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			820 lines
		
	
	
	
		
			26 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			820 lines
		
	
	
	
		
			26 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*************************************************************************/
 | |
| /*  display_server_android.cpp                                           */
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| /*************************************************************************/
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| /*                       This file is part of:                           */
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| /*                           GODOT ENGINE                                */
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| /*                      https://godotengine.org                          */
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| /*************************************************************************/
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| /* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur.                 */
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| /* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md).   */
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| /*                                                                       */
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| /* Permission is hereby granted, free of charge, to any person obtaining */
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| /* a copy of this software and associated documentation files (the       */
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| /* "Software"), to deal in the Software without restriction, including   */
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| /* without limitation the rights to use, copy, modify, merge, publish,   */
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| /* distribute, sublicense, and/or sell copies of the Software, and to    */
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| /* permit persons to whom the Software is furnished to do so, subject to */
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| /* the following conditions:                                             */
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| /*                                                                       */
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| /* The above copyright notice and this permission notice shall be        */
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| /* included in all copies or substantial portions of the Software.       */
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| /*                                                                       */
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| /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
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| /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
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| /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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| /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
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| /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
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| /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
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| /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
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| /*************************************************************************/
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| 
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| #include "display_server_android.h"
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| 
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| #include "android_keys_utils.h"
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| #include "core/project_settings.h"
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| #include "java_godot_io_wrapper.h"
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| #include "java_godot_wrapper.h"
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| #include "os_android.h"
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| 
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| #include <android/input.h>
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| 
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| #if defined(VULKAN_ENABLED)
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| #include "drivers/vulkan/rendering_device_vulkan.h"
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| #include "platform/android/vulkan/vulkan_context_android.h"
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| #include "servers/rendering/rasterizer_rd/rasterizer_rd.h"
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| #endif
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| 
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| DisplayServerAndroid *DisplayServerAndroid::get_singleton() {
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| 	return (DisplayServerAndroid *)DisplayServer::get_singleton();
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| }
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| 
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| bool DisplayServerAndroid::has_feature(Feature p_feature) const {
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| 	switch (p_feature) {
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| 		//case FEATURE_CONSOLE_WINDOW:
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| 		//case FEATURE_CURSOR_SHAPE:
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| 		//case FEATURE_CUSTOM_CURSOR_SHAPE:
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| 		//case FEATURE_GLOBAL_MENU:
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| 		//case FEATURE_HIDPI:
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| 		//case FEATURE_ICON:
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| 		//case FEATURE_IME:
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| 		case FEATURE_MOUSE:
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| 		//case FEATURE_MOUSE_WARP:
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| 		//case FEATURE_NATIVE_DIALOG:
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| 		//case FEATURE_NATIVE_ICON:
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| 		//case FEATURE_NATIVE_VIDEO:
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| 		//case FEATURE_WINDOW_TRANSPARENCY:
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| 		case FEATURE_CLIPBOARD:
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| 		case FEATURE_KEEP_SCREEN_ON:
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| 		case FEATURE_ORIENTATION:
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| 		case FEATURE_TOUCHSCREEN:
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| 		case FEATURE_VIRTUAL_KEYBOARD:
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| 			return true;
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| 		default:
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| 			return false;
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| 	}
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| }
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| 
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| String DisplayServerAndroid::get_name() const {
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| 	return "Android";
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| }
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| 
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| void DisplayServerAndroid::clipboard_set(const String &p_text) {
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| 	GodotJavaWrapper *godot_java = OS_Android::get_singleton()->get_godot_java();
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| 	ERR_FAIL_COND(!godot_java);
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| 
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| 	if (godot_java->has_set_clipboard()) {
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| 		godot_java->set_clipboard(p_text);
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| 	} else {
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| 		DisplayServer::clipboard_set(p_text);
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| 	}
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| }
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| 
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| String DisplayServerAndroid::clipboard_get() const {
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| 	GodotJavaWrapper *godot_java = OS_Android::get_singleton()->get_godot_java();
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| 	ERR_FAIL_COND_V(!godot_java, String());
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| 
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| 	if (godot_java->has_get_clipboard()) {
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| 		return godot_java->get_clipboard();
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| 	} else {
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| 		return DisplayServer::clipboard_get();
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| 	}
