
 | |
| 	return source->params[p_param];
 | |
| 
 | |
| 
 | |
| }
 | |
| 
 | |
| void SpatialSound2DServerSW::source_set_audio_stream(RID p_source, AudioServer::AudioStream *p_stream) {
 | |
| 
 | |
| 	Source *source = source_owner.get(p_source);
 | |
| 	ERR_FAIL_COND(!source);
 | |
| 	AudioServer::get_singleton()->lock();
 | |
| 	source->stream=p_stream;
 | |
| 	_THREAD_SAFE_METHOD_
 | |
| 
 | |
| 	if (!p_stream) {
 | |
| 		streaming_sources.erase(source);
 | |
| 		active_voices.erase(ActiveVoice(source,VOICE_IS_STREAM));
 | |
| 	} else {
 | |
| 		streaming_sources.insert(source);
 | |
| 		active_voices.insert(ActiveVoice(source,VOICE_IS_STREAM));
 | |
| 		zeromem(source->stream_data.filter_state,sizeof(Source::StreamData::FilterState)*4); //reset filter for safetyness
 | |
| 		p_stream->set_mix_rate(AudioServer::get_singleton()->get_default_mix_rate());
 | |
| 	}
 | |
| 
 | |
| 	AudioServer::get_singleton()->unlock();
 | |
| 
 | |
| } //null to unset
 | |
| 
 | |
| SpatialSound2DServer::SourceVoiceID SpatialSound2DServerSW::source_play_sample(RID p_source, RID p_sample, int p_mix_rate, int p_voice) {
 | |
| 
 | |
| 	Source *source = source_owner.get(p_source);
 | |
| 	ERR_FAIL_COND_V(!source,SOURCE_INVALID_VOICE);
 | |
| 
 | |
| 	int to_play=0;
 | |
| 
 | |
| 	if (p_voice==SOURCE_NEXT_VOICE) {
 | |
| 		to_play=source->last_voice+1;
 | |
| 		if (to_play>=source->voices.size())
 | |
| 			to_play=0;
 | |
| 
 | |
| 	} else
 | |
| 		to_play=p_voice;
 | |
| 
 | |
| 	ERR_FAIL_INDEX_V(to_play,source->voices.size(),SOURCE_INVALID_VOICE);
 | |
| 
 | |
| 	source->voices[to_play].restart=true;
 | |
| 	source->voices[to_play].sample_rid=p_sample;
 | |
| 	source->voices[to_play].sample_mix_rate=p_mix_rate;
 | |
| 	source->voices[to_play].pitch_scale=1;
 | |
| 	source->voices[to_play].volume_scale=0;
 | |
| 	source->last_voice=to_play;
 | |
| 	active_voices.insert(ActiveVoice(source,to_play));
 | |
| 	return to_play;
 | |
| }
 | |
| 
 | |
| /* VOICES */
 | |
| void SpatialSound2DServerSW::source_voice_set_pitch_scale(RID p_source, SourceVoiceID p_voice, float p_pitch_scale) {
 | |
| 
 | |
| 	Source *source = source_owner.get(p_source);
 | |
| 	ERR_FAIL_COND(!source);
 | |
| 	ERR_FAIL_INDEX(p_voice,source->voices.size());
 | |
| 	source->voices[p_voice].pitch_scale=p_pitch_scale;
 | |
| 
 | |
| }
 | |
| void SpatialSound2DServerSW::source_voice_set_volume_scale_db(RID p_source, SourceVoiceID p_voice, float p_db) {
 | |
| 
 | |
| 	Source *source = source_owner.get(p_source);
 | |
| 	ERR_FAIL_COND(!source);
 | |
| 	ERR_FAIL_INDEX(p_voice,source->voices.size());
 | |
| 	source->voices[p_voice].volume_scale=p_db;
 | |
| 
 | |
| }
 | |
| 
 | |
| bool SpatialSound2DServerSW::source_is_voice_active(RID p_source, SourceVoiceID p_voice) const {
 | |
| 
 | |
| 	Source *source = source_owner.get(p_source);
 | |
| 	ERR_FAIL_COND_V(!source,false);
 | |
| 	ERR_FAIL_INDEX_V(p_voice,source->voices.size(),false);
 | |
| 	return source->voices[p_voice].active || source->voices[p_voice].restart;
 | |
| 
 | |
| }
 | |
| void SpatialSound2DServerSW::source_stop_voice(RID p_source, SourceVoiceID p_voice) {
