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				https://github.com/godotengine/godot.git
				synced 2025-11-03 23:21:15 +00:00 
			
		
		
		
	
		
			
				
	
	
		
			1594 lines
		
	
	
	
		
			61 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
			
		
		
	
	
			1594 lines
		
	
	
	
		
			61 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
import os
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import sys
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import re
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import glob
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import subprocess
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from collections import OrderedDict
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from collections.abc import Mapping
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from typing import Iterator
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from pathlib import Path
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from os.path import normpath, basename
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# Get the "Godot" folder name ahead of time
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base_folder_path = str(os.path.abspath(Path(__file__).parent)) + "/"
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base_folder_only = os.path.basename(os.path.normpath(base_folder_path))
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# Listing all the folders we have converted
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# for SCU in scu_builders.py
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_scu_folders = set()
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def set_scu_folders(scu_folders):
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    global _scu_folders
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    _scu_folders = scu_folders
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def add_source_files_orig(self, sources, files, allow_gen=False):
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    # Convert string to list of absolute paths (including expanding wildcard)
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    if isinstance(files, (str, bytes)):
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        # Keep SCons project-absolute path as they are (no wildcard support)
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        if files.startswith("#"):
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            if "*" in files:
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                print("ERROR: Wildcards can't be expanded in SCons project-absolute path: '{}'".format(files))
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                return
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            files = [files]
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        else:
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            # Exclude .gen.cpp files from globbing, to avoid including obsolete ones.
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            # They should instead be added manually.
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            skip_gen_cpp = "*" in files
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            dir_path = self.Dir(".").abspath
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            files = sorted(glob.glob(dir_path + "/" + files))
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            if skip_gen_cpp and not allow_gen:
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                files = [f for f in files if not f.endswith(".gen.cpp")]
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    # Add each path as compiled Object following environment (self) configuration
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    for path in files:
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        obj = self.Object(path)
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        if obj in sources:
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            print('WARNING: Object "{}" already included in environment sources.'.format(obj))
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            continue
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        sources.append(obj)
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# The section name is used for checking
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# the hash table to see whether the folder
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# is included in the SCU build.
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# It will be something like "core/math".
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def _find_scu_section_name(subdir):
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    section_path = os.path.abspath(subdir) + "/"
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    folders = []
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    folder = ""
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    for i in range(8):
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        folder = os.path.dirname(section_path)
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        folder = os.path.basename(folder)
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        if folder == base_folder_only:
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            break
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        folders += [folder]
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        section_path += "../"
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        section_path = os.path.abspath(section_path) + "/"
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    section_name = ""
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    for n in range(len(folders)):
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        # section_name += folders[len(folders) - n - 1] + " "
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        section_name += folders[len(folders) - n - 1]
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        if n != (len(folders) - 1):
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            section_name += "/"
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    return section_name
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def add_source_files_scu(self, sources, files, allow_gen=False):
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    if self["scu_build"] and isinstance(files, str):
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        if "*." not in files:
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            return False
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        # If the files are in a subdirectory, we want to create the scu gen
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        # files inside this subdirectory.
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        subdir = os.path.dirname(files)
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        if subdir != "":
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            subdir += "/"
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        section_name = _find_scu_section_name(subdir)
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        # if the section name is in the hash table?
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        # i.e. is it part of the SCU build?
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        global _scu_folders
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        if section_name not in (_scu_folders):
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            return False
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        # Add all the gen.cpp files in the SCU directory
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        add_source_files_orig(self, sources, subdir + "scu/scu_*.gen.cpp", True)
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        return True
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    return False
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# Either builds the folder using the SCU system,
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# or reverts to regular build.
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def add_source_files(self, sources, files, allow_gen=False):
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    if not add_source_files_scu(self, sources, files, allow_gen):
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        # Wraps the original function when scu build is not active.
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        add_source_files_orig(self, sources, files, allow_gen)
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        return False
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    return True
 | 
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def disable_warnings(self):
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    # 'self' is the environment
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    if self.msvc:
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        # We have to remove existing warning level defines before appending /w,
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        # otherwise we get: "warning D9025 : overriding '/W3' with '/w'"
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        self["CCFLAGS"] = [x for x in self["CCFLAGS"] if not (x.startswith("/W") or x.startswith("/w"))]
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        self["CFLAGS"] = [x for x in self["CFLAGS"] if not (x.startswith("/W") or x.startswith("/w"))]
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        self["CXXFLAGS"] = [x for x in self["CXXFLAGS"] if not (x.startswith("/W") or x.startswith("/w"))]
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        self.AppendUnique(CCFLAGS=["/w"])
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    else:
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        self.AppendUnique(CCFLAGS=["-w"])
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def force_optimization_on_debug(self):
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    # 'self' is the environment
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						|
    if self["target"] == "template_release":
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        return
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						|
    if self.msvc:
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        # We have to remove existing optimization level defines before appending /O2,
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        # otherwise we get: "warning D9025 : overriding '/0d' with '/02'"
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        self["CCFLAGS"] = [x for x in self["CCFLAGS"] if not x.startswith("/O")]
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        self["CFLAGS"] = [x for x in self["CFLAGS"] if not x.startswith("/O")]