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| }
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| 
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| void DisplayServerAndroid::screen_set_keep_on(bool p_enable) {
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| 	GodotJavaWrapper *godot_java = OS_Android::get_singleton()->get_godot_java();
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| 	ERR_FAIL_COND(!godot_java);
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| 
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| 	godot_java->set_keep_screen_on(p_enable);
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| 	keep_screen_on = p_enable;
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| }
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| 
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| bool DisplayServerAndroid::screen_is_kept_on() const {
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| 	return keep_screen_on;
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| }
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| 
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| void DisplayServerAndroid::screen_set_orientation(DisplayServer::ScreenOrientation p_orientation, int p_screen) {
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| 	GodotIOJavaWrapper *godot_io_java = OS_Android::get_singleton()->get_godot_io_java();
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| 	ERR_FAIL_COND(!godot_io_java);
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| 
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| 	godot_io_java->set_screen_orientation(p_orientation);
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| }
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| 
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| DisplayServer::ScreenOrientation DisplayServerAndroid::screen_get_orientation(int p_screen) const {
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| 	GodotIOJavaWrapper *godot_io_java = OS_Android::get_singleton()->get_godot_io_java();
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| 	ERR_FAIL_COND_V(!godot_io_java, SCREEN_LANDSCAPE);
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| 
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| 	return (ScreenOrientation)godot_io_java->get_screen_orientation();
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| }
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| 
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| int DisplayServerAndroid::get_screen_count() const {
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| 	return 1;
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| }
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| 
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| Point2i DisplayServerAndroid::screen_get_position(int p_screen) const {
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| 	return Point2i(0, 0);
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| }
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| 
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| Size2i DisplayServerAndroid::screen_get_size(int p_screen) const {
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| 	return OS_Android::get_singleton()->get_display_size();
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| }
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| 
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| Rect2i DisplayServerAndroid::screen_get_usable_rect(int p_screen) const {
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| 	GodotIOJavaWrapper *godot_io_java = OS_Android::get_singleton()->get_godot_io_java();
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| 	ERR_FAIL_COND_V(!godot_io_java, Rect2i());
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| 	int xywh[4];
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| 	godot_io_java->screen_get_usable_rect(xywh);
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| 	return Rect2i(xywh[0], xywh[1], xywh[2], xywh[3]);
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| }
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| 
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| int DisplayServerAndroid::screen_get_dpi(int p_screen) const {
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| 	GodotIOJavaWrapper *godot_io_java = OS_Android::get_singleton()->get_godot_io_java();
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| 	ERR_FAIL_COND_V(!godot_io_java, 0);
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| 
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| 	return godot_io_java->get_screen_dpi();
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| }
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| 
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| bool DisplayServerAndroid::screen_is_touchscreen(int p_screen) const {
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| 	return true;
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| }
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| 
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| void DisplayServerAndroid::virtual_keyboard_show(const String &p_existing_text, const Rect2 &p_screen_rect, bool p_multiline, int p_max_length, int p_cursor_start, int p_cursor_end) {
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| 	GodotIOJavaWrapper *godot_io_java = OS_Android::get_singleton()->get_godot_io_java();
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| 	ERR_FAIL_COND(!godot_io_java);
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| 
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| 	if (godot_io_java->has_vk()) {
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| 		godot_io_java->show_vk(p_existing_text, p_multiline, p_max_length, p_cursor_start, p_cursor_end);
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| 	} else {
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| 		ERR_PRINT("Virtual keyboard not available");
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| 	}
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| }
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| 
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| void DisplayServerAndroid::virtual_keyboard_hide() {
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| 	GodotIOJavaWrapper *godot_io_java = OS_Android::get_singleton()->get_godot_io_java();
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| 	ERR_FAIL_COND(!godot_io_java);
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| 
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| 	if (godot_io_java->has_vk()) {
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| 		godot_io_java->hide_vk();
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| 	} else {
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| 		ERR_PRINT("Virtual keyboard not available");
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| 	}
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| }
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| 
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| int DisplayServerAndroid::virtual_keyboard_get_height() const {
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| 	GodotIOJavaWrapper *godot_io_java = OS_Android::get_singleton()->get_godot_io_java();
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| 	ERR_FAIL_COND_V(!godot_io_java, 0);
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| 
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| 	return godot_io_java->get_vk_height();
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| }
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| 
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| void DisplayServerAndroid::window_set_window_event_callback(const Callable &p_callable, DisplayServer::WindowID p_window) {
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| 	window_event_callback = p_callable;
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| }
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| 
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| void DisplayServerAndroid::window_set_input_event_callback(const Callable &p_callable, DisplayServer::WindowID p_window) {
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| 	input_event_callback = p_callable;
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| }
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| 
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| void DisplayServerAndroid::window_set_input_text_callback(const Callable &p_callable, DisplayServer::WindowID p_window) {
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| 	input_text_callback = p_callable;
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| }
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| 
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| void DisplayServerAndroid::window_set_rect_changed_callback(const Callable &p_callable, DisplayServer::WindowID p_window) {
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| 	// Not supported on Android.
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| }
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| 
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| void DisplayServerAndroid::window_set_drop_files_callback(const Callable &p_callable, DisplayServer::WindowID p_window) {
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| 	// Not supported on Android.