 | |
| 
 | |
| 	Source *source = source_owner.get(p_source);
 | |
| 	ERR_FAIL_COND(!source);
 | |
| 	ERR_FAIL_INDEX(p_voice,source->voices.size());
 | |
| 	if (source->voices[p_voice].active) {
 | |
| 		AudioServer::get_singleton()->voice_stop(source->voices[p_voice].voice_rid);
 | |
| 	}
 | |
| 	source->voices[p_voice].active=false;
 | |
| 	source->voices[p_voice].restart=false;
 | |
| 	active_voices.erase(ActiveVoice(source,p_voice));
 | |
| }
 | |
| 
 | |
| /* LISTENER */
 | |
| 
 | |
| RID SpatialSound2DServerSW::listener_create() {
 | |
| 
 | |
| 	Listener *listener = memnew( Listener );
 | |
| 	RID listener_rid = listener_owner.make_rid(listener);
 | |
| 	return listener_rid;
 | |
| 
 | |
| }
 | |
| 
 | |
| void SpatialSound2DServerSW::listener_set_space(RID p_listener,RID p_space) {
 | |
| 
 | |
| 	Listener *listener = listener_owner.get(p_listener);
 | |
| 	ERR_FAIL_COND(!listener);
 | |
| 
 | |
| 	if (listener->space.is_valid()) {
 | |
| 
 | |
| 		Space *lspace = space_owner.get(listener->space);
 | |
| 		ERR_FAIL_COND(!lspace);
 | |
| 		lspace->listeners.erase(p_listener);
 | |
| 	}
 | |
| 
 | |
| 	listener->space=RID();
 | |
| 
 | |
| 	if (p_space.is_valid()) {
 | |
| 		Space *space = space_owner.get(p_space);
 | |
| 		ERR_FAIL_COND(!space);
 | |
| 
 | |
| 		listener->space=p_space;
 | |
| 		space->listeners.insert(p_listener);
 | |
| 	}
 | |
| 
 | |
| }
 | |
| 
 | |
| void SpatialSound2DServerSW::listener_set_transform(RID p_listener, const Matrix32& p_transform) {
 | |
| 
 | |
| 	Listener *listener = listener_owner.get(p_listener);
 | |
| 	ERR_FAIL_COND(!listener);
 | |
| 	listener->transform=p_transform;
 | |
| 	listener->transform.orthonormalize(); //must be done..
 | |
| }
 | |
| Matrix32 SpatialSound2DServerSW::listener_get_transform(RID p_listener) const {
 | |
| 
 | |
| 	Listener *listener = listener_owner.get(p_listener);
 | |
| 	ERR_FAIL_COND_V(!listener,Matrix32());
 | |
| 	return listener->transform;
 | |
| }
 | |
| 
 | |
| void SpatialSound2DServerSW::listener_set_param(RID p_listener, ListenerParam p_param, float p_value) {
 | |
| 
 | |
| 	ERR_FAIL_INDEX(p_param,LISTENER_PARAM_MAX);
 | |
| 	Listener *listener = listener_owner.get(p_listener);
 | |
| 	ERR_FAIL_COND(!listener);
 | |
| 	listener->params[p_param]=p_value;
 | |
| }
 | |
| 
 | |
| float SpatialSound2DServerSW::listener_get_param(RID p_listener, ListenerParam p_param) const {
 | |
| 
 | |
| 	ERR_FAIL_INDEX_V(p_param,LISTENER_PARAM_MAX,0);
 | |
| 	Listener *listener = listener_owner.get(p_listener);
 | |
| 	ERR_FAIL_COND_V(!listener,0);
 | |
| 	return listener->params[p_param];
 | |
| }
 | |
| 
 | |
| 
 | |
| /* MISC */
 | |
| 
 | |
| void SpatialSound2DServerSW::free(RID p_id) {
 | |
| 
 | |
| 
 | |
| 	if (space_owner.owns(p_id)) {
 | |
| 
 | |
| 		Space *space = space_owner.get(p_id);
 | |
| 		free(space->default_room);
 | |
| 
 | |
| 		while(space->listeners.size()) {
 | |
| 			listener_set_space(space->listeners.front()->get(),RID());
 | |
| 		}
 | |
| 		while(space->sources.size()) {
 | |
| 			free(space->sources.front()->get());
