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			501 lines
		
	
	
	
		
			11 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			501 lines
		
	
	
	
		
			11 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*************************************************************************/
 | |
| /*  resource.cpp                                                         */
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| /*************************************************************************/
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| /*                       This file is part of:                           */
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| /*                           GODOT ENGINE                                */
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| /*                    http://www.godotengine.org                         */
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| /*************************************************************************/
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| /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur.                 */
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| /*                                                                       */
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| /* Permission is hereby granted, free of charge, to any person obtaining */
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| /* a copy of this software and associated documentation files (the       */
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| /* "Software"), to deal in the Software without restriction, including   */
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| /* without limitation the rights to use, copy, modify, merge, publish,   */
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| /* distribute, sublicense, and/or sell copies of the Software, and to    */
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| /* permit persons to whom the Software is furnished to do so, subject to */
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| /* the following conditions:                                             */
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| /*                                                                       */
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| /* The above copyright notice and this permission notice shall be        */
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| /* included in all copies or substantial portions of the Software.       */
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| /*                                                                       */
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| /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
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| /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
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| /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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| /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
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| /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
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| /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
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| /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
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| /*************************************************************************/
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| #include "resource.h"
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| 
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| #include "core_string_names.h"
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| #include "os/file_access.h"
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| #include "io/resource_loader.h"
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| #include "script_language.h"
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| 
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| #include <stdio.h>
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| 
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| 
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| void Resource::emit_changed() {
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| 
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| 	emit_signal(CoreStringNames::get_singleton()->changed);
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| }
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| 
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| 
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| void Resource::_resource_path_changed() {
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| 
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| 
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| }
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| 
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| void Resource::set_path(const String& p_path, bool p_take_over) {
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| 
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| 	if (path_cache==p_path)
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| 		return;
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| 
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| 	if (path_cache!="") {
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| 
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| 		ResourceCache::lock->write_lock();
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| 		ResourceCache::resources.erase(path_cache);
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| 		ResourceCache::lock->write_unlock();
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| 	}
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| 
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| 	path_cache="";
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| 
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| 	ResourceCache::lock->read_lock();
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| 	bool has_path = ResourceCache::resources.has( p_path );
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| 	ResourceCache::lock->read_unlock();
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| 
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| 	if (has_path) {
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| 		if (p_take_over) {
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| 
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| 			ResourceCache::lock->write_lock();
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| 			ResourceCache::resources.get(p_path)->set_name("");
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| 			ResourceCache::lock->write_unlock();
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| 		} else {
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| 			ERR_EXPLAIN("Another resource is loaded from path: "+p_path);
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| 
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| 			ResourceCache::lock->read_lock();
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| 			bool exists = ResourceCache::resources.has( p_path );
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| 			ResourceCache::lock->read_unlock();
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| 
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| 			ERR_FAIL_COND( exists );
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| 		}
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| 
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| 	}
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| 	path_cache=p_path;
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| 
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| 	if (path_cache!="") {
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| 
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| 		ResourceCache::lock->write_lock();
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| 		ResourceCache::resources[path_cache]=this;
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| 		ResourceCache::lock->write_unlock();
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| 	}
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| 
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| 	_change_notify("resource_path");
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| 	_resource_path_changed();
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| 
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| }
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| 
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| String Resource::get_path() const {
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| 
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| 	return path_cache;
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| }
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| 
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| void Resource::set_subindex(int p_sub_index) {
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| 
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| 	subindex=p_sub_index;
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| }
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| 
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| int Resource::get_subindex() const{
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| 