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| }
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| 
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| void DisplayServerAndroid::_window_callback(const Callable &p_callable, const Variant &p_arg) const {
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| 	if (!p_callable.is_null()) {
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| 		const Variant *argp = &p_arg;
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| 		Variant ret;
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| 		Callable::CallError ce;
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| 		p_callable.call((const Variant **)&argp, 1, ret, ce);
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| 	}
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| }
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| 
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| void DisplayServerAndroid::send_window_event(DisplayServer::WindowEvent p_event) const {
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| 	_window_callback(window_event_callback, int(p_event));
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| }
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| 
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| void DisplayServerAndroid::send_input_event(const Ref<InputEvent> &p_event) const {
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| 	_window_callback(input_event_callback, p_event);
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| }
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| 
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| void DisplayServerAndroid::send_input_text(const String &p_text) const {
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| 	_window_callback(input_text_callback, p_text);
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| }
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| 
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| void DisplayServerAndroid::_dispatch_input_events(const Ref<InputEvent> &p_event) {
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| 	DisplayServerAndroid::get_singleton()->send_input_event(p_event);
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| }
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| 
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| Vector<DisplayServer::WindowID> DisplayServerAndroid::get_window_list() const {
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| 	Vector<WindowID> ret;
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| 	ret.push_back(MAIN_WINDOW_ID);
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| 	return ret;
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| }
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| 
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| DisplayServer::WindowID DisplayServerAndroid::get_window_at_screen_position(const Point2i &p_position) const {
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| 	return MAIN_WINDOW_ID;
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| }
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| 
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| void DisplayServerAndroid::window_attach_instance_id(ObjectID p_instance, DisplayServer::WindowID p_window) {
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| 	window_attached_instance_id = p_instance;
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| }
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| 
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| ObjectID DisplayServerAndroid::window_get_attached_instance_id(DisplayServer::WindowID p_window) const {
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| 	return window_attached_instance_id;
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| }
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| 
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| void DisplayServerAndroid::window_set_title(const String &p_title, DisplayServer::WindowID p_window) {
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| 	// Not supported on Android.
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| }
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| 
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| int DisplayServerAndroid::window_get_current_screen(DisplayServer::WindowID p_window) const {
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| 	return SCREEN_OF_MAIN_WINDOW;
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| }
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| 
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| void DisplayServerAndroid::window_set_current_screen(int p_screen, DisplayServer::WindowID p_window) {
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| 	// Not supported on Android.
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| }
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| 
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| Point2i DisplayServerAndroid::window_get_position(DisplayServer::WindowID p_window) const {
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| 	return Point2i();
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| }
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| 
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| void DisplayServerAndroid::window_set_position(const Point2i &p_position, DisplayServer::WindowID p_window) {
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| 	// Not supported on Android.
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| }
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| 
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| void DisplayServerAndroid::window_set_transient(DisplayServer::WindowID p_window, DisplayServer::WindowID p_parent) {
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| 	// Not supported on Android.
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| }
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| 
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| void DisplayServerAndroid::window_set_max_size(const Size2i p_size, DisplayServer::WindowID p_window) {
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| 	// Not supported on Android.
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| }
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| 
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| Size2i DisplayServerAndroid::window_get_max_size(DisplayServer::WindowID p_window) const {
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| 	return Size2i();
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| }
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| 
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| void DisplayServerAndroid::window_set_min_size(const Size2i p_size, DisplayServer::WindowID p_window) {
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| 	// Not supported on Android.
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| }
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| 
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| Size2i DisplayServerAndroid::window_get_min_size(DisplayServer::WindowID p_window) const {
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| 	return Size2i();
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| }
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| 
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| void DisplayServerAndroid::window_set_size(const Size2i p_size, DisplayServer::WindowID p_window) {
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| 	// Not supported on Android.
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| }
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| 
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| Size2i DisplayServerAndroid::window_get_size(DisplayServer::WindowID p_window) const {
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| 	return OS_Android::get_singleton()->get_display_size();
 | |
| }
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| 
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| Size2i DisplayServerAndroid::window_get_real_size(DisplayServer::WindowID p_window) const {
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| 	return OS_Android::get_singleton()->get_display_size();
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| }
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| 
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| void DisplayServerAndroid::window_set_mode(DisplayServer::WindowMode p_mode, DisplayServer::WindowID p_window) {
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| 	// Not supported on Android.
