| .. |
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default_theme
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Texture refactor
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2020-02-11 11:53:26 +01:00 |
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animation.cpp
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
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animation.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
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audio_stream_sample.cpp
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Remove duplicate WARN_PRINT macro.
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2020-02-05 11:13:24 +01:00 |
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audio_stream_sample.h
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doc: Complete documentation for VideoStreams
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2020-01-26 11:29:07 +01:00 |
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bit_map.cpp
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
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bit_map.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
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box_shape.cpp
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- Integrated NavigationServer and Navigation2DServer.
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2020-02-10 14:38:52 +01:00 |
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box_shape.h
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- Integrated NavigationServer and Navigation2DServer.
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2020-02-10 14:38:52 +01:00 |
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canvas.cpp
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
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canvas.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
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capsule_shape.cpp
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- Integrated NavigationServer and Navigation2DServer.
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2020-02-10 14:38:52 +01:00 |
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capsule_shape.h
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- Integrated NavigationServer and Navigation2DServer.
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2020-02-10 14:38:52 +01:00 |
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capsule_shape_2d.cpp
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- Integrated NavigationServer and Navigation2DServer.
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2020-02-10 14:38:52 +01:00 |
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capsule_shape_2d.h
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- Integrated NavigationServer and Navigation2DServer.
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2020-02-10 14:38:52 +01:00 |
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circle_shape_2d.cpp
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- Integrated NavigationServer and Navigation2DServer.
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2020-02-10 14:38:52 +01:00 |
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circle_shape_2d.h
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- Integrated NavigationServer and Navigation2DServer.
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2020-02-10 14:38:52 +01:00 |
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concave_polygon_shape.cpp
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- Integrated NavigationServer and Navigation2DServer.
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2020-02-10 14:38:52 +01:00 |
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concave_polygon_shape.h
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- Integrated NavigationServer and Navigation2DServer.
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2020-02-10 14:38:52 +01:00 |
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concave_polygon_shape_2d.cpp
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- Integrated NavigationServer and Navigation2DServer.
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2020-02-10 14:38:52 +01:00 |
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concave_polygon_shape_2d.h
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- Integrated NavigationServer and Navigation2DServer.
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2020-02-10 14:38:52 +01:00 |
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convex_polygon_shape.cpp
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- Integrated NavigationServer and Navigation2DServer.
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2020-02-10 14:38:52 +01:00 |
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convex_polygon_shape.h
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- Integrated NavigationServer and Navigation2DServer.
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2020-02-10 14:38:52 +01:00 |
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convex_polygon_shape_2d.cpp
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- Integrated NavigationServer and Navigation2DServer.
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2020-02-10 14:38:52 +01:00 |
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convex_polygon_shape_2d.h
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- Integrated NavigationServer and Navigation2DServer.
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2020-02-10 14:38:52 +01:00 |
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curve.cpp
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
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curve.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
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cylinder_shape.cpp
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- Integrated NavigationServer and Navigation2DServer.
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2020-02-10 14:38:52 +01:00 |
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cylinder_shape.h
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- Integrated NavigationServer and Navigation2DServer.
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2020-02-10 14:38:52 +01:00 |
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dynamic_font.cpp
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A lot of progress with canvas rendering, still far from working.
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2020-02-11 11:53:27 +01:00 |
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dynamic_font.h
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Texture refactor
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2020-02-11 11:53:26 +01:00 |
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environment.cpp
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Remove more deprecated methods and code
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2020-02-13 12:37:45 +01:00 |
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environment.h
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Remove more deprecated methods and code
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2020-02-13 12:37:45 +01:00 |
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font.cpp
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A lot of progress with canvas rendering, still far from working.
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2020-02-11 11:53:27 +01:00 |
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font.h
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Texture refactor
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2020-02-11 11:53:26 +01:00 |
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gradient.cpp
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
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gradient.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
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height_map_shape.cpp
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- Integrated NavigationServer and Navigation2DServer.
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2020-02-10 14:38:52 +01:00 |
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height_map_shape.h
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- Integrated NavigationServer and Navigation2DServer.
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2020-02-10 14:38:52 +01:00 |
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line_shape_2d.cpp
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- Integrated NavigationServer and Navigation2DServer.
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2020-02-10 14:38:52 +01:00 |
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line_shape_2d.h
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- Integrated NavigationServer and Navigation2DServer.
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2020-02-10 14:38:52 +01:00 |
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material.cpp
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Fix various GCC compilation warnings after Vulkan merge
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2020-02-14 10:02:31 +01:00 |
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material.h
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Remove more deprecated methods and code
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2020-02-13 12:37:45 +01:00 |
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mesh.cpp
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Remove more deprecated methods and code
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2020-02-13 12:37:45 +01:00 |
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mesh.h
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Base 3D engine done, still untested, though.
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2020-02-11 11:59:25 +01:00 |
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mesh_data_tool.cpp
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
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mesh_data_tool.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
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mesh_library.cpp
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Texture refactor
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2020-02-11 11:53:26 +01:00 |
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mesh_library.h
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Texture refactor
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2020-02-11 11:53:26 +01:00 |
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multimesh.cpp
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Remove more deprecated methods and code
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2020-02-13 12:37:45 +01:00 |
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multimesh.h
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Remove more deprecated methods and code
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2020-02-13 12:37:45 +01:00 |
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navigation_mesh.cpp
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- Integrated NavigationServer and Navigation2DServer.
