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	|  45a67fab35 Three canvas resize policies: - `None`: Godot window settings are ignored. - `Project`: Godot handles the canvas like a native app (resizing it when setting the window size). - `Adaptive`: Canvas size will always adapt to browser window size. Use `None` if you want to control the canvas size with custom JavaScript code. | ||
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| .. | ||
| audio.worklet.js | ||
| library_godot_audio.js | ||
| library_godot_display.js | ||
| library_godot_editor_tools.js | ||
| library_godot_eval.js | ||
| library_godot_http_request.js | ||
| library_godot_os.js | ||
| library_godot_runtime.js | ||