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			880 lines
		
	
	
	
		
			21 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			880 lines
		
	
	
	
		
			21 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*************************************************************************/
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| /*  os.cpp                                                               */
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| /*************************************************************************/
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| /*                       This file is part of:                           */
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| /*                           GODOT ENGINE                                */
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| /*                      https://godotengine.org                          */
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| /*************************************************************************/
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| /* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur.                 */
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| /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md).   */
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| /*                                                                       */
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| /* Permission is hereby granted, free of charge, to any person obtaining */
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| /* a copy of this software and associated documentation files (the       */
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| /* "Software"), to deal in the Software without restriction, including   */
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| /* without limitation the rights to use, copy, modify, merge, publish,   */
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| /* distribute, sublicense, and/or sell copies of the Software, and to    */
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| /* permit persons to whom the Software is furnished to do so, subject to */
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| /* the following conditions:                                             */
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| /*                                                                       */
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| /* The above copyright notice and this permission notice shall be        */
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| /* included in all copies or substantial portions of the Software.       */
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| /*                                                                       */
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| /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
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| /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
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| /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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| /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
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| /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
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| /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
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| /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
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| /*************************************************************************/
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| 
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| #include "os.h"
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| 
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| #include "core/os/dir_access.h"
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| #include "core/os/file_access.h"
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| #include "core/os/input.h"
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| #include "core/os/midi_driver.h"
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| #include "core/project_settings.h"
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| #include "core/version_generated.gen.h"
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| #include "servers/audio_server.h"
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| 
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| #include <stdarg.h>
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| 
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| OS *OS::singleton = nullptr;
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| uint64_t OS::target_ticks = 0;
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| 
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| OS *OS::get_singleton() {
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| 	return singleton;
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| }
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| 
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| uint32_t OS::get_ticks_msec() const {
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| 	return get_ticks_usec() / 1000;
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| }
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| 
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| String OS::get_iso_date_time(bool local) const {
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| 	OS::Date date = get_date(local);
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| 	OS::Time time = get_time(local);
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| 
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| 	String timezone;
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| 	if (!local) {
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| 		TimeZoneInfo zone = get_time_zone_info();
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| 		if (zone.bias >= 0) {
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| 			timezone = "+";
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| 		}
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| 		timezone = timezone + itos(zone.bias / 60).pad_zeros(2) + itos(zone.bias % 60).pad_zeros(2);
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| 	} else {
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| 		timezone = "Z";
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| 	}
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| 
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| 	return itos(date.year).pad_zeros(2) + "-" +
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| 			itos(date.month).pad_zeros(2) + "-" +
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| 			itos(date.day).pad_zeros(2) + "T" +
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| 			itos(time.hour).pad_zeros(2) + ":" +
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| 			itos(time.min).pad_zeros(2) + ":" +
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| 			itos(time.sec).pad_zeros(2) + timezone;
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| }
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| 
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| uint64_t OS::get_splash_tick_msec() const {
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| 	return _msec_splash;
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| }
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| uint64_t OS::get_unix_time() const {
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| 	return 0;
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| };
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| uint64_t OS::get_system_time_secs() const {
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| 	return 0;
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| }
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| uint64_t OS::get_system_time_msecs() const {
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| 	return 0;
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| }
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| void OS::debug_break(){
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| 
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| 	// something
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| };
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| 
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| void OS::_set_logger(CompositeLogger *p_logger) {
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| 	if (_logger) {
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| 		memdelete(_logger);
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| 	}
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| 	_logger = p_logger;
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| }
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| 
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| void OS::add_logger(Logger *p_logger) {
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| 	if (!_logger) {
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| 		Vector<Logger *> loggers;
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| 		loggers.push_back(p_logger);
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| 		_logger = memnew(CompositeLogger(loggers));
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| 	} else {
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| 		_logger->add_logger(p_logger);
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| 	}
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| }
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| 
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| void OS::print_error(const char *p_function, const char *p_file, int p_line, const char *p_code, const char *p_rationale, Logger::ErrorType p_type) {
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| 	_logger->log_error(p_function, p_file, p_line, p_code, p_rationale, p_type);