 | |
| 		}
 | |
| 		while(space->rooms.size()) {
 | |
| 			room_set_space(space->rooms.front()->get(),RID());
 | |
| 		}
 | |
| 		space_owner.free(p_id);
 | |
| 		memdelete(space);
 | |
| 
 | |
| 	} else if (source_owner.owns(p_id)) {
 | |
| 
 | |
| 		Source *source = source_owner.get(p_id);
 | |
| 		if (source->stream)
 | |
| 			source_set_audio_stream(p_id,NULL);
 | |
| 
 | |
| 		Space *space = space_owner.get(source->space);
 | |
| 		ERR_FAIL_COND(!space);
 | |
| 		space->sources.erase(p_id);
 | |
| 		for(int i=0;i<source->voices.size();i++) {
 | |
| 			active_voices.erase(ActiveVoice(source,i));
 | |
| 		}
 | |
| 		source_owner.free(p_id);
 | |
| 		memdelete(source);
 | |
| 	} else if (listener_owner.owns(p_id)) {
 | |
| 
 | |
| 		Listener *listener = listener_owner.get(p_id);
 | |
| 		if (listener->space.is_valid()) {
 | |
| 			Space *space = space_owner.get(listener->space);
 | |
| 			ERR_FAIL_COND(!space);
 | |
| 			space->listeners.erase(p_id);
 | |
| 		}
 | |
| 		listener_owner.free(p_id);
 | |
| 		memdelete(listener);
 | |
| 
 | |
| 	} else if (room_owner.owns(p_id)) {
 | |
| 
 | |
| 		Room *room = room_owner.get(p_id);
 | |
| 
 | |
| 		if (room->space.is_valid()) {
 | |
| 			Space *space = space_owner.get(room->space);
 | |
| 			ERR_FAIL_COND(!space);
 | |
| //			space->octree.erase(room->octree_id);
 | |
| 			space->rooms.erase(p_id);
 | |
| 		}
 | |
| 		room_owner.free(p_id);
 | |
| 		memdelete(room);
 | |
| 	} else {
 | |
| 		ERR_PRINT("Attempt to free invalid ID")	;
 | |
| 	}
 | |
| 
 | |
| }
 | |
| 
 | |
| void SpatialSound2DServerSW::_clean_up_owner(RID_OwnerBase *p_owner, const char *p_area) {
 | |
| 
 | |
| 	List<RID> rids;
 | |
| 	p_owner->get_owned_list(&rids);
 | |
| 
 | |
| 	for(List<RID>::Element *I=rids.front();I;I=I->next()) {
 | |
| 		if (OS::get_singleton()->is_stdout_verbose()) {
 | |
| 
 | |
| 			print_line("Leaked RID ("+itos(I->get().get_id())+") of type "+String(p_area));
 | |
| 		}
 | |
| 		free(I->get());
 | |
| 	}
 | |
| }
 | |
| 
 | |
| void SpatialSound2DServerSW::init() {
 | |
| 
 | |
| 	internal_buffer = memnew_arr(int32_t, INTERNAL_BUFFER_SIZE*INTERNAL_BUFFER_MAX_CHANNELS);
 | |
| 	internal_buffer_channels=AudioServer::get_singleton()->get_default_channel_count();
 | |
| 
 | |
| 	internal_audio_stream = memnew( InternalAudioStream );
 | |
| 	internal_audio_stream->owner=this;
 | |
| 	internal_audio_stream_rid = AudioServer::get_singleton()->audio_stream_create(internal_audio_stream);
 | |
| 
 | |
| 	AudioServer::get_singleton()->stream_set_active(internal_audio_stream_rid,true);
 | |
| 
 | |
| }
 | |
| 
 | |
| 
 | |
| 
 | |
| bool SpatialSound2DServerSW::internal_buffer_mix(int32_t *p_buffer,int p_frames) {
 | |
| 
 | |
| 	if (streaming_sources.size()==0)
 | |
| 		return false; //nothing to mix
 | |
| 
 | |
| 
 | |
| 	for (Set<Source*>::Element *E=streaming_sources.front();E;E=E->next()) {
 | |
| 
 | |
| 		Source *s=E->get();
 | |
| 		ERR_CONTINUE(!s->stream);
 | |
| 
 | |
| 		int channels = s->stream->get_channel_count();
 | |
| 		Source::StreamData &sd=s->stream_data;
 | |
| 
