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	 8b7c7f5a75
			
		
	
	
		8b7c7f5a75
		
	
	
	
	
		
			
			Adds a new, cleaned up, HashMap implementation. * Uses Robin Hood Hashing (https://en.wikipedia.org/wiki/Hash_table#Robin_Hood_hashing). * Keeps elements in a double linked list for simpler, ordered, iteration. * Allows keeping iterators for later use in removal (Unlike Map<>, it does not do much for performance vs keeping the key, but helps replace old code). * Uses a more modern C++ iterator API, deprecates the old one. * Supports custom allocator (in case there is a wish to use a paged one). This class aims to unify all the associative template usage and replace it by this one: * Map<> (whereas key order does not matter, which is 99% of cases) * HashMap<> * OrderedHashMap<> * OAHashMap<>
		
			
				
	
	
		
			585 lines
		
	
	
	
		
			17 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			585 lines
		
	
	
	
		
			17 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*************************************************************************/
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| /*  script_language.cpp                                                  */
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| /*************************************************************************/
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| /*                       This file is part of:                           */
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| /*                           GODOT ENGINE                                */
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| /*                      https://godotengine.org                          */
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| /*************************************************************************/
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| /* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur.                 */
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| /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md).   */
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| /*                                                                       */
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| /* Permission is hereby granted, free of charge, to any person obtaining */
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| /* a copy of this software and associated documentation files (the       */
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| /* "Software"), to deal in the Software without restriction, including   */
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| /* without limitation the rights to use, copy, modify, merge, publish,   */
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| /* distribute, sublicense, and/or sell copies of the Software, and to    */
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| /* permit persons to whom the Software is furnished to do so, subject to */
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| /* the following conditions:                                             */
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| /*                                                                       */
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| /* The above copyright notice and this permission notice shall be        */
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| /* included in all copies or substantial portions of the Software.       */
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| /*                                                                       */
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| /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
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| /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
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| /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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| /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
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| /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
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| /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
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| /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
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| /*************************************************************************/
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| 
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| #include "script_language.h"
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| 
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| #include "core/config/project_settings.h"
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| #include "core/core_string_names.h"
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| #include "core/debugger/engine_debugger.h"
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| #include "core/debugger/script_debugger.h"
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| 
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| #include <stdint.h>
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| 
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| ScriptLanguage *ScriptServer::_languages[MAX_LANGUAGES];
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| int ScriptServer::_language_count = 0;
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| 
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| bool ScriptServer::scripting_enabled = true;
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| bool ScriptServer::reload_scripts_on_save = false;
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| bool ScriptServer::languages_finished = false;
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| ScriptEditRequestFunction ScriptServer::edit_request_func = nullptr;
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| 
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| void Script::_notification(int p_what) {
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| 	switch (p_what) {
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| 		case NOTIFICATION_POSTINITIALIZE: {
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| 			if (EngineDebugger::is_active()) {
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| 				EngineDebugger::get_script_debugger()->set_break_language(get_language());
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| 			}
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| 		} break;
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| 	}
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| }
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| 
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| Variant Script::_get_property_default_value(const StringName &p_property) {
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| 	Variant ret;
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| 	get_property_default_value(p_property, ret);