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        self["CXXFLAGS"] = [x for x in self["CXXFLAGS"] if not x.startswith("/O")]
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        self.AppendUnique(CCFLAGS=["/O2"])
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    else:
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        self.AppendUnique(CCFLAGS=["-O3"])
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def add_module_version_string(self, s):
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    self.module_version_string += "." + s
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def get_version_info(module_version_string="", silent=False):
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    build_name = "custom_build"
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    if os.getenv("BUILD_NAME") != None:
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        build_name = str(os.getenv("BUILD_NAME"))
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						|
        if not silent:
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            print(f"Using custom build name: '{build_name}'.")
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    import version
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    version_info = {
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        "short_name": str(version.short_name),
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        "name": str(version.name),
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						|
        "major": int(version.major),
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						|
        "minor": int(version.minor),
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        "patch": int(version.patch),
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        "status": str(version.status),
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        "build": str(build_name),
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        "module_config": str(version.module_config) + module_version_string,
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        "website": str(version.website),
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        "docs_branch": str(version.docs),
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    }
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    # For dev snapshots (alpha, beta, RC, etc.) we do not commit status change to Git,
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    # so this define provides a way to override it without having to modify the source.
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    if os.getenv("GODOT_VERSION_STATUS") != None:
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        version_info["status"] = str(os.getenv("GODOT_VERSION_STATUS"))
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        if not silent:
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            print(f"Using version status '{version_info['status']}', overriding the original '{version.status}'.")
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    # Parse Git hash if we're in a Git repo.
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    githash = ""
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    gitfolder = ".git"
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    if os.path.isfile(".git"):
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        with open(".git", "r") as file:
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            module_folder = file.readline().strip()
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						|
        if module_folder.startswith("gitdir: "):
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            gitfolder = module_folder[8:]
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    if os.path.isfile(os.path.join(gitfolder, "HEAD")):
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        with open(os.path.join(gitfolder, "HEAD"), "r", encoding="utf8") as file:
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            head = file.readline().strip()
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						|
        if head.startswith("ref: "):
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            ref = head[5:]
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            # If this directory is a Git worktree instead of a root clone.
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            parts = gitfolder.split("/")
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						|
            if len(parts) > 2 and parts[-2] == "worktrees":
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                gitfolder = "/".join(parts[0:-2])
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            head = os.path.join(gitfolder, ref)
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            packedrefs = os.path.join(gitfolder, "packed-refs")
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						|
            if os.path.isfile(head):
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                with open(head, "r") as file:
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                    githash = file.readline().strip()
 | 
						|
            elif os.path.isfile(packedrefs):
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                # Git may pack refs into a single file. This code searches .git/packed-refs file for the current ref's hash.
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                # https://mirrors.edge.kernel.org/pub/software/scm/git/docs/git-pack-refs.html
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						|
                for line in open(packedrefs, "r").read().splitlines():
 | 
						|
                    if line.startswith("#"):
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                        continue
 | 
						|
                    (line_hash, line_ref) = line.split(" ")
 | 
						|
                    if ref == line_ref:
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                        githash = line_hash
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                        break
 | 
						|
        else:
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            githash = head
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    version_info["git_hash"] = githash
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    # Fallback to 0 as a timestamp (will be treated as "unknown" in the engine).
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    version_info["git_timestamp"] = 0
 | 
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 | 
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    # Get the UNIX timestamp of the build commit.
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						|
    if os.path.exists(".git"):
 | 
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        try:
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            version_info["git_timestamp"] = subprocess.check_output(
 | 
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                ["git", "log", "-1", "--pretty=format:%ct", githash]
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            ).decode("utf-8")
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						|
        except (subprocess.CalledProcessError, OSError):
 | 
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            # `git` not found in PATH.
 | 
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            pass
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    return version_info
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def generate_version_header(module_version_string=""):
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    version_info = get_version_info(module_version_string)
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    # NOTE: It is safe to generate these files here, since this is still executed serially.
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    with open("core/version_generated.gen.h", "w", encoding="utf-8", newline="\n") as f:
 | 
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        f.write(
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            """\
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/* THIS FILE IS GENERATED DO NOT EDIT */
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#ifndef VERSION_GENERATED_GEN_H
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#define VERSION_GENERATED_GEN_H
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#define VERSION_SHORT_NAME "{short_name}"
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#define VERSION_NAME "{name}"
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#define VERSION_MAJOR {major}
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#define VERSION_MINOR {minor}
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#define VERSION_PATCH {patch}
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#define VERSION_STATUS "{status}"
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						|
#define VERSION_BUILD "{build}"
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#define VERSION_MODULE_CONFIG "{module_config}"
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#define VERSION_WEBSITE "{website}"
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#define VERSION_DOCS_BRANCH "{docs_branch}"
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						|
#define VERSION_DOCS_URL "https://docs.godotengine.org/en/" VERSION_DOCS_BRANCH
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#endif // VERSION_GENERATED_GEN_H
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""".format(
 | 
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                **version_info
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            )
 | 
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        )
 | 
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 | 
						|
    with open("core/version_hash.gen.cpp", "w", encoding="utf-8", newline="\n") as fhash:
 | 
						|
        fhash.write(
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            """\
 | 
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/* THIS FILE IS GENERATED DO NOT EDIT */
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						|
#include "core/version.h"
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const char *const VERSION_HASH = "{git_hash}";
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const uint64_t VERSION_TIMESTAMP = {git_timestamp};
 | 
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""".format(
 | 
						|
                **version_info
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            )
 | 
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        )
 | 
						|
 | 
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 | 
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def parse_cg_file(fname, uniforms, sizes, conditionals):
 | 
						|
    with open(fname, "r") as fs:
 | 
						|
        line = fs.readline()
 | 
						|
 | 
						|
        while line:
 | 
						|
            if re.match(r"^\s*uniform", line):
 | 
						|
                res = re.match(r"uniform ([\d\w]*) ([\d\w]*)")
 | 
						|
                type = res.groups(1)
 | 
						|
                name = res.groups(2)
 | 
						|
 | 
						|
                uniforms.append(name)
 | 
						|
 | 
						|
                if type.find("texobj") != -1:
 | 
						|
                    sizes.append(1)
 | 
						|
                else:
 | 
						|
                    t = re.match(r"float(\d)x(\d)", type)
 | 
						|
                    if t:
 | 
						|
                        sizes.append(int(t.groups(1)) * int(t.groups(2)))
 | 
						|
                    else:
 | 
						|
                        t = re.match(r"float(\d)", type)
 | 
						|
                        sizes.append(int(t.groups(1)))
 | 
						|
 | 
						|
                if line.find("[branch]") != -1:
 | 
						|
                    conditionals.append(name)
 | 
						|
 | 
						|
            line = fs.readline()
 | 
						|
 | 
						|
 | 
						|
def get_cmdline_bool(option, default):
 | 
						|
    """We use `ARGUMENTS.get()` to check if options were manually overridden on the command line,
 | 
						|
    and SCons' _text2bool helper to convert them to booleans, otherwise they're handled as strings.
 | 
						|
    """
 | 
						|
    from SCons.Script import ARGUMENTS
 | 
						|
    from SCons.Variables.BoolVariable import _text2bool
 | 
						|
 | 
						|
    cmdline_val = ARGUMENTS.get(option)
 | 
						|
    if cmdline_val is not None:
 | 
						|
        return _text2bool(cmdline_val)
 | 
						|
    else:
 | 
						|
        return default
 | 
						|
 | 
						|
 | 
						|
def detect_modules(search_path, recursive=False):
 | 
						|
    """Detects and collects a list of C++ modules at specified path
 | 
						|
 | 
						|
    `search_path` - a directory path containing modules. The path may point to
 | 
						|
    a single module, which may have other nested modules. A module must have
 | 
						|
    "register_types.h", "SCsub", "config.py" files created to be detected.
 | 
						|
 | 
						|
    `recursive` - if `True`, then all subdirectories are searched for modules as
 | 
						|
    specified by the `search_path`, otherwise collects all modules under the
 | 
						|
    `search_path` directory. If the `search_path` is a module, it is collected
 | 
						|
    in all cases.
 | 
						|
 | 
						|
    Returns an `OrderedDict` with module names as keys, and directory paths as
 | 
						|
    values. If a path is relative, then it is a built-in module. If a path is
 | 
						|
    absolute, then it is a custom module collected outside of the engine source.
 | 
						|
    """
 | 
						|
    modules = OrderedDict()
 | 
						|
 | 
						|
    def add_module(path):
 | 
						|
        module_name = os.path.basename(path)
 | 
						|
        module_path = path.replace("\\", "/")  # win32
 | 
						|
        modules[module_name] = module_path
 | 
						|
 | 
						|
    def is_engine(path):
 | 
						|
        # Prevent recursively detecting modules in self and other
 | 
						|
        # Godot sources when using `custom_modules` build option.
 | 
						|
        version_path = os.path.join(path, "version.py")
 | 
						|
        if os.path.exists(version_path):
 | 
						|
            with open(version_path) as f:
 | 
						|
                if 'short_name = "godot"' in f.read():
 | 
						|
                    return True
 | 
						|
        return False
 | 
						|
 | 
						|
    def get_files(path):
 | 
						|
        files = glob.glob(os.path.join(path, "*"))
 | 
						|
        # Sort so that `register_module_types` does not change that often,
 | 
						|
        # and plugins are registered in alphabetic order as well.
 | 
						|
        files.sort()
 | 
						|
        return files
 | 
						|
 | 
						|
    if not recursive:
 | 
						|
        if is_module(search_path):
 | 
						|
            add_module(search_path)
 | 
						|
        for path in get_files(search_path):
 | 
						|
            if is_engine(path):
 | 
						|
                continue
 | 
						|
            if is_module(path):
 | 
						|
                add_module(path)
 | 
						|
    else:
 | 
						|
        to_search = [search_path]
 | 
						|
        while to_search:
 | 
						|
            path = to_search.pop()
 | 
						|
            if is_module(path):
 | 
						|
                add_module(path)
 | 
						|
            for child in get_files(path):
 | 
						|
                if not os.path.isdir(child):
 | 
						|
                    continue
 | 
						|
                if is_engine(child):
 | 
						|
                    continue
 | 
						|
                to_search.insert(0, child)
 | 
						|
    return modules
 | 
						|
 | 
						|
 | 
						|
def is_module(path):
 | 
						|
    if not os.path.isdir(path):
 | 
						|
        return False
 | 
						|
    must_exist = ["register_types.h", "SCsub", "config.py"]
 | 
						|
    for f in must_exist:
 | 
						|
        if not os.path.exists(os.path.join(path, f)):
 | 
						|
            return False
 | 
						|
    return True
 | 
						|
 | 
						|
 | 
						|
def write_disabled_classes(class_list):
 | 
						|
    with open("core/disabled_classes.gen.h", "w", encoding="utf-8", newline="\n") as f:
 | 
						|
        f.write("/* THIS FILE IS GENERATED DO NOT EDIT */\n")
 | 
						|
        f.write("#ifndef DISABLED_CLASSES_GEN_H\n")
 | 
						|
        f.write("#define DISABLED_CLASSES_GEN_H\n\n")
 | 
						|
        for c in class_list:
 | 
						|
            cs = c.strip()
 | 
						|
            if cs != "":
 | 
						|
                f.write("#define ClassDB_Disable_" + cs + " 1\n")
 | 
						|
        f.write("\n#endif\n")
 | 
						|
 | 
						|
 | 
						|
def write_modules(modules):
 | 
						|
    includes_cpp = ""
 | 
						|
    initialize_cpp = ""
 | 
						|
    uninitialize_cpp = ""
 | 
						|
 | 
						|
    for name, path in modules.items():
 | 
						|
        try:
 | 
						|
            with open(os.path.join(path, "register_types.h")):
 | 
						|
                includes_cpp += '#include "' + path + '/register_types.h"\n'
 | 
						|
                initialize_cpp += "#ifdef MODULE_" + name.upper() + "_ENABLED\n"
 | 
						|
                initialize_cpp += "\tinitialize_" + name + "_module(p_level);\n"
 | 
						|
                initialize_cpp += "#endif\n"
 | 
						|
                uninitialize_cpp += "#ifdef MODULE_" + name.upper() + "_ENABLED\n"
 | 
						|
                uninitialize_cpp += "\tuninitialize_" + name + "_module(p_level);\n"
 | 
						|
                uninitialize_cpp += "#endif\n"
 | 
						|
        except OSError:
 | 
						|
            pass
 | 
						|
 | 
						|
    modules_cpp = """// register_module_types.gen.cpp
 | 
						|
/* THIS FILE IS GENERATED DO NOT EDIT */
 | 
						|
#include "register_module_types.h"
 | 
						|
 | 
						|
#include "modules/modules_enabled.gen.h"
 | 
						|
 | 
						|
%s
 | 
						|
 | 
						|
void initialize_modules(ModuleInitializationLevel p_level) {
 | 
						|
%s
 | 
						|
}
 | 
						|
 | 
						|
void uninitialize_modules(ModuleInitializationLevel p_level) {
 | 
						|
%s
 | 
						|
}
 | 
						|
""" % (
 | 
						|
        includes_cpp,
 | 
						|
        initialize_cpp,
 | 
						|
        uninitialize_cpp,
 | 
						|
    )
 | 
						|
 | 
						|
    # NOTE: It is safe to generate this file here, since this is still executed serially
 | 
						|
    with open("modules/register_module_types.gen.cpp", "w", encoding="utf-8", newline="\n") as f:
 | 
						|
        f.write(modules_cpp)
 | 
						|
 | 
						|
 | 
						|
def convert_custom_modules_path(path):
 | 
						|
    if not path:
 | 
						|
        return path
 | 
						|
    path = os.path.realpath(os.path.expanduser(os.path.expandvars(path)))
 | 
						|
    err_msg = "Build option 'custom_modules' must %s"
 | 
						|
    if not os.path.isdir(path):
 | 
						|
        raise ValueError(err_msg % "point to an existing directory.")
 | 
						|
    if path == os.path.realpath("modules"):
 | 
						|
        raise ValueError(err_msg % "be a directory other than built-in `modules` directory.")
 | 
						|
    return path
 | 
						|
 | 
						|
 | 
						|
def disable_module(self):
 | 
						|
    self.disabled_modules.append(self.current_module)
 | 
						|
 | 
						|
 | 
						|
def module_add_dependencies(self, module, dependencies, optional=False):
 | 
						|
    """
 | 
						|
    Adds dependencies for a given module.
 | 
						|
    Meant to be used in module `can_build` methods.
 | 
						|
    """
 | 
						|
    if module not in self.module_dependencies:
 | 
						|
        self.module_dependencies[module] = [[], []]
 | 
						|
    if optional:
 | 
						|
        self.module_dependencies[module][1].extend(dependencies)
 | 
						|
    else:
 | 
						|
        self.module_dependencies[module][0].extend(dependencies)
 | 
						|
 | 
						|
 | 
						|
def module_check_dependencies(self, module):
 | 
						|
    """
 | 
						|
    Checks if module dependencies are enabled for a given module,
 | 
						|
    and prints a warning if they aren't.
 | 
						|
    Meant to be used in module `can_build` methods.
 | 
						|
    Returns a boolean (True if dependencies are satisfied).
 | 
						|
    """
 | 
						|
    missing_deps = []
 | 
						|
    required_deps = self.module_dependencies[module][0] if module in self.module_dependencies else []
 | 
						|
    for dep in required_deps:
 | 
						|
        opt = "module_{}_enabled".format(dep)
 | 
						|
        if not opt in self or not self[opt]:
 | 
						|
            missing_deps.append(dep)
 | 
						|
 | 
						|
    if missing_deps != []:
 | 
						|
        print(
 | 
						|
            "Disabling '{}' module as the following dependencies are not satisfied: {}".format(
 | 
						|
                module, ", ".join(missing_deps)
 | 
						|
            )
 | 
						|
        )
 | 
						|
        return False
 | 
						|
    else:
 | 
						|
        return True
 | 
						|
 | 
						|
 | 
						|
def sort_module_list(env):
 | 
						|
    out = OrderedDict()
 | 
						|
    deps = {k: v[0] + list(filter(lambda x: x in env.module_list, v[1])) for k, v in env.module_dependencies.items()}
 | 
						|
 | 
						|
    frontier = list(env.module_list.keys())
 | 
						|
    explored = []
 | 
						|
    while len(frontier):
 | 
						|
        cur = frontier.pop()
 | 
						|
        deps_list = deps[cur] if cur in deps else []
 | 
						|
        if len(deps_list) and any([d not in explored for d in deps_list]):
 | 
						|
            # Will explore later, after its dependencies
 | 
						|
            frontier.insert(0, cur)
 | 
						|
            continue
 | 
						|
        explored.append(cur)
 | 
						|
    for k in explored:
 | 
						|
        env.module_list.move_to_end(k)
 | 
						|
 | 
						|
 | 
						|
def use_windows_spawn_fix(self, platform=None):
 | 
						|
    if os.name != "nt":
 | 
						|
        return  # not needed, only for windows
 | 
						|
 | 
						|
    # On Windows, due to the limited command line length, when creating a static library
 | 
						|
