godot/platform/macos/godot_main_macos.mm

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/**************************************************************************/
/* godot_main_macos.mm */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#import "os_macos.h"
#import "godot_application.h"
#include "main/main.h"
#if defined(SANITIZERS_ENABLED)
#include <sys/resource.h>
#endif
int main(int argc, char **argv) {
#if defined(VULKAN_ENABLED)
setenv("MVK_CONFIG_FULL_IMAGE_VIEW_SWIZZLE", "1", 1); // MoltenVK - enable full component swizzling support.
setenv("MVK_CONFIG_SWAPCHAIN_MIN_MAG_FILTER_USE_NEAREST", "0", 1); // MoltenVK - use linear surface scaling. TODO: remove when full DPI scaling is implemented.
#endif
#if defined(SANITIZERS_ENABLED)
// Note: Set stack size to be at least 30 MB (vs 8 MB default) to avoid overflow, address sanitizer can increase stack usage up to 3 times.
struct rlimit stack_lim = { 0x1E00000, 0x1E00000 };
setrlimit(RLIMIT_STACK, &stack_lim);
#endif
LocalVector<char *> args;
args.resize(argc);
uint32_t argsc = 0;
int wait_for_debugger = 0; // wait 5 second by default
bool is_embedded = false;
bool is_headless = false;
const char *headless_args[] = {
"--headless",
"-h",
"--help",
"/?",
"--version",
"--dump-gdextension-interface",
"--dump-extension-api",
"--dump-extension-api-with-docs",
"--validate-extension-api",
"--convert-3to4",
"--validate-conversion-3to4",
"--doctool",
};
for (int i = 0; i < argc; i++) {
if (strcmp("-NSDocumentRevisionsDebugMode", argv[i]) == 0) {
// remove "-NSDocumentRevisionsDebugMode" and the next argument
continue;
}
if (strcmp("--os-debug", argv[i]) == 0) {
i++;
wait_for_debugger = 5000; // wait 5 seconds by default
if (i < argc && strncmp(argv[i], "--", 2) != 0) {
wait_for_debugger = atoi(argv[i]);
}
continue;
}
if (strcmp("--embedded", argv[i]) == 0) {
is_embedded = true;
}
for (size_t j = 0; j < std::size(headless_args); j++) {
if (strcmp(headless_args[j], argv[i]) == 0) {
is_headless = true;
break;
}
}
if (i < argc - 1 && strcmp("--display-driver", argv[i]) == 0 && strcmp("headless", argv[i + 1]) == 0) {
is_headless = true;
}
args.ptr()[argsc] = argv[i];
argsc++;
}
uint32_t remaining_args = argsc - 1;
OS_MacOS *os = nullptr;
if (is_embedded) {
#ifdef DEBUG_ENABLED
os = memnew(OS_MacOS_Embedded(args[0], remaining_args, remaining_args > 0 ? &args[1] : nullptr));
#else
WARN_PRINT("Embedded mode is not supported in release builds.");
return EXIT_FAILURE;
#endif
} else if (is_headless) {
os = memnew(OS_MacOS_Headless(args[0], remaining_args, remaining_args > 0 ? &args[1] : nullptr));
} else {
os = memnew(OS_MacOS_NSApp(args[0], remaining_args, remaining_args > 0 ? &args[1] : nullptr));
}
#ifdef TOOLS_ENABLED
if (wait_for_debugger > 0) {
os->wait_for_debugger(wait_for_debugger);
print_verbose("Continuing execution.");
}
#else
if (wait_for_debugger > 0) {
WARN_PRINT("--os-debug is not supported in release builds.");
}
#endif
if (is_embedded) {
// No dock icon for the embedded process, as it is hosted in the Godot editor.
ProcessSerialNumber psn = { 0, kCurrentProcess };
(void)TransformProcessType(&psn, kProcessTransformToBackgroundApplication);
}
// We must override main when testing is enabled.
TEST_MAIN_OVERRIDE
os->run();
int exit_code = os->get_exit_code();
memdelete(os);
return exit_code;
}