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| 	return ret;
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| }
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| 
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| Array Script::_get_script_property_list() {
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| 	Array ret;
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| 	List<PropertyInfo> list;
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| 	get_script_property_list(&list);
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| 	for (const PropertyInfo &E : list) {
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| 		ret.append(E.operator Dictionary());
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| 	}
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| 	return ret;
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| }
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| 
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| Array Script::_get_script_method_list() {
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| 	Array ret;
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| 	List<MethodInfo> list;
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| 	get_script_method_list(&list);
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| 	for (const MethodInfo &E : list) {
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| 		ret.append(E.operator Dictionary());
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| 	}
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| 	return ret;
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| }
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| 
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| Array Script::_get_script_signal_list() {
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| 	Array ret;
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| 	List<MethodInfo> list;
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| 	get_script_signal_list(&list);
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| 	for (const MethodInfo &E : list) {
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| 		ret.append(E.operator Dictionary());
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| 	}
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| 	return ret;
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| }
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| 
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| Dictionary Script::_get_script_constant_map() {
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| 	Dictionary ret;
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| 	Map<StringName, Variant> map;
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| 	get_constants(&map);
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| 	for (const KeyValue<StringName, Variant> &E : map) {
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| 		ret[E.key] = E.value;
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| 	}
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| 	return ret;
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| }
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| 
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| void Script::_bind_methods() {
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| 	ClassDB::bind_method(D_METHOD("can_instantiate"), &Script::can_instantiate);
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| 	//ClassDB::bind_method(D_METHOD("instance_create","base_object"),&Script::instance_create);
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| 	ClassDB::bind_method(D_METHOD("instance_has", "base_object"), &Script::instance_has);
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| 	ClassDB::bind_method(D_METHOD("has_source_code"), &Script::has_source_code);
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| 	ClassDB::bind_method(D_METHOD("get_source_code"), &Script::get_source_code);
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| 	ClassDB::bind_method(D_METHOD("set_source_code", "source"), &Script::set_source_code);
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| 	ClassDB::bind_method(D_METHOD("reload", "keep_state"), &Script::reload, DEFVAL(false));
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| 	ClassDB::bind_method(D_METHOD("get_base_script"), &Script::get_base_script);
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| 	ClassDB::bind_method(D_METHOD("get_instance_base_type"), &Script::get_instance_base_type);
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| 
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| 	ClassDB::bind_method(D_METHOD("has_script_signal", "signal_name"), &Script::has_script_signal);
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| 
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| 	ClassDB::bind_method(D_METHOD("get_script_property_list"), &Script::_get_script_property_list);
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| 	ClassDB::bind_method(D_METHOD("get_script_method_list"), &Script::_get_script_method_list);
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| 	ClassDB::bind_method(D_METHOD("get_script_signal_list"), &Script::_get_script_signal_list);
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| 	ClassDB::bind_method(D_METHOD("get_script_constant_map"), &Script::_get_script_constant_map);
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| 	ClassDB::bind_method(D_METHOD("get_property_default_value", "property"), &Script::_get_property_default_value);
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| 
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| 	ClassDB::bind_method(D_METHOD("is_tool"), &Script::is_tool);
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| 
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| 	ADD_PROPERTY(PropertyInfo(Variant::STRING, "source_code", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NONE), "set_source_code", "get_source_code");
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| }
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| 
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| void ScriptServer::set_scripting_enabled(bool p_enabled) {
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| 	scripting_enabled = p_enabled;
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| }
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| 
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| bool ScriptServer::is_scripting_enabled() {
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| 	return scripting_enabled;
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| }
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| 
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| ScriptLanguage *ScriptServer::get_language(int p_idx) {
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| 	ERR_FAIL_INDEX_V(p_idx, _language_count, nullptr);
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| 
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| 	return _languages[p_idx];
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| }