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| }
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| 
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| void OS::print(const char *p_format, ...) {
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| 	va_list argp;
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| 	va_start(argp, p_format);
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| 
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| 	_logger->logv(p_format, argp, false);
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| 
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| 	va_end(argp);
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| };
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| 
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| void OS::printerr(const char *p_format, ...) {
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| 	va_list argp;
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| 	va_start(argp, p_format);
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| 
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| 	_logger->logv(p_format, argp, true);
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| 
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| 	va_end(argp);
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| };
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| 
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| void OS::set_keep_screen_on(bool p_enabled) {
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| 	_keep_screen_on = p_enabled;
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| }
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| 
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| bool OS::is_keep_screen_on() const {
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| 	return _keep_screen_on;
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| }
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| 
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| void OS::set_low_processor_usage_mode(bool p_enabled) {
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| 	low_processor_usage_mode = p_enabled;
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| }
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| 
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| bool OS::is_in_low_processor_usage_mode() const {
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| 	return low_processor_usage_mode;
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| }
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| 
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| void OS::set_update_vital_only(bool p_enabled) {
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| 	_update_vital_only = p_enabled;
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| }
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| 
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| void OS::set_low_processor_usage_mode_sleep_usec(int p_usec) {
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| 	low_processor_usage_mode_sleep_usec = p_usec;
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| }
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| 
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| int OS::get_low_processor_usage_mode_sleep_usec() const {
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| 	return low_processor_usage_mode_sleep_usec;
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| }
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| 
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| void OS::set_clipboard(const String &p_text) {
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| 	_local_clipboard = p_text;
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| }
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| 
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| String OS::get_clipboard() const {
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| 	return _local_clipboard;
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| }
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| 
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| bool OS::has_clipboard() const {
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| 	return !get_clipboard().empty();
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| }
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| 
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| void OS::set_clipboard_primary(const String &p_text) {
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| 	_primary_clipboard = p_text;
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| }
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| 
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| String OS::get_clipboard_primary() const {
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| 	return _primary_clipboard;
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| }
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| 
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| String OS::get_executable_path() const {
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| 	return _execpath;
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| }
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| 
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| int OS::get_process_id() const {
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| 	return -1;
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| };
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| 
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| void OS::vibrate_handheld(int p_duration_ms) {
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| 	WARN_PRINT("vibrate_handheld() only works with Android and iOS");
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| }
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| 
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| bool OS::is_stdout_verbose() const {
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| 	return _verbose_stdout;
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| }
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| 
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| bool OS::is_stdout_debug_enabled() const {
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| 	return _debug_stdout;
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| }
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| 
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| void OS::dump_memory_to_file(const char *p_file) {
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| 	//Memory::dump_static_mem_to_file(p_file);
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| }
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| 
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| static FileAccess *_OSPRF = nullptr;
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| 
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| static void _OS_printres(Object *p_obj) {
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| 	Resource *res = Object::cast_to<Resource>(p_obj);
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| 	if (!res) {
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| 		return;
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| 	}
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| 
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| 	String str = vformat("%s - %s - %s", res->to_string(), res->get_name(), res->get_path());
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| 	if (_OSPRF) {
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| 		_OSPRF->store_line(str);
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| 	} else {
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| 		print_line(str);
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| 	}
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| }
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| 
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| bool OS::has_virtual_keyboard() const {
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| 	return false;
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| }
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| 
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| void OS::show_virtual_keyboard(const String &p_existing_text, const Rect2 &p_screen_rect, bool p_multiline, int p_max_input_length, int p_cursor_start, int p_cursor_end) {
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| }
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| 
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| void OS::hide_virtual_keyboard() {
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| }
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| 
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| int OS::get_virtual_keyboard_height() const {
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| 	return 0;
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| }
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| 
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| uint32_t OS::keyboard_get_scancode_from_physical(uint32_t p_scancode) const {
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| 	return p_scancode;
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| }
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| 
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| void OS::set_cursor_shape(CursorShape p_shape) {
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| }
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| 
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| OS::CursorShape OS::get_cursor_shape() const {
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| 	return CURSOR_ARROW;
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| }
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| 
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| void OS::set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_shape, const Vector2 &p_hotspot) {
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| }