 | |
| 		int todo=p_frames;
 | |
| 
 | |
| 		AudioFilterSW filter;
 | |
| 		filter.set_sampling_rate(AudioServer::get_singleton()->get_default_mix_rate());
 | |
| 		filter.set_cutoff(sd.filter_cutoff);
 | |
| 		filter.set_gain(sd.filter_gain);
 | |
| 		filter.set_resonance(1);
 | |
| 		filter.set_mode(AudioFilterSW::HIGHSHELF);
 | |
| 		filter.set_stages(1);
 | |
| 		AudioFilterSW::Coeffs coefs;
 | |
| 		filter.prepare_coefficients(&coefs);
 | |
| 
 | |
| 		int32_t in[4];
 | |
| #ifndef SPATIAL_SOUND_SERVER_NO_FILTER
 | |
| #define DO_FILTER(m_c)\
 | |
| 		{\
 | |
| 			float val = in[m_c];\
 | |
| 			float pre=val;\
 | |
| 			val = val*coefs.b0 + sd.filter_state[m_c].hb[0]*coefs.b1 + sd.filter_state[m_c].hb[1]*coefs.b2 + sd.filter_state[m_c].ha[0]*coefs.a1 + sd.filter_state[m_c].ha[1]*coefs.a2;\
 | |
| 			sd.filter_state[m_c].ha[1]=sd.filter_state[m_c].ha[0];\
 | |
| 			sd.filter_state[m_c].hb[1]=sd.filter_state[m_c].hb[0];			\
 | |
| 			sd.filter_state[m_c].hb[0]=pre;\
 | |
| 			sd.filter_state[m_c].ha[0]=val;\
 | |
| 			in[m_c]=Math::fast_ftoi(val);\
 | |
| 		}
 | |
| #else
 | |
| #define DO_FILTER(m_c)
 | |
| #endif
 | |
| 
 | |
| 		while(todo) {
 | |
| 
 | |
| 			int to_mix=MIN(todo,INTERNAL_BUFFER_SIZE);
 | |
| 
 | |
| 			s->stream->mix(internal_buffer,to_mix);
 | |
| 
 | |
| 			switch(internal_buffer_channels) {
 | |
| 
 | |
| 				case 2: {
 | |
| 
 | |
| 					float p = sd.panning.x*0.5+0.5;
 | |
| 					float panf[2]={ (1.0-p),p };
 | |
| 					panf[0]*=sd.volume;
 | |
| 					panf[1]*=sd.volume;
 | |
| 
 | |
| 					int32_t pan[2]={Math::fast_ftoi(panf[0]*(1<<16)),Math::fast_ftoi(panf[1]*(1<<16))};
 | |
| 
 | |
| 					switch(channels) {
 | |
| 						case 1: {
 | |
| 
 | |
| 							for(int i=0;i<to_mix;i++) {
 | |
| 
 | |
| 								in[0]=internal_buffer[i];
 | |
| 								in[1]=internal_buffer[i];
 | |
| 								DO_FILTER(0);
 | |
| 								DO_FILTER(1);
 | |
| 								p_buffer[(i<<1)+0]=((in[0]>>16)*pan[0]);
 | |
| 								p_buffer[(i<<1)+1]=((in[1]>>16)*pan[1]);
 | |
| 							}
 | |
| 						} break;
 | |
| 						case 2: {
 | |
| 
 | |
| 							for(int i=0;i<to_mix;i++) {
 | |
| 
 | |
| 								in[0]=internal_buffer[(i<<1)+0];
 | |
| 								in[1]=internal_buffer[(i<<1)+1];
 | |
| 								DO_FILTER(0);
 | |
| 								DO_FILTER(1);
 | |
| 								p_buffer[(i<<1)+0]=((in[0]>>16)*pan[0]);
 | |
| 								p_buffer[(i<<1)+1]=((in[1]>>16)*pan[1]);
 | |
| 							}
 | |
| 						} break;
 | |
| 						case 4: {
 | |
| 
 | |
| 							for(int i=0;i<to_mix;i++) {
 | |
| 
 | |
| 								in[0]=(internal_buffer[(i<<2)+0]+internal_buffer[(i<<2)+2])>>1;
 | |
| 								in[1]=(internal_buffer[(i<<2)+1]+internal_buffer[(i<<2)+3])>>1;
 | |
| 								DO_FILTER(0);
 | |
| 								DO_FILTER(1);
 | |
| 								p_buffer[(i<<1)+0]=((in[0]>>16)*pan[0]);
 | |
| 								p_buffer[(i<<1)+1]=((in[1]>>16)*pan[1]);
 | |
| 							}
 | |
| 						} break;
 | |
| 
 | |
| 					} break;
 | |
| 
 | |
| 				} break;
 | |
| 				case 4: {
 | |
| 
 | |
| 					float xp = sd.panning.x*0.5+0.5;
 | |
| 					float yp = sd.panning.y*0.5+0.5;
 | |