    # from a very high number of objects SCons will invoke "ar" once per object file;
 | 
						|
    # that makes object files with same names to be overwritten so the last wins and
 | 
						|
    # the library loses symbols defined by overwritten objects.
 | 
						|
    # By enabling quick append instead of the default mode (replacing), libraries will
 | 
						|
    # got built correctly regardless the invocation strategy.
 | 
						|
    # Furthermore, since SCons will rebuild the library from scratch when an object file
 | 
						|
    # changes, no multiple versions of the same object file will be present.
 | 
						|
    self.Replace(ARFLAGS="q")
 | 
						|
 | 
						|
    def mySubProcess(cmdline, env):
 | 
						|
        startupinfo = subprocess.STARTUPINFO()
 | 
						|
        startupinfo.dwFlags |= subprocess.STARTF_USESHOWWINDOW
 | 
						|
        popen_args = {
 | 
						|
            "stdin": subprocess.PIPE,
 | 
						|
            "stdout": subprocess.PIPE,
 | 
						|
            "stderr": subprocess.PIPE,
 | 
						|
            "startupinfo": startupinfo,
 | 
						|
            "shell": False,
 | 
						|
            "env": env,
 | 
						|
        }
 | 
						|
        if sys.version_info >= (3, 7, 0):
 | 
						|
            popen_args["text"] = True
 | 
						|
        proc = subprocess.Popen(cmdline, **popen_args)
 | 
						|
        _, err = proc.communicate()
 | 
						|
        rv = proc.wait()
 | 
						|
        if rv:
 | 
						|
            print("=====")
 | 
						|
            print(err)
 | 
						|
            print("=====")
 | 
						|
        return rv
 | 
						|
 | 
						|
    def mySpawn(sh, escape, cmd, args, env):
 | 
						|
        newargs = " ".join(args[1:])
 | 
						|
        cmdline = cmd + " " + newargs
 | 
						|
 | 
						|
        rv = 0
 | 
						|
        env = {str(key): str(value) for key, value in iter(env.items())}
 | 
						|
        if len(cmdline) > 32000 and cmd.endswith("ar"):
 | 
						|
            cmdline = cmd + " " + args[1] + " " + args[2] + " "
 | 
						|
            for i in range(3, len(args)):
 | 
						|
                rv = mySubProcess(cmdline + args[i], env)
 | 
						|
                if rv:
 | 
						|
                    break
 | 
						|
        else:
 | 
						|
            rv = mySubProcess(cmdline, env)
 | 
						|
 | 
						|
        return rv
 | 
						|
 | 
						|
    self["SPAWN"] = mySpawn
 | 
						|
 | 
						|
 | 
						|
def no_verbose(sys, env):
 | 
						|
    colors = {}
 | 
						|
 | 
						|
    # Colors are disabled in non-TTY environments such as pipes. This means
 | 
						|
    # that if output is redirected to a file, it will not contain color codes
 | 
						|
    if sys.stdout.isatty():
 | 
						|
        colors["blue"] = "\033[0;94m"
 | 
						|
        colors["bold_blue"] = "\033[1;94m"
 | 
						|
        colors["reset"] = "\033[0m"
 | 
						|
    else:
 | 
						|
        colors["blue"] = ""
 | 
						|
        colors["bold_blue"] = ""
 | 
						|
        colors["reset"] = ""
 | 
						|
 | 
						|
    # There is a space before "..." to ensure that source file names can be
 | 
						|
    # Ctrl + clicked in the VS Code terminal.
 | 
						|
    compile_source_message = "{}Compiling {}$SOURCE{} ...{}".format(
 | 
						|
        colors["blue"], colors["bold_blue"], colors["blue"], colors["reset"]
 | 
						|
    )
 | 
						|
    java_compile_source_message = "{}Compiling {}$SOURCE{} ...{}".format(
 | 
						|
        colors["blue"], colors["bold_blue"], colors["blue"], colors["reset"]
 | 
						|
    )
 | 
						|
    compile_shared_source_message = "{}Compiling shared {}$SOURCE{} ...{}".format(
 | 
						|
        colors["blue"], colors["bold_blue"], colors["blue"], colors["reset"]
 | 
						|
    )
 | 
						|
    link_program_message = "{}Linking Program {}$TARGET{} ...{}".format(
 | 
						|
        colors["blue"], colors["bold_blue"], colors["blue"], colors["reset"]
 | 
						|
    )
 | 
						|
    link_library_message = "{}Linking Static Library {}$TARGET{} ...{}".format(
 | 
						|
        colors["blue"], colors["bold_blue"], colors["blue"], colors["reset"]
 | 
						|
    )
 | 
						|
    ranlib_library_message = "{}Ranlib Library {}$TARGET{} ...{}".format(
 | 
						|
        colors["blue"], colors["bold_blue"], colors["blue"], colors["reset"]
 | 
						|
    )
 | 
						|
    link_shared_library_message = "{}Linking Shared Library {}$TARGET{} ...{}".format(
 | 
						|
        colors["blue"], colors["bold_blue"], colors["blue"], colors["reset"]
 | 
						|
    )
 | 
						|
    java_library_message = "{}Creating Java Archive {}$TARGET{} ...{}".format(
 | 
						|
        colors["blue"], colors["bold_blue"], colors["blue"], colors["reset"]
 | 
						|
    )
 | 
						|
    compiled_resource_message = "{}Creating Compiled Resource {}$TARGET{} ...{}".format(
 | 
						|
        colors["blue"], colors["bold_blue"], colors["blue"], colors["reset"]
 | 
						|
    )
 | 
						|
    generated_file_message = "{}Generating {}$TARGET{} ...{}".format(
 | 
						|
        colors["blue"], colors["bold_blue"], colors["blue"], colors["reset"]
 | 
						|
    )
 | 
						|
 | 
						|
    env.Append(CXXCOMSTR=[compile_source_message])
 | 
						|
    env.Append(CCCOMSTR=[compile_source_message])
 | 
						|
    env.Append(SHCCCOMSTR=[compile_shared_source_message])
 | 
						|
    env.Append(SHCXXCOMSTR=[compile_shared_source_message])
 | 
						|
    env.Append(ARCOMSTR=[link_library_message])
 | 
						|
    env.Append(RANLIBCOMSTR=[ranlib_library_message])
 | 
						|
    env.Append(SHLINKCOMSTR=[link_shared_library_message])
 | 
						|
    env.Append(LINKCOMSTR=[link_program_message])
 | 
						|
    env.Append(JARCOMSTR=[java_library_message])
 | 
						|
    env.Append(JAVACCOMSTR=[java_compile_source_message])
 | 
						|
    env.Append(RCCOMSTR=[compiled_resource_message])
 | 
						|
    env.Append(GENCOMSTR=[generated_file_message])
 | 
						|
 | 
						|
 | 
						|
def detect_visual_c_compiler_version(tools_env):
 | 
						|
    # tools_env is the variable scons uses to call tools that execute tasks, SCons's env['ENV'] that executes tasks...
 | 
						|
    # (see the SCons documentation for more information on what it does)...
 | 
						|
    # in order for this function to be well encapsulated i choose to force it to receive SCons's TOOLS env (env['ENV']
 | 
						|
    # and not scons setup environment (env)... so make sure you call the right environment on it or it will fail to detect
 | 
						|
    # the proper vc version that will be called
 | 
						|
 | 
						|
    # There is no flag to give to visual c compilers to set the architecture, i.e. scons arch argument (x86_32, x86_64, arm64, etc.).
 | 
						|
    # There are many different cl.exe files that are run, and each one compiles & links to a different architecture
 | 
						|
    # As far as I know, the only way to figure out what compiler will be run when Scons calls cl.exe via Program()
 | 
						|
    # is to check the PATH variable and figure out which one will be called first. Code below does that and returns:
 | 
						|
    # the following string values:
 | 
						|
 | 
						|
    # ""              Compiler not detected
 | 
						|
    # "amd64"         Native 64 bit compiler
 | 
						|
    # "amd64_x86"     64 bit Cross Compiler for 32 bit
 | 
						|
    # "x86"           Native 32 bit compiler
 | 
						|
    # "x86_amd64"     32 bit Cross Compiler for 64 bit
 | 
						|
 | 
						|
    # There are other architectures, but Godot does not support them currently, so this function does not detect arm/amd64_arm
 | 
						|
    # and similar architectures/compilers
 | 
						|
 | 
						|
    # Set chosen compiler to "not detected"
 | 
						|
    vc_chosen_compiler_index = -1
 | 
						|
    vc_chosen_compiler_str = ""
 | 
						|
 | 
						|
    # Start with Pre VS 2017 checks which uses VCINSTALLDIR:
 | 
						|
    if "VCINSTALLDIR" in tools_env:
 | 
						|
        # print("Checking VCINSTALLDIR")
 | 
						|
 | 
						|
        # find() works with -1 so big ifs below are needed... the simplest solution, in fact
 | 
						|
        # First test if amd64 and amd64_x86 compilers are present in the path
 | 
						|
        vc_amd64_compiler_detection_index = tools_env["PATH"].find(tools_env["VCINSTALLDIR"] + "BIN\\amd64;")
 | 
						|
        if vc_amd64_compiler_detection_index > -1:
 | 
						|
            vc_chosen_compiler_index = vc_amd64_compiler_detection_index
 | 
						|
            vc_chosen_compiler_str = "amd64"
 | 
						|
 | 
						|
        vc_amd64_x86_compiler_detection_index = tools_env["PATH"].find(tools_env["VCINSTALLDIR"] + "BIN\\amd64_x86;")
 | 
						|
        if vc_amd64_x86_compiler_detection_index > -1 and (
 | 
						|
            vc_chosen_compiler_index == -1 or vc_chosen_compiler_index > vc_amd64_x86_compiler_detection_index
 | 
						|
        ):
 | 
						|
            vc_chosen_compiler_index = vc_amd64_x86_compiler_detection_index
 | 
						|
            vc_chosen_compiler_str = "amd64_x86"
 | 
						|
 | 
						|
        # Now check the 32 bit compilers
 | 
						|
        vc_x86_compiler_detection_index = tools_env["PATH"].find(tools_env["VCINSTALLDIR"] + "BIN;")
 | 
						|
        if vc_x86_compiler_detection_index > -1 and (
 | 
						|
            vc_chosen_compiler_index == -1 or vc_chosen_compiler_index > vc_x86_compiler_detection_index
 | 
						|
        ):
 | 
						|
            vc_chosen_compiler_index = vc_x86_compiler_detection_index
 | 
						|
            vc_chosen_compiler_str = "x86"
 | 
						|
 | 
						|
        vc_x86_amd64_compiler_detection_index = tools_env["PATH"].find(tools_env["VCINSTALLDIR"] + "BIN\\x86_amd64;")
 | 
						|
        if vc_x86_amd64_compiler_detection_index > -1 and (
 | 
						|
            vc_chosen_compiler_index == -1 or vc_chosen_compiler_index > vc_x86_amd64_compiler_detection_index
 | 
						|
        ):
 | 
						|
            vc_chosen_compiler_index = vc_x86_amd64_compiler_detection_index
 | 
						|
            vc_chosen_compiler_str = "x86_amd64"
 | 
						|
 | 
						|
    # and for VS 2017 and newer we check VCTOOLSINSTALLDIR:
 | 
						|
    if "VCTOOLSINSTALLDIR" in tools_env:
 | 
						|
        # Newer versions have a different path available
 | 
						|
        vc_amd64_compiler_detection_index = (
 | 
						|
            tools_env["PATH"].upper().find(tools_env["VCTOOLSINSTALLDIR"].upper() + "BIN\\HOSTX64\\X64;")
 | 
						|
        )
 | 
						|
        if vc_amd64_compiler_detection_index > -1:
 | 
						|
            vc_chosen_compiler_index = vc_amd64_compiler_detection_index
 | 
						|
            vc_chosen_compiler_str = "amd64"
 | 
						|
 | 
						|
        vc_amd64_x86_compiler_detection_index = (
 | 
						|
            tools_env["PATH"].upper().find(tools_env["VCTOOLSINSTALLDIR"].upper() + "BIN\\HOSTX64\\X86;")
 | 
						|
        )
 | 
						|
        if vc_amd64_x86_compiler_detection_index > -1 and (
 | 
						|
            vc_chosen_compiler_index == -1 or vc_chosen_compiler_index > vc_amd64_x86_compiler_detection_index
 | 
						|
        ):
 | 
						|
            vc_chosen_compiler_index = vc_amd64_x86_compiler_detection_index
 | 
						|
