mirror of
				https://github.com/godotengine/godot.git
				synced 2025-10-31 13:41:03 +00:00 
			
		
		
		
	
		
			
				
	
	
		
			102 lines
		
	
	
	
		
			4 KiB
		
	
	
	
		
			XML
		
	
	
	
	
	
			
		
		
	
	
			102 lines
		
	
	
	
		
			4 KiB
		
	
	
	
		
			XML
		
	
	
	
	
	
| <?xml version="1.0" encoding="UTF-8" ?>
 | |
| <class name="AudioStreamPlayer" inherits="Node" version="3.2">
 | |
| 	<brief_description>
 | |
| 		Plays back audio non-positionally.
 | |
| 	</brief_description>
 | |
| 	<description>
 | |
| 		Plays an audio stream non-positionally.
 | |
| 	</description>
 | |
| 	<tutorials>
 | |
| 		<link title="Audio streams">https://docs.godotengine.org/en/3.2/tutorials/audio/audio_streams.html</link>
 | |
| 		<link title="2D Dodge The Creeps Demo">https://godotengine.org/asset-library/asset/515</link>
 | |
| 		<link title="Audio Device Changer Demo">https://godotengine.org/asset-library/asset/525</link>
 | |
| 		<link title="Audio Generator Demo">https://godotengine.org/asset-library/asset/526</link>
 | |
| 		<link title="Audio Mic Record Demo">https://godotengine.org/asset-library/asset/527</link>
 | |
| 		<link title="Audio Spectrum Demo">https://godotengine.org/asset-library/asset/528</link>
 | |
| 	</tutorials>
 | |
| 	<methods>
 | |
| 		<method name="get_playback_position">
 | |
| 			<return type="float">
 | |
| 			</return>
 | |
| 			<description>
 | |
| 				Returns the position in the [AudioStream] in seconds.
 | |
| 			</description>
 | |
| 		</method>
 | |
| 		<method name="get_stream_playback">
 | |
| 			<return type="AudioStreamPlayback">
 | |
| 			</return>
 | |
| 			<description>
 | |
| 				Returns the [AudioStreamPlayback] object associated with this [AudioStreamPlayer].
 | |
| 			</description>
 | |
| 		</method>
 | |
| 		<method name="play">
 | |
| 			<return type="void">
 | |
| 			</return>
 | |
| 			<argument index="0" name="from_position" type="float" default="0.0">
 | |
| 			</argument>
 | |
| 			<description>
 | |
| 				Plays the audio from the given [code]from_position[/code], in seconds.
 | |
| 			</description>
 | |
| 		</method>
 | |
| 		<method name="seek">
 | |
| 			<return type="void">
 | |
| 			</return>
 | |
| 			<argument index="0" name="to_position" type="float">
 | |
| 			</argument>
 | |
| 			<description>
 | |
| 				Sets the position from which audio will be played, in seconds.
 | |
| 			</description>
 | |
| 		</method>
 | |
| 		<method name="stop">
 | |
| 			<return type="void">
 | |
| 			</return>
 | |
| 			<description>
 | |
| 				Stops the audio.
 | |
| 			</description>
 | |
| 		</method>
 | |
| 	</methods>
 | |
| 	<members>
 | |
| 		<member name="autoplay" type="bool" setter="set_autoplay" getter="is_autoplay_enabled" default="false">
 | |
| 			If [code]true[/code], audio plays when added to scene tree.
 | |
| 		</member>
 | |
| 		<member name="bus" type="String" setter="set_bus" getter="get_bus" default=""Master"">
 | |
| 			Bus on which this audio is playing.
 | |
| 		</member>
 | |
| 		<member name="mix_target" type="int" setter="set_mix_target" getter="get_mix_target" enum="AudioStreamPlayer.MixTarget" default="0">
 | |
| 			If the audio configuration has more than two speakers, this sets the target channels. See [enum MixTarget] constants.
 | |
| 		</member>
 | |
| 		<member name="pitch_scale" type="float" setter="set_pitch_scale" getter="get_pitch_scale" default="1.0">
 | |
| 			The pitch and the tempo of the audio, as a multiplier of the audio sample's sample rate.
 | |
| 		</member>
 | |
| 		<member name="playing" type="bool" setter="_set_playing" getter="is_playing" default="false">
 | |
| 			If [code]true[/code], audio is playing.
 | |
| 		</member>
 | |
| 		<member name="stream" type="AudioStream" setter="set_stream" getter="get_stream">
 | |
| 			The [AudioStream] object to be played.
 | |
| 		</member>
 | |
| 		<member name="stream_paused" type="bool" setter="set_stream_paused" getter="get_stream_paused" default="false">
 | |
| 			If [code]true[/code], the playback is paused. You can resume it by setting [code]stream_paused[/code] to [code]false[/code].
 | |
| 		</member>
 | |
| 		<member name="volume_db" type="float" setter="set_volume_db" getter="get_volume_db" default="0.0">
 | |
| 			Volume of sound, in dB.
 | |
| 		</member>
 | |
| 	</members>
 | |
| 	<signals>
 | |
| 		<signal name="finished">
 | |
| 			<description>
 | |
| 				Emitted when the audio stops playing.
 | |
| 			</description>
 | |
| 		</signal>
 | |
| 	</signals>
 | |
| 	<constants>
 | |
| 		<constant name="MIX_TARGET_STEREO" value="0" enum="MixTarget">
 | |
| 			The audio will be played only on the first channel.
 | |
| 		</constant>
 | |
| 		<constant name="MIX_TARGET_SURROUND" value="1" enum="MixTarget">
 | |
| 			The audio will be played on all surround channels.
 | |
| 		</constant>
 | |
| 		<constant name="MIX_TARGET_CENTER" value="2" enum="MixTarget">
 | |
| 			The audio will be played on the second channel, which is usually the center.
 | |
| 		</constant>
 | |
| 	</constants>
 | |
| </class>
 | 