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| 
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| void OS::print_all_resources(String p_to_file) {
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| 	ERR_FAIL_COND(p_to_file != "" && _OSPRF);
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| 	if (p_to_file != "") {
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| 		Error err;
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| 		_OSPRF = FileAccess::open(p_to_file, FileAccess::WRITE, &err);
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| 		if (err != OK) {
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| 			_OSPRF = nullptr;
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| 			ERR_FAIL_MSG("Can't print all resources to file: " + String(p_to_file) + ".");
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| 		}
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| 	}
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| 
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| 	ObjectDB::debug_objects(_OS_printres);
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| 
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| 	if (p_to_file != "") {
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| 		if (_OSPRF) {
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| 			memdelete(_OSPRF);
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| 		}
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| 		_OSPRF = nullptr;
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| 	}
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| }
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| 
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| void OS::print_resources_in_use(bool p_short) {
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| 	ResourceCache::dump(nullptr, p_short);
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| }
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| 
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| void OS::dump_resources_to_file(const char *p_file) {
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| 	ResourceCache::dump(p_file);
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| }
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| 
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| void OS::set_no_window_mode(bool p_enable) {
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| 	_no_window = p_enable;
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| }
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| 
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| bool OS::is_no_window_mode_enabled() const {
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| 	return _no_window;
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| }
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| 
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| int OS::get_exit_code() const {
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| 	return _exit_code;
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| }
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| void OS::set_exit_code(int p_code) {
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| 	_exit_code = p_code;
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| 	_is_custom_exit_code = true;
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| }
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| 
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| bool OS::is_custom_exit_code() {
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| 	return _is_custom_exit_code;
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| }
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| 
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| String OS::get_locale() const {
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| 	return "en";
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| }
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| 
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| // Non-virtual helper to extract the 2 or 3-letter language code from
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| // `get_locale()` in a way that's consistent for all platforms.
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| String OS::get_locale_language() const {
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| 	return get_locale().left(3).replace("_", "");
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| }
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| 
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| // Helper function to ensure that a dir name/path will be valid on the OS
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| String OS::get_safe_dir_name(const String &p_dir_name, bool p_allow_dir_separator) const {
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| 	Vector<String> invalid_chars = String(": * ? \" < > |").split(" ");
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| 	if (p_allow_dir_separator) {
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| 		// Dir separators are allowed, but disallow ".." to avoid going up the filesystem
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| 		invalid_chars.push_back("..");
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| 	} else {
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| 		invalid_chars.push_back("/");
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| 	}
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| 
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| 	String safe_dir_name = p_dir_name.replace("\\", "/").strip_edges();
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| 	for (int i = 0; i < invalid_chars.size(); i++) {
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| 		safe_dir_name = safe_dir_name.replace(invalid_chars[i], "-");
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| 	}
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| 	return safe_dir_name;
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| }
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| 
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| // Path to data, config, cache, etc. OS-specific folders
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| 
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| // Get properly capitalized engine name for system paths
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| String OS::get_godot_dir_name() const {
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| 	// Default to lowercase, so only override when different case is needed
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| 	return String(VERSION_SHORT_NAME).to_lower();
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| }
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| 
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| // OS equivalent of XDG_DATA_HOME
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| String OS::get_data_path() const {
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| 	return ".";
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| }
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| 
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| // OS equivalent of XDG_CONFIG_HOME
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| String OS::get_config_path() const {
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| 	return ".";
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| }
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| 
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| // OS equivalent of XDG_CACHE_HOME
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| String OS::get_cache_path() const {
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| 	return ".";
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| }
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| 
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| // Path to macOS .app bundle resources
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| String OS::get_bundle_resource_dir() const {
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| 	return ".";
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| };
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| 
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| // Path to macOS .app bundle embedded icon
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| String OS::get_bundle_icon_path() const {
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| 	return String();
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| }
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| 
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| // OS specific path for user://
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| String OS::get_user_data_dir() const {
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| 	return ".";
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| };
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| 
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| // Absolute path to res://
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| String OS::get_resource_dir() const {
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| 	return ProjectSettings::get_singleton()->get_resource_path();
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| }
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| 
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| // Access system-specific dirs like Documents, Downloads, etc.
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| String OS::get_system_dir(SystemDir p_dir, bool p_shared_storage) const {
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| 	return ".";
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| }
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| 
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| Error OS::shell_open(String p_uri) {
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| 	return ERR_UNAVAILABLE;
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| };
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| 
 | |
| // implement these with the canvas?