            vc_chosen_compiler_str = "amd64_x86"
 | 
						|
 | 
						|
        vc_x86_compiler_detection_index = (
 | 
						|
            tools_env["PATH"].upper().find(tools_env["VCTOOLSINSTALLDIR"].upper() + "BIN\\HOSTX86\\X86;")
 | 
						|
        )
 | 
						|
        if vc_x86_compiler_detection_index > -1 and (
 | 
						|
            vc_chosen_compiler_index == -1 or vc_chosen_compiler_index > vc_x86_compiler_detection_index
 | 
						|
        ):
 | 
						|
            vc_chosen_compiler_index = vc_x86_compiler_detection_index
 | 
						|
            vc_chosen_compiler_str = "x86"
 | 
						|
 | 
						|
        vc_x86_amd64_compiler_detection_index = (
 | 
						|
            tools_env["PATH"].upper().find(tools_env["VCTOOLSINSTALLDIR"].upper() + "BIN\\HOSTX86\\X64;")
 | 
						|
        )
 | 
						|
        if vc_x86_amd64_compiler_detection_index > -1 and (
 | 
						|
            vc_chosen_compiler_index == -1 or vc_chosen_compiler_index > vc_x86_amd64_compiler_detection_index
 | 
						|
        ):
 | 
						|
            vc_chosen_compiler_str = "x86_amd64"
 | 
						|
 | 
						|
    return vc_chosen_compiler_str
 | 
						|
 | 
						|
 | 
						|
def find_visual_c_batch_file(env):
 | 
						|
    from SCons.Tool.MSCommon.vc import get_default_version, get_host_target, find_batch_file, find_vc_pdir
 | 
						|
 | 
						|
    # Syntax changed in SCons 4.4.0.
 | 
						|
    from SCons import __version__ as scons_raw_version
 | 
						|
 | 
						|
    scons_ver = env._get_major_minor_revision(scons_raw_version)
 | 
						|
 | 
						|
    msvc_version = get_default_version(env)
 | 
						|
 | 
						|
    if scons_ver >= (4, 4, 0):
 | 
						|
        (host_platform, target_platform, _) = get_host_target(env, msvc_version)
 | 
						|
    else:
 | 
						|
        (host_platform, target_platform, _) = get_host_target(env)
 | 
						|
 | 
						|
    if scons_ver < (4, 6, 0):
 | 
						|
        return find_batch_file(env, msvc_version, host_platform, target_platform)[0]
 | 
						|
 | 
						|
    # Scons 4.6.0+ removed passing env, so we need to get the product_dir ourselves first,
 | 
						|
    # then pass that as the last param instead of env as the first param as before.
 | 
						|
    # We should investigate if we can avoid relying on SCons internals here.
 | 
						|
    product_dir = find_vc_pdir(env, msvc_version)
 | 
						|
    return find_batch_file(msvc_version, host_platform, target_platform, product_dir)[0]
 | 
						|
 | 
						|
 | 
						|
def generate_cpp_hint_file(filename):
 | 
						|
    if os.path.isfile(filename):
 | 
						|
        # Don't overwrite an existing hint file since the user may have customized it.
 | 
						|
        pass
 | 
						|
    else:
 | 
						|
        try:
 | 
						|
            with open(filename, "w", encoding="utf-8", newline="\n") as fd:
 | 
						|
                fd.write("#define GDCLASS(m_class, m_inherits)\n")
 | 
						|
        except OSError:
 | 
						|
            print("Could not write cpp.hint file.")
 | 
						|
 | 
						|
 | 
						|
def glob_recursive(pattern, node="."):
 | 
						|
    from SCons import Node
 | 
						|
    from SCons.Script import Glob
 | 
						|
 | 
						|
    results = []
 | 
						|
    for f in Glob(str(node) + "/*", source=True):
 | 
						|
        if type(f) is Node.FS.Dir:
 | 
						|
            results += glob_recursive(pattern, f)
 | 
						|
    results += Glob(str(node) + "/" + pattern, source=True)
 | 
						|
    return results
 | 
						|
 | 
						|
 | 
						|
def add_to_vs_project(env, sources):
 | 
						|
    for x in sources:
 | 
						|
        if type(x) == type(""):
 | 
						|
            fname = env.File(x).path
 | 
						|
        else:
 | 
						|
            fname = env.File(x)[0].path
 | 
						|
        pieces = fname.split(".")
 | 
						|
        if len(pieces) > 0:
 | 
						|
            basename = pieces[0]
 | 
						|
            basename = basename.replace("\\\\", "/")
 | 
						|
            if os.path.isfile(basename + ".h"):
 | 
						|
                env.vs_incs += [basename + ".h"]
 | 
						|
            elif os.path.isfile(basename + ".hpp"):
 | 
						|
                env.vs_incs += [basename + ".hpp"]
 | 
						|
            if os.path.isfile(basename + ".c"):
 | 
						|
                env.vs_srcs += [basename + ".c"]
 | 
						|
            elif os.path.isfile(basename + ".cpp"):
 | 
						|
                env.vs_srcs += [basename + ".cpp"]
 | 
						|
 | 
						|
 | 
						|
def precious_program(env, program, sources, **args):
 | 
						|
    program = env.ProgramOriginal(program, sources, **args)
 | 
						|
    env.Precious(program)
 | 
						|
    return program
 | 
						|
 | 
						|
 | 
						|
def add_shared_library(env, name, sources, **args):
 | 
						|
    library = env.SharedLibrary(name, sources, **args)
 | 
						|
    env.NoCache(library)
 | 
						|
    return library
 | 
						|
 | 
						|
 | 
						|
def add_library(env, name, sources, **args):
 | 
						|
    library = env.Library(name, sources, **args)
 | 
						|
    env.NoCache(library)
 | 
						|
    return library
 | 
						|
 | 
						|
 | 
						|
def add_program(env, name, sources, **args):
 | 
						|
    program = env.Program(name, sources, **args)
 | 
						|
    env.NoCache(program)
 | 
						|
    return program
 | 
						|
 | 
						|
 | 
						|
def CommandNoCache(env, target, sources, command, **args):
 | 
						|
    result = env.Command(target, sources, command, **args)
 | 
						|
    env.NoCache(result)
 | 
						|
    return result
 | 
						|
 | 
						|
 | 
						|
def Run(env, function):
 | 
						|
    from SCons.Script import Action
 | 
						|
 | 
						|
    return Action(function, "$GENCOMSTR")
 | 
						|
 | 
						|
 | 
						|
def detect_darwin_sdk_path(platform, env):
 | 
						|
    sdk_name = ""
 | 
						|
    if platform == "macos":
 | 
						|
        sdk_name = "macosx"
 | 
						|
        var_name = "MACOS_SDK_PATH"
 | 
						|
    elif platform == "ios":
 | 
						|
        sdk_name = "iphoneos"
 | 
						|
        var_name = "IOS_SDK_PATH"
 | 
						|
    elif platform == "iossimulator":
 | 
						|
        sdk_name = "iphonesimulator"
 | 
						|
        var_name = "IOS_SDK_PATH"
 | 
						|
    else:
 | 
						|
        raise Exception("Invalid platform argument passed to detect_darwin_sdk_path")
 | 
						|
 | 
						|
    if not env[var_name]:
 | 
						|
        try:
 | 
						|
            sdk_path = subprocess.check_output(["xcrun", "--sdk", sdk_name, "--show-sdk-path"]).strip().decode("utf-8")
 | 
						|
            if sdk_path:
 | 
						|
                env[var_name] = sdk_path
 | 
						|
        except (subprocess.CalledProcessError, OSError):
 | 
						|
            print("Failed to find SDK path while running xcrun --sdk {} --show-sdk-path.".format(sdk_name))
 | 
						|
            raise
 | 
						|
 | 
						|
 | 
						|
def is_vanilla_clang(env):
 | 
						|
    if not using_clang(env):
 | 
						|
        return False
 | 
						|
    try:
 | 
						|
        version = subprocess.check_output([env.subst(env["CXX"]), "--version"]).strip().decode("utf-8")
 | 
						|
    except (subprocess.CalledProcessError, OSError):
 | 
						|
        print("Couldn't parse CXX environment variable to infer compiler version.")
 | 
						|
        return False
 | 
						|
    return not version.startswith("Apple")
 | 
						|
 | 
						|
 | 
						|
def get_compiler_version(env):
 | 
						|
    """
 | 
						|
    Returns a dictionary with various version information:
 | 
						|
 | 
						|
    - major, minor, patch: Version following semantic versioning system
 | 
						|
    - metadata1, metadata2: Extra information
 | 
						|
    - date: Date of the build
 | 
						|
    """
 | 
						|
    ret = {
 | 
						|
        "major": -1,
 | 
						|
        "minor": -1,
 | 
						|
        "patch": -1,
 | 
						|
        "metadata1": None,
 | 
						|
        "metadata2": None,
 | 
						|
        "date": None,
 | 
						|
        "apple_major": -1,
 | 
						|
        "apple_minor": -1,
 | 
						|
        "apple_patch1": -1,
 | 
						|
        "apple_patch2": -1,
 | 
						|
        "apple_patch3": -1,
 | 
						|
    }
 | 
						|
 | 
						|
    if not env.msvc:
 | 
						|
        # Not using -dumpversion as some GCC distros only return major, and
 | 
						|
        # Clang used to return hardcoded 4.2.1: # https://reviews.llvm.org/D56803
 | 
						|
        try:
 | 
						|
            version = subprocess.check_output([env.subst(env["CXX"]), "--version"]).strip().decode("utf-8")
 | 
						|
        except (subprocess.CalledProcessError, OSError):
 | 
						|
            print("Couldn't parse CXX environment variable to infer compiler version.")
 | 
						|
            return ret
 | 
						|
    else:
 | 
						|
        # TODO: Implement for MSVC
 | 
						|
        return ret
 | 
						|
    match = re.search(
 | 
						|
        r"(?:(?<=version )|(?<=\) )|(?<=^))"
 | 
						|
        r"(?P<major>\d+)"
 | 
						|
        r"(?:\.(?P<minor>\d*))?"
 | 
						|
        r"(?:\.(?P<patch>\d*))?"
 | 
						|
        r"(?:-(?P<metadata1>[0-9a-zA-Z-]*))?"
 | 
						|
        r"(?:\+(?P<metadata2>[0-9a-zA-Z-]*))?"
 | 
						|
        r"(?: (?P<date>[0-9]{8}|[0-9]{6})(?![0-9a-zA-Z]))?",
 | 
						|
        version,
 | 
						|
    )
 | 
						|
    if match is not None:
 | 
						|
        for key, value in match.groupdict().items():
 | 
						|
            if value is not None:
 | 
						|
                ret[key] = value
 | 
						|
 | 
						|
    match_apple = re.search(
 | 
						|
        r"(?:(?<=clang-)|(?<=\) )|(?<=^))"
 | 
						|
        r"(?P<apple_major>\d+)"
 | 
						|
        r"(?:\.(?P<apple_minor>\d*))?"
 | 
						|
        r"(?:\.(?P<apple_patch1>\d*))?"
 | 
						|
        r"(?:\.(?P<apple_patch2>\d*))?"
 | 
						|
        r"(?:\.(?P<apple_patch3>\d*))?",
 | 
						|
        version,
 | 
						|
    )
 | 
						|
    if match_apple is not None:
 | 
						|
        for key, value in match_apple.groupdict().items():
 | 
						|
            if value is not None:
 | 
						|
                ret[key] = value
 | 
						|
 | 
						|
    # Transform semantic versioning to integers
 | 
						|
    for key in [
 | 
						|
        "major",
 | 
						|
        "minor",
 | 
						|
        "patch",
 | 
						|
        "apple_major",
 | 
						|
        "apple_minor",
 | 
						|
        "apple_patch1",
 | 
						|
        "apple_patch2",
 | 
						|
        "apple_patch3",
 | 
						|
    ]:
 | 
						|
        ret[key] = int(ret[key] or -1)
 | 
						|
    return ret
 | 
						|
 | 
						|
 | 
						|
def using_gcc(env):
 | 
						|
    return "gcc" in os.path.basename(env["CC"])
 | 
						|
 | 
						|
 | 
						|
def using_clang(env):
 | 
						|
    return "clang" in os.path.basename(env["CC"])
 | 
						|
 | 
						|
 | 
						|
def using_emcc(env):
 | 
						|
    return "emcc" in os.path.basename(env["CC"])
 | 
						|
 | 
						|
 | 
						|
def show_progress(env):
 | 
						|
    import sys
 | 
						|
    from SCons.Script import Progress, Command, AlwaysBuild
 | 
						|
 | 
						|
    screen = sys.stdout
 | 
						|
