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forward_id_storage.cpp
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |
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forward_id_storage.h
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Ensure that only visible paired lights are used
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2023-10-17 13:02:46 +02:00 |
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light_storage.cpp
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Correctly check time since shadow was allocated in atlas to avoid unnecessary re-allocations
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2024-12-05 11:13:37 -08:00 |
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light_storage.h
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Add specialization for directional light split blend and fog.
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2024-12-03 15:12:46 -03:00 |
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material_storage.cpp
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Optimize RenderForwardClustered::_setup_render_pass_uniform_set by reducing Vector allocations during push_back operations
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2024-12-02 15:03:50 +01:00 |
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material_storage.h
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Optimize RenderForwardClustered::_setup_render_pass_uniform_set by reducing Vector allocations during push_back operations
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2024-12-02 15:03:50 +01:00 |
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mesh_storage.cpp
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Clear AABB when Mesh is cleared
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2024-12-05 11:40:44 -08:00 |
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mesh_storage.h
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Implemented multimesh_get_buffer_rd_rid function into RenderingServer.
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2024-11-14 15:52:08 -06:00 |
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particles_storage.cpp
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Optimize RenderForwardClustered::_setup_render_pass_uniform_set by reducing Vector allocations during push_back operations
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2024-12-02 15:03:50 +01:00 |
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particles_storage.h
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Merge pull request #93401 from Repiteo/style/clang-tidy-fixes
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2024-11-04 21:52:05 -06:00 |
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render_buffer_custom_data_rd.h
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |
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render_data_rd.cpp
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Remove empty bind_methods()
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2024-08-15 08:24:32 +02:00 |
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render_data_rd.h
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Merge pull request #89919 from BlueCube3310/bicubic-lightmap
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2024-08-20 10:01:41 +02:00 |
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render_scene_buffers_rd.compat.inc
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Resolve load and store ops automatically for render passes for discardable textures.
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2024-11-25 11:27:48 -03:00 |
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render_scene_buffers_rd.cpp
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Resolve load and store ops automatically for render passes for discardable textures.
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2024-11-25 11:27:48 -03:00 |
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render_scene_buffers_rd.h
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Resolve load and store ops automatically for render passes for discardable textures.
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2024-11-25 11:27:48 -03:00 |
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render_scene_data_rd.cpp
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Jitter shadow map dithering pattern across frames when TAA is enabled
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2024-09-24 15:52:07 -07:00 |
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render_scene_data_rd.h
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Fix Frustum Sky projection translation logic, all pipelines, fixes 63863
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2024-11-02 21:34:55 +00:00 |
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SCsub
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SCons: Add unobtrusive type hints in SCons files
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2024-09-25 09:34:35 -05:00 |
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texture_storage.cpp
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Renderer agnostic motion vector rendering/OpenXR changes
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2024-12-10 15:59:17 -06:00 |
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texture_storage.h
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Renderer agnostic motion vector rendering/OpenXR changes
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2024-12-10 15:59:17 -06:00 |
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utilities.cpp
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Fix unsafe uses of Callable.is_null()
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2024-04-27 16:22:57 +02:00 |
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utilities.h
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Set clang-format RemoveSemicolon rule to true
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2024-10-25 13:49:43 -04:00 |