mirror of
				https://github.com/godotengine/godot.git
				synced 2025-11-04 07:31:16 +00:00 
			
		
		
		
	
		
			
				
	
	
		
			245 lines
		
	
	
	
		
			7.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			245 lines
		
	
	
	
		
			7.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/*************************************************************************/
 | 
						|
/*  tile_set_editor_plugin.cpp                                           */
 | 
						|
/*************************************************************************/
 | 
						|
/*                       This file is part of:                           */
 | 
						|
/*                           GODOT ENGINE                                */
 | 
						|
/*                    http://www.godotengine.org                         */
 | 
						|
/*************************************************************************/
 | 
						|
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                 */
 | 
						|
/*                                                                       */
 | 
						|
/* Permission is hereby granted, free of charge, to any person obtaining */
 | 
						|
/* a copy of this software and associated documentation files (the       */
 | 
						|
/* "Software"), to deal in the Software without restriction, including   */
 | 
						|
/* without limitation the rights to use, copy, modify, merge, publish,   */
 | 
						|
/* distribute, sublicense, and/or sell copies of the Software, and to    */
 | 
						|
/* permit persons to whom the Software is furnished to do so, subject to */
 | 
						|
/* the following conditions:                                             */
 | 
						|
/*                                                                       */
 | 
						|
/* The above copyright notice and this permission notice shall be        */
 | 
						|
/* included in all copies or substantial portions of the Software.       */
 | 
						|
/*                                                                       */
 | 
						|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
 | 
						|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
 | 
						|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
 | 
						|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
 | 
						|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
 | 
						|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
 | 
						|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
 | 
						|
/*************************************************************************/
 | 
						|
#include "tile_set_editor_plugin.h"
 | 
						|
#include "scene/2d/sprite.h"
 | 
						|
#include "scene/2d/physics_body_2d.h"
 | 
						|
void TileSetEditor::edit(const Ref<TileSet>& p_tileset) {
 | 
						|
 | 
						|
	tileset=p_tileset;
 | 
						|
}
 | 
						|
 | 
						|
void TileSetEditor::_import_scene(Node *scene, Ref<TileSet> p_library, bool p_merge) {
 | 
						|
 | 
						|
	if (!p_merge)
 | 
						|
	       p_library->clear();
 | 
						|
 | 
						|
	for(int i=0;i<scene->get_child_count();i++) {
 | 
						|
 | 
						|
 | 
						|
	       Node *child = scene->get_child(i);
 | 
						|
 | 
						|
	       if (!child->cast_to<Sprite>()) {
 | 
						|
		       if (child->get_child_count()>0) {
 | 
						|
			       child=child->get_child(0);
 | 
						|
			       if (!child->cast_to<Sprite>()) {
 | 
						|
				       continue;
 | 
						|
			       }
 | 
						|
 | 
						|
		       } else
 | 
						|
