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	Co-Authored-By: Ryan Brue <56272643+ryanabx@users.noreply.github.com> Co-Authored-By: BooksBaum <15612932+booksbaum@users.noreply.github.com>
		
			
				
	
	
		
			104 lines
		
	
	
	
		
			5.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			104 lines
		
	
	
	
		
			5.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/**************************************************************************/
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/*  gdscript_workspace.h                                                  */
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/**************************************************************************/
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/*                         This file is part of:                          */
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/*                             GODOT ENGINE                               */
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/*                        https://godotengine.org                         */
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/**************************************************************************/
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/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
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/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */
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/*                                                                        */
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/* Permission is hereby granted, free of charge, to any person obtaining  */
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/* a copy of this software and associated documentation files (the        */
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/* "Software"), to deal in the Software without restriction, including    */
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/* without limitation the rights to use, copy, modify, merge, publish,    */
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/* distribute, sublicense, and/or sell copies of the Software, and to     */
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/* permit persons to whom the Software is furnished to do so, subject to  */
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/* the following conditions:                                              */
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/*                                                                        */
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/* The above copyright notice and this permission notice shall be         */
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/* included in all copies or substantial portions of the Software.        */
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/*                                                                        */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,        */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF     */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY   */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,   */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE      */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 */
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/**************************************************************************/
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#ifndef GDSCRIPT_WORKSPACE_H
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#define GDSCRIPT_WORKSPACE_H
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#include "../gdscript_parser.h"
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#include "gdscript_extend_parser.h"
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#include "godot_lsp.h"
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#include "core/variant/variant.h"
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#include "editor/editor_file_system.h"
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class GDScriptWorkspace : public RefCounted {
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	GDCLASS(GDScriptWorkspace, RefCounted);
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private:
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	void _get_owners(EditorFileSystemDirectory *efsd, String p_path, List<String> &owners);
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	Node *_get_owner_scene_node(String p_path);
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protected:
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	static void _bind_methods();
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	void remove_cache_parser(const String &p_path);
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	bool initialized = false;
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	HashMap<StringName, lsp::DocumentSymbol> native_symbols;
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	const lsp::DocumentSymbol *get_native_symbol(const String &p_class, const String &p_member = "") const;
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	const lsp::DocumentSymbol *get_script_symbol(const String &p_path) const;
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	const lsp::DocumentSymbol *get_parameter_symbol(const lsp::DocumentSymbol *p_parent, const String &symbol_identifier);
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	const lsp::DocumentSymbol *get_local_symbol_at(const ExtendGDScriptParser *p_parser, const String &p_symbol_identifier, const lsp::Position p_position);
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	void reload_all_workspace_scripts();
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	ExtendGDScriptParser *get_parse_successed_script(const String &p_path);
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	ExtendGDScriptParser *get_parse_result(const String &p_path);
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	void list_script_files(const String &p_root_dir, List<String> &r_files);
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	void apply_new_signal(Object *obj, String function, PackedStringArray args);
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public:
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	String root;
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	String root_uri;
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	HashMap<String, ExtendGDScriptParser *> scripts;
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	HashMap<String, ExtendGDScriptParser *> parse_results;
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	HashMap<StringName, ClassMembers> native_members;
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public:
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	Error initialize();
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	Error parse_script(const String &p_path, const String &p_content);
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	Error parse_local_script(const String &p_path);
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	String get_file_path(const String &p_uri) const;
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	String get_file_uri(const String &p_path) const;
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	void publish_diagnostics(const String &p_path);
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	void completion(const lsp::CompletionParams &p_params, List<ScriptLanguage::CodeCompletionOption> *r_options);
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	const lsp::DocumentSymbol *resolve_symbol(const lsp::TextDocumentPositionParams &p_doc_pos, const String &p_symbol_name = "", bool p_func_required = false);
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	void resolve_related_symbols(const lsp::TextDocumentPositionParams &p_doc_pos, List<const lsp::DocumentSymbol *> &r_list);
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	const lsp::DocumentSymbol *resolve_native_symbol(const lsp::NativeSymbolInspectParams &p_params);
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	void resolve_document_links(const String &p_uri, List<lsp::DocumentLink> &r_list);
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	Dictionary generate_script_api(const String &p_path);
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	Error resolve_signature(const lsp::TextDocumentPositionParams &p_doc_pos, lsp::SignatureHelp &r_signature);
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	void did_delete_files(const Dictionary &p_params);
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	Dictionary rename(const lsp::TextDocumentPositionParams &p_doc_pos, const String &new_name);
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	bool can_rename(const lsp::TextDocumentPositionParams &p_doc_pos, lsp::DocumentSymbol &r_symbol, lsp::Range &r_range);
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	Vector<lsp::Location> find_usages_in_file(const lsp::DocumentSymbol &p_symbol, const String &p_file_path);
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	Vector<lsp::Location> find_all_usages(const lsp::DocumentSymbol &p_symbol);
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	GDScriptWorkspace();
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	~GDScriptWorkspace();
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};
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#endif // GDSCRIPT_WORKSPACE_H
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