    # Progress reporting is not available in non-TTY environments since it
 | 
						|
    # messes with the output (for example, when writing to a file)
 | 
						|
    show_progress = env["progress"] and sys.stdout.isatty()
 | 
						|
    node_count = 0
 | 
						|
    node_count_max = 0
 | 
						|
    node_count_interval = 1
 | 
						|
    node_count_fname = str(env.Dir("#")) + "/.scons_node_count"
 | 
						|
 | 
						|
    import time, math
 | 
						|
 | 
						|
    class cache_progress:
 | 
						|
        # The default is 1 GB cache and 12 hours half life
 | 
						|
        def __init__(self, path=None, limit=1073741824, half_life=43200):
 | 
						|
            self.path = path
 | 
						|
            self.limit = limit
 | 
						|
            self.exponent_scale = math.log(2) / half_life
 | 
						|
            if env["verbose"] and path != None:
 | 
						|
                screen.write(
 | 
						|
                    "Current cache limit is {} (used: {})\n".format(
 | 
						|
                        self.convert_size(limit), self.convert_size(self.get_size(path))
 | 
						|
                    )
 | 
						|
                )
 | 
						|
            self.delete(self.file_list())
 | 
						|
 | 
						|
        def __call__(self, node, *args, **kw):
 | 
						|
            nonlocal node_count, node_count_max, node_count_interval, node_count_fname, show_progress
 | 
						|
            if show_progress:
 | 
						|
                # Print the progress percentage
 | 
						|
                node_count += node_count_interval
 | 
						|
                if node_count_max > 0 and node_count <= node_count_max:
 | 
						|
                    screen.write("\r[%3d%%] " % (node_count * 100 / node_count_max))
 | 
						|
                    screen.flush()
 | 
						|
                elif node_count_max > 0 and node_count > node_count_max:
 | 
						|
                    screen.write("\r[100%] ")
 | 
						|
                    screen.flush()
 | 
						|
                else:
 | 
						|
                    screen.write("\r[Initial build] ")
 | 
						|
                    screen.flush()
 | 
						|
 | 
						|
        def delete(self, files):
 | 
						|
            if len(files) == 0:
 | 
						|
                return
 | 
						|
            if env["verbose"]:
 | 
						|
                # Utter something
 | 
						|
                screen.write("\rPurging %d %s from cache...\n" % (len(files), len(files) > 1 and "files" or "file"))
 | 
						|
            [os.remove(f) for f in files]
 | 
						|
 | 
						|
        def file_list(self):
 | 
						|
            if self.path is None:
 | 
						|
                # Nothing to do
 | 
						|
                return []
 | 
						|
            # Gather a list of (filename, (size, atime)) within the
 | 
						|
            # cache directory
 | 
						|
            file_stat = [(x, os.stat(x)[6:8]) for x in glob.glob(os.path.join(self.path, "*", "*"))]
 | 
						|
            if file_stat == []:
 | 
						|
                # Nothing to do
 | 
						|
                return []
 | 
						|
            # Weight the cache files by size (assumed to be roughly
 | 
						|
            # proportional to the recompilation time) times an exponential
 | 
						|
            # decay since the ctime, and return a list with the entries
 | 
						|
            # (filename, size, weight).
 | 
						|
            current_time = time.time()
 | 
						|
            file_stat = [(x[0], x[1][0], (current_time - x[1][1])) for x in file_stat]
 | 
						|
            # Sort by the most recently accessed files (most sensible to keep) first
 | 
						|
            file_stat.sort(key=lambda x: x[2])
 | 
						|
            # Search for the first entry where the storage limit is
 | 
						|
            # reached
 | 
						|
            sum, mark = 0, None
 | 
						|
            for i, x in enumerate(file_stat):
 | 
						|
                sum += x[1]
 | 
						|
                if sum > self.limit:
 | 
						|
                    mark = i
 | 
						|
                    break
 | 
						|
            if mark is None:
 | 
						|
                return []
 | 
						|
            else:
 | 
						|
                return [x[0] for x in file_stat[mark:]]
 | 
						|
 | 
						|
        def convert_size(self, size_bytes):
 | 
						|
            if size_bytes == 0:
 | 
						|
                return "0 bytes"
 | 
						|
            size_name = ("bytes", "KB", "MB", "GB", "TB", "PB", "EB", "ZB", "YB")
 | 
						|
            i = int(math.floor(math.log(size_bytes, 1024)))
 | 
						|
            p = math.pow(1024, i)
 | 
						|
            s = round(size_bytes / p, 2)
 | 
						|
            return "%s %s" % (int(s) if i == 0 else s, size_name[i])
 | 
						|
 | 
						|
        def get_size(self, start_path="."):
 | 
						|
            total_size = 0
 | 
						|
            for dirpath, dirnames, filenames in os.walk(start_path):
 | 
						|
                for f in filenames:
 | 
						|
                    fp = os.path.join(dirpath, f)
 | 
						|
                    total_size += os.path.getsize(fp)
 | 
						|
            return total_size
 | 
						|
 | 
						|
    def progress_finish(target, source, env):
 | 
						|
        nonlocal node_count, progressor
 | 
						|
        try:
 | 
						|
            with open(node_count_fname, "w", encoding="utf-8", newline="\n") as f:
 | 
						|
                f.write("%d\n" % node_count)
 | 
						|
            progressor.delete(progressor.file_list())
 | 
						|
        except Exception:
 | 
						|
            pass
 | 
						|
 | 
						|
    try:
 | 
						|
        with open(node_count_fname) as f:
 | 
						|
            node_count_max = int(f.readline())
 | 
						|
    except Exception:
 | 
						|
        pass
 | 
						|
 | 
						|
    cache_directory = os.environ.get("SCONS_CACHE")
 | 
						|
    # Simple cache pruning, attached to SCons' progress callback. Trim the
 | 
						|
    # cache directory to a size not larger than cache_limit.
 | 
						|
    cache_limit = float(os.getenv("SCONS_CACHE_LIMIT", 1024)) * 1024 * 1024
 | 
						|
    progressor = cache_progress(cache_directory, cache_limit)
 | 
						|
    Progress(progressor, interval=node_count_interval)
 | 
						|
 | 
						|
    progress_finish_command = Command("progress_finish", [], progress_finish)
 | 
						|
    AlwaysBuild(progress_finish_command)
 | 
						|
 | 
						|
 | 
						|
def dump(env):
 | 
						|
    # Dumps latest build information for debugging purposes and external tools.
 | 
						|
    from json import dump
 | 
						|
 | 
						|
    def non_serializable(obj):
 | 
						|
        return "<<non-serializable: %s>>" % (type(obj).__qualname__)
 | 
						|
 | 
						|
    with open(".scons_env.json", "w", encoding="utf-8", newline="\n") as f:
 | 
						|
        dump(env.Dictionary(), f, indent=4, default=non_serializable)
 | 
						|
 | 
						|
 | 
						|
# Custom Visual Studio project generation logic that supports any platform that has a msvs.py
 | 
						|
# script, so Visual Studio can be used to run scons for any platform, with the right defines per target.
 | 
						|
# Invoked with scons vsproj=yes
 | 
						|
#
 | 
						|
# Only platforms that opt in to vs proj generation by having a msvs.py file in the platform folder are included.
 | 
						|
# Platforms with a msvs.py file will be added to the solution, but only the current active platform+target+arch
 | 
						|
# will have a build configuration generated, because we only know what the right defines/includes/flags/etc are
 | 
						|
# on the active build target.
 | 
						|
#
 | 
						|
# Platforms that don't support an editor target will have a dummy editor target that won't do anything on build,
 | 
						|
# but will have the files and configuration for the windows editor target.
 | 
						|
#
 | 
						|
# To generate build configuration files for all platforms+targets+arch combinations, users can call
 | 
						|
#   scons vsproj=yes
 | 
						|
# for each combination of platform+target+arch. This will generate the relevant vs project files but
 | 
						|
# skip the build process. This lets project files be quickly generated even if there are build errors.
 | 
						|
#
 | 
						|
# To generate AND build from the command line:
 | 
						|
#   scons vsproj=yes vsproj_gen_only=yes
 | 
						|
def generate_vs_project(env, original_args, project_name="godot"):
 | 
						|
    # Augmented glob_recursive that also fills the dirs argument with traversed directories that have content.
 | 
						|
    def glob_recursive_2(pattern, dirs, node="."):
 | 
						|
        from SCons import Node
 | 
						|
        from SCons.Script import Glob
 | 
						|
 | 
						|
        results = []
 | 
						|
        for f in Glob(str(node) + "/*", source=True):
 | 
						|
            if type(f) is Node.FS.Dir:
 | 
						|
                results += glob_recursive_2(pattern, dirs, f)
 | 
						|
        r = Glob(str(node) + "/" + pattern, source=True)
 | 
						|
        if len(r) > 0 and not str(node) in dirs:
 | 
						|
            d = ""
 | 
						|
            for part in str(node).split("\\"):
 | 
						|
                d += part
 | 
						|
                if not d in dirs:
 | 
						|
                    dirs.append(d)
 | 
						|
                d += "\\"
 | 
						|
        results += r
 | 
						|
        return results
 | 
						|
 | 
						|
    def get_bool(args, option, default):
 | 
						|
        from SCons.Variables.BoolVariable import _text2bool
 | 
						|
 | 
						|
        val = args.get(option, default)
 | 
						|
        if val is not None:
 | 
						|
            try:
 | 
						|
                return _text2bool(val)
 | 
						|
            except:
 | 
						|
                return default
 | 
						|
        else:
 | 
						|
            return default
 | 
						|
 | 
						|
    def format_key_value(v):
 | 
						|
        if type(v) in [tuple, list]:
 | 
						|
            return v[0] if len(v) == 1 else f"{v[0]}={v[1]}"
 | 
						|
        return v
 | 
						|
 | 
						|
    filtered_args = original_args.copy()
 | 
						|
 | 
						|
    # Ignore the "vsproj" option to not regenerate the VS project on every build
 | 
						|
    filtered_args.pop("vsproj", None)
 | 
						|
 | 
						|
    # This flag allows users to regenerate the proj files but skip the building process.
 | 
						|
    # This lets projects be regenerated even if there are build errors.
 | 
						|
    filtered_args.pop("vsproj_gen_only", None)
 | 
						|
 | 
						|
    # This flag allows users to regenerate only the props file without touching the sln or vcxproj files.
 | 
						|
    # This preserves any customizations users have done to the solution, while still updating the file list
 | 
						|
    # and build commands.
 | 
						|
    filtered_args.pop("vsproj_props_only", None)
 | 
						|
 | 
						|
    # The "progress" option is ignored as the current compilation progress indication doesn't work in VS
 | 
						|
    filtered_args.pop("progress", None)
 | 
						|
 | 
						|
    # We add these three manually because they might not be explicitly passed in, and it's important to always set them.
 | 
						|
    filtered_args.pop("platform", None)
 | 
