godot/servers/rendering/renderer_rd
2025-05-30 13:09:54 -05:00
..
effects Merge pull request #102552 from DarioSamo/shader-baker 2025-05-28 17:09:38 -05:00
environment Add shader baker to project exporter. 2025-05-27 12:45:27 -03:00
forward_clustered Add shader baker to project exporter. 2025-05-27 12:45:27 -03:00
forward_mobile Implement motion vectors in mobile renderer 2025-05-30 13:09:54 -05:00
shaders Implement motion vectors in mobile renderer 2025-05-30 13:09:54 -05:00
spirv-reflect SCons: Add unobtrusive type hints in SCons files 2024-09-25 09:34:35 -05:00
storage_rd Implement motion vectors in mobile renderer 2025-05-30 13:09:54 -05:00
cluster_builder_rd.cpp Add shader baker to project exporter. 2025-05-27 12:45:27 -03:00
cluster_builder_rd.h Add shader baker to project exporter. 2025-05-27 12:45:27 -03:00
framebuffer_cache_rd.cpp Implement hooks into renderer 2024-02-18 21:54:21 +11:00
framebuffer_cache_rd.h Replace size() == 0 with is_empty(). 2025-04-02 19:18:43 +08:00
pipeline_cache_rd.cpp Implement asynchronous transfer queues, thread guards on RenderingDevice. Add ubershaders and rework pipeline caches for Forward+ and Mobile. 2024-10-02 15:11:58 -03:00
pipeline_cache_rd.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
pipeline_hash_map_rd.h Fix Invalid Task ID error spam in PipelineHashMapRD. 2025-03-12 19:59:13 +02:00
renderer_canvas_render_rd.cpp Add shader baker to project exporter. 2025-05-27 12:45:27 -03:00
renderer_canvas_render_rd.h Add shader baker to project exporter. 2025-05-27 12:45:27 -03:00
renderer_compositor_rd.cpp Add shader baker to project exporter. 2025-05-27 12:45:27 -03:00
renderer_compositor_rd.h Add shader baker to project exporter. 2025-05-27 12:45:27 -03:00
renderer_scene_render_rd.cpp Add SMAA 1x 2025-05-21 15:02:09 -04:00
renderer_scene_render_rd.h Add shader baker to project exporter. 2025-05-27 12:45:27 -03:00
SCsub SCons: Add unobtrusive type hints in SCons files 2024-09-25 09:34:35 -05:00
shader_rd.cpp Add shader baker to project exporter. 2025-05-27 12:45:27 -03:00
shader_rd.h Add shader baker to project exporter. 2025-05-27 12:45:27 -03:00
uniform_set_cache_rd.cpp Optimize RenderForwardClustered::_setup_render_pass_uniform_set by reducing Vector allocations during push_back operations 2024-12-02 15:03:50 +01:00
uniform_set_cache_rd.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00