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			44 lines
		
	
	
	
		
			2.7 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
			
		
		
	
	
			44 lines
		
	
	
	
		
			2.7 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
| /**************************************************************************/
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| /*  library_godot_emscripten.js                                           */
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| /**************************************************************************/
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| /*                         This file is part of:                          */
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| /*                             GODOT ENGINE                               */
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| /*                        https://godotengine.org                         */
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| /**************************************************************************/
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| /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
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| /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */
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| /*                                                                        */
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| /* Permission is hereby granted, free of charge, to any person obtaining  */
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| /* a copy of this software and associated documentation files (the        */
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| /* "Software"), to deal in the Software without restriction, including    */
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| /* without limitation the rights to use, copy, modify, merge, publish,    */
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| /* distribute, sublicense, and/or sell copies of the Software, and to     */
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| /* permit persons to whom the Software is furnished to do so, subject to  */
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| /* the following conditions:                                              */
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| /*                                                                        */
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| /* The above copyright notice and this permission notice shall be         */
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| /* included in all copies or substantial portions of the Software.        */
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| /*                                                                        */
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| /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,        */
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| /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF     */
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| /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
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| /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY   */
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| /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,   */
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| /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE      */
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| /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 */
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| /**************************************************************************/
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| 
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| const GodotEmscripten = {
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| 	$GodotEmscripten__deps: ['$GodotRuntime'],
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| 	$GodotEmscripten: {},
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| 
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| 	godot_js_emscripten_get_version__proxy: 'sync',
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| 	godot_js_emscripten_get_version__sig: 'p',
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| 	godot_js_emscripten_get_version: function () {
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| 		// WARNING: The caller needs to free the string pointer.
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| 		const emscriptenVersionPtr = GodotRuntime.allocString('{{{ EMSCRIPTEN_VERSION }}}');
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| 		return emscriptenVersionPtr;
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| 	},
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| };
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| autoAddDeps(GodotEmscripten, '$GodotEmscripten');
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| addToLibrary(GodotEmscripten);
 | 
