mirror of
				https://github.com/godotengine/godot.git
				synced 2025-11-03 07:01:06 +00:00 
			
		
		
		
	
		
			
				
	
	
		
			101 lines
		
	
	
	
		
			4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			101 lines
		
	
	
	
		
			4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/**************************************************************************/
 | 
						|
/*  node_path.h                                                           */
 | 
						|
/**************************************************************************/
 | 
						|
/*                         This file is part of:                          */
 | 
						|
/*                             GODOT ENGINE                               */
 | 
						|
/*                        https://godotengine.org                         */
 | 
						|
/**************************************************************************/
 | 
						|
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
 | 
						|
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */
 | 
						|
/*                                                                        */
 | 
						|
/* Permission is hereby granted, free of charge, to any person obtaining  */
 | 
						|
/* a copy of this software and associated documentation files (the        */
 | 
						|
/* "Software"), to deal in the Software without restriction, including    */
 | 
						|
/* without limitation the rights to use, copy, modify, merge, publish,    */
 | 
						|
/* distribute, sublicense, and/or sell copies of the Software, and to     */
 | 
						|
/* permit persons to whom the Software is furnished to do so, subject to  */
 | 
						|
/* the following conditions:                                              */
 | 
						|
/*                                                                        */
 | 
						|
/* The above copyright notice and this permission notice shall be         */
 | 
						|
/* included in all copies or substantial portions of the Software.        */
 | 
						|
/*                                                                        */
 | 
						|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,        */
 | 
						|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF     */
 | 
						|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
 | 
						|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY   */
 | 
						|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,   */
 | 
						|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE      */
 | 
						|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 */
 | 
						|
/**************************************************************************/
 | 
						|
 | 
						|
#pragma once
 | 
						|
 | 
						|
#include "core/string/string_name.h"
 | 
						|
#include "core/string/ustring.h"
 | 
						|
 | 
						|
class [[nodiscard]] NodePath {
 | 
						|
	struct Data {
 | 
						|
		SafeRefCount refcount;
 | 
						|
		Vector<StringName> path;
 | 
						|
		Vector<StringName> subpath;
 | 
						|
		StringName concatenated_path;
 | 
						|
		StringName concatenated_subpath;
 | 
						|
		bool absolute;
 | 
						|
		mutable bool hash_cache_valid;
 | 
						|
		mutable uint32_t hash_cache;
 | 
						|
	};
 | 
						|
 | 
						|
	mutable Data *data = nullptr;
 | 
						|
	void unref();
 | 
						|
 | 
						|
	void _update_hash_cache() const;
 | 
						|
 | 
						|
public:
 | 
						|
	bool is_absolute() const;
 | 
						|
	int get_name_count() const;
 | 
						|
	StringName get_name(int p_idx) const;
 | 
						|
	int get_subname_count() const;
 | 
						|
	StringName get_subname(int p_idx) const;
 | 
						|
	int get_total_name_count() const;
 | 
						|
	Vector<StringName> get_names() const;
 | 
						|
	Vector<StringName> get_subnames() const;
 | 
						|
	StringName get_concatenated_names() const;
 | 
						|
	StringName get_concatenated_subnames() const;
 | 
						|
	NodePath slice(int p_begin, int p_end = INT_MAX) const;
 | 
						|
 | 
						|
	NodePath rel_path_to(const NodePath &p_np) const;
 | 
						|
	NodePath get_as_property_path() const;
 | 
						|
 | 
						|
	void prepend_period();
 | 
						|
 | 
						|
	_FORCE_INLINE_ uint32_t hash() const {
 | 
						|
		if (!data) {
 | 
						|
			return 0;
 | 
						|
		}
 | 
						|
		if (!data->hash_cache_valid) {
 | 
						|
			_update_hash_cache();
 | 
						|
		}
 | 
						|
		return data->hash_cache;
 | 
						|
	}
 | 
						|
 | 
						|
	explicit operator String() const;
 | 
						|
	bool is_empty() const;
 | 
						|
 | 
						|
	bool operator==(const NodePath &p_path) const;
 | 
						|
	bool operator!=(const NodePath &p_path) const;
 | 
						|
	void operator=(const NodePath &p_path);
 | 
						|
 | 
						|
	void simplify();
 | 
						|
	NodePath simplified() const;
 | 
						|
 | 
						|
	NodePath(const Vector<StringName> &p_path, bool p_absolute);
 | 
						|
	NodePath(const Vector<StringName> &p_path, const Vector<StringName> &p_subpath, bool p_absolute);
 | 
						|
	NodePath(const NodePath &p_path);
 | 
						|
	NodePath(const String &p_path);
 | 
						|
	NodePath() {}
 | 
						|
	~NodePath();
 | 
						|
};
 | 
						|
 | 
						|
// Zero-constructing NodePath initializes data to nullptr (and thus empty).
 | 
						|
template <>
 | 
						|
struct is_zero_constructible<NodePath> : std::true_type {};
 |