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	We don't use that info for anything, and it generates unnecessary diffs every time we bump the minor version (and CI failures if we forget to sync some files from opt-in modules (mono, text_server_fb).
		
			
				
	
	
		
			11 lines
		
	
	
	
		
			658 B
		
	
	
	
		
			XML
		
	
	
	
	
	
			
		
		
	
	
			11 lines
		
	
	
	
		
			658 B
		
	
	
	
		
			XML
		
	
	
	
	
	
<?xml version="1.0" encoding="UTF-8" ?>
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<class name="VisualShaderNodeVectorRefract" inherits="VisualShaderNodeVectorBase" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
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	<brief_description>
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		Returns the vector that points in the direction of refraction. For use within the visual shader graph.
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	</brief_description>
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	<description>
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		Translated to [code]refract(I, N, eta)[/code] in the shader language, where [code]I[/code] is the incident vector, [code]N[/code] is the normal vector and [code]eta[/code] is the ratio of the indices of the refraction.
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	</description>
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	<tutorials>
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	</tutorials>
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</class>
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