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| }
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| 
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| DisplayServer::WindowMode DisplayServerAndroid::window_get_mode(DisplayServer::WindowID p_window) const {
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| 	return WINDOW_MODE_FULLSCREEN;
 | |
| }
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| 
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| bool DisplayServerAndroid::window_is_maximize_allowed(DisplayServer::WindowID p_window) const {
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| 	return false;
 | |
| }
 | |
| 
 | |
| void DisplayServerAndroid::window_set_flag(DisplayServer::WindowFlags p_flag, bool p_enabled, DisplayServer::WindowID p_window) {
 | |
| 	// Not supported on Android.
 | |
| }
 | |
| 
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| bool DisplayServerAndroid::window_get_flag(DisplayServer::WindowFlags p_flag, DisplayServer::WindowID p_window) const {
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| 	return false;
 | |
| }
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| 
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| void DisplayServerAndroid::window_request_attention(DisplayServer::WindowID p_window) {
 | |
| 	// Not supported on Android.
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| }
 | |
| 
 | |
| void DisplayServerAndroid::window_move_to_foreground(DisplayServer::WindowID p_window) {
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| 	// Not supported on Android.
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| }
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| 
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| bool DisplayServerAndroid::window_can_draw(DisplayServer::WindowID p_window) const {
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| 	return true;
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| }
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| 
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| bool DisplayServerAndroid::can_any_window_draw() const {
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| 	return true;
 | |
| }
 | |
| 
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| void DisplayServerAndroid::alert(const String &p_alert, const String &p_title) {
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| 	GodotJavaWrapper *godot_java = OS_Android::get_singleton()->get_godot_java();
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| 	ERR_FAIL_COND(!godot_java);
 | |
| 
 | |
| 	godot_java->alert(p_alert, p_title);
 | |
| }
 | |
| 
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| void DisplayServerAndroid::process_events() {
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| 	Input::get_singleton()->flush_accumulated_events();
 | |
| }
 | |
| 
 | |
| Vector<String> DisplayServerAndroid::get_rendering_drivers_func() {
 | |
| 	Vector<String> drivers;
 | |
| 
 | |
| #ifdef OPENGL_ENABLED
 | |
| 	drivers.push_back("opengl");
 | |
| #endif
 | |
| #ifdef VULKAN_ENABLED
 | |
| 	drivers.push_back("vulkan");
 | |
| #endif
 | |
| 
 | |
| 	return drivers;
 | |
| }
 | |
| 
 | |
| DisplayServer *DisplayServerAndroid::create_func(const String &p_rendering_driver, DisplayServer::WindowMode p_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error) {
 | |
| 	DisplayServer *ds = memnew(DisplayServerAndroid(p_rendering_driver, p_mode, p_flags, p_resolution, r_error));
 | |
| 	if (r_error != OK) {
 | |
| 		ds->alert("Your video card driver does not support any of the supported Vulkan versions.", "Unable to initialize Video driver");
 | |
| 	}
 | |
| 	return ds;
 | |
| }
 | |
| 
 | |
| void DisplayServerAndroid::register_android_driver() {
 | |
| 	register_create_function("android", create_func, get_rendering_drivers_func);
 | |
| }
 | |
| 
 | |
| void DisplayServerAndroid::reset_window() {
 | |
| #if defined(VULKAN_ENABLED)
 | |
| 	if (rendering_driver == "vulkan") {
 | |
| 		ANativeWindow *native_window = OS_Android::get_singleton()->get_native_window();
 | |
| 		ERR_FAIL_COND(!native_window);
 | |
| 
 | |
| 		ERR_FAIL_COND(!context_vulkan);
 | |
| 		context_vulkan->window_destroy(MAIN_WINDOW_ID);
 | |
| 
 | |
| 		Size2i display_size = OS_Android::get_singleton()->get_display_size();
 | |
| 		if (context_vulkan->window_create(native_window, display_size.width, display_size.height) == -1) {
 | |
| 			memdelete(context_vulkan);
 | |
| 			context_vulkan = nullptr;
 | |
| 			ERR_FAIL_MSG("Failed to reset Vulkan window.");
 | |
| 		}
 | |
| 	}
 | |
| #endif
 | |
| }
 | |
| 
 | |
| DisplayServerAndroid::DisplayServerAndroid(const String &p_rendering_driver, DisplayServer::WindowMode p_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error) {
 | |
| 	rendering_driver = p_rendering_driver;
 | |
| 
 | |
| 	// TODO: rendering_driver is broken, change when different drivers are supported again
 | |
| 	rendering_driver = "vulkan";
 | |
| 
 | |
| 	keep_screen_on = GLOBAL_GET("display/window/energy_saving/keep_screen_on");
 | |
| 
 | |
| 	buttons_state = 0;
 | |
| 
 | |
| #if defined(OPENGL_ENABLED)
 | |
| 	if (rendering_driver == "opengl") {
 | |
| 		bool gl_initialization_error = false;
 | |
| 
 | |
| 		if (RasterizerGLES2::is_viable() == OK) {
 | |
| 			RasterizerGLES2::register_config();
 | |
| 			RasterizerGLES2::make_current();
 | |
| 		} else {
 | |
| 			gl_initialization_error = true;
 | |
| 		}
 | |
| 
 | |
| 		if (gl_initialization_error) {
 | |
| 			OS::get_singleton()->alert("Your device does not support any of the supported OpenGL versions.\n"
 | |
| 									   "Please try updating your Android version.",
 | |
| 					"Unable to initialize video driver");
 | |
| 			return;
 | |
| 		}
 | |
| 	}
 | |
| #endif
 | |
| 
 | |
| #if defined(VULKAN_ENABLED)
 | |
| 	context_vulkan = nullptr;
 | |
| 	rendering_device_vulkan = nullptr;
 | |
| 
 | |
| 	if (rendering_driver == "vulkan") {
 | |
| 		ANativeWindow *native_window = OS_Android::get_singleton()->get_native_window();
 | |
| 		ERR_FAIL_COND(!native_window);
 | |
| 
 | |
| 		context_vulkan = memnew(VulkanContextAndroid);
 | |
| 		if (context_vulkan->initialize() != OK) {
 | |
| 			memdelete(context_vulkan);
 | |
| 			context_vulkan = nullptr;
 | |
| 			ERR_FAIL_MSG("Failed to initialize Vulkan context");
 | |
| 		}
 | |
| 
 | |
| 		Size2i display_size = OS_Android::get_singleton()->get_display_size();
 | |
| 		if (context_vulkan->window_create(native_window, display_size.width, display_size.height) == -1) {
 | |
| 			memdelete(context_vulkan);
 | |
| 			context_vulkan = nullptr;
 | |
| 			ERR_FAIL_MSG("Failed to create Vulkan window.");
 | |
| 		}
 | |
| 
 | |
| 		rendering_device_vulkan = memnew(RenderingDeviceVulkan);
 | |
| 		rendering_device_vulkan->initialize(context_vulkan);
 | |
| 
 | |
| 		RasterizerRD::make_current();
 | |
| 	}
 | |
| #endif
 | |
| 
 | |
| 	Input::get_singleton()->set_event_dispatch_function(_dispatch_input_events);
 | |
| 
 | |
| 	r_error = OK;
 | |
| }
 | |
| 
 | |
| DisplayServerAndroid::~DisplayServerAndroid() {
 | |
| #if defined(VULKAN_ENABLED)
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| 	if (rendering_driver == "vulkan") {
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| 		if (rendering_device_vulkan) {
