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joints
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Rename server "free" functions to "free_rid" to match exposed API
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2025-09-30 16:52:25 -07:00 |
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animatable_body_2d.cpp
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Split monolithic physics class files
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2024-02-27 11:18:16 +01:00 |
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animatable_body_2d.h
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Style: Replace header guards with #pragma once
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2025-03-07 17:33:47 -06:00 |
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area_2d.cpp
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Use RequiredParam/RequiredResult in some high value places
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2025-12-02 10:44:12 -06:00 |
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area_2d.h
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Synchronize the names for RequiredParam<T> arguments in header files
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2025-12-03 04:14:52 -06:00 |
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character_body_2d.cpp
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Move server files into their subfolders
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2025-09-30 19:39:39 -07:00 |
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character_body_2d.h
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Style: Replace header guards with #pragma once
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2025-03-07 17:33:47 -06:00 |
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collision_object_2d.cpp
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Use RequiredParam/RequiredResult in some high value places
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2025-12-02 10:44:12 -06:00 |
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collision_object_2d.h
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Synchronize the names for RequiredParam<T> arguments in header files
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2025-12-03 04:14:52 -06:00 |
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collision_polygon_2d.cpp
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Make PROPERTY_HINT_GROUP_ENABLE hide properties by default
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2025-06-16 20:03:49 +08:00 |
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collision_polygon_2d.h
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Style: Replace header guards with #pragma once
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2025-03-07 17:33:47 -06:00 |
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collision_shape_2d.cpp
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Make PROPERTY_HINT_GROUP_ENABLE hide properties by default
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2025-06-16 20:03:49 +08:00 |
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collision_shape_2d.h
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Style: Replace header guards with #pragma once
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2025-03-07 17:33:47 -06:00 |
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kinematic_collision_2d.cpp
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Add templated version of ObjectDB::get_instance()
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2025-03-27 15:43:23 +01:00 |
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kinematic_collision_2d.h
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Move server files into their subfolders
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2025-09-30 19:39:39 -07:00 |
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physical_bone_2d.cpp
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Fix super call in various get_configuration_warnings methods
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2024-09-05 16:08:35 +02:00 |
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physical_bone_2d.h
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Style: Replace header guards with #pragma once
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2025-03-07 17:33:47 -06:00 |
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physics_body_2d.cpp
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Use RequiredParam/RequiredResult in some high value places
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2025-12-02 10:44:12 -06:00 |
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physics_body_2d.h
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Synchronize the names for RequiredParam<T> arguments in header files
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2025-12-03 04:14:52 -06:00 |
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ray_cast_2d.cpp
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Use RequiredParam/RequiredResult in some high value places
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2025-12-02 10:44:12 -06:00 |
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ray_cast_2d.h
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Synchronize the names for RequiredParam<T> arguments in header files
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2025-12-03 04:14:52 -06:00 |
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rigid_body_2d.cpp
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Compile out editor-only logic within validate_property in games
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2025-06-12 12:54:19 +08:00 |
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rigid_body_2d.h
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Use RequiredParam/RequiredResult in some high value places
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2025-12-02 10:44:12 -06:00 |
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SCsub
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SCons: Add unobtrusive type hints in SCons files
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2024-09-25 09:34:35 -05:00 |
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shape_cast_2d.cpp
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Use RequiredParam/RequiredResult in some high value places
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2025-12-02 10:44:12 -06:00 |
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shape_cast_2d.h
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Synchronize the names for RequiredParam<T> arguments in header files
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2025-12-03 04:14:52 -06:00 |
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static_body_2d.cpp
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Move server files into their subfolders
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2025-09-30 19:39:39 -07:00 |
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static_body_2d.h
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Allow to compile templates without navigation features
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2025-04-01 11:53:35 -03:00 |
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touch_screen_button.cpp
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Add PROPERTY_HINT_INPUT_NAME
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2025-04-23 22:23:44 +02:00 |
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touch_screen_button.h
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Base accessibility API.
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2025-04-08 20:14:28 +03:00 |