mirror of
https://github.com/godotengine/godot.git
synced 2026-05-08 11:31:27 +00:00
Dedicated server exports don't perform any rendering, so there's no point in including baked shaders. Doing so saves a few MBs in PCK size if the shader baker was enabled in the export options. |
||
|---|---|---|
| .. | ||
| EditorExportPlatformLinuxBSD.xml | ||