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| 
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| void ScriptServer::register_language(ScriptLanguage *p_language) {
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| 	ERR_FAIL_COND(_language_count >= MAX_LANGUAGES);
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| 	_languages[_language_count++] = p_language;
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| }
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| 
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| void ScriptServer::unregister_language(const ScriptLanguage *p_language) {
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| 	for (int i = 0; i < _language_count; i++) {
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| 		if (_languages[i] == p_language) {
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| 			_language_count--;
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| 			if (i < _language_count) {
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| 				SWAP(_languages[i], _languages[_language_count]);
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| 			}
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| 			return;
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| 		}
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| 	}
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| }
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| 
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| void ScriptServer::init_languages() {
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| 	{ //load global classes
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| 		global_classes_clear();
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| 		if (ProjectSettings::get_singleton()->has_setting("_global_script_classes")) {
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| 			Array script_classes = ProjectSettings::get_singleton()->get("_global_script_classes");
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| 
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| 			for (int i = 0; i < script_classes.size(); i++) {
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| 				Dictionary c = script_classes[i];
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| 				if (!c.has("class") || !c.has("language") || !c.has("path") || !c.has("base")) {
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| 					continue;
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| 				}
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| 				add_global_class(c["class"], c["base"], c["language"], c["path"]);
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| 			}
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| 		}
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| 	}
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| 
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| 	for (int i = 0; i < _language_count; i++) {
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| 		_languages[i]->init();
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| 	}
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| }
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| 
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| void ScriptServer::finish_languages() {
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| 	for (int i = 0; i < _language_count; i++) {
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| 		_languages[i]->finish();
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| 	}
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| 	global_classes_clear();
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| 	languages_finished = true;
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| }
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| 
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| void ScriptServer::set_reload_scripts_on_save(bool p_enable) {
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| 	reload_scripts_on_save = p_enable;
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| }
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| 
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| bool ScriptServer::is_reload_scripts_on_save_enabled() {
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| 	return reload_scripts_on_save;
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| }
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| 
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| void ScriptServer::thread_enter() {
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| 	for (int i = 0; i < _language_count; i++) {
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| 		_languages[i]->thread_enter();
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| 	}
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| }
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| 
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| void ScriptServer::thread_exit() {
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| 	for (int i = 0; i < _language_count; i++) {
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| 		_languages[i]->thread_exit();
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| 	}
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| }
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| 
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| HashMap<StringName, ScriptServer::GlobalScriptClass> ScriptServer::global_classes;
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| 
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| void ScriptServer::global_classes_clear() {
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| 	global_classes.clear();
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| }
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| 
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| void ScriptServer::add_global_class(const StringName &p_class, const StringName &p_base, const StringName &p_language, const String &p_path) {
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| 	ERR_FAIL_COND_MSG(p_class == p_base || (global_classes.has(p_base) && get_global_class_native_base(p_base) == p_class), "Cyclic inheritance in script class.");
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| 	GlobalScriptClass g;
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| 	g.language = p_language;
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| 	g.path = p_path;
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| 	g.base = p_base;
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| 	global_classes[p_class] = g;
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| }
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| 
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| void ScriptServer::remove_global_class(const StringName &p_class) {
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| 	global_classes.erase(p_class);
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| }
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| 
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| bool ScriptServer::is_global_class(const StringName &p_class) {
