godot/servers/rendering/dummy/storage
Rémi Verschelde 3014eec40d Merge pull request #99407 from devloglogan/rec-resolution
Allow using custom `Rect2i` for rendering with OpenXR
2025-01-10 23:05:46 +01:00
..
light_storage.cpp Fix LightmapGI causes crash when using --headless 2024-08-07 11:38:05 +02:00
light_storage.h Fix various typos 2025-01-08 14:47:42 +02:00
material_storage.cpp Save instance and global uniform data in RenderingServerDummy so they can be exported with headless exports 2025-01-06 19:25:11 -08:00
material_storage.h Save instance and global uniform data in RenderingServerDummy so they can be exported with headless exports 2025-01-06 19:25:11 -08:00
mesh_storage.cpp Add ArrayMesh::surface_remove 2024-11-27 13:46:15 +01:00
mesh_storage.h Remove unused headers in servers. 2024-12-20 18:51:01 +08:00
particles_storage.h Particle internal refactor and additions for more artistic control 2023-10-10 20:03:35 +02:00
SCsub SCons: Add unobtrusive type hints in SCons files 2024-09-25 09:34:35 -05:00
texture_storage.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
texture_storage.h Merge pull request #99407 from devloglogan/rec-resolution 2025-01-10 23:05:46 +01:00
utilities.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
utilities.h Save instance and global uniform data in RenderingServerDummy so they can be exported with headless exports 2025-01-06 19:25:11 -08:00