godot/servers/rendering/renderer_rd/storage_rd
Rémi Verschelde a9c5c4db71
Merge pull request #103201 from beicause/shaders-only-convert-source-color-linear
Shaders: Only convert default value to linear color if type hint is `source_color`
2025-02-27 19:34:12 +01:00
..
forward_id_storage.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
forward_id_storage.h Remove unused headers in servers. 2024-12-20 18:51:01 +08:00
light_storage.cpp Fix various typos 2025-01-08 14:47:42 +02:00
light_storage.h ReflectionProbe priority 2024-12-23 21:58:11 +01:00
material_storage.cpp Shaders: Only convert default value to linear color if type is source_color 2025-02-23 12:35:53 +08:00
material_storage.h Merge pull request #99538 from Geometror/lightmap-gi-transparent-surface 2024-12-19 19:59:52 -06:00
mesh_storage.cpp Fix broken skeletal animated meshes 2025-02-12 22:25:22 -03:00
mesh_storage.h Added indirect drawing functionality to MultiMesh 2025-01-13 14:51:51 -06:00
particles_storage.cpp Merge pull request #102280 from Chaosus/fix_particles_process_shader_crash 2025-02-11 23:58:56 +01:00
particles_storage.h Fix GPUParticlesCollisionHeightField3D adding collisions excluded by its layer_mask 2025-02-04 08:02:44 +02:00
render_buffer_custom_data_rd.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
render_data_rd.cpp Remove empty bind_methods() 2024-08-15 08:24:32 +02:00
render_data_rd.h Allow using custom Rect2i for rendering with OpenXR 2025-01-09 09:46:15 -06:00
render_scene_buffers_rd.compat.inc Resolve load and store ops automatically for render passes for discardable textures. 2024-11-25 11:27:48 -03:00
render_scene_buffers_rd.cpp Metal: Add MetalFX upscaling support 2025-01-06 06:03:18 -07:00
render_scene_buffers_rd.h Metal: Add MetalFX upscaling support 2025-01-06 06:03:18 -07:00
render_scene_data_rd.cpp Remove unused headers in servers. 2024-12-20 18:51:01 +08:00
render_scene_data_rd.h Remove unused headers in servers. 2024-12-20 18:51:01 +08:00
SCsub SCons: Add unobtrusive type hints in SCons files 2024-09-25 09:34:35 -05:00
texture_storage.cpp texture_create_from_native_handle() should return RID for texture from RenderingServer, not RenderingDevice 2025-02-25 14:20:33 -06:00
texture_storage.h 2D: Fix CanvasTexture rendering when updating channels 2025-01-24 07:01:37 +11:00
utilities.cpp Validate varying count when compiling shaders 2025-02-13 15:07:15 -08:00
utilities.h Validate varying count when compiling shaders 2025-02-13 15:07:15 -08:00