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| Error OS::dialog_show(String p_title, String p_description, Vector<String> p_buttons, Object *p_obj, String p_callback) {
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| 	while (true) {
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| 		print("%ls\n--------\n%ls\n", p_title.c_str(), p_description.c_str());
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| 		for (int i = 0; i < p_buttons.size(); i++) {
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| 			if (i > 0) {
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| 				print(", ");
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| 			}
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| 			print("%i=%ls", i + 1, p_buttons[i].c_str());
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| 		};
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| 		print("\n");
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| 		String res = get_stdin_string().strip_edges();
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| 		if (!res.is_numeric()) {
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| 			continue;
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| 		}
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| 		int n = res.to_int();
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| 		if (n < 0 || n >= p_buttons.size()) {
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| 			continue;
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| 		}
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| 		if (p_obj && p_callback != "") {
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| 			p_obj->call_deferred(p_callback, n);
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| 		}
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| 		break;
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| 	};
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| 	return OK;
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| };
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| 
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| Error OS::dialog_input_text(String p_title, String p_description, String p_partial, Object *p_obj, String p_callback) {
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| 	ERR_FAIL_COND_V(!p_obj, FAILED);
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| 	ERR_FAIL_COND_V(p_callback == "", FAILED);
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| 	print("%ls\n---------\n%ls\n[%ls]:\n", p_title.c_str(), p_description.c_str(), p_partial.c_str());
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| 
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| 	String res = get_stdin_string().strip_edges();
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| 	bool success = true;
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| 	if (res == "") {
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| 		res = p_partial;
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| 	};
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| 
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| 	p_obj->call_deferred(p_callback, success, res);
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| 
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| 	return OK;
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| };
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| 
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| uint64_t OS::get_static_memory_usage() const {
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| 	return Memory::get_mem_usage();
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| }
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| uint64_t OS::get_dynamic_memory_usage() const {
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| 	return MemoryPool::total_memory;
 | |
| }
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| 
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| uint64_t OS::get_static_memory_peak_usage() const {
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| 	return Memory::get_mem_max_usage();
 | |
| }
 | |
| 
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| Error OS::set_cwd(const String &p_cwd) {
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| 	return ERR_CANT_OPEN;
 | |
| }
 | |
| 
 | |
| bool OS::has_touchscreen_ui_hint() const {
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| 	//return false;
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| 	return Input::get_singleton() && Input::get_singleton()->is_emulating_touch_from_mouse();
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| }
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| 
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| uint64_t OS::get_free_static_memory() const {
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| 	return Memory::get_mem_available();
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| }
 | |
| 
 | |
| void OS::yield() {
 | |
| }
 | |
| 
 | |
| void OS::set_screen_orientation(ScreenOrientation p_orientation) {
 | |
| 	_orientation = p_orientation;
 | |
| }
 | |
| 
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| OS::ScreenOrientation OS::get_screen_orientation() const {
 | |
| 	return (OS::ScreenOrientation)_orientation;
 | |
| }
 | |
| 
 | |
| // Internal helper function that returns the screen orientation enum value from a string
 | |
| // (generally coming from the Project Settings).
 | |
| // This is required to keep compatibility with existing projects.