						|
    filtered_args.pop("target", None)
 | 
						|
    filtered_args.pop("arch", None)
 | 
						|
 | 
						|
    platform = env["platform"]
 | 
						|
    target = env["target"]
 | 
						|
    arch = env["arch"]
 | 
						|
 | 
						|
    vs_configuration = {}
 | 
						|
    common_build_prefix = []
 | 
						|
    confs = []
 | 
						|
    for x in sorted(glob.glob("platform/*")):
 | 
						|
        # Only platforms that opt in to vs proj generation are included.
 | 
						|
        if not os.path.isdir(x) or not os.path.exists(x + "/msvs.py"):
 | 
						|
            continue
 | 
						|
        tmppath = "./" + x
 | 
						|
        sys.path.insert(0, tmppath)
 | 
						|
        import msvs
 | 
						|
 | 
						|
        vs_plats = []
 | 
						|
        vs_confs = []
 | 
						|
        try:
 | 
						|
            platform_name = x[9:]
 | 
						|
            vs_plats = msvs.get_platforms()
 | 
						|
            vs_confs = msvs.get_configurations()
 | 
						|
            val = []
 | 
						|
            for plat in vs_plats:
 | 
						|
                val += [{"platform": plat[0], "architecture": plat[1]}]
 | 
						|
 | 
						|
            vsconf = {"platform": platform_name, "targets": vs_confs, "arches": val}
 | 
						|
            confs += [vsconf]
 | 
						|
 | 
						|
            # Save additional information about the configuration for the actively selected platform,
 | 
						|
            # so we can generate the platform-specific props file with all the build commands/defines/etc
 | 
						|
            if platform == platform_name:
 | 
						|
                common_build_prefix = msvs.get_build_prefix(env)
 | 
						|
                vs_configuration = vsconf
 | 
						|
        except Exception:
 | 
						|
            pass
 | 
						|
 | 
						|
        sys.path.remove(tmppath)
 | 
						|
        sys.modules.pop("msvs")
 | 
						|
 | 
						|
    headers = []
 | 
						|
    headers_dirs = []
 | 
						|
    for file in glob_recursive_2("*.h", headers_dirs):
 | 
						|
        headers.append(str(file).replace("/", "\\"))
 | 
						|
    for file in glob_recursive_2("*.hpp", headers_dirs):
 | 
						|
        headers.append(str(file).replace("/", "\\"))
 | 
						|
 | 
						|
    sources = []
 | 
						|
    sources_dirs = []
 | 
						|
    for file in glob_recursive_2("*.cpp", sources_dirs):
 | 
						|
        sources.append(str(file).replace("/", "\\"))
 | 
						|
    for file in glob_recursive_2("*.c", sources_dirs):
 | 
						|
        sources.append(str(file).replace("/", "\\"))
 | 
						|
 | 
						|
    others = []
 | 
						|
    others_dirs = []
 | 
						|
    for file in glob_recursive_2("*.natvis", others_dirs):
 | 
						|
        others.append(str(file).replace("/", "\\"))
 | 
						|
    for file in glob_recursive_2("*.glsl", others_dirs):
 | 
						|
        others.append(str(file).replace("/", "\\"))
 | 
						|
 | 
						|
    skip_filters = False
 | 
						|
    import hashlib
 | 
						|
    import json
 | 
						|
 | 
						|
    md5 = hashlib.md5(
 | 
						|
        json.dumps(headers + headers_dirs + sources + sources_dirs + others + others_dirs, sort_keys=True).encode(
 | 
						|
            "utf-8"
 | 
						|
        )
 | 
						|
    ).hexdigest()
 | 
						|
 | 
						|
    if os.path.exists(f"{project_name}.vcxproj.filters"):
 | 
						|
        with open(f"{project_name}.vcxproj.filters", "r") as file:
 | 
						|
            existing_filters = file.read()
 | 
						|
        match = re.search(r"(?ms)^<!-- CHECKSUM$.([0-9a-f]{32})", existing_filters)
 | 
						|
        if match is not None and md5 == match.group(1):
 | 
						|
            skip_filters = True
 | 
						|
 | 
						|
    import uuid
 | 
						|
 | 
						|
    # Don't regenerate the filters file if nothing has changed, so we keep the existing UUIDs.
 | 
						|
    if not skip_filters:
 | 
						|
        print(f"Regenerating {project_name}.vcxproj.filters")
 | 
						|
 | 
						|
        with open("misc/msvs/vcxproj.filters.template", "r") as file:
 | 
						|
            filters_template = file.read()
 | 
						|
        for i in range(1, 10):
 | 
						|
            filters_template = filters_template.replace(f"%%UUID{i}%%", str(uuid.uuid4()))
 | 
						|
 | 
						|
        filters = ""
 | 
						|
 | 
						|
        for d in headers_dirs:
 | 
						|
            filters += f'<Filter Include="Header Files\\{d}"><UniqueIdentifier>{{{str(uuid.uuid4())}}}</UniqueIdentifier></Filter>\n'
 | 
						|
        for d in sources_dirs:
 | 
						|
            filters += f'<Filter Include="Source Files\\{d}"><UniqueIdentifier>{{{str(uuid.uuid4())}}}</UniqueIdentifier></Filter>\n'
 | 
						|
        for d in others_dirs:
 | 
						|
            filters += f'<Filter Include="Other Files\\{d}"><UniqueIdentifier>{{{str(uuid.uuid4())}}}</UniqueIdentifier></Filter>\n'
 | 
						|
 | 
						|
        filters_template = filters_template.replace("%%FILTERS%%", filters)
 | 
						|
 | 
						|
        filters = ""
 | 
						|
        for file in headers:
 | 
						|
            filters += (
 | 
						|
                f'<ClInclude Include="{file}"><Filter>Header Files\\{os.path.dirname(file)}</Filter></ClInclude>\n'
 | 
						|
            )
 | 
						|
        filters_template = filters_template.replace("%%INCLUDES%%", filters)
 | 
						|
 | 
						|
        filters = ""
 | 
						|
        for file in sources:
 | 
						|
            filters += (
 | 
						|
                f'<ClCompile Include="{file}"><Filter>Source Files\\{os.path.dirname(file)}</Filter></ClCompile>\n'
 | 
						|
            )
 | 
						|
 | 
						|
        filters_template = filters_template.replace("%%COMPILES%%", filters)
 | 
						|
 | 
						|
        filters = ""
 | 
						|
        for file in others:
 | 
						|
            filters += f'<None Include="{file}"><Filter>Other Files\\{os.path.dirname(file)}</Filter></None>\n'
 | 
						|
        filters_template = filters_template.replace("%%OTHERS%%", filters)
 | 
						|
 | 
						|
        filters_template = filters_template.replace("%%HASH%%", md5)
 | 
						|
 | 
						|
        with open(f"{project_name}.vcxproj.filters", "w", encoding="utf-8", newline="\n") as f:
 | 
						|
            f.write(filters_template)
 | 
						|
 | 
						|
    envsources = []
 | 
						|
 | 
						|
    envsources += env.core_sources
 | 
						|
    envsources += env.drivers_sources
 | 
						|
    envsources += env.main_sources
 | 
						|
    envsources += env.modules_sources
 | 
						|
    envsources += env.scene_sources
 | 
						|
    envsources += env.servers_sources
 | 
						|
    if env.editor_build:
 | 
						|
        envsources += env.editor_sources
 | 
						|
    envsources += env.platform_sources
 | 
						|
 | 
						|
    headers_active = []
 | 
						|
    sources_active = []
 | 
						|
    others_active = []
 | 
						|
    for x in envsources:
 | 
						|
        fname = ""
 | 
						|
        if type(x) == type(""):
 | 
						|
            fname = env.File(x).path
 | 
						|
        else:
 | 
						|
            # Some object files might get added directly as a File object and not a list.
 | 
						|
            try:
 | 
						|
                fname = env.File(x)[0].path
 | 
						|
            except:
 | 
						|
                fname = x.path
 | 
						|
                pass
 | 
						|
 | 
						|
        if fname:
 | 
						|
            fname = fname.replace("\\\\", "/")
 | 
						|
            parts = os.path.splitext(fname)
 | 
						|
            basename = parts[0]
 | 
						|
            ext = parts[1]
 | 
						|
            idx = fname.find(env["OBJSUFFIX"])
 | 
						|
            if ext in [".h", ".hpp"]:
 | 
						|
                headers_active += [fname]
 | 
						|
            elif ext in [".c", ".cpp"]:
 | 
						|
                sources_active += [fname]
 | 
						|
            elif idx > 0:
 | 
						|
                basename = fname[:idx]
 | 
						|
                if os.path.isfile(basename + ".h"):
 | 
						|
                    headers_active += [basename + ".h"]
 | 
						|
                elif os.path.isfile(basename + ".hpp"):
 | 
						|
                    headers_active += [basename + ".hpp"]
 | 
						|
                elif basename.endswith(".gen") and os.path.isfile(basename[:-4] + ".h"):
 | 
						|
                    headers_active += [basename[:-4] + ".h"]
 | 
						|
                if os.path.isfile(basename + ".c"):
 | 
						|
                    sources_active += [basename + ".c"]
 | 
						|
                elif os.path.isfile(basename + ".cpp"):
 | 
						|
                    sources_active += [basename + ".cpp"]
 | 
						|
            else:
 | 
						|
                fname = os.path.relpath(os.path.abspath(fname), env.Dir("").abspath)
 | 
						|
                others_active += [fname]
 | 
						|
 | 
						|
    all_items = []
 | 
						|
    properties = []
 | 
						|
    activeItems = []
 | 
						|
    extraItems = []
 | 
						|
 | 
						|
    set_headers = set(headers_active)
 | 
						|
    set_sources = set(sources_active)
 | 
						|
    set_others = set(others_active)
 | 
						|
    for file in headers:
 | 
						|
        base_path = os.path.dirname(file).replace("\\", "_")
 | 
						|
        all_items.append(f'<ClInclude Include="{file}">')
 | 
						|
        all_items.append(
 | 
						|
            f"  <ExcludedFromBuild Condition=\"!$(ActiveProjectItemList_{base_path}.Contains(';{file};'))\">true</ExcludedFromBuild>"
 | 
						|
        )
 | 
						|
        all_items.append("</ClInclude>")
 | 
						|
        if file in set_headers:
 | 
						|
            activeItems.append(file)
 | 
						|
 | 
						|
    for file in sources:
 | 
						|
        base_path = os.path.dirname(file).replace("\\", "_")
 | 
						|
        all_items.append(f'<ClCompile Include="{file}">')
 | 
						|
        all_items.append(
 | 
						|
            f"  <ExcludedFromBuild Condition=\"!$(ActiveProjectItemList_{base_path}.Contains(';{file};'))\">true</ExcludedFromBuild>"
 | 
						|
        )
 | 
						|
        all_items.append("</ClCompile>")
 | 
						|
        if file in set_sources:
 | 
						|
            activeItems.append(file)
 | 
						|
 | 
						|
    for file in others:
 | 
						|
        base_path = os.path.dirname(file).replace("\\", "_")
 | 
						|
        all_items.append(f'<None Include="{file}">')
 | 
						|
        all_items.append(
 | 
						|
            f"  <ExcludedFromBuild Condition=\"!$(ActiveProjectItemList_{base_path}.Contains(';{file};'))\">true</ExcludedFromBuild>"
 | 
						|
        )
 | 
						|
        all_items.append("</None>")
 | 
						|
        if file in set_others:
 | 
						|
            activeItems.append(file)
 | 
						|
 | 
						|
    if vs_configuration:
 | 
						|
        vsconf = ""
 | 
						|
        for a in vs_configuration["arches"]:
 | 
						|
            if arch == a["architecture"]:
 | 
						|
                vsconf = f'{target}|{a["platform"]}'
 | 
						|
                break
 | 
						|
 | 
						|
        condition = "'$(GodotConfiguration)|$(GodotPlatform)'=='" + vsconf + "'"
 | 
						|
        itemlist = {}
 | 
						|
        for item in activeItems:
