godot/servers/rendering/renderer_rd/environment
Rémi Verschelde 469808f66b Merge pull request #101112 from clayjohn/skyrd-fov
Ensure Sky with custom fov has correction matrix applied to it in RD renderers
2025-01-09 20:51:26 +01:00
..
fog.cpp Optimize RenderForwardClustered::_setup_render_pass_uniform_set by reducing Vector allocations during push_back operations 2024-12-02 15:03:50 +01:00
fog.h Set clang-format RemoveSemicolon rule to true 2024-10-25 13:49:43 -04:00
gi.cpp Fix various typos 2025-01-08 14:47:42 +02:00
gi.h Support custom sky rotation in SDFGI 2024-12-20 11:26:28 +11:00
SCsub SCons: Add unobtrusive type hints in SCons files 2024-09-25 09:34:35 -05:00
sky.cpp Ensure Sky with custom fov has correction matrix applied to it in RD renderers 2025-01-03 17:11:02 -08:00
sky.h fix: separate sky luminance and user brightness calculations around fog 2024-12-20 11:25:11 +11:00