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| 	return subindex;
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| }
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| 
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| 
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| void Resource::set_name(const String& p_name) {
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| 
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| 	name=p_name;
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| 	_change_notify("resource_name");
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| 
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| }
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| String Resource::get_name() const {
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| 
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| 	return name;
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| }
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| 
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| bool Resource::editor_can_reload_from_file() {
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| 
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| 	return true; //by default yes
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| }
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| 
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| void Resource::reload_from_file() {
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| 
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| 
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| 	String path=get_path();
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| 	if (!path.is_resource_file())
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| 		return;
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| 
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| 	Ref<Resource> s = ResourceLoader::load(path,get_class(),true);
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| 
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| 	if (!s.is_valid())
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| 		return;
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| 
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| 	List<PropertyInfo> pi;
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| 	s->get_property_list(&pi);
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| 
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| 	for (List<PropertyInfo>::Element *E=pi.front();E;E=E->next()) {
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| 
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| 		if (!(E->get().usage&PROPERTY_USAGE_STORAGE))
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| 			continue;
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| 		if (E->get().name=="resource_path")
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| 			continue; //do not change path
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| 
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| 		set(E->get().name,s->get(E->get().name));
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| 
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| 	}
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| }
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| 
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| 
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| Ref<Resource> Resource::duplicate_for_local_scene(Node *p_for_scene, Map<Ref<Resource>, Ref<Resource> > &remap_cache) {
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| 
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| 
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| 	List<PropertyInfo> plist;
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| 	get_property_list(&plist);
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| 
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| 
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| 	Resource *r = (Resource*)ClassDB::instance(get_class());
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| 	ERR_FAIL_COND_V(!r,Ref<Resource>());
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| 
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| 	r->local_scene=p_for_scene;
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| 
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| 	for(List<PropertyInfo>::Element *E=plist.front();E;E=E->next()) {
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| 
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| 		if (!(E->get().usage&PROPERTY_USAGE_STORAGE))
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| 			continue;
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| 		Variant p = get(E->get().name);
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| 		if (p.get_type()==Variant::OBJECT) {
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| 
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| 			RES sr = p;
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| 			if (sr.is_valid()) {
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| 
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| 				if (sr->is_local_to_scene()) {
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| 					if (remap_cache.has(sr)) {
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| 						p=remap_cache[sr];
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| 					} else {
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| 
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| 
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| 						RES dupe = sr->duplicate_for_local_scene(p_for_scene,remap_cache);
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| 						p=dupe;
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| 						remap_cache[sr]=dupe;
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| 					}
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| 				}
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| 			}
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| 		}
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| 
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| 		r->set(E->get().name,p);
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| 	}
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| 
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| 	return Ref<Resource>(r);
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| }
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| 
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| Ref<Resource> Resource::duplicate(bool p_subresources) {
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| 
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| 
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| 	List<PropertyInfo> plist;
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| 	get_property_list(&plist);
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| 
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| 
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| 	Resource *r = (Resource*)ClassDB::instance(get_class());
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| 	ERR_FAIL_COND_V(!r,Ref<Resource>());
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| 
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| 	for(List<PropertyInfo>::Element *E=plist.front();E;E=E->next()) {
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| 
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| 		if (!(E->get().usage&PROPERTY_USAGE_STORAGE))
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| 			continue;
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| 		Variant p = get(E->get().name);
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| 		if (p.get_type()==Variant::OBJECT && p_subresources) {
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| 
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| 			RES sr = p;
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| 			if (sr.is_valid())
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| 				p=sr->duplicate(true);
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| 		}
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| 
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| 		r->set(E->get().name,p);
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| 	}
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| 
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| 	return Ref<Resource>(r);
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| }
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| 
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| 
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| void Resource::_set_path(const String& p_path) {
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| 
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| 	set_path(p_path,false);
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| }
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| 
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| void Resource::_take_over_path(const String& p_path) {
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| 
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| 	set_path(p_path,true);
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| }
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| 
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| 
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| RID Resource::get_rid() const {
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| 
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| 	return RID();