| 					float panf[4]={ (1.0-xp)*(1.0-yp),(xp)*(1.0-yp),(1.0-xp)*(yp),(xp)*(yp) };
 | |
| 					panf[0]*=sd.volume;
 | |
| 					panf[1]*=sd.volume;
 | |
| 					panf[2]*=sd.volume;
 | |
| 					panf[3]*=sd.volume;
 | |
| 
 | |
| 					int32_t pan[4]={
 | |
| 						Math::fast_ftoi(panf[0]*(1<<16)),
 | |
| 						Math::fast_ftoi(panf[1]*(1<<16)),
 | |
| 						Math::fast_ftoi(panf[2]*(1<<16)),
 | |
| 						Math::fast_ftoi(panf[3]*(1<<16))};
 | |
| 
 | |
| 					switch(channels) {
 | |
| 						case 1: {
 | |
| 
 | |
| 							for(int i=0;i<to_mix;i++) {
 | |
| 
 | |
| 								in[0]=internal_buffer[i];
 | |
| 								in[1]=internal_buffer[i];
 | |
| 								in[2]=internal_buffer[i];
 | |
| 								in[3]=internal_buffer[i];
 | |
| 								DO_FILTER(0);
 | |
| 								DO_FILTER(1);
 | |
| 								DO_FILTER(2);
 | |
| 								DO_FILTER(3);
 | |
| 								p_buffer[(i<<2)+0]=((in[0]>>16)*pan[0]);
 | |
| 								p_buffer[(i<<2)+1]=((in[1]>>16)*pan[1]);
 | |
| 								p_buffer[(i<<2)+2]=((in[2]>>16)*pan[2]);
 | |
| 								p_buffer[(i<<2)+3]=((in[3]>>16)*pan[3]);
 | |
| 							}
 | |
| 						} break;
 | |
| 						case 2: {
 | |
| 
 | |
| 							for(int i=0;i<to_mix;i++) {
 | |
| 
 | |
| 								in[0]=internal_buffer[(i<<1)+0];
 | |
| 								in[1]=internal_buffer[(i<<1)+1];
 | |
| 								in[2]=internal_buffer[(i<<1)+0];
 | |
| 								in[3]=internal_buffer[(i<<1)+1];
 | |
| 								DO_FILTER(0);
 | |
| 								DO_FILTER(1);
 | |
| 								DO_FILTER(2);
 | |
| 								DO_FILTER(3);
 | |
| 								p_buffer[(i<<2)+0]=((in[0]>>16)*pan[0]);
 | |
| 								p_buffer[(i<<2)+1]=((in[1]>>16)*pan[1]);
 | |
| 								p_buffer[(i<<2)+2]=((in[2]>>16)*pan[2]);
 | |
| 								p_buffer[(i<<2)+3]=((in[3]>>16)*pan[3]);
 | |
| 							}
 | |
| 						} break;
 | |
| 						case 4: {
 | |
| 
 | |
| 							for(int i=0;i<to_mix;i++) {
 | |
| 
 | |
| 								in[0]=internal_buffer[(i<<2)+0];
 | |
| 								in[1]=internal_buffer[(i<<2)+1];
 | |
| 								in[2]=internal_buffer[(i<<2)+2];
 | |
| 								in[3]=internal_buffer[(i<<2)+3];
 | |
| 								DO_FILTER(0);
 | |
| 								DO_FILTER(1);
 | |
| 								DO_FILTER(2);
 | |
| 								DO_FILTER(3);
 | |
| 								p_buffer[(i<<2)+0]=((in[0]>>16)*pan[0]);
 | |
| 								p_buffer[(i<<2)+1]=((in[1]>>16)*pan[1]);
 | |
| 								p_buffer[(i<<2)+2]=((in[2]>>16)*pan[2]);
 | |
| 								p_buffer[(i<<2)+3]=((in[3]>>16)*pan[3]);
 | |
| 							}
 | |
| 						} break;
 | |
| 
 | |
| 					} break;
 | |
| 
 | |
| 				} break;
 | |
| 				case 6: {
 | |
| 
 | |
| 
 | |
| 				} break;
 | |
| 			}
 | |
| 			p_buffer+=to_mix*internal_buffer_channels;
 | |
| 			todo-=to_mix;
 | |
| 
 | |
| 		}
 | |
| 
 | |
| 	}
 | |
| 
 | |
| 	return true;
 | |
| }
 | |
| 
 | |
| void SpatialSound2DServerSW::update(float p_delta) {
 | |
| 
 | |
| 	List<ActiveVoice> to_disable;
 | |
| 
 | |
| 	for(Set<ActiveVoice>::Element *E=active_voices.front();E;E=E->next()) {
 | |
| 
 | |
| 		Source *source = E->get().source;
 | |
| 		int voice = E->get().voice;
 | |
| 
 | |
| 		if (voice!=VOICE_IS_STREAM) {
 | |
| 			Source::Voice &v=source->voices[voice];
 | |
| 			ERR_CONTINUE(!v.active && !v.restart); // likely a bug...