 | 
						|
            key = os.path.dirname(item).replace("\\", "_")
 | 
						|
            if not key in itemlist:
 | 
						|
                itemlist[key] = [item]
 | 
						|
            else:
 | 
						|
                itemlist[key] += [item]
 | 
						|
 | 
						|
        for x in itemlist.keys():
 | 
						|
            properties.append(
 | 
						|
                "<ActiveProjectItemList_%s>;%s;</ActiveProjectItemList_%s>" % (x, ";".join(itemlist[x]), x)
 | 
						|
            )
 | 
						|
        output = f'bin\\godot{env["PROGSUFFIX"]}'
 | 
						|
 | 
						|
        with open("misc/msvs/props.template", "r") as file:
 | 
						|
            props_template = file.read()
 | 
						|
 | 
						|
        props_template = props_template.replace("%%VSCONF%%", vsconf)
 | 
						|
        props_template = props_template.replace("%%CONDITION%%", condition)
 | 
						|
        props_template = props_template.replace("%%PROPERTIES%%", "\n    ".join(properties))
 | 
						|
        props_template = props_template.replace("%%EXTRA_ITEMS%%", "\n    ".join(extraItems))
 | 
						|
 | 
						|
        props_template = props_template.replace("%%OUTPUT%%", output)
 | 
						|
 | 
						|
        props_template = props_template.replace(
 | 
						|
            "%%DEFINES%%", ";".join([format_key_value(v) for v in list(env["CPPDEFINES"])])
 | 
						|
        )
 | 
						|
        props_template = props_template.replace("%%INCLUDES%%", ";".join([str(j) for j in env["CPPPATH"]]))
 | 
						|
        props_template = props_template.replace(
 | 
						|
            "%%OPTIONS%%",
 | 
						|
            " ".join(env["CCFLAGS"]) + " " + " ".join([x for x in env["CXXFLAGS"] if not x.startswith("$")]),
 | 
						|
        )
 | 
						|
 | 
						|
        # Windows allows us to have spaces in paths, so we need
 | 
						|
        # to double quote off the directory. However, the path ends
 | 
						|
        # in a backslash, so we need to remove this, lest it escape the
 | 
						|
        # last double quote off, confusing MSBuild
 | 
						|
        common_build_postfix = [
 | 
						|
            "--directory="$(ProjectDir.TrimEnd('\\'))"",
 | 
						|
            "progress=no",
 | 
						|
            f"platform={platform}",
 | 
						|
            f"target={target}",
 | 
						|
            f"arch={arch}",
 | 
						|
        ]
 | 
						|
 | 
						|
        for arg, value in filtered_args.items():
 | 
						|
            common_build_postfix.append(f"{arg}={value}")
 | 
						|
 | 
						|
        cmd_rebuild = [
 | 
						|
            "vsproj=yes",
 | 
						|
            "vsproj_props_only=yes",
 | 
						|
            "vsproj_gen_only=no",
 | 
						|
            f"vsproj_name={project_name}",
 | 
						|
        ] + common_build_postfix
 | 
						|
 | 
						|
        cmd_clean = [
 | 
						|
            "--clean",
 | 
						|
        ] + common_build_postfix
 | 
						|
 | 
						|
        commands = "scons"
 | 
						|
        if len(common_build_prefix) == 0:
 | 
						|
            commands = "echo Starting SCons && cmd /V /C " + commands
 | 
						|
        else:
 | 
						|
            common_build_prefix[0] = "echo Starting SCons && cmd /V /C " + common_build_prefix[0]
 | 
						|
 | 
						|
        cmd = " ^& ".join(common_build_prefix + [" ".join([commands] + common_build_postfix)])
 | 
						|
        props_template = props_template.replace("%%BUILD%%", cmd)
 | 
						|
 | 
						|
        cmd = " ^& ".join(common_build_prefix + [" ".join([commands] + cmd_rebuild)])
 | 
						|
        props_template = props_template.replace("%%REBUILD%%", cmd)
 | 
						|
 | 
						|
        cmd = " ^& ".join(common_build_prefix + [" ".join([commands] + cmd_clean)])
 | 
						|
        props_template = props_template.replace("%%CLEAN%%", cmd)
 | 
						|
 | 
						|
        with open(
 | 
						|
            f"{project_name}.{platform}.{target}.{arch}.generated.props", "w", encoding="utf-8", newline="\n"
 | 
						|
        ) as f:
 | 
						|
            f.write(props_template)
 | 
						|
 | 
						|
    proj_uuid = str(uuid.uuid4())
 | 
						|
    sln_uuid = str(uuid.uuid4())
 | 
						|
 | 
						|
    if os.path.exists(f"{project_name}.sln"):
 | 
						|
        for line in open(f"{project_name}.sln", "r").read().splitlines():
 | 
						|
            if line.startswith('Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}")'):
 | 
						|
                proj_uuid = re.search(
 | 
						|
                    r"\"{(\b[0-9a-fA-F]{8}\b-[0-9a-fA-F]{4}-[0-9a-fA-F]{4}-[0-9a-fA-F]{4}-\b[0-9a-fA-F]{12}\b)}\"$",
 | 
						|
                    line,
 | 
						|
                ).group(1)
 | 
						|
            elif line.strip().startswith("SolutionGuid ="):
 | 
						|
                sln_uuid = re.search(
 | 
						|
                    r"{(\b[0-9a-fA-F]{8}\b-[0-9a-fA-F]{4}-[0-9a-fA-F]{4}-[0-9a-fA-F]{4}-\b[0-9a-fA-F]{12}\b)}", line
 | 
						|
                ).group(1)
 | 
						|
                break
 | 
						|
 | 
						|
    configurations = []
 | 
						|
    imports = []
 | 
						|
    properties = []
 | 
						|
    section1 = []
 | 
						|
    section2 = []
 | 
						|
    for conf in confs:
 | 
						|
        godot_platform = conf["platform"]
 | 
						|
        for p in conf["arches"]:
 | 
						|
            sln_plat = p["platform"]
 | 
						|
            proj_plat = sln_plat
 | 
						|
            godot_arch = p["architecture"]
 | 
						|
 | 
						|
            # Redirect editor configurations for non-Windows platforms to the Windows one, so the solution has all the permutations
 | 
						|
            # and VS doesn't complain about missing project configurations.
 | 
						|
            # These configurations are disabled, so they show up but won't build.
 | 
						|
            if godot_platform != "windows":
 | 
						|
                section1 += [f"editor|{sln_plat} = editor|{proj_plat}"]
 | 
						|
                section2 += [
 | 
						|
                    f"{{{proj_uuid}}}.editor|{proj_plat}.ActiveCfg = editor|{proj_plat}",
 | 
						|
                ]
 | 
						|
 | 
						|
            for t in conf["targets"]:
 | 
						|
                godot_target = t
 | 
						|
 | 
						|
                # Windows x86 is a special little flower that requires a project platform == Win32 but a solution platform == x86.
 | 
						|
                if godot_platform == "windows" and godot_target == "editor" and godot_arch == "x86_32":
 | 
						|
                    sln_plat = "x86"
 | 
						|
 | 
						|
                configurations += [
 | 
						|
                    f'<ProjectConfiguration Include="{godot_target}|{proj_plat}">',
 | 
						|
                    f"  <Configuration>{godot_target}</Configuration>",
 | 
						|
                    f"  <Platform>{proj_plat}</Platform>",
 | 
						|
                    "</ProjectConfiguration>",
 | 
						|
                ]
 | 
						|
 | 
						|
                properties += [
 | 
						|
                    f"<PropertyGroup Condition=\"'$(Configuration)|$(Platform)'=='{godot_target}|{proj_plat}'\">",
 | 
						|
                    f"  <GodotConfiguration>{godot_target}</GodotConfiguration>",
 | 
						|
                    f"  <GodotPlatform>{proj_plat}</GodotPlatform>",
 | 
						|
                    "</PropertyGroup>",
 | 
						|
                ]
 | 
						|
 | 
						|
                if godot_platform != "windows":
 | 
						|
                    configurations += [
 | 
						|
                        f'<ProjectConfiguration Include="editor|{proj_plat}">',
 | 
						|
                        f"  <Configuration>editor</Configuration>",
 | 
						|
                        f"  <Platform>{proj_plat}</Platform>",
 | 
						|
                        "</ProjectConfiguration>",
 | 
						|
                    ]
 | 
						|
 | 
						|
                    properties += [
 | 
						|
                        f"<PropertyGroup Condition=\"'$(Configuration)|$(Platform)'=='editor|{proj_plat}'\">",
 | 
						|
                        f"  <GodotConfiguration>editor</GodotConfiguration>",
 | 
						|
                        f"  <GodotPlatform>{proj_plat}</GodotPlatform>",
 | 
						|
                        "</PropertyGroup>",
 | 
						|
                    ]
 | 
						|
 | 
						|
                p = f"{project_name}.{godot_platform}.{godot_target}.{godot_arch}.generated.props"
 | 
						|
                imports += [
 | 
						|
                    f'<Import Project="$(MSBuildProjectDirectory)\\{p}" Condition="Exists(\'$(MSBuildProjectDirectory)\\{p}\')"/>'
 | 
						|
                ]
 | 
						|
 | 
						|
                section1 += [f"{godot_target}|{sln_plat} = {godot_target}|{sln_plat}"]
 | 
						|
 | 
						|
                section2 += [
 | 
						|
                    f"{{{proj_uuid}}}.{godot_target}|{sln_plat}.ActiveCfg = {godot_target}|{proj_plat}",
 | 
						|
                    f"{{{proj_uuid}}}.{godot_target}|{sln_plat}.Build.0 = {godot_target}|{proj_plat}",
 | 
						|
                ]
 | 
						|
 | 
						|
    # Add an extra import for a local user props file at the end, so users can add more overrides.
 | 
						|
    imports += [
 | 
						|
        f'<Import Project="$(MSBuildProjectDirectory)\\{project_name}.vs.user.props" Condition="Exists(\'$(MSBuildProjectDirectory)\\{project_name}.vs.user.props\')"/>'
 | 
						|
    ]
 | 
						|
    section1 = sorted(section1)
 | 
						|
    section2 = sorted(section2)
 | 
						|
 | 
						|
    if not get_bool(original_args, "vsproj_props_only", False):
 | 
						|
        with open("misc/msvs/vcxproj.template", "r") as file:
 | 
						|
            proj_template = file.read()
 | 
						|
        proj_template = proj_template.replace("%%UUID%%", proj_uuid)
 | 
						|
        proj_template = proj_template.replace("%%CONFS%%", "\n    ".join(configurations))
 | 
						|
        proj_template = proj_template.replace("%%IMPORTS%%", "\n  ".join(imports))
 | 
						|
        proj_template = proj_template.replace("%%DEFAULT_ITEMS%%", "\n    ".join(all_items))
 | 
						|
        proj_template = proj_template.replace("%%PROPERTIES%%", "\n  ".join(properties))
 | 
						|
 | 
						|
        with open(f"{project_name}.vcxproj", "w", encoding="utf-8", newline="\n") as f:
 | 
						|
            f.write(proj_template)
 | 
						|
 | 
						|
    if not get_bool(original_args, "vsproj_props_only", False):
 | 
						|
        with open("misc/msvs/sln.template", "r") as file:
 | 
						|
            sln_template = file.read()
 | 
						|
        sln_template = sln_template.replace("%%NAME%%", project_name)
 | 
						|
        sln_template = sln_template.replace("%%UUID%%", proj_uuid)
 | 
						|
        sln_template = sln_template.replace("%%SLNUUID%%", sln_uuid)
 | 
						|
        sln_template = sln_template.replace("%%SECTION1%%", "\n    ".join(section1))
 | 
						|
        sln_template = sln_template.replace("%%SECTION2%%", "\n    ".join(section2))
 | 
						|
 | 
						|
        with open(f"{project_name}.sln", "w", encoding="utf-8", newline="\n") as f:
 | 
						|
            f.write(sln_template)
 | 
						|
 | 
						|
    if get_bool(original_args, "vsproj_gen_only", True):
 | 
						|
        sys.exit()
 |