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| 	return global_classes.has(p_class);
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| }
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| 
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| StringName ScriptServer::get_global_class_language(const StringName &p_class) {
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| 	ERR_FAIL_COND_V(!global_classes.has(p_class), StringName());
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| 	return global_classes[p_class].language;
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| }
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| 
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| String ScriptServer::get_global_class_path(const String &p_class) {
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| 	ERR_FAIL_COND_V(!global_classes.has(p_class), String());
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| 	return global_classes[p_class].path;
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| }
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| 
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| StringName ScriptServer::get_global_class_base(const String &p_class) {
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| 	ERR_FAIL_COND_V(!global_classes.has(p_class), String());
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| 	return global_classes[p_class].base;
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| }
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| 
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| StringName ScriptServer::get_global_class_native_base(const String &p_class) {
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| 	ERR_FAIL_COND_V(!global_classes.has(p_class), String());
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| 	String base = global_classes[p_class].base;
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| 	while (global_classes.has(base)) {
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| 		base = global_classes[base].base;
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| 	}
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| 	return base;
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| }
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| 
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| void ScriptServer::get_global_class_list(List<StringName> *r_global_classes) {
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| 	List<StringName> classes;
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| 	for (const KeyValue<StringName, GlobalScriptClass> &E : global_classes) {
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| 		classes.push_back(E.key);
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| 	}
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| 	classes.sort_custom<StringName::AlphCompare>();
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| 	for (const StringName &E : classes) {
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| 		r_global_classes->push_back(E);
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| 	}
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| }
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| 
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| void ScriptServer::save_global_classes() {
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| 	List<StringName> gc;
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| 	get_global_class_list(&gc);
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| 	Array gcarr;
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| 	for (const StringName &E : gc) {
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| 		Dictionary d;
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| 		d["class"] = E;
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| 		d["language"] = global_classes[E].language;
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| 		d["path"] = global_classes[E].path;
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| 		d["base"] = global_classes[E].base;
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| 		gcarr.push_back(d);
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| 	}
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| 
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| 	Array old;
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| 	if (ProjectSettings::get_singleton()->has_setting("_global_script_classes")) {
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| 		old = ProjectSettings::get_singleton()->get("_global_script_classes");
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| 	}
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| 	if ((!old.is_empty() || gcarr.is_empty()) && gcarr.hash() == old.hash()) {
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| 		return;
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| 	}
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| 
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| 	if (gcarr.is_empty()) {
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| 		if (ProjectSettings::get_singleton()->has_setting("_global_script_classes")) {
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| 			ProjectSettings::get_singleton()->clear("_global_script_classes");
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| 		}
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| 	} else {
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| 		ProjectSettings::get_singleton()->set("_global_script_classes", gcarr);
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| 	}
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| 	ProjectSettings::get_singleton()->save();
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| }
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| 
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| ////////////////////
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| void ScriptInstance::get_property_state(List<Pair<StringName, Variant>> &state) {
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| 	List<PropertyInfo> pinfo;
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| 	get_property_list(&pinfo);
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| 	for (const PropertyInfo &E : pinfo) {
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| 		if (E.usage & PROPERTY_USAGE_STORAGE) {
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| 			Pair<StringName, Variant> p;
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| 			p.first = E.name;
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| 			if (get(p.first, p.second)) {
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| 				state.push_back(p);
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| 			}
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| 		}
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| 	}
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| }
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| 
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| void ScriptInstance::property_set_fallback(const StringName &, const Variant &, bool *r_valid) {