			       continue;
 | 
						|
 | 
						|
 | 
						|
	       }
 | 
						|
 | 
						|
	       Sprite *mi = child->cast_to<Sprite>();
 | 
						|
	       Ref<Texture> texture=mi->get_texture();
 | 
						|
	       if (texture.is_null())
 | 
						|
			continue;
 | 
						|
 | 
						|
	       int id = p_library->find_tile_by_name(mi->get_name());
 | 
						|
	       if (id<0) {
 | 
						|
 | 
						|
		       id=p_library->get_last_unused_tile_id();
 | 
						|
		       p_library->create_tile(id);
 | 
						|
		       p_library->tile_set_name(id,mi->get_name());
 | 
						|
	       }
 | 
						|
 | 
						|
 | 
						|
	       p_library->tile_set_texture(id,texture);
 | 
						|
	       Vector2 phys_offset = mi->get_offset();
 | 
						|
 | 
						|
	       if (mi->is_centered()) {
 | 
						|
		       Size2 s;
 | 
						|
		       if (mi->is_region()) {
 | 
						|
			       s=mi->get_region_rect().size;
 | 
						|
		       } else {
 | 
						|
			       s=texture->get_size();
 | 
						|
		       }
 | 
						|
		       phys_offset+=-s/2;
 | 
						|
	       }
 | 
						|
	       if (mi->is_region()) {
 | 
						|
		       p_library->tile_set_region(id,mi->get_region_rect());
 | 
						|
	       }
 | 
						|
 | 
						|
	       Vector<Ref<Shape2D> >collisions;
 | 
						|
 | 
						|
	       for(int j=0;j<mi->get_child_count();j++) {
 | 
						|
 | 
						|
		       Node *child2 = mi->get_child(j);
 | 
						|
		       if (!child2->cast_to<StaticBody2D>())
 | 
						|
			       continue;
 | 
						|
		       StaticBody2D *sb = child2->cast_to<StaticBody2D>();
 | 
						|
		       if (sb->get_shape_count()==0)
 | 
						|
			       continue;
 | 
						|
		       Ref<Shape2D> collision=sb->get_shape(0);
 | 
						|
		       if (collision.is_valid()) {
 | 
						|
			       collisions.push_back(collision);
 | 
						|
			}
 | 
						|
	       }
 | 
						|
 | 
						|
	       if (collisions.size()) {
 | 
						|
 | 
						|
		       p_library->tile_set_shapes(id,collisions);
 | 
						|
		       p_library->tile_set_shape_offset(id,-phys_offset);
 | 
						|
	       } else {
 | 
						|
		       p_library->tile_set_shape_offset(id,Vector2());
 | 
						|
 | 
						|
	       }
 | 
						|
 | 
						|
	       p_library->tile_set_texture_offset(id,Vector2());
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
void TileSetEditor::_menu_confirm() {
 | 
						|
 | 
						|
	switch(option) {
 | 
						|
 | 
						|
		 case MENU_OPTION_REMOVE_ITEM: {
 | 
						|
 | 
						|
			 tileset->remove_tile(to_erase);
 | 
						|
		 } break;
 | 
						|
		 case MENU_OPTION_MERGE_FROM_SCENE:
 | 
						|
		 case MENU_OPTION_CREATE_FROM_SCENE: {
 | 
						|
 | 
						|
 | 
						|
			 EditorNode *en = editor;
 | 
						|
			 Node * scene = en->get_edited_scene();
 | 
						|
			 if (!scene)
 | 
						|
				 break;
 | 
						|
 | 
						|
			 _import_scene(scene,tileset,option==MENU_OPTION_MERGE_FROM_SCENE);
 | 
						|
 | 
						|
 | 
						|
		 } break;
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
void TileSetEditor::_menu_cbk(int p_option) {
 | 
						|
 | 
						|
	option=p_option;
 | 
						|
	switch(p_option) {
 | 
						|
 | 
						|
		case MENU_OPTION_ADD_ITEM: {
 | 
						|
 | 
						|
			tileset->create_tile(tileset->get_last_unused_tile_id());
 | 
						|
		} break;
 | 
						|
		case MENU_OPTION_REMOVE_ITEM: {
 | 
						|
 | 
						|
			String p = editor->get_property_editor()->get_selected_path();
 | 
						|
			if (p.begins_with("/TileSet") && p.get_slice_count("/")>=2) {