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| 			rendering_device_vulkan->finalize();
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| 			memdelete(rendering_device_vulkan);
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| 		}
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| 
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| 		if (context_vulkan) {
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| 			memdelete(context_vulkan);
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| 		}
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| 	}
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| #endif
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| }
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| 
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| void DisplayServerAndroid::process_joy_event(DisplayServerAndroid::JoypadEvent p_event) {
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| 	switch (p_event.type) {
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| 		case JOY_EVENT_BUTTON:
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| 			Input::get_singleton()->joy_button(p_event.device, p_event.index, p_event.pressed);
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| 			break;
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| 		case JOY_EVENT_AXIS:
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| 			Input::JoyAxis value;
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| 			value.min = -1;
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| 			value.value = p_event.value;
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| 			Input::get_singleton()->joy_axis(p_event.device, p_event.index, value);
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| 			break;
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| 		case JOY_EVENT_HAT:
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| 			Input::get_singleton()->joy_hat(p_event.device, p_event.hat);
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| 			break;
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| 		default:
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| 			return;
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| 	}
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| }
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| 
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| void DisplayServerAndroid::_set_key_modifier_state(Ref<InputEventWithModifiers> ev) {
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| 	ev->set_shift(shift_mem);
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| 	ev->set_alt(alt_mem);
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| 	ev->set_metakey(meta_mem);
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| 	ev->set_control(control_mem);
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| }
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| 
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| void DisplayServerAndroid::process_key_event(int p_keycode, int p_scancode, int p_unicode_char, bool p_pressed) {
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| 	Ref<InputEventKey> ev;
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| 	ev.instance();
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| 	int val = p_unicode_char;
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| 	int keycode = android_get_keysym(p_keycode);
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| 	int phy_keycode = android_get_keysym(p_scancode);
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| 
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| 	if (keycode == KEY_SHIFT) {
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| 		shift_mem = p_pressed;
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| 	}
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| 	if (keycode == KEY_ALT) {
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| 		alt_mem = p_pressed;
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| 	}
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| 	if (keycode == KEY_CONTROL) {
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| 		control_mem = p_pressed;
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| 	}
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| 	if (keycode == KEY_META) {
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| 		meta_mem = p_pressed;
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| 	}
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| 
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| 	ev->set_keycode(keycode);
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| 	ev->set_physical_keycode(phy_keycode);
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| 	ev->set_unicode(val);
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| 	ev->set_pressed(p_pressed);
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| 
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| 	_set_key_modifier_state(ev);
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| 
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| 	if (val == '\n') {
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| 		ev->set_keycode(KEY_ENTER);
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| 	} else if (val == 61448) {
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| 		ev->set_keycode(KEY_BACKSPACE);
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| 		ev->set_unicode(KEY_BACKSPACE);
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| 	} else if (val == 61453) {
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| 		ev->set_keycode(KEY_ENTER);
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| 		ev->set_unicode(KEY_ENTER);
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| 	} else if (p_keycode == 4) {
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| 		OS_Android::get_singleton()->main_loop_request_go_back();
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| 	}
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| 
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| 	Input::get_singleton()->accumulate_input_event(ev);
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| }
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| 
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| void DisplayServerAndroid::process_touch(int p_event, int p_pointer, const Vector<DisplayServerAndroid::TouchPos> &p_points) {
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| 	switch (p_event) {
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| 		case AMOTION_EVENT_ACTION_DOWN: { //gesture begin
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| 			if (touch.size()) {
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| 				//end all if exist
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| 				for (int i = 0; i < touch.size(); i++) {
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| 					Ref<InputEventScreenTouch> ev;
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| 					ev.instance();
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| 					ev->set_index(touch[i].id);
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| 					ev->set_pressed(false);
