| .. |
|
2d
|
Remove transitive mesh.h, rendering_server.h and shader.h includes from node.h.
|
2025-10-08 12:16:52 +02:00 |
|
3d
|
Remove transitive mesh.h, rendering_server.h and shader.h includes from node.h.
|
2025-10-08 12:16:52 +02:00 |
|
animation
|
Remove transitive mesh.h, rendering_server.h and shader.h includes from node.h.
|
2025-10-08 12:16:52 +02:00 |
|
audio
|
Move server files into their subfolders
|
2025-09-30 19:39:39 -07:00 |
|
debugger
|
Merge pull request #107273 from DexterFstone/add-game-speed-controls
|
2025-10-06 09:06:24 -05:00 |
|
gui
|
Remove transitive mesh.h, rendering_server.h and shader.h includes from node.h.
|
2025-10-08 12:16:52 +02:00 |
|
main
|
Remove transitive mesh.h, rendering_server.h and shader.h includes from node.h.
|
2025-10-08 12:16:52 +02:00 |
|
resources
|
Remove transitive mesh.h, rendering_server.h and shader.h includes from node.h.
|
2025-10-08 12:16:52 +02:00 |
|
theme
|
Merge pull request #111249 from HolonProduction/owner-node
|
2025-10-07 17:15:08 -05:00 |
|
property_list_helper.cpp
|
Always store ID of PopupMenu items
|
2024-08-20 15:33:21 +02:00 |
|
property_list_helper.h
|
Style: Replace header guards with #pragma once
|
2025-03-07 17:33:47 -06:00 |
|
property_utils.cpp
|
Remove transitive mesh.h, rendering_server.h and shader.h includes from node.h.
|
2025-10-08 12:16:52 +02:00 |
|
property_utils.h
|
Style: Replace header guards with #pragma once
|
2025-03-07 17:33:47 -06:00 |
|
register_scene_types.cpp
|
Improve type registration order in register_core_types.cpp.
|
2025-10-06 10:53:31 +02:00 |
|
register_scene_types.h
|
Style: Replace header guards with #pragma once
|
2025-03-07 17:33:47 -06:00 |
|
scene_string_names.h
|
[RTL] Add paragraph separation theme property.
|
2025-06-10 12:13:48 +03:00 |
|
SCsub
|
SCons: Add unobtrusive type hints in SCons files
|
2024-09-25 09:34:35 -05:00 |