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| }
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| 
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| 
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| void Resource::register_owner(Object *p_owner) {
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| 
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| 	owners.insert(p_owner->get_instance_ID());
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| }
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| 
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| void Resource::unregister_owner(Object *p_owner) {
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| 
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| 	owners.erase(p_owner->get_instance_ID());
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| 
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| }
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| 
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| 
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| void Resource::notify_change_to_owners() {
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| 
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| 	for(Set<ObjectID>::Element *E=owners.front();E;E=E->next()) {
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| 
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| 		Object *obj = ObjectDB::get_instance(E->get());
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| 		ERR_EXPLAIN("Object was deleted, while still owning a resource");
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| 		ERR_CONTINUE(!obj); //wtf
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| 		//TODO store string
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| 		obj->call("resource_changed",RES(this));
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| 	}
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| }
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| 
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| 
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| #ifdef TOOLS_ENABLED
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| 
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| uint32_t Resource::hash_edited_version() const {
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| 
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| 	uint32_t hash = hash_djb2_one_32(get_edited_version());
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| 
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| 	List<PropertyInfo> plist;
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| 	get_property_list(&plist);
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| 
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| 	for (List<PropertyInfo>::Element *E=plist.front();E;E=E->next()) {
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| 
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| 		if (E->get().type==Variant::OBJECT && E->get().hint==PROPERTY_HINT_RESOURCE_TYPE) {
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| 			RES res = get(E->get().name);
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| 			if (res.is_valid()) {
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| 				hash = hash_djb2_one_32(res->hash_edited_version(),hash);
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| 			}
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| 		}
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| 	}
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| 
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| 	return hash;
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| 
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| }
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| 
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| #endif
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| 
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| void Resource::set_local_to_scene(bool p_enable) {
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| 
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| 	local_to_scene=p_enable;
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| }
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| 
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| bool Resource::is_local_to_scene() const {
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| 
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| 	return local_to_scene;
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| }
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| 
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| Node* Resource::get_local_scene() const {
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| 
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| 	if (local_scene)
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| 		return local_scene;
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| 
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| 	if (_get_local_scene_func) {
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| 		return _get_local_scene_func();
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| 	}
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| 
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| 	return NULL;
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| }
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| 
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| void Resource::setup_local_to_scene() {
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| 
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| 	if (get_script_instance())
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| 		get_script_instance()->call("_setup_local_to_scene");
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| }
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| 
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| Node* (*Resource::_get_local_scene_func)()=NULL;
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| 
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| 
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| void Resource::_bind_methods() {
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| 
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| 	ClassDB::bind_method(D_METHOD("set_path","path"),&Resource::_set_path);
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| 	ClassDB::bind_method(D_METHOD("take_over_path","path"),&Resource::_take_over_path);
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| 	ClassDB::bind_method(D_METHOD("get_path"),&Resource::get_path);
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| 	ClassDB::bind_method(D_METHOD("set_name","name"),&Resource::set_name);
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| 	ClassDB::bind_method(D_METHOD("get_name"),&Resource::get_name);
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| 	ClassDB::bind_method(D_METHOD("get_rid"),&Resource::get_rid);
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| 	ClassDB::bind_method(D_METHOD("set_local_to_scene","enable"),&Resource::set_local_to_scene);
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| 	ClassDB::bind_method(D_METHOD("is_local_to_scene"),&Resource::is_local_to_scene);
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| 	ClassDB::bind_method(D_METHOD("get_local_scene:Node"),&Resource::get_local_scene);
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| 	ClassDB::bind_method(D_METHOD("setup_local_to_scene"),&Resource::setup_local_to_scene);
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| 
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| 	ClassDB::bind_method(D_METHOD("duplicate","subresources"),&Resource::duplicate,DEFVAL(false));
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| 	ADD_SIGNAL( MethodInfo("changed") );
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| 	ADD_GROUP("Resource","resource_");
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| 	ADD_PROPERTYNZ( PropertyInfo(Variant::BOOL,"resource_local_to_scene" ), "set_local_to_scene","is_local_to_scene");
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| 	ADD_PROPERTY( PropertyInfo(Variant::STRING,"resource_path",PROPERTY_HINT_NONE,"",PROPERTY_USAGE_EDITOR ), "set_path","get_path");
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| 	ADD_PROPERTYNZ( PropertyInfo(Variant::STRING,"resource_name"), "set_name","get_name");
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| 
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| 	BIND_VMETHOD( MethodInfo("_setup_local_to_scene") );
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| 
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| }
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| 
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| Resource::Resource() {
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| 
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| #ifdef TOOLS_ENABLED
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| 	last_modified_time=0;
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| 	import_last_modified_time=0;
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| #endif
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| 
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| 	subindex=0;
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| 	local_to_scene=false;
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| 	local_scene=NULL;
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| }
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| 
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| 