 | |
| 		}
 | |
| 
 | |
| 		//this could be optimized at some point... am not sure
 | |
| 		Space *space=space_owner.get(source->space);
 | |
| 		Room *room=room_owner.get(space->default_room);
 | |
| 		int max_level=-0x80000000;
 | |
| 		/*
 | |
| 		int rooms_culled = space->octree.cull_point(source->transform.origin,cull_rooms,MAX_CULL_ROOMS);
 | |
| 		for(int i=0;i<rooms_culled;i++) {
 | |
| 
 | |
| 			Room *r=cull_rooms[i];
 | |
| 			ERR_CONTINUE( r->bounds.is_empty() ); // how did this happen??
 | |
| 			if (r->level<=max_level) //ignore optimization (level too low)
 | |
| 				continue;
 | |
| 			Vector2 local_point = r->inverse_transform.xform(source->transform.origin);
 | |
| 			if (!r->bounds.point_is_inside(local_point))
 | |
| 				continue;
 | |
| 			room=r;
 | |
| 			max_level=r->level;
 | |
| 
 | |
| 		}
 | |
| 		*/
 | |
| 
 | |
| 		//compute mixing weights (support for multiple listeners in the same output)
 | |
| 		float total_distance=0;
 | |
| 		for(Set<RID>::Element *L=space->listeners.front();L;L=L->next()) {
 | |
| 			Listener *listener=listener_owner.get(L->get());
 | |
| 			float d = listener->transform.get_origin().distance_to(source->transform.get_origin());
 | |
| 			if (d==0)
 | |
| 				d=0.1;
 | |
| 			total_distance+=d;
 | |
| 		}
 | |
| 
 | |
| 		//compute spatialization variables, weighted according to distance
 | |
| 		float volume_attenuation = 0.0;
 | |
| 		float air_absorption_hf_cutoff = 0.0;
 | |
| 		float air_absorption = 0.0;
 | |
| 		float pitch_scale=0.0;
 | |
| 		Vector2 panning;
 | |
| 
 | |
| 		for(Set<RID>::Element *L=space->listeners.front();L;L=L->next()) {
 | |
| 
 | |
| 			Listener *listener=listener_owner.get(L->get());
 | |
| 
 | |
| 			Vector2 rel_vector = -listener->transform.xform_inv(source->transform.get_origin());
 | |
| 			//Vector2 source_rel_vector = source->transform.xform_inv(listener->transform.get_origin()).normalized();
 | |
| 			float distance=rel_vector.length();
 | |
| 			float weight = distance/total_distance;
 | |
| 			float pscale=1.0;
 | |
| 
 | |
| 			float distance_scale=listener->params[LISTENER_PARAM_ATTENUATION_SCALE]*room->params[ROOM_PARAM_ATTENUATION_SCALE];
 | |
| 			float distance_min=source->params[SOURCE_PARAM_ATTENUATION_MIN_DISTANCE]*distance_scale;
 | |
| 			float distance_max=source->params[SOURCE_PARAM_ATTENUATION_MAX_DISTANCE]*distance_scale;
 | |
| 			float attenuation_exp=source->params[SOURCE_PARAM_ATTENUATION_DISTANCE_EXP];
 | |
| 			float attenuation=1;
 | |
| 
 | |
| 			if (distance_max>0) {
 | |
| 				distance = CLAMP(distance,distance_min,distance_max);
 | |
| 				attenuation = Math::pow(1.0 - ((distance - distance_min)/distance_max),CLAMP(attenuation_exp,0.001,16));
 | |
| 			}
 | |
| 
 | |
| 			float hf_attenuation_cutoff = room->params[ROOM_PARAM_ATTENUATION_HF_CUTOFF];
 | |
| 			float hf_attenuation_exp = room->params[ROOM_PARAM_ATTENUATION_HF_RATIO_EXP];
 | |
