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	 2d20fc39aa
			
		
	
	
		2d20fc39aa
		
	
	
	
	
		
			
			We already removed it from the online docs with #35132. Currently it can only be "Built-In Types" (Variant types) or "Core" (everything else), which is of limited use. We might also want to consider dropping it from `ClassDB` altogether in Godot 4.0.
		
			
				
	
	
		
			33 lines
		
	
	
	
		
			1,005 B
		
	
	
	
		
			XML
		
	
	
	
	
	
			
		
		
	
	
			33 lines
		
	
	
	
		
			1,005 B
		
	
	
	
		
			XML
		
	
	
	
	
	
| <?xml version="1.0" encoding="UTF-8" ?>
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| <class name="ButtonGroup" inherits="Resource" version="3.2">
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| 	<brief_description>
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| 		Group of Buttons.
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| 	</brief_description>
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| 	<description>
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| 		Group of [Button]. All direct and indirect children buttons become radios. Only one allows being pressed.
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| 		[member BaseButton.toggle_mode] should be [code]true[/code].
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| 	</description>
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| 	<tutorials>
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| 	</tutorials>
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| 	<methods>
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| 		<method name="get_buttons">
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| 			<return type="Array">
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| 			</return>
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| 			<description>
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| 				Returns an [Array] of [Button]s who have this as their [ButtonGroup] (see [member BaseButton.group]).
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| 			</description>
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| 		</method>
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| 		<method name="get_pressed_button">
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| 			<return type="BaseButton">
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| 			</return>
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| 			<description>
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| 				Returns the current pressed button.
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| 			</description>
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| 		</method>
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| 	</methods>
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| 	<members>
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| 		<member name="resource_local_to_scene" type="bool" setter="set_local_to_scene" getter="is_local_to_scene" override="true" default="true" />
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| 	</members>
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| 	<constants>
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| 	</constants>
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| </class>
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