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			20 lines
		
	
	
	
		
			813 B
		
	
	
	
		
			XML
		
	
	
	
	
	
			
		
		
	
	
			20 lines
		
	
	
	
		
			813 B
		
	
	
	
		
			XML
		
	
	
	
	
	
| <?xml version="1.0" encoding="UTF-8" ?>
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| <class name="VisualShaderNodeUniform" inherits="VisualShaderNode" version="3.2">
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| 	<brief_description>
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| 		A base type for the uniforms within the visual shader graph.
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| 	</brief_description>
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| 	<description>
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| 		A uniform represents a variable in the shader which is set externally, i.e. from the [ShaderMaterial]. Uniforms are exposed as properties in the [ShaderMaterial] and can be assigned from the inspector or from a script.
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| 	</description>
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| 	<tutorials>
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| 	</tutorials>
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| 	<methods>
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| 	</methods>
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| 	<members>
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| 		<member name="uniform_name" type="String" setter="set_uniform_name" getter="get_uniform_name" default="""">
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| 			Name of the uniform, by which it can be accessed through the [ShaderMaterial] properties.
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| 		</member>
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| 	</members>
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| 	<constants>
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| 	</constants>
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| </class>
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