| 			float hf_attenuation_floor = room->params[ROOM_PARAM_ATTENUATION_HF_FLOOR_DB];
 | |
| 			float absorption=Math::db2linear(Math::lerp(hf_attenuation_floor,0,Math::pow(attenuation,hf_attenuation_exp)));
 | |
| 
 | |
| 			// source emission cone
 | |
| /* only for 3D
 | |
| 			float emission_deg=source->params[SOURCE_PARAM_EMISSION_CONE_DEGREES];
 | |
| 			float emission_attdb=source->params[SOURCE_PARAM_EMISSION_CONE_ATTENUATION_DB];
 | |
| 			absorption*=_get_attenuation(source_rel_vector.dot(Vector2(0,0,-1)),emission_deg,emission_attdb);
 | |
| */
 | |
| 			Vector2 vpanning=rel_vector.normalized();
 | |
| 			if (distance < listener->params[LISTENER_PARAM_PAN_RANGE])
 | |
| 				vpanning*=distance/listener->params[LISTENER_PARAM_PAN_RANGE];
 | |
| 
 | |
| 			//listener stuff
 | |
| 
 | |
| 			{
 | |
| 
 | |
| 				// head cone
 | |
| /* only for 3D
 | |
| 				float reception_deg=listener->params[LISTENER_PARAM_RECEPTION_CONE_DEGREES];
 | |
| 				float reception_attdb=listener->params[LISTENER_PARAM_RECEPTION_CONE_ATTENUATION_DB];
 | |
| 
 | |
| 				absorption*=_get_attenuation(vpanning.dot(Vector2(0,0,-1)),reception_deg,reception_attdb);
 | |
| */
 | |
| 
 | |
| 				// scale
 | |
| 
 | |
| 				attenuation*=Math::db2linear(listener->params[LISTENER_PARAM_VOLUME_SCALE_DB]);
 | |
| 				pscale*=Math::db2linear(listener->params[LISTENER_PARAM_PITCH_SCALE]);
 | |
| 
 | |
| 
 | |
| 			}
 | |
| 
 | |
| 
 | |
| 
 | |
| 
 | |
| 			//add values
 | |
| 
 | |
| 			volume_attenuation+=weight*attenuation; // plus other stuff i guess
 | |
| 			air_absorption+=weight*absorption;
 | |
| 			air_absorption_hf_cutoff+=weight*hf_attenuation_cutoff;
 | |
| 			panning+=vpanning*weight;
 | |
| 			pitch_scale+=pscale*weight;
 | |
| 
 | |
| 		}
 | |
| 
 | |
| 		RoomReverb reverb_room=ROOM_REVERB_HALL;
 | |
| 		float reverb_send=0;
 | |
| 
 | |
| 		/* APPLY ROOM SETTINGS */
 | |
| 
 | |
| 		{
 | |
| 			pitch_scale*=room->params[ROOM_PARAM_PITCH_SCALE];
 | |
| 			volume_attenuation*=Math::db2linear(room->params[ROOM_PARAM_VOLUME_SCALE_DB]);
 | |
| 			reverb_room=room->reverb;
 | |
| 			reverb_send=Math::lerp(1.0,volume_attenuation,room->params[ROOM_PARAM_ATTENUATION_REVERB_SCALE])*room->params[ROOM_PARAM_REVERB_SEND];
 | |
| 
 | |
| 		}
 | |
| 
 | |
| 		/* UPDATE VOICE & STREAM */
 | |
| 
 | |
| 
 | |
| 
 | |
| 		if (voice==VOICE_IS_STREAM) {
 | |
| 
 | |
| 			//update voice!!
 | |
| 			source->stream_data.panning=panning;
 | |
| 			source->stream_data.volume=volume_attenuation*Math::db2linear(source->params[SOURCE_PARAM_VOLUME_DB]);
 | |
| 			source->stream_data.reverb=reverb_room;
 | |
| 			source->stream_data.reverb_send=reverb_send;
 | |
| 			source->stream_data.filter_gain=air_absorption;
 | |
| 			source->stream_data.filter_cutoff=air_absorption_hf_cutoff;
 | |
| 
 | |
| 			if (!source->stream) //stream is gone bye bye
 | |
| 				to_disable.push_back(ActiveVoice(source,voice)); // oh well..