 | |
| OS::ScreenOrientation OS::get_screen_orientation_from_string(const String &p_orientation) const {
 | |
| 	if (p_orientation == "portrait") {
 | |
| 		return OS::SCREEN_PORTRAIT;
 | |
| 	} else if (p_orientation == "reverse_landscape") {
 | |
| 		return OS::SCREEN_REVERSE_LANDSCAPE;
 | |
| 	} else if (p_orientation == "reverse_portrait") {
 | |
| 		return OS::SCREEN_REVERSE_PORTRAIT;
 | |
| 	} else if (p_orientation == "sensor_landscape") {
 | |
| 		return OS::SCREEN_SENSOR_LANDSCAPE;
 | |
| 	} else if (p_orientation == "sensor_portrait") {
 | |
| 		return OS::SCREEN_SENSOR_PORTRAIT;
 | |
| 	} else if (p_orientation == "sensor") {
 | |
| 		return OS::SCREEN_SENSOR;
 | |
| 	}
 | |
| 
 | |
| 	return OS::SCREEN_LANDSCAPE;
 | |
| }
 | |
| 
 | |
| void OS::ensure_user_data_dir() {
 | |
| 	String dd = get_user_data_dir();
 | |
| 	DirAccess *da = DirAccess::open(dd);
 | |
| 	if (da) {
 | |
| 		memdelete(da);
 | |
| 		return;
 | |
| 	}
 | |
| 
 | |
| 	da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
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| 	Error err = da->make_dir_recursive(dd);
 | |
| 	ERR_FAIL_COND_MSG(err != OK, "Error attempting to create data dir: " + dd + ".");
 | |
| 
 | |
| 	memdelete(da);
 | |
| }
 | |
| 
 | |
| void OS::set_native_icon(const String &p_filename) {
 | |
| }
 | |
| 
 | |
| void OS::set_icon(const Ref<Image> &p_icon) {
 | |
| }
 | |
| 
 | |
| String OS::get_model_name() const {
 | |
| 	return "GenericDevice";
 | |
| }
 | |
| 
 | |
| void OS::set_cmdline(const char *p_execpath, const List<String> &p_args) {
 | |
| 	_execpath = String::utf8(p_execpath);
 | |
| 	_cmdline = p_args;
 | |
| };
 | |
| 
 | |
| void OS::release_rendering_thread() {
 | |
| }
 | |
| 
 | |
| void OS::make_rendering_thread() {
 | |
| }
 | |
| 
 | |
| void OS::swap_buffers() {
 | |
| }
 | |
| 
 | |
| String OS::get_unique_id() const {
 | |
| 	ERR_FAIL_V("");
 | |
| }
 | |
| 
 | |
| int OS::get_processor_count() const {
 | |
| 	return 1;
 | |
| }
 | |
| 
 | |
| String OS::get_processor_name() const {
 | |
| 	return "";
 | |
| }
 | |
| 
 | |
| Error OS::native_video_play(String p_path, float p_volume, String p_audio_track, String p_subtitle_track) {
 | |
| 	return FAILED;
 | |
| }
 | |
| 
 | |
| bool OS::native_video_is_playing() const {
 | |
| 	return false;
 | |
| }
 | |
| 
 | |
| void OS::native_video_pause() {
 | |
| }
 | |
| 
 | |
| void OS::native_video_unpause() {
 | |
| }
 | |
| 
 | |
| void OS::native_video_stop() {
 | |
| }
 | |
| 
 | |
| void OS::set_mouse_mode(MouseMode p_mode) {
 | |
| }
 | |
| 
 | |
| bool OS::can_use_threads() const {
 | |
| #ifdef NO_THREADS
 | |
| 	return false;
 | |
| #else
 | |
| 	return true;
 | |
| #endif
 | |
| }
 | |
| 
 | |
| OS::MouseMode OS::get_mouse_mode() const {
 | |
| 	return MOUSE_MODE_VISIBLE;
 | |
| }
 | |
| 
 | |
| OS::LatinKeyboardVariant OS::get_latin_keyboard_variant() const {
 | |
| 	return LATIN_KEYBOARD_QWERTY;
 | |
| }
 | |
| 
 | |
| int OS::keyboard_get_layout_count() const {
 | |
| 	return 0;
 | |
| }
 | |
| 
 | |
| int OS::keyboard_get_current_layout() const {
 | |
| 	return -1;
 | |
| }
 | |
| 
 | |
| void OS::keyboard_set_current_layout(int p_index) {}
 | |
| 
 | |
| String OS::keyboard_get_layout_language(int p_index) const {
 | |
| 	return "";
 | |
| }
 | |
| 
 | |
| String OS::keyboard_get_layout_name(int p_index) const {
 | |
| 	return "";
 | |
| }
 | |
| 
 | |