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2020-02-10 14:38:52 +01:00 |
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navigation_mesh.h
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- Integrated NavigationServer and Navigation2DServer.
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2020-02-10 14:38:52 +01:00 |
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packed_scene.cpp
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Fixes import of models as PackedScene
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2020-01-07 07:21:17 +08:00 |
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packed_scene.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
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particles_material.cpp
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Texture refactor
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2020-02-11 11:53:26 +01:00 |
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particles_material.h
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Texture refactor
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2020-02-11 11:53:26 +01:00 |
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physics_material.cpp
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
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physics_material.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
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plane_shape.cpp
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
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plane_shape.h
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- Integrated NavigationServer and Navigation2DServer.
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2020-02-10 14:38:52 +01:00 |
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polygon_path_finder.cpp
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
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polygon_path_finder.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
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primitive_meshes.cpp
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Modernized default 3D material, fixes material bugs.
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2020-02-11 12:01:24 +01:00 |
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primitive_meshes.h
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Base 3D engine done, still untested, though.
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2020-02-11 11:59:25 +01:00 |
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ray_shape.cpp
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- Integrated NavigationServer and Navigation2DServer.
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2020-02-10 14:38:52 +01:00 |
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ray_shape.h
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- Integrated NavigationServer and Navigation2DServer.
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2020-02-10 14:38:52 +01:00 |
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rectangle_shape_2d.cpp
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- Integrated NavigationServer and Navigation2DServer.
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2020-02-10 14:38:52 +01:00 |
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rectangle_shape_2d.h
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- Integrated NavigationServer and Navigation2DServer.
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2020-02-10 14:38:52 +01:00 |
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resource_format_text.cpp
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GIProbes working.
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2020-02-11 12:03:20 +01:00 |
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resource_format_text.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
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SCsub
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SCons: Build thirdparty code in own env, disable warnings
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2018-09-28 14:07:39 +02:00 |
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segment_shape_2d.cpp
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- Integrated NavigationServer and Navigation2DServer.
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2020-02-10 14:38:52 +01:00 |
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segment_shape_2d.h
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- Integrated NavigationServer and Navigation2DServer.
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2020-02-10 14:38:52 +01:00 |
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shader.cpp
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Texture refactor
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2020-02-11 11:53:26 +01:00 |
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shader.h
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Texture refactor
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2020-02-11 11:53:26 +01:00 |
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shape.cpp
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
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shape.h
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- Integrated NavigationServer and Navigation2DServer.
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2020-02-10 14:38:52 +01:00 |
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shape_2d.cpp
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
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shape_2d.h
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- Integrated NavigationServer and Navigation2DServer.
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2020-02-10 14:38:52 +01:00 |
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skin.cpp
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
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skin.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
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sky.cpp
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Environment sky more or less working.
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2020-02-11 12:01:05 +01:00 |
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sky.h
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Environment sky more or less working.
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2020-02-11 12:01:05 +01:00 |
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space_2d.cpp
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
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space_2d.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
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sphere_shape.cpp
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- Integrated NavigationServer and Navigation2DServer.
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2020-02-10 14:38:52 +01:00 |
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sphere_shape.h
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- Integrated NavigationServer and Navigation2DServer.
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2020-02-10 14:38:52 +01:00 |
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style_box.cpp
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Texture refactor
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2020-02-11 11:53:26 +01:00 |
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style_box.h
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Texture refactor
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2020-02-11 11:53:26 +01:00 |
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surface_tool.cpp
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Base 3D engine done, still untested, though.
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2020-02-11 11:59:25 +01:00 |
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surface_tool.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
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text_file.cpp
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
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text_file.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
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texture.cpp
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doc: Sync classref with current source
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2020-02-12 12:37:13 +01:00 |
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texture.h
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Rewritten StreamTexture for better code reuse, added basis universal support
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2020-02-11 12:02:36 +01:00 |
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theme.cpp
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Texture refactor
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2020-02-11 11:53:26 +01:00 |
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theme.h
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Texture refactor
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2020-02-11 11:53:26 +01:00 |
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tile_set.cpp
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Texture refactor
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2020-02-11 11:53:26 +01:00 |
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tile_set.h
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Texture refactor
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2020-02-11 11:53:26 +01:00 |
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video_stream.h
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Texture refactor
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2020-02-11 11:53:26 +01:00 |
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visual_shader.cpp
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Added virtual method to VisualShaderNodeCustom to enable high-end mark
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2020-02-13 09:43:43 +03:00 |
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visual_shader.h
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Texture refactor
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2020-02-11 11:53:26 +01:00 |
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visual_shader_nodes.cpp
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Texture refactor
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2020-02-11 11:53:26 +01:00 |
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visual_shader_nodes.h
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Texture refactor
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2020-02-11 11:53:26 +01:00 |
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world.cpp
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WIP CameraEffects implementation (bokeh not working for now)
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2020-02-11 12:15:03 +01:00 |
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world.h
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WIP CameraEffects implementation (bokeh not working for now)
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2020-02-11 12:15:03 +01:00 |
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world_2d.cpp
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
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world_2d.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |