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			159 lines
		
	
	
	
		
			5.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			159 lines
		
	
	
	
		
			5.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /**************************************************************************/
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| /*  string_buffer.h                                                       */
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| /**************************************************************************/
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| /*                         This file is part of:                          */
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| /*                             GODOT ENGINE                               */
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| /*                        https://godotengine.org                         */
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| /**************************************************************************/
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| /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
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| /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */
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| /*                                                                        */
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| /* Permission is hereby granted, free of charge, to any person obtaining  */
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| /* a copy of this software and associated documentation files (the        */
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| /* "Software"), to deal in the Software without restriction, including    */
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| /* without limitation the rights to use, copy, modify, merge, publish,    */
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| /* distribute, sublicense, and/or sell copies of the Software, and to     */
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| /* permit persons to whom the Software is furnished to do so, subject to  */
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| /* the following conditions:                                              */
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| /*                                                                        */
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| /* The above copyright notice and this permission notice shall be         */
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| /* included in all copies or substantial portions of the Software.        */
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| /*                                                                        */
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| /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,        */
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| /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF     */
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| /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
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| /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY   */
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| /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,   */
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| /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE      */
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| /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 */
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| /**************************************************************************/
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| 
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| #pragma once
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| 
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| #include "core/string/ustring.h"
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| 
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| template <int SHORT_BUFFER_SIZE = 64>
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| class StringBuffer {
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| 	char32_t short_buffer[SHORT_BUFFER_SIZE];
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| 	String buffer;
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| 	int string_length = 0;
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| 
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| 	_FORCE_INLINE_ char32_t *current_buffer_ptr() {
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| 		return static_cast<String &>(buffer).is_empty() ? short_buffer : buffer.ptrw();
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| 	}
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| 
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| public:
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| 	StringBuffer &append(char32_t p_char);
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| 	StringBuffer &append(const String &p_string);
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| 	StringBuffer &append(const char *p_str);
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| 	StringBuffer &append(const char32_t *p_str, int p_clip_to_len = -1);
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| 
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| 	_FORCE_INLINE_ void operator+=(char32_t p_char) {
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| 		append(p_char);
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| 	}
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| 
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| 	_FORCE_INLINE_ void operator+=(const String &p_string) {
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| 		append(p_string);
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| 	}
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| 
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| 	_FORCE_INLINE_ void operator+=(const char *p_str) {
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| 		append(p_str);
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| 	}
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| 
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| 	_FORCE_INLINE_ void operator+=(const char32_t *p_str) {
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| 		append(p_str);
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| 	}
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| 
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| 	StringBuffer &reserve(int p_size);
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| 
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| 	int length() const;
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| 
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| 	String as_string();
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| 
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| 	double as_double();
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| 	int64_t as_int();
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| 
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| 	_FORCE_INLINE_ operator String() {
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| 		return as_string();
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| 	}
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| };
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| 
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| template <int SHORT_BUFFER_SIZE>
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| StringBuffer<SHORT_BUFFER_SIZE> &StringBuffer<SHORT_BUFFER_SIZE>::append(char32_t p_char) {
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| 	reserve(string_length + 2);
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| 	current_buffer_ptr()[string_length++] = p_char;
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| 	return *this;
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| }
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| 
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| template <int SHORT_BUFFER_SIZE>
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| StringBuffer<SHORT_BUFFER_SIZE> &StringBuffer<SHORT_BUFFER_SIZE>::append(const String &p_string) {
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| 	return append(p_string.get_data());
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| }
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| 
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| template <int SHORT_BUFFER_SIZE>
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| StringBuffer<SHORT_BUFFER_SIZE> &StringBuffer<SHORT_BUFFER_SIZE>::append(const char *p_str) {
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| 	int len = strlen(p_str);
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| 	reserve(string_length + len + 1);
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| 
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| 	char32_t *buf = current_buffer_ptr();
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| 	for (const char *c_ptr = p_str; *c_ptr; ++c_ptr) {
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| 		buf[string_length++] = *c_ptr;
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| 	}
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| 	return *this;
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| }
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| 
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| template <int SHORT_BUFFER_SIZE>
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| StringBuffer<SHORT_BUFFER_SIZE> &StringBuffer<SHORT_BUFFER_SIZE>::append(const char32_t *p_str, int p_clip_to_len) {
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| 	int len = 0;
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| 	while ((p_clip_to_len < 0 || len < p_clip_to_len) && p_str[len]) {
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| 		++len;
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| 	}
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| 	reserve(string_length + len + 1);
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| 	memcpy(&(current_buffer_ptr()[string_length]), p_str, len * sizeof(char32_t));
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| 	string_length += len;
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| 
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| 	return *this;
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| }
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| 
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| template <int SHORT_BUFFER_SIZE>
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| StringBuffer<SHORT_BUFFER_SIZE> &StringBuffer<SHORT_BUFFER_SIZE>::reserve(int p_size) {
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| 	if (p_size < SHORT_BUFFER_SIZE || p_size < buffer.size() || !p_size) {
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| 		return *this;
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| 	}
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| 
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| 	bool need_copy = string_length > 0 && buffer.is_empty();
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| 	buffer.resize(next_power_of_2(p_size));
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| 	if (need_copy) {
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| 		memcpy(buffer.ptrw(), short_buffer, string_length * sizeof(char32_t));
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| 	}
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| 
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| 	return *this;
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| }
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| 
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| template <int SHORT_BUFFER_SIZE>
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| int StringBuffer<SHORT_BUFFER_SIZE>::length() const {
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| 	return string_length;
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| }
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| 
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| template <int SHORT_BUFFER_SIZE>
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| String StringBuffer<SHORT_BUFFER_SIZE>::as_string() {
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| 	current_buffer_ptr()[string_length] = '\0';
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| 	if (buffer.is_empty()) {
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| 		return String(short_buffer);
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| 	} else {
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| 		buffer.resize(string_length + 1);
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| 		return buffer;
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| 	}
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| }
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| 
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| template <int SHORT_BUFFER_SIZE>
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| double StringBuffer<SHORT_BUFFER_SIZE>::as_double() {
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| 	current_buffer_ptr()[string_length] = '\0';
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| 	return String::to_float(current_buffer_ptr());
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| }
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| 
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| template <int SHORT_BUFFER_SIZE>
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| int64_t StringBuffer<SHORT_BUFFER_SIZE>::as_int() {
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| 	current_buffer_ptr()[string_length] = '\0';
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| 	return String::to_int(current_buffer_ptr());
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| }
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