| bool OS::is_joy_known(int p_device) {
 | |
| 	return true;
 | |
| }
 | |
| 
 | |
| String OS::get_joy_guid(int p_device) const {
 | |
| 	return "Default Joypad";
 | |
| }
 | |
| 
 | |
| void OS::set_context(int p_context) {
 | |
| }
 | |
| 
 | |
| OS::SwitchVSyncCallbackInThread OS::switch_vsync_function = nullptr;
 | |
| 
 | |
| void OS::set_use_vsync(bool p_enable) {
 | |
| 	_use_vsync = p_enable;
 | |
| 	if (switch_vsync_function) { //if a function was set, use function
 | |
| 		switch_vsync_function(p_enable);
 | |
| 	} else { //otherwise just call here
 | |
| 		_set_use_vsync(p_enable);
 | |
| 	}
 | |
| }
 | |
| 
 | |
| bool OS::is_vsync_enabled() const {
 | |
| 	return _use_vsync;
 | |
| }
 | |
| 
 | |
| void OS::set_vsync_via_compositor(bool p_enable) {
 | |
| 	_vsync_via_compositor = p_enable;
 | |
| }
 | |
| 
 | |
| bool OS::is_vsync_via_compositor_enabled() const {
 | |
| 	return _vsync_via_compositor;
 | |
| }
 | |
| 
 | |
| void OS::set_delta_smoothing(bool p_enabled) {
 | |
| 	_delta_smoothing_enabled = p_enabled;
 | |
| }
 | |
| 
 | |
| bool OS::is_delta_smoothing_enabled() const {
 | |
| 	return _delta_smoothing_enabled;
 | |
| }
 | |
| 
 | |
| OS::PowerState OS::get_power_state() {
 | |
| 	return POWERSTATE_UNKNOWN;
 | |
| }
 | |
| int OS::get_power_seconds_left() {
 | |
| 	return -1;
 | |
| }
 | |
| int OS::get_power_percent_left() {
 | |
| 	return -1;
 | |
| }
 | |
| 
 | |
| void OS::set_has_server_feature_callback(HasServerFeatureCallback p_callback) {
 | |
| 	has_server_feature_callback = p_callback;
 | |
| }
 | |
| 
 | |
| bool OS::has_feature(const String &p_feature) {
 | |
| 	if (p_feature == get_name()) {
 | |
| 		return true;
 | |
| 	}
 | |
| #ifdef DEBUG_ENABLED
 | |
| 	if (p_feature == "debug") {
 | |
| 		return true;
 | |
| 	}
 | |
| #else
 | |
| 	if (p_feature == "release") {
 | |
| 		return true;
 | |
| 	}
 | |
| #endif
 | |
| #ifdef TOOLS_ENABLED
 | |
| 	if (p_feature == "editor") {
 | |
| 		return true;
 | |
| 	}
 | |
| #else
 | |
| 	if (p_feature == "standalone") {
 | |
| 		return true;
 | |
| 	}
 | |
| #endif
 | |
| 
 | |
| 	if (sizeof(void *) == 8 && p_feature == "64") {
 | |
| 		return true;
 | |
| 	}
 | |
| 	if (sizeof(void *) == 4 && p_feature == "32") {
 | |
| 		return true;
 | |
| 	}
 | |
| #if defined(__x86_64) || defined(__x86_64__) || defined(__amd64__)
 | |
| 	if (p_feature == "x86_64") {
 | |
| 		return true;
 | |
| 	}
 | |
| #elif (defined(__i386) || defined(__i386__))
 | |
| 	if (p_feature == "x86") {
 | |
| 		return true;
 | |
| 	}
 | |
| #elif defined(__aarch64__)
 | |
| 	if (p_feature == "arm64") {
 | |
| 		return true;
 | |
| 	}
 | |
| #elif defined(__arm__)
 | |
| #if defined(__ARM_ARCH_7A__)
 | |
| 	if (p_feature == "armv7a" || p_feature == "armv7") {
 | |
| 		return true;
 | |
| 	}
 | |
| #endif
 | |
| #if defined(__ARM_ARCH_7S__)
 | |
| 	if (p_feature == "armv7s" || p_feature == "armv7") {
 | |
| 		return true;
 | |
| 	}
 | |
| #endif
 | |
| 	if (p_feature == "arm") {
 | |
| 		return true;
 | |
| 	}
 | |
| #elif defined(__riscv)
 | |
| #if __riscv_xlen == 8
 | |
| 	if (p_feature == "rv64") {
 | |
| 		return true;
 | |
| 	}
 | |
| #endif
 | |
| 	if (p_feature == "riscv") {
 | |
| 		return true;
 | |
| 	}
 | |
| #elif defined(__powerpc__)
 | |
| #if defined(__powerpc64__)
 | |
| 	if (p_feature == "ppc64") {
 | |
| 		return true;
 | |
| 	}
 | |
| #endif
 | |
| 	if (p_feature == "ppc") {
 | |
| 		return true;
 | |
| 	}
 | |
| #endif
 | |
| 
 | |
| 	if (_check_internal_feature_support(p_feature)) {
 | |
| 		return true;
 | |
| 	}
 | |
| 
 | |
| 	if (has_server_feature_callback && has_server_feature_callback(p_feature)) {
 | |
| 		return true;
 | |
| 	}
 | |
| 
 | |
| 	if (ProjectSettings::get_singleton()->has_custom_feature(p_feature)) {
 | |
| 		return true;
 | |
| 	}
 | |
| 
 | |
| 	return false;
 | |
| }
 | |
| 
 | |
| void OS::center_window() {
 | |
| 	if (is_window_fullscreen()) {
 | |
| 		return;
 | |
| 	}
 | |
| 
 | |
| 	Point2 sp = get_screen_position(get_current_screen());
 | |
| 	Size2 scr = get_screen_size(get_current_screen());
 | |
| 	Size2 wnd = get_real_window_size();
 | |
| 
 | |
| 	int x = sp.width + (scr.width - wnd.width) / 2;
 | |
| 	int y = sp.height + (scr.height - wnd.height) / 2;
 | |
| 
 | |
| 	set_window_position(Vector2(x, y));
 | |
| }
 | |
| 
 | |
| int OS::get_video_driver_count() const {
 | |
| 	return 2;
 | |
| }
 | |
| 
 | |
| const char *OS::get_video_driver_name(int p_driver) const {
 | |
| 	switch (p_driver) {
 | |
| 		case VIDEO_DRIVER_GLES2:
 | |
| 			return "GLES2";
 | |
| 		case VIDEO_DRIVER_GLES3:
 | |
| 		default:
 | |
| 			return "GLES3";
 | |
| 	}
 | |
| }
 | |
| 
 | |
| bool OS::is_offscreen_gl_available() const {
 | |
| 	return false;
 | |
| }
 | |
| 
 | |
| void OS::set_offscreen_gl_current(bool p_current) {}
 | |
| 
 | |
| int OS::get_audio_driver_count() const {
 | |
| 	return AudioDriverManager::get_driver_count();
 | |
| }
 | |
| 
 | |
| const char *OS::get_audio_driver_name(int p_driver) const {
 | |
| 	AudioDriver *driver = AudioDriverManager::get_driver(p_driver);
 | |
| 	ERR_FAIL_COND_V_MSG(!driver, "", "Cannot get audio driver at index '" + itos(p_driver) + "'.");
 | |
| 	return AudioDriverManager::get_driver(p_driver)->get_name();
 | |
| }
 | |
| 
 | |
| void OS::set_restart_on_exit(bool p_restart, const List<String> &p_restart_arguments) {
 | |
| 	restart_on_exit = p_restart;
 | |
| 	restart_commandline = p_restart_arguments;
 | |
| }
 | |
| 
 | |
| bool OS::is_restart_on_exit_set() const {
 | |
| 	return restart_on_exit;
 | |
| }
 | |
| 
 | |
| List<String> OS::get_restart_on_exit_arguments() const {
 | |
| 	return restart_commandline;
 | |
| }
 | |
| 
 | |
| PoolStringArray OS::get_connected_midi_inputs() {
 | |
| 	if (MIDIDriver::get_singleton()) {
 | |
| 		return MIDIDriver::get_singleton()->get_connected_inputs();
 | |
| 	}
 | |
| 
 | |
| 	PoolStringArray list;
 | |
| 	ERR_FAIL_V_MSG(list, vformat("MIDI input isn't supported on %s.", OS::get_singleton()->get_name()));
 | |
| }
 | |
| 
 | |
| void OS::open_midi_inputs() {
 | |
| 	if (MIDIDriver::get_singleton()) {
 | |
| 		MIDIDriver::get_singleton()->open();
 | |
| 	} else {
 | |
| 		ERR_PRINT(vformat("MIDI input isn't supported on %s.", OS::get_singleton()->get_name()));
 | |
| 	}
 | |
| }
 | |
| 
 | |
| void OS::close_midi_inputs() {
 | |
| 	if (MIDIDriver::get_singleton()) {
 | |
| 		MIDIDriver::get_singleton()->close();
 | |
| 	} else {
 | |
| 		ERR_PRINT(vformat("MIDI input isn't supported on %s.", OS::get_singleton()->get_name()));
 | |
| 	}
 | |
| }
 | |
| 
 | |
| void OS::add_frame_delay(bool p_can_draw) {
 | |
| 	const uint32_t frame_delay = Engine::get_singleton()->get_frame_delay();
 | |
| 	if (frame_delay) {
 | |
| 		// Add fixed frame delay to decrease CPU/GPU usage. This doesn't take
 | |
| 		// the actual frame time into account.
 | |
| 		// Due to the high fluctuation of the actual sleep duration, it's not recommended
 | |
| 		// to use this as a FPS limiter.
 | |
| 		delay_usec(frame_delay * 1000);
 | |
| 	}
 | |
| 
 | |
| 	// Add a dynamic frame delay to decrease CPU/GPU usage. This takes the
 | |
| 	// previous frame time into account for a smoother result.
 | |
| 	uint64_t dynamic_delay = 0;
 | |
| 	if (is_in_low_processor_usage_mode() || !p_can_draw) {
 | |
| 		dynamic_delay = get_low_processor_usage_mode_sleep_usec();
 | |
| 	}
 | |
| 	const int target_fps = Engine::get_singleton()->get_target_fps();
 | |
| 	if (target_fps > 0 && !Engine::get_singleton()->is_editor_hint()) {
 | |
| 		// Override the low processor usage mode sleep delay if the target FPS is lower.
 | |
| 		dynamic_delay = MAX(dynamic_delay, (uint64_t)(1000000 / target_fps));
 | |
| 	}
 | |
| 
 | |
| 	if (dynamic_delay > 0) {
 | |
| 		target_ticks += dynamic_delay;
 | |
| 		uint64_t current_ticks = get_ticks_usec();
 | |
| 
 | |
| 		if (current_ticks < target_ticks) {
 | |
| 			delay_usec(target_ticks - current_ticks);
 | |
| 		}
 | |
| 
 | |
| 		current_ticks = get_ticks_usec();
 | |
| 		target_ticks = MIN(MAX(target_ticks, current_ticks - dynamic_delay), current_ticks + dynamic_delay);
 | |
| 	}
 | |
| }
 | |
| 
 | |
| OS::OS() {
 | |
| 	void *volatile stack_bottom;
 | |
| 
 | |
| 	restart_on_exit = false;
 | |
| 	singleton = this;
 | |
| 	_keep_screen_on = true; // set default value to true, because this had been true before godot 2.0.
 | |
| 	low_processor_usage_mode = false;
 | |
| 	low_processor_usage_mode_sleep_usec = 10000;
 | |
| 	_update_vital_only = false;
 | |
| 	_update_pending = false;
 | |
| 	_verbose_stdout = false;
 | |
| 	_debug_stdout = false;
 | |
| 	_no_window = false;
 | |
| 	_exit_code = 0;
 | |
| 	_orientation = SCREEN_LANDSCAPE;
 | |
| 	_delta_smoothing_enabled = false;
 | |
| 
 | |
| 	_render_thread_mode = RENDER_THREAD_SAFE;
 | |
| 
 | |
| 	_allow_hidpi = false;
 | |
| 	_allow_layered = false;
 | |
| 	_stack_bottom = (void *)(&stack_bottom);
 | |
| 
 | |
| 	_logger = nullptr;
 | |
| 
 | |
| 	has_server_feature_callback = nullptr;
 | |
| 
 | |
| 	Vector<Logger *> loggers;
 | |
| 	loggers.push_back(memnew(StdLogger));
 | |
| 	_set_logger(memnew(CompositeLogger(loggers)));
 | |
| }
 | |
| 
 | |
| OS::~OS() {
 | |
| 	memdelete(_logger);
 | |
| 	singleton = nullptr;
 | |
| }
 | 