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| 					ev->set_position(touch[i].pos);
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| 					Input::get_singleton()->accumulate_input_event(ev);
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| 				}
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| 			}
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| 
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| 			touch.resize(p_points.size());
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| 			for (int i = 0; i < p_points.size(); i++) {
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| 				touch.write[i].id = p_points[i].id;
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| 				touch.write[i].pos = p_points[i].pos;
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| 			}
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| 
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| 			//send touch
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| 			for (int i = 0; i < touch.size(); i++) {
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| 				Ref<InputEventScreenTouch> ev;
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| 				ev.instance();
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| 				ev->set_index(touch[i].id);
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| 				ev->set_pressed(true);
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| 				ev->set_position(touch[i].pos);
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| 				Input::get_singleton()->accumulate_input_event(ev);
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| 			}
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| 
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| 		} break;
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| 		case AMOTION_EVENT_ACTION_MOVE: { //motion
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| 			ERR_FAIL_COND(touch.size() != p_points.size());
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| 
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| 			for (int i = 0; i < touch.size(); i++) {
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| 				int idx = -1;
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| 				for (int j = 0; j < p_points.size(); j++) {
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| 					if (touch[i].id == p_points[j].id) {
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| 						idx = j;
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| 						break;
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| 					}
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| 				}
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| 
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| 				ERR_CONTINUE(idx == -1);
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| 
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| 				if (touch[i].pos == p_points[idx].pos)
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| 					continue; //no move unncesearily
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| 
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| 				Ref<InputEventScreenDrag> ev;
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| 				ev.instance();
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| 				ev->set_index(touch[i].id);
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| 				ev->set_position(p_points[idx].pos);
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| 				ev->set_relative(p_points[idx].pos - touch[i].pos);
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| 				Input::get_singleton()->accumulate_input_event(ev);
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| 				touch.write[i].pos = p_points[idx].pos;
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| 			}
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| 
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| 		} break;
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| 		case AMOTION_EVENT_ACTION_CANCEL:
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| 		case AMOTION_EVENT_ACTION_UP: { //release
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| 			if (touch.size()) {
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| 				//end all if exist
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| 				for (int i = 0; i < touch.size(); i++) {
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| 					Ref<InputEventScreenTouch> ev;
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| 					ev.instance();
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| 					ev->set_index(touch[i].id);
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| 					ev->set_pressed(false);
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| 					ev->set_position(touch[i].pos);
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| 					Input::get_singleton()->accumulate_input_event(ev);
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| 				}
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| 				touch.clear();
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| 			}
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| 		} break;
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| 		case AMOTION_EVENT_ACTION_POINTER_DOWN: { // add touch
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| 			for (int i = 0; i < p_points.size(); i++) {
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| 				if (p_points[i].id == p_pointer) {
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| 					TouchPos tp = p_points[i];
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| 					touch.push_back(tp);
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| 
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| 					Ref<InputEventScreenTouch> ev;
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| 					ev.instance();
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| 
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| 					ev->set_index(tp.id);
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| 					ev->set_pressed(true);
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| 					ev->set_position(tp.pos);
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| 					Input::get_singleton()->accumulate_input_event(ev);
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| 
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| 					break;
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| 				}
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| 			}
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| 		} break;
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| 		case AMOTION_EVENT_ACTION_POINTER_UP: { // remove touch
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| 			for (int i = 0; i < touch.size(); i++) {
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| 				if (touch[i].id == p_pointer) {
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| 					Ref<InputEventScreenTouch> ev;
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| 					ev.instance();
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| 					ev->set_index(touch[i].id);
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| 					ev->set_pressed(false);