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| 	if (r_valid) {
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| 		*r_valid = false;
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| 	}
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| }
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| 
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| Variant ScriptInstance::property_get_fallback(const StringName &, bool *r_valid) {
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| 	if (r_valid) {
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| 		*r_valid = false;
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| 	}
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| 	return Variant();
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| }
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| 
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| ScriptInstance::~ScriptInstance() {
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| }
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| 
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| ScriptCodeCompletionCache *ScriptCodeCompletionCache::singleton = nullptr;
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| ScriptCodeCompletionCache::ScriptCodeCompletionCache() {
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| 	singleton = this;
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| }
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| 
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| void ScriptLanguage::get_core_type_words(List<String> *p_core_type_words) const {
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| 	p_core_type_words->push_back("String");
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| 	p_core_type_words->push_back("Vector2");
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| 	p_core_type_words->push_back("Vector2i");
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| 	p_core_type_words->push_back("Rect2");
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| 	p_core_type_words->push_back("Rect2i");
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| 	p_core_type_words->push_back("Vector3");
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| 	p_core_type_words->push_back("Vector3i");
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| 	p_core_type_words->push_back("Transform2D");
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| 	p_core_type_words->push_back("Plane");
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| 	p_core_type_words->push_back("Quaternion");
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| 	p_core_type_words->push_back("AABB");
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| 	p_core_type_words->push_back("Basis");
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| 	p_core_type_words->push_back("Transform3D");
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| 	p_core_type_words->push_back("Color");
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| 	p_core_type_words->push_back("StringName");
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| 	p_core_type_words->push_back("NodePath");
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| 	p_core_type_words->push_back("RID");
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| 	p_core_type_words->push_back("Callable");
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| 	p_core_type_words->push_back("Signal");
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| 	p_core_type_words->push_back("Dictionary");
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| 	p_core_type_words->push_back("Array");
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| 	p_core_type_words->push_back("PackedByteArray");
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| 	p_core_type_words->push_back("PackedInt32Array");
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| 	p_core_type_words->push_back("PackedInt64Array");
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| 	p_core_type_words->push_back("PackedFloat32Array");
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| 	p_core_type_words->push_back("PackedFloat64Array");
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| 	p_core_type_words->push_back("PackedStringArray");
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| 	p_core_type_words->push_back("PackedVector2Array");
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| 	p_core_type_words->push_back("PackedVector3Array");
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| 	p_core_type_words->push_back("PackedColorArray");
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| }
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| 
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| void ScriptLanguage::frame() {
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| }
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| 
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| bool PlaceHolderScriptInstance::set(const StringName &p_name, const Variant &p_value) {
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| 	if (script->is_placeholder_fallback_enabled()) {
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| 		return false;
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| 	}
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| 
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| 	if (values.has(p_name)) {
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| 		Variant defval;
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| 		if (script->get_property_default_value(p_name, defval)) {
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| 			if (defval == p_value) {
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| 				values.erase(p_name);
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| 				return true;
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| 			}
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| 		}
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| 		values[p_name] = p_value;
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| 		return true;
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| 	} else {
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| 		Variant defval;
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| 		if (script->get_property_default_value(p_name, defval)) {
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| 			if (defval != p_value) {
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| 				values[p_name] = p_value;
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| 			}
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| 			return true;
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| 		}
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| 	}
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| 	return false;
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| }
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| 
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| bool PlaceHolderScriptInstance::get(const StringName &p_name, Variant &r_ret) const {
