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	 e93b2242c2
			
		
	
	
		e93b2242c2
		
	
	
	
	
		
			
			-Made RenderingServerScene abstract, allowing reimplementation -RenderingServerRaster -> RenderingServerDefault, but this class is going away soon.
		
			
				
	
	
		
			276 lines
		
	
	
	
		
			9.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			276 lines
		
	
	
	
		
			9.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*************************************************************************/
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| /*  rendering_server_default.cpp                                         */
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| /*************************************************************************/
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| /*                       This file is part of:                           */
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| /*                           GODOT ENGINE                                */
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| /*                      https://godotengine.org                          */
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| /*************************************************************************/
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| /* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur.                 */
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| /* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md).   */
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| /*                                                                       */
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| /* Permission is hereby granted, free of charge, to any person obtaining */
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| /* a copy of this software and associated documentation files (the       */
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| /* "Software"), to deal in the Software without restriction, including   */
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| /* without limitation the rights to use, copy, modify, merge, publish,   */
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| /* distribute, sublicense, and/or sell copies of the Software, and to    */
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| /* permit persons to whom the Software is furnished to do so, subject to */
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| /* the following conditions:                                             */
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| /*                                                                       */
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| /* The above copyright notice and this permission notice shall be        */
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| /* included in all copies or substantial portions of the Software.       */
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| /*                                                                       */
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| /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
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| /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
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| /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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| /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
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| /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
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| /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
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| /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
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| /*************************************************************************/
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| 
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| #include "rendering_server_default.h"
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| 
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| #include "core/config/project_settings.h"
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| #include "core/io/marshalls.h"
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| #include "core/os/os.h"
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| #include "core/templates/sort_array.h"
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| #include "rendering_server_canvas.h"
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| #include "rendering_server_globals.h"
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| #include "rendering_server_scene_raster.h"
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| 
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| // careful, these may run in different threads than the visual server
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| 
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| int RenderingServerDefault::changes = 0;
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| 
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| /* BLACK BARS */
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| 
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| void RenderingServerDefault::black_bars_set_margins(int p_left, int p_top, int p_right, int p_bottom) {
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| 	black_margin[MARGIN_LEFT] = p_left;
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| 	black_margin[MARGIN_TOP] = p_top;
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| 	black_margin[MARGIN_RIGHT] = p_right;
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| 	black_margin[MARGIN_BOTTOM] = p_bottom;
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| }
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| 
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| void RenderingServerDefault::black_bars_set_images(RID p_left, RID p_top, RID p_right, RID p_bottom) {
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| 	black_image[MARGIN_LEFT] = p_left;
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| 	black_image[MARGIN_TOP] = p_top;
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| 	black_image[MARGIN_RIGHT] = p_right;
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| 	black_image[MARGIN_BOTTOM] = p_bottom;
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| }
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| 
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| void RenderingServerDefault::_draw_margins() {
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| 	RSG::canvas_render->draw_window_margins(black_margin, black_image);
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| };
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| 
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| /* FREE */
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| 
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| void RenderingServerDefault::free(RID p_rid) {
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| 	if (RSG::storage->free(p_rid)) {
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| 		return;
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| 	}
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| 	if (RSG::canvas->free(p_rid)) {
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| 		return;
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| 	}
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| 	if (RSG::viewport->free(p_rid)) {
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| 		return;
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| 	}
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| 	if (RSG::scene->free(p_rid)) {
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| 		return;
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| 	}
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| }
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| 
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| /* EVENT QUEUING */
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| 
