godot/scene/2d
2025-05-06 14:46:54 +02:00
..
navigation Core: Use Math namespace for constants 2025-04-10 16:29:30 -05:00
physics Fix AudioStreamPlayer3D's layer_mask property using the wrong property hint 2025-05-05 10:58:46 -05:00
animated_sprite_2d.cpp Core: Replace C math headers with C++ equivalents 2025-04-16 15:49:02 -05:00
animated_sprite_2d.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
audio_listener_2d.cpp Remove unused headers in scene. 2024-12-24 00:40:09 +08:00
audio_listener_2d.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
audio_stream_player_2d.compat.inc Change AudioStreamPlayer autoplay and GLTFBufferView getters to be const 2024-02-08 13:01:50 -06:00
audio_stream_player_2d.cpp Add GLOBAL_GET cached macros. 2025-04-30 15:08:50 +01:00
audio_stream_player_2d.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
back_buffer_copy.cpp Compile certain CanvasItem._edit_*() functions with DEBUG_ENABLED 2024-11-02 15:43:18 -03:00
back_buffer_copy.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
camera_2d.cpp Add GLOBAL_GET cached macros. 2025-04-30 15:08:50 +01:00
camera_2d.h Camera2D code cleanup 2025-03-15 19:20:48 +01:00
canvas_group.cpp Add node configuration warnings for nested clipping and CanvasGroups 2025-03-26 21:40:49 -07:00
canvas_group.h Add node configuration warnings for nested clipping and CanvasGroups 2025-03-26 21:40:49 -07:00
canvas_modulate.cpp Fix super call in various get_configuration_warnings methods 2024-09-05 16:08:35 +02:00
canvas_modulate.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
cpu_particles_2d.compat.inc Implemented tools around particles seed randomization. 2025-01-11 16:31:24 +01:00
cpu_particles_2d.cpp Core: Use Math namespace for constants 2025-04-10 16:29:30 -05:00
cpu_particles_2d.h Merge pull request #102249 from Arnklit/particles2d-emission-shapes 2025-03-11 14:01:00 -05:00
gpu_particles_2d.compat.inc Implemented tools around particles seed randomization. 2025-01-11 16:31:24 +01:00
gpu_particles_2d.cpp Core: Replace C math headers with C++ equivalents 2025-04-16 15:49:02 -05:00
gpu_particles_2d.h Merge pull request #102249 from Arnklit/particles2d-emission-shapes 2025-03-11 14:01:00 -05:00
light_2d.cpp Add enable checkboxes to editor sections 2025-04-15 13:49:41 -07:00
light_2d.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
light_occluder_2d.cpp Replace size() == 0 with is_empty(). 2025-04-02 19:18:43 +08:00
light_occluder_2d.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
line_2d.cpp Replace size() == 0 with is_empty(). 2025-04-02 19:18:43 +08:00
line_2d.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
line_builder.cpp Core: Replace C math headers with C++ equivalents 2025-04-16 15:49:02 -05:00
line_builder.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
marker_2d.cpp Compile certain CanvasItem._edit_*() functions with DEBUG_ENABLED 2024-11-02 15:43:18 -03:00
marker_2d.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
mesh_instance_2d.cpp Allow to compile templates without navigation features 2025-04-01 11:53:35 -03:00
mesh_instance_2d.h Allow to compile templates without navigation features 2025-04-01 11:53:35 -03:00
multimesh_instance_2d.cpp Allow to compile templates without navigation features 2025-04-01 11:53:35 -03:00
multimesh_instance_2d.h Allow to compile templates without navigation features 2025-04-01 11:53:35 -03:00
node_2d.cpp Base accessibility API. 2025-04-08 20:14:28 +03:00
node_2d.h Remove empty constructors and destructors from scene/ 2025-05-06 14:46:54 +02:00
parallax_2d.cpp Fix editor parallax grid snap movement 2025-01-21 08:21:46 -05:00
parallax_2d.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
parallax_background.cpp Add new Parallax2D node 2024-03-03 15:46:40 -05:00
parallax_background.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
parallax_layer.cpp Core: Replace C math headers with C++ equivalents 2025-04-16 15:49:02 -05:00
parallax_layer.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
path_2d.cpp Core: Replace C math headers with C++ equivalents 2025-04-16 15:49:02 -05:00
path_2d.h Remove empty constructors and destructors from scene/ 2025-05-06 14:46:54 +02:00
polygon_2d.cpp Add enable checkboxes to editor sections 2025-04-15 13:49:41 -07:00
polygon_2d.h Allow to compile templates without navigation features 2025-04-01 11:53:35 -03:00
remote_transform_2d.cpp Add templated version of ObjectDB::get_instance() 2025-03-27 15:43:23 +01:00
remote_transform_2d.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
SCsub Allow to compile templates without navigation features 2025-04-01 11:53:35 -03:00
skeleton_2d.cpp Core: Use Math namespace for constants 2025-04-10 16:29:30 -05:00
skeleton_2d.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
sprite_2d.cpp Allow Sprite2D being dragged to change their region_rect 2025-04-28 22:43:41 +08:00
sprite_2d.h Allow Sprite2D being dragged to change their region_rect 2025-04-28 22:43:41 +08:00
tile_map.compat.inc Allow to compile templates without navigation features 2025-04-01 11:53:35 -03:00
tile_map.cpp Allow to compile templates without navigation features 2025-04-01 11:53:35 -03:00
tile_map.h Allow to compile templates without navigation features 2025-04-01 11:53:35 -03:00
tile_map_layer.cpp Fix rotated/flipped tiles rendering origin 2025-04-28 13:34:39 +02:00
tile_map_layer.h Allow to compile templates without navigation features 2025-04-01 11:53:35 -03:00
visible_on_screen_notifier_2d.cpp Add templated version of ObjectDB::get_instance() 2025-03-27 15:43:23 +01:00
visible_on_screen_notifier_2d.h Fix incorrect guards in VisibleOnScreenNotifier2D 2025-03-21 14:08:02 +01:00