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| 	if (values.has(p_name)) {
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| 		r_ret = values[p_name];
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| 		return true;
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| 	}
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| 
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| 	if (constants.has(p_name)) {
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| 		r_ret = constants[p_name];
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| 		return true;
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| 	}
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| 
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| 	if (!script->is_placeholder_fallback_enabled()) {
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| 		Variant defval;
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| 		if (script->get_property_default_value(p_name, defval)) {
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| 			r_ret = defval;
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| 			return true;
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| 		}
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| 	}
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| 
 | |
| 	return false;
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| }
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| 
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| void PlaceHolderScriptInstance::get_property_list(List<PropertyInfo> *p_properties) const {
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| 	if (script->is_placeholder_fallback_enabled()) {
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| 		for (const PropertyInfo &E : properties) {
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| 			p_properties->push_back(E);
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| 		}
 | |
| 	} else {
 | |
| 		for (const PropertyInfo &E : properties) {
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| 			PropertyInfo pinfo = E;
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| 			if (!values.has(pinfo.name)) {
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| 				pinfo.usage |= PROPERTY_USAGE_SCRIPT_DEFAULT_VALUE;
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| 			}
 | |
| 			p_properties->push_back(E);
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| 		}
 | |
| 	}
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| }
 | |
| 
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| Variant::Type PlaceHolderScriptInstance::get_property_type(const StringName &p_name, bool *r_is_valid) const {
 | |
| 	if (values.has(p_name)) {
 | |
| 		if (r_is_valid) {
 | |
| 			*r_is_valid = true;
 | |
| 		}
 | |
| 		return values[p_name].get_type();
 | |
| 	}
 | |
| 
 | |
| 	if (constants.has(p_name)) {
 | |
| 		if (r_is_valid) {
 | |
| 			*r_is_valid = true;
 | |
| 		}
 | |
| 		return constants[p_name].get_type();
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| 	}
 | |
| 
 | |
| 	if (r_is_valid) {
 | |
| 		*r_is_valid = false;
 | |
| 	}
 | |
| 
 | |
| 	return Variant::NIL;
 | |
| }
 | |
| 
 | |
| void PlaceHolderScriptInstance::get_method_list(List<MethodInfo> *p_list) const {
 | |
| 	if (script->is_placeholder_fallback_enabled()) {
 | |
| 		return;
 | |
| 	}
 | |
| 
 | |
| 	if (script.is_valid()) {
 | |
| 		script->get_script_method_list(p_list);
 | |
| 	}
 | |
| }
 | |
| 
 | |
| bool PlaceHolderScriptInstance::has_method(const StringName &p_method) const {
 | |
| 	if (script->is_placeholder_fallback_enabled()) {
 | |
| 		return false;
 | |
| 	}
 | |
| 
 | |
| 	if (script.is_valid()) {
 | |
| 		return script->has_method(p_method);
 | |
| 	}
 | |
| 	return false;
 | |
| }
 | |
| 
 | |
| void PlaceHolderScriptInstance::update(const List<PropertyInfo> &p_properties, const Map<StringName, Variant> &p_values) {
 | |
| 	Set<StringName> new_values;
 | |
| 	for (const PropertyInfo &E : p_properties) {
 | |
| 		StringName n = E.name;
 | |
| 		new_values.insert(n);
 | |
| 
 | |
| 		if (!values.has(n) || values[n].get_type() != E.type) {
 | |
| 			if (p_values.has(n)) {
 | |
| 				values[n] = p_values[n];
 | |
| 			}
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	properties = p_properties;
 | |
| 	List<StringName> to_remove;
 | |
| 
 | |
| 	for (Map<StringName, Variant>::Element *E = values.front(); E; E = E->next()) {
 | |
| 		if (!new_values.has(E->key())) {
 | |
| 			to_remove.push_back(E->key());
 | |
| 		}
 | |
| 
 | |
| 		Variant defval;
 | |
| 		if (script->get_property_default_value(E->key(), defval)) {
 | |
| 			//remove because it's the same as the default value
 | |
| 			if (defval == E->get()) {
 | |
| 				to_remove.push_back(E->key());
 | |
| 			}
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	while (to_remove.size()) {
 | |
| 		values.erase(to_remove.front()->get());
 | |
| 		to_remove.pop_front();
 | |
| 	}
 | |
| 
 | |
| 	if (owner && owner->get_script_instance() == this) {
 | |
| 		owner->notify_property_list_changed();
 | |
| 	}
 | |
| 	//change notify
 | |
| 
 | |
| 	constants.clear();
 | |
| 	script->get_constants(&constants);
 | |
| }
 | |
| 
 | |
| void PlaceHolderScriptInstance::property_set_fallback(const StringName &p_name, const Variant &p_value, bool *r_valid) {
 | |
| 	if (script->is_placeholder_fallback_enabled()) {
 | |
| 		Map<StringName, Variant>::Element *E = values.find(p_name);
 | |
| 
 | |
| 		if (E) {
 | |
| 			E->value() = p_value;
 | |
| 		} else {
 | |
| 			values.insert(p_name, p_value);
 | |
| 		}
 | |
| 
 | |
| 		bool found = false;
 | |
| 		for (const PropertyInfo &F : properties) {
 | |
| 			if (F.name == p_name) {
 | |
| 				found = true;
 | |
| 				break;
 | |
| 			}
 | |
| 		}
 | |
| 		if (!found) {
 | |
| 			properties.push_back(PropertyInfo(p_value.get_type(), p_name, PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR | PROPERTY_USAGE_SCRIPT_VARIABLE));
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	if (r_valid) {
 | |
| 		*r_valid = false; // Cannot change the value in either case
 | |
| 	}
 | |
| }
 | |
| 
 | |
| Variant PlaceHolderScriptInstance::property_get_fallback(const StringName &p_name, bool *r_valid) {
 | |
| 	if (script->is_placeholder_fallback_enabled()) {
 | |
| 		const Map<StringName, Variant>::Element *E = values.find(p_name);
 | |
| 
 | |
| 		if (E) {
 | |
| 			if (r_valid) {
 | |
| 				*r_valid = true;
 | |
| 			}
 | |
| 			return E->value();
 | |
| 		}
 | |
| 
 | |
| 		E = constants.find(p_name);
 | |
| 		if (E) {
 | |
| 			if (r_valid) {
 | |
| 				*r_valid = true;
 | |
| 			}
 | |
| 			return E->value();
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	if (r_valid) {
 | |
| 		*r_valid = false;
 | |
| 	}
 | |
| 
 | |
| 	return Variant();
 | |
| }
 | |
| 
 | |
| PlaceHolderScriptInstance::PlaceHolderScriptInstance(ScriptLanguage *p_language, Ref<Script> p_script, Object *p_owner) :
 | |
| 		owner(p_owner),
 | |
| 		language(p_language),
 | |
| 		script(p_script) {
 | |
| }
 | |
| 
 | |
| PlaceHolderScriptInstance::~PlaceHolderScriptInstance() {
 | |
| 	if (script.is_valid()) {
 | |
| 		script->_placeholder_erased(this);
 | |
| 	}
 | |
| }
 |