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| void RenderingServerDefault::request_frame_drawn_callback(Object *p_where, const StringName &p_method, const Variant &p_userdata) {
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| 	ERR_FAIL_NULL(p_where);
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| 	FrameDrawnCallbacks fdc;
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| 	fdc.object = p_where->get_instance_id();
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| 	fdc.method = p_method;
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| 	fdc.param = p_userdata;
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| 
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| 	frame_drawn_callbacks.push_back(fdc);
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| }
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| 
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| void RenderingServerDefault::draw(bool p_swap_buffers, double frame_step) {
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| 	//needs to be done before changes is reset to 0, to not force the editor to redraw
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| 	RS::get_singleton()->emit_signal("frame_pre_draw");
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| 
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| 	changes = 0;
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| 
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| 	RSG::rasterizer->begin_frame(frame_step);
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| 
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| 	TIMESTAMP_BEGIN()
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| 
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| 	RSG::scene->update(); //update scenes stuff before updating instances
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| 
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| 	RSG::storage->update_particles(); //need to be done after instances are updated (colliders and particle transforms), and colliders are rendered
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| 
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| 	RSG::scene->render_probes();
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| 	RSG::viewport->draw_viewports();
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| 	RSG::canvas_render->update();
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| 
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| 	_draw_margins();
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| 	RSG::rasterizer->end_frame(p_swap_buffers);
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| 
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| 	while (frame_drawn_callbacks.front()) {
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| 		Object *obj = ObjectDB::get_instance(frame_drawn_callbacks.front()->get().object);
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| 		if (obj) {
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| 			Callable::CallError ce;
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| 			const Variant *v = &frame_drawn_callbacks.front()->get().param;
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| 			obj->call(frame_drawn_callbacks.front()->get().method, &v, 1, ce);
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| 			if (ce.error != Callable::CallError::CALL_OK) {
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| 				String err = Variant::get_call_error_text(obj, frame_drawn_callbacks.front()->get().method, &v, 1, ce);
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| 				ERR_PRINT("Error calling frame drawn function: " + err);
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| 			}
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| 		}
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| 
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| 		frame_drawn_callbacks.pop_front();
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| 	}
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| 	RS::get_singleton()->emit_signal("frame_post_draw");
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| 
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| 	if (RSG::storage->get_captured_timestamps_count()) {
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| 		Vector<FrameProfileArea> new_profile;
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| 		if (RSG::storage->capturing_timestamps) {
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| 			new_profile.resize(RSG::storage->get_captured_timestamps_count());
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| 		}
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| 
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| 		uint64_t base_cpu = RSG::storage->get_captured_timestamp_cpu_time(0);
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| 		uint64_t base_gpu = RSG::storage->get_captured_timestamp_gpu_time(0);
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| 		for (uint32_t i = 0; i < RSG::storage->get_captured_timestamps_count(); i++) {
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| 			uint64_t time_cpu = RSG::storage->get_captured_timestamp_cpu_time(i);
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| 			uint64_t time_gpu = RSG::storage->get_captured_timestamp_gpu_time(i);
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| 
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| 			String name = RSG::storage->get_captured_timestamp_name(i);
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| 
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| 			if (name.begins_with("vp_")) {
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| 				RSG::viewport->handle_timestamp(name, time_cpu, time_gpu);
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| 			}
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| 
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| 			if (RSG::storage->capturing_timestamps) {
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| 				new_profile.write[i].gpu_msec = float((time_gpu - base_gpu) / 1000) / 1000.0;
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| 				new_profile.write[i].cpu_msec = float(time_cpu - base_cpu) / 1000.0;
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| 				new_profile.write[i].name = RSG::storage->get_captured_timestamp_name(i);
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| 			}
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| 		}
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| 
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| 		frame_profile = new_profile;
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| 	}
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| 
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| 	frame_profile_frame = RSG::storage->get_captured_timestamps_frame();
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| }
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| 
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| void RenderingServerDefault::sync() {
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| }
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| 
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| bool RenderingServerDefault::has_changed() const {
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| 	return changes > 0;
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| }
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| 
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| void RenderingServerDefault::init() {
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| 	RSG::rasterizer->initialize();
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| }
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| 
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| void RenderingServerDefault::finish() {
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| 	if (test_cube.is_valid()) {
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| 		free(test_cube);
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| 	}
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| 
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| 	RSG::rasterizer->finalize();