 | 
						|
 | 
						|
				to_erase = p.get_slice("/",2).to_int();
 | 
						|
				cd->set_text("Remove Item "+itos(to_erase)+"?");
 | 
						|
				cd->popup_centered(Size2(300,60));
 | 
						|
			}
 | 
						|
		} break;
 | 
						|
		case MENU_OPTION_CREATE_FROM_SCENE: {
 | 
						|
 | 
						|
			cd->set_text("Create from scene?");
 | 
						|
			cd->popup_centered(Size2(300,60));
 | 
						|
		} break;
 | 
						|
		 case MENU_OPTION_MERGE_FROM_SCENE: {
 | 
						|
 | 
						|
			 cd->set_text("Merge from scene?");
 | 
						|
			 cd->popup_centered(Size2(300,60));
 | 
						|
		 } break;
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
 | 
						|
Error TileSetEditor::update_library_file(Node *p_base_scene, Ref<TileSet> ml,bool p_merge) {
 | 
						|
 | 
						|
	_import_scene(p_base_scene,ml,p_merge);
 | 
						|
	return OK;
 | 
						|
 | 
						|
}
 | 
						|
 | 
						|
void TileSetEditor::_bind_methods() {
 | 
						|
 | 
						|
	ObjectTypeDB::bind_method("_menu_cbk",&TileSetEditor::_menu_cbk);
 | 
						|
	ObjectTypeDB::bind_method("_menu_confirm",&TileSetEditor::_menu_confirm);
 | 
						|
}
 | 
						|
 | 
						|
TileSetEditor::TileSetEditor(EditorNode *p_editor) {
 | 
						|
 | 
						|
	Panel *panel = memnew( Panel );
 | 
						|
	panel->set_area_as_parent_rect();
 | 
						|
	add_child(panel);
 | 
						|
	MenuButton * options = memnew( MenuButton );
 | 
						|
	panel->add_child(options);
 | 
						|
	options->set_pos(Point2(1,1));
 | 
						|
	options->set_text("Theme");
 | 
						|
	options->get_popup()->add_item("Add Item",MENU_OPTION_ADD_ITEM);
 | 
						|
	options->get_popup()->add_item("Remove Selected Item",MENU_OPTION_REMOVE_ITEM);
 | 
						|
	options->get_popup()->add_separator();
 | 
						|
	options->get_popup()->add_item("Create from Scene",MENU_OPTION_CREATE_FROM_SCENE);
 | 
						|
	options->get_popup()->add_item("Merge from Scene",MENU_OPTION_MERGE_FROM_SCENE);
 | 
						|
	options->get_popup()->connect("item_pressed", this,"_menu_cbk");
 | 
						|
	editor=p_editor;
 | 
						|
	cd = memnew(ConfirmationDialog);
 | 
						|
	add_child(cd);
 | 
						|
	cd->get_ok()->connect("pressed", this,"_menu_confirm");
 | 
						|
 | 
						|
}
 | 
						|
 | 
						|
void TileSetEditorPlugin::edit(Object *p_node) {
 | 
						|
 | 
						|
	if (p_node && p_node->cast_to<TileSet>()) {
 | 
						|
		tileset_editor->edit( p_node->cast_to<TileSet>() );
 | 
						|
		tileset_editor->show();
 | 
						|
	} else
 | 
						|
		tileset_editor->hide();
 | 
						|
}
 | 
						|
 | 
						|
bool TileSetEditorPlugin::handles(Object *p_node) const{
 | 
						|
 | 
						|
	return p_node->is_type("TileSet");
 | 
						|
}
 | 
						|
 | 
						|
void TileSetEditorPlugin::make_visible(bool p_visible){
 | 
						|
 | 
						|
	if (p_visible)
 | 
						|
		tileset_editor->show();
 | 
						|
	else
 | 
						|
		tileset_editor->hide();
 | 
						|
}
 | 
						|
 | 
						|
TileSetEditorPlugin::TileSetEditorPlugin(EditorNode *p_node) {
 | 
						|
 | 
						|
	tileset_editor = memnew( TileSetEditor(p_node) );
 | 
						|
 | 
						|
	p_node->get_viewport()->add_child(tileset_editor);
 | 
						|
	tileset_editor->set_area_as_parent_rect();
 | 
						|
	tileset_editor->set_anchor( MARGIN_RIGHT, Control::ANCHOR_END );
 | 
						|
	tileset_editor->set_anchor( MARGIN_BOTTOM, Control::ANCHOR_BEGIN );
 | 
						|
	tileset_editor->set_end( Point2(0,22) );
 | 
						|
	tileset_editor->hide();
 | 
						|
 | 
						|
}
 |