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| 					ev->set_position(touch[i].pos);
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| 					Input::get_singleton()->accumulate_input_event(ev);
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| 					touch.remove(i);
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| 
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| 					break;
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| 				}
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| 			}
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| 		} break;
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| 	}
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| }
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| 
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| void DisplayServerAndroid::process_hover(int p_type, Point2 p_pos) {
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| 	// https://developer.android.com/reference/android/view/MotionEvent.html#ACTION_HOVER_ENTER
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| 	switch (p_type) {
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| 		case AMOTION_EVENT_ACTION_HOVER_MOVE: // hover move
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| 		case AMOTION_EVENT_ACTION_HOVER_ENTER: // hover enter
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| 		case AMOTION_EVENT_ACTION_HOVER_EXIT: { // hover exit
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| 			Ref<InputEventMouseMotion> ev;
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| 			ev.instance();
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| 			_set_key_modifier_state(ev);
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| 			ev->set_position(p_pos);
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| 			ev->set_global_position(p_pos);
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| 			ev->set_relative(p_pos - hover_prev_pos);
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| 			Input::get_singleton()->accumulate_input_event(ev);
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| 			hover_prev_pos = p_pos;
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| 		} break;
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| 	}
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| }
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| 
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| void DisplayServerAndroid::process_mouse_event(int event_action, int event_android_buttons_mask, Point2 event_pos, float event_vertical_factor, float event_horizontal_factor) {
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| 	int event_buttons_mask = _android_button_mask_to_godot_button_mask(event_android_buttons_mask);
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| 	switch (event_action) {
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| 		case AMOTION_EVENT_ACTION_BUTTON_PRESS:
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| 		case AMOTION_EVENT_ACTION_BUTTON_RELEASE: {
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| 			Ref<InputEventMouseButton> ev;
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| 			ev.instance();
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| 			_set_key_modifier_state(ev);
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| 			ev->set_position(event_pos);
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| 			ev->set_global_position(event_pos);
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| 			ev->set_pressed(event_action == AMOTION_EVENT_ACTION_BUTTON_PRESS);
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| 			int changed_button_mask = buttons_state ^ event_buttons_mask;
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| 
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| 			buttons_state = event_buttons_mask;
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| 
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| 			ev->set_button_index(_button_index_from_mask(changed_button_mask));
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| 			ev->set_button_mask(event_buttons_mask);
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| 			Input::get_singleton()->accumulate_input_event(ev);
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| 		} break;
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| 
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| 		case AMOTION_EVENT_ACTION_MOVE: {
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| 			Ref<InputEventMouseMotion> ev;
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| 			ev.instance();
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| 			_set_key_modifier_state(ev);
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| 			ev->set_position(event_pos);
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| 			ev->set_global_position(event_pos);
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| 			ev->set_relative(event_pos - hover_prev_pos);
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| 			ev->set_button_mask(event_buttons_mask);
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| 			Input::get_singleton()->accumulate_input_event(ev);
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| 			hover_prev_pos = event_pos;
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| 		} break;
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| 		case AMOTION_EVENT_ACTION_SCROLL: {
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| 			Ref<InputEventMouseButton> ev;
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| 			ev.instance();
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| 			ev->set_position(event_pos);
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| 			ev->set_global_position(event_pos);
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| 			ev->set_pressed(true);
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| 			buttons_state = event_buttons_mask;
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| 			if (event_vertical_factor > 0) {
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| 				_wheel_button_click(event_buttons_mask, ev, BUTTON_WHEEL_UP, event_vertical_factor);
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| 			} else if (event_vertical_factor < 0) {
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| 				_wheel_button_click(event_buttons_mask, ev, BUTTON_WHEEL_DOWN, -event_vertical_factor);
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| 			}
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| 
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| 			if (event_horizontal_factor > 0) {
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| 				_wheel_button_click(event_buttons_mask, ev, BUTTON_WHEEL_RIGHT, event_horizontal_factor);
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| 			} else if (event_horizontal_factor < 0) {
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| 				_wheel_button_click(event_buttons_mask, ev, BUTTON_WHEEL_LEFT, -event_horizontal_factor);
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| 			}
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| 		} break;
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| 	}