 | |
| 
 | |
| 		} else if (voice>=0) {
 | |
| 			//update stream!!
 | |
| 			Source::Voice &v=source->voices[voice];
 | |
| 
 | |
| 			if (v.restart)
 | |
| 				AudioServer::get_singleton()->voice_play(v.voice_rid,v.sample_rid);
 | |
| 
 | |
| 			float volume_scale = Math::db2linear(v.volume_scale)*Math::db2linear(source->params[SOURCE_PARAM_VOLUME_DB]);
 | |
| 			float volume = volume_attenuation*volume_scale;
 | |
| 			reverb_send*=volume_scale;
 | |
| 			int mix_rate = v.sample_mix_rate*v.pitch_scale*pitch_scale*source->params[SOURCE_PARAM_PITCH_SCALE];
 | |
| 
 | |
| 
 | |
| 			if (mix_rate<=0) {
 | |
| 
 | |
| 				ERR_PRINT("Invalid mix rate for voice (0) check for invalid pitch_scale param.");
 | |
| 				to_disable.push_back(ActiveVoice(source,voice)); // oh well..
 | |
| 				continue; //invalid mix rate, disabling
 | |
| 			}
 | |
| 			if (v.restart || v.last_volume!=volume)
 | |
| 				AudioServer::get_singleton()->voice_set_volume(v.voice_rid,volume);
 | |
| 			if (v.restart || v.last_mix_rate!=mix_rate)
 | |
| 				AudioServer::get_singleton()->voice_set_mix_rate(v.voice_rid,mix_rate);
 | |
| 			if (v.restart || v.last_filter_gain!=air_absorption || v.last_filter_cutoff!=air_absorption_hf_cutoff)
 | |
| 				AudioServer::get_singleton()->voice_set_filter(v.voice_rid,AudioServer::FILTER_HIGH_SHELF,air_absorption_hf_cutoff,1.0,air_absorption);
 | |
| 			if (v.restart || v.last_panning!=panning) {
 | |
| 				AudioServer::get_singleton()->voice_set_pan(v.voice_rid,-panning.x,panning.y,0);
 | |
| 			}
 | |
| 			if (v.restart || v.last_reverb_room!=reverb_room || v.last_reverb_send!=reverb_send)
 | |
| 				AudioServer::get_singleton()->voice_set_reverb(v.voice_rid,AudioServer::ReverbRoomType(reverb_room),reverb_send);
 | |
| 
 | |
| 			v.last_volume=volume;
 | |
| 			v.last_mix_rate=mix_rate;
 | |
| 			v.last_filter_gain=air_absorption;
 | |
| 			v.last_filter_cutoff=air_absorption_hf_cutoff;
 | |
| 			v.last_panning=panning;
 | |
| 			v.last_reverb_room=reverb_room;
 | |
| 			v.last_reverb_send=reverb_send;
 | |
| 			v.restart=false;
 | |
| 			v.active=true;
 | |
| 
 | |
| 			if (!AudioServer::get_singleton()->voice_is_active(v.voice_rid))
 | |
| 				to_disable.push_back(ActiveVoice(source,voice)); // oh well..
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	while(to_disable.size()) {
 | |
| 
 | |
| 		ActiveVoice av = to_disable.front()->get();
 | |
| 		av.source->voices[av.voice].active=false;
 | |
| 		av.source->voices[av.voice].restart=false;
 | |
| 		active_voices.erase(av);
 | |
| 		to_disable.pop_front();
 | |
| 	}
 | |
| 
 | |
| }
 | |
| void SpatialSound2DServerSW::finish() {
 | |
| 
 | |
| 	AudioServer::get_singleton()->free(internal_audio_stream_rid);
 | |
| 	memdelete(internal_audio_stream);
 | |
| 
 | |
| 	_clean_up_owner(&source_owner,"Source");
 | |
| 	_clean_up_owner(&listener_owner,"Listener");
 | |
| 	_clean_up_owner(&room_owner,"Room");
 | |
| 	_clean_up_owner(&space_owner,"Space");
 | |
| 
 | |
| 	memdelete_arr(internal_buffer);
 | |
| }
 | |
| 
 | |
| SpatialSound2DServerSW::SpatialSound2DServerSW() {
 | |
| 
 | |
| }
 | 
