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effects
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Change how device address is requested to avoid future API breakage
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2025-02-11 20:00:18 -03:00 |
environment
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Merge pull request #101112 from clayjohn/skyrd-fov
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2025-01-09 20:51:26 +01:00 |
forward_clustered
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Reduce mobile pipeline compilations by tracking more feature usage globally and only compile what is needed
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2025-02-05 18:27:23 -08:00 |
forward_mobile
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Reduce mobile pipeline compilations by tracking more feature usage globally and only compile what is needed
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2025-02-05 18:27:23 -08:00 |
shaders
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Merge pull request #102497 from BlueCube3310/mesh-uv-render-compressed-fix
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2025-02-07 01:40:02 +01:00 |
spirv-reflect
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SCons: Add unobtrusive type hints in SCons files
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2024-09-25 09:34:35 -05:00 |
storage_rd
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Merge pull request #103201 from beicause/shaders-only-convert-source-color-linear
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2025-02-27 19:34:12 +01:00 |
cluster_builder_rd.cpp
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Resolve load and store ops automatically for render passes for discardable textures.
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2024-11-25 11:27:48 -03:00 |
cluster_builder_rd.h
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Fix wide angle spotlight clustering
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2024-12-13 11:28:42 +01:00 |
framebuffer_cache_rd.cpp
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Implement hooks into renderer
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2024-02-18 21:54:21 +11:00 |
framebuffer_cache_rd.h
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Implement hooks into renderer
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2024-02-18 21:54:21 +11:00 |
pipeline_cache_rd.cpp
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Implement asynchronous transfer queues, thread guards on RenderingDevice. Add ubershaders and rework pipeline caches for Forward+ and Mobile.
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2024-10-02 15:11:58 -03:00 |
pipeline_cache_rd.h
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Implement asynchronous transfer queues, thread guards on RenderingDevice. Add ubershaders and rework pipeline caches for Forward+ and Mobile.
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2024-10-02 15:11:58 -03:00 |
pipeline_hash_map_rd.h
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Mark pipeline compilation of ubershaders as high priority.
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2025-01-28 11:40:05 -03:00 |
renderer_canvas_render_rd.cpp
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Fix debug CanvasItem redraw rects in RD renderer
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2025-02-18 23:49:43 +01:00 |
renderer_canvas_render_rd.h
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2D: Fix CanvasTexture rendering when updating channels
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2025-01-24 07:01:37 +11:00 |
renderer_compositor_rd.cpp
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[iOS] Sync the boot splash and the launch screen image scale modes
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2025-02-12 17:41:18 +01:00 |
renderer_compositor_rd.h
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Remove unused headers in servers.
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2024-12-20 18:51:01 +08:00 |
renderer_scene_render_rd.cpp
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Merge pull request #99407 from devloglogan/rec-resolution
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2025-01-10 23:05:46 +01:00 |
renderer_scene_render_rd.h
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Metal: Add MetalFX upscaling support
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2025-01-06 06:03:18 -07:00 |
SCsub
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SCons: Add unobtrusive type hints in SCons files
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2024-09-25 09:34:35 -05:00 |
shader_rd.cpp
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Remove unused headers in servers.
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2024-12-20 18:51:01 +08:00 |
shader_rd.h
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Remove unused headers in servers.
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2024-12-20 18:51:01 +08:00 |
uniform_set_cache_rd.cpp
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Optimize RenderForwardClustered::_setup_render_pass_uniform_set by reducing Vector allocations during push_back operations
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2024-12-02 15:03:50 +01:00 |
uniform_set_cache_rd.h
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Optimize RenderForwardClustered::_setup_render_pass_uniform_set by reducing Vector allocations during push_back operations
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2024-12-02 15:03:50 +01:00 |