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| }
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| 
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| /* STATUS INFORMATION */
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| 
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| int RenderingServerDefault::get_render_info(RenderInfo p_info) {
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| 	return RSG::storage->get_render_info(p_info);
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| }
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| 
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| String RenderingServerDefault::get_video_adapter_name() const {
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| 	return RSG::storage->get_video_adapter_name();
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| }
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| 
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| String RenderingServerDefault::get_video_adapter_vendor() const {
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| 	return RSG::storage->get_video_adapter_vendor();
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| }
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| 
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| void RenderingServerDefault::set_frame_profiling_enabled(bool p_enable) {
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| 	RSG::storage->capturing_timestamps = p_enable;
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| }
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| 
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| uint64_t RenderingServerDefault::get_frame_profile_frame() {
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| 	return frame_profile_frame;
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| }
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| 
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| Vector<RenderingServer::FrameProfileArea> RenderingServerDefault::get_frame_profile() {
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| 	return frame_profile;
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| }
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| 
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| /* TESTING */
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| 
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| void RenderingServerDefault::set_boot_image(const Ref<Image> &p_image, const Color &p_color, bool p_scale, bool p_use_filter) {
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| 	redraw_request();
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| 	RSG::rasterizer->set_boot_image(p_image, p_color, p_scale, p_use_filter);
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| }
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| 
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| void RenderingServerDefault::set_default_clear_color(const Color &p_color) {
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| 	RSG::viewport->set_default_clear_color(p_color);
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| }
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| 
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| bool RenderingServerDefault::has_feature(Features p_feature) const {
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| 	return false;
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| }
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| 
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| void RenderingServerDefault::sdfgi_set_debug_probe_select(const Vector3 &p_position, const Vector3 &p_dir) {
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| 	RSG::scene->sdfgi_set_debug_probe_select(p_position, p_dir);
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| }
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| 
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| RID RenderingServerDefault::get_test_cube() {
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| 	if (!test_cube.is_valid()) {
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| 		test_cube = _make_test_cube();
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| 	}
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| 	return test_cube;
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| }
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| 
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| bool RenderingServerDefault::has_os_feature(const String &p_feature) const {
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| 	return RSG::storage->has_os_feature(p_feature);
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| }
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| 
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| void RenderingServerDefault::set_debug_generate_wireframes(bool p_generate) {
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| 	RSG::storage->set_debug_generate_wireframes(p_generate);
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| }
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| 
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| void RenderingServerDefault::call_set_use_vsync(bool p_enable) {
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| 	DisplayServer::get_singleton()->_set_use_vsync(p_enable);
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| }
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| 
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| bool RenderingServerDefault::is_low_end() const {
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| 	// FIXME: Commented out when rebasing vulkan branch on master,
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| 	// causes a crash, it seems rasterizer is not initialized yet the
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| 	// first time it's called.
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| 	//return RSG::rasterizer->is_low_end();
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| 	return false;
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| }
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| 
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| RenderingServerDefault::RenderingServerDefault() {
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| 	RSG::canvas = memnew(RenderingServerCanvas);
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| 	RSG::viewport = memnew(RenderingServerViewport);
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| 	RenderingServerSceneRaster *sr = memnew(RenderingServerSceneRaster);
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| 	RSG::scene = sr;
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| 	RSG::rasterizer = Rasterizer::create();
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| 	RSG::storage = RSG::rasterizer->get_storage();
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| 	RSG::canvas_render = RSG::rasterizer->get_canvas();
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| 	sr->scene_render = RSG::rasterizer->get_scene();
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| 
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| 	frame_profile_frame = 0;
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| 
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| 	for (int i = 0; i < 4; i++) {
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| 		black_margin[i] = 0;
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| 		black_image[i] = RID();
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| 	}
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| }
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| 
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| RenderingServerDefault::~RenderingServerDefault() {
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| 	memdelete(RSG::canvas);
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| 	memdelete(RSG::viewport);
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| 	memdelete(RSG::rasterizer);
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| 	memdelete(RSG::scene);
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| }
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