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| 
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| 
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| Resource::~Resource() {
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| 
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| 	if (path_cache!="") {
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| 		ResourceCache::lock->write_lock();
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| 		ResourceCache::resources.erase(path_cache);
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| 		ResourceCache::lock->write_unlock();
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| 	}
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| 	if (owners.size()) {
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| 		WARN_PRINT("Resource is still owned");
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| 	}
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| }
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| 
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| HashMap<String,Resource*> ResourceCache::resources;
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| 
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| RWLock *ResourceCache::lock=NULL;
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| 
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| void ResourceCache::setup() {
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| 
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| 	lock = RWLock::create();
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| }
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| 
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| void ResourceCache::clear() {
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| 	if (resources.size())
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| 		ERR_PRINT("Resources Still in use at Exit!");
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| 
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| 	resources.clear();
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| 	memdelete(lock);
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| }
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| 
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| 
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| void ResourceCache::reload_externals() {
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| 
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| 	/*
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| 	const String *K=NULL;
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| 	while ((K=resources.next(K))) {
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| 		resources[*K]->reload_external_data();
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| 	}
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| 	*/
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| }
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| 
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| bool ResourceCache::has(const String& p_path) {
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| 
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| 	lock->read_lock();
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| 	bool b = resources.has(p_path);
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| 	lock->read_unlock();
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| 
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| 
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| 	return b;
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| }
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| Resource *ResourceCache::get(const String& p_path) {
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| 
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| 	lock->read_lock();
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| 
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| 	Resource **res = resources.getptr(p_path);
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| 
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| 	lock->read_unlock();
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| 
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| 	if (!res) {
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| 		return NULL;
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| 	}
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| 
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| 	return *res;
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| }
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| 
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| 
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| void ResourceCache::get_cached_resources(List<Ref<Resource> > *p_resources) {
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| 
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| 
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| 	lock->read_lock();
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| 	const String* K=NULL;
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| 	while((K=resources.next(K))) {
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| 
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| 		Resource *r = resources[*K];
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| 		p_resources->push_back( Ref<Resource>( r ));
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| 
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| 	}
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| 	lock->read_unlock();
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| 
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| }
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| 
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| int ResourceCache::get_cached_resource_count() {
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| 
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| 	lock->read_lock();
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| 	int rc = resources.size();
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| 	lock->read_unlock();
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| 
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| 	return rc;
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| }
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| 
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| void ResourceCache::dump(const char* p_file,bool p_short) {
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| #ifdef DEBUG_ENABLED
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| 	lock->read_lock();
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| 
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| 	Map<String,int> type_count;
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| 
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| 
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| 	FileAccess *f=NULL;
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| 	if (p_file) {
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| 		f = FileAccess::open(p_file,FileAccess::WRITE);
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| 		ERR_FAIL_COND(!f);
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| 
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| 	}
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| 
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| 	const String* K=NULL;
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| 	while((K=resources.next(K))) {
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| 
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| 		Resource *r = resources[*K];
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| 
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| 		if (!type_count.has(r->get_class())) {
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| 			type_count[r->get_class()]=0;
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| 		}
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| 
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| 
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| 		type_count[r->get_class()]++;
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| 
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| 		if (!p_short) {
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| 			if (f)
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| 				f->store_line(r->get_class()+": "+r->get_path());
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| 		}
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| 	}
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| 
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| 	for(Map<String,int>::Element *E=type_count.front();E;E=E->next()) {
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| 
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| 		if (f)
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| 			f->store_line(E->key()+" count: "+itos(E->get()));
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| 	}
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| 	if (f) {
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| 		f->close();
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| 		memdelete(f);
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| 	}
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| 
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| 	lock->read_unlock();
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| 
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| #endif
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| }
 | 