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| }
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| 
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| void DisplayServerAndroid::_wheel_button_click(int event_buttons_mask, const Ref<InputEventMouseButton> &ev, int wheel_button, float factor) {
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| 	Ref<InputEventMouseButton> evd = ev->duplicate();
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| 	_set_key_modifier_state(evd);
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| 	evd->set_button_index(wheel_button);
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| 	evd->set_button_mask(event_buttons_mask ^ (1 << (wheel_button - 1)));
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| 	evd->set_factor(factor);
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| 	Input::get_singleton()->accumulate_input_event(evd);
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| 	Ref<InputEventMouseButton> evdd = evd->duplicate();
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| 	evdd->set_pressed(false);
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| 	evdd->set_button_mask(event_buttons_mask);
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| 	Input::get_singleton()->accumulate_input_event(evdd);
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| }
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| 
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| void DisplayServerAndroid::process_double_tap(int event_android_button_mask, Point2 p_pos) {
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| 	int event_button_mask = _android_button_mask_to_godot_button_mask(event_android_button_mask);
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| 	Ref<InputEventMouseButton> ev;
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| 	ev.instance();
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| 	_set_key_modifier_state(ev);
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| 	ev->set_position(p_pos);
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| 	ev->set_global_position(p_pos);
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| 	ev->set_pressed(event_button_mask != 0);
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| 	ev->set_button_index(_button_index_from_mask(event_button_mask));
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| 	ev->set_button_mask(event_button_mask);
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| 	ev->set_doubleclick(true);
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| 	Input::get_singleton()->accumulate_input_event(ev);
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| }
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| 
 | |
| int DisplayServerAndroid::_button_index_from_mask(int button_mask) {
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| 	switch (button_mask) {
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| 		case BUTTON_MASK_LEFT:
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| 			return BUTTON_LEFT;
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| 		case BUTTON_MASK_RIGHT:
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| 			return BUTTON_RIGHT;
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| 		case BUTTON_MASK_MIDDLE:
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| 			return BUTTON_MIDDLE;
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| 		case BUTTON_MASK_XBUTTON1:
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| 			return BUTTON_XBUTTON1;
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| 		case BUTTON_MASK_XBUTTON2:
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| 			return BUTTON_XBUTTON2;
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| 		default:
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| 			return 0;
 | |
| 	}
 | |
| }
 | |
| 
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| void DisplayServerAndroid::process_scroll(Point2 p_pos) {
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| 	Ref<InputEventPanGesture> ev;
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| 	ev.instance();
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| 	_set_key_modifier_state(ev);
 | |
| 	ev->set_position(p_pos);
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| 	ev->set_delta(p_pos - scroll_prev_pos);
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| 	Input::get_singleton()->accumulate_input_event(ev);
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| 	scroll_prev_pos = p_pos;
 | |
| }
 | |
| 
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| void DisplayServerAndroid::process_accelerometer(const Vector3 &p_accelerometer) {
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| 	Input::get_singleton()->set_accelerometer(p_accelerometer);
 | |
| }
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| 
 | |
| void DisplayServerAndroid::process_gravity(const Vector3 &p_gravity) {
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| 	Input::get_singleton()->set_gravity(p_gravity);
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| }
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| 
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| void DisplayServerAndroid::process_magnetometer(const Vector3 &p_magnetometer) {
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| 	Input::get_singleton()->set_magnetometer(p_magnetometer);
 | |
| }
 | |
| 
 | |
| void DisplayServerAndroid::process_gyroscope(const Vector3 &p_gyroscope) {
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| 	Input::get_singleton()->set_gyroscope(p_gyroscope);
 | |
| }
 | |
| 
 | |
| Point2i DisplayServerAndroid::mouse_get_position() const {
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| 	return hover_prev_pos;
 | |
| }
 | |
| 
 | |
| int DisplayServerAndroid::mouse_get_button_state() const {
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| 	return buttons_state;
 | |
| }
 | |
| 
 | |
| int DisplayServerAndroid::_android_button_mask_to_godot_button_mask(int android_button_mask) {
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| 	int godot_button_mask = 0;
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| 	if (android_button_mask & AMOTION_EVENT_BUTTON_PRIMARY) {
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| 		godot_button_mask |= BUTTON_MASK_LEFT;
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| 	}
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| 	if (android_button_mask & AMOTION_EVENT_BUTTON_SECONDARY) {
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| 		godot_button_mask |= BUTTON_MASK_RIGHT;
 | |
| 	}
 | |
| 	if (android_button_mask & AMOTION_EVENT_BUTTON_TERTIARY) {
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| 		godot_button_mask |= BUTTON_MASK_MIDDLE;
 | |
| 	}
 | |
| 	if (android_button_mask & AMOTION_EVENT_BUTTON_BACK) {
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| 		godot_button_mask |= BUTTON_MASK_XBUTTON1;
 | |
| 	}
 | |
| 	if (android_button_mask & AMOTION_EVENT_BUTTON_SECONDARY) {
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| 		godot_button_mask |= BUTTON_MASK_XBUTTON2;
 | |
| 	}
 | |
| 
 | |
| 	return godot_button_mask;
 | |
| }
 | 
