godot/servers/rendering/storage
clayjohn 35100396e4 Validate varying count when compiling shaders
This avoids crashing on devices when a number of varyings greater than the device limit is used.

For now this accurately prints an error when compiling the shader, but the error text only pops up in the editor if the number of user varyings is above the limit.
2025-02-13 15:07:15 -08:00
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camera_attributes_storage.cpp Standardize terms for renderers in error strings 2024-11-10 13:30:44 -08:00
camera_attributes_storage.h Set clang-format RemoveSemicolon rule to true 2024-10-25 13:49:43 -04:00
compositor_storage.cpp Track compositor effects that use motion vectors so we enable required logic 2024-06-12 12:37:18 +10:00
compositor_storage.h Track compositor effects that use motion vectors so we enable required logic 2024-06-12 12:37:18 +10:00
environment_storage.cpp Standardize terms for renderers in error strings 2024-11-10 13:30:44 -08:00
environment_storage.h Added external camera feed from external plugin on Android 2024-10-30 18:30:28 +01:00
light_storage.h Fix various typos 2025-01-08 14:47:42 +02:00
material_storage.h Add transparency support for LightmapGI 2024-12-18 19:36:16 +01:00
mesh_storage.cpp Added indirect drawing functionality to MultiMesh 2025-01-13 14:51:51 -06:00
mesh_storage.h Added indirect drawing functionality to MultiMesh 2025-01-13 14:51:51 -06:00
particles_storage.h Fix GPUParticlesCollisionHeightField3D adding collisions excluded by its layer_mask 2025-02-04 08:02:44 +02:00
render_data.cpp Implement hooks into renderer 2024-02-18 21:54:21 +11:00
render_data.h Implement hooks into renderer 2024-02-18 21:54:21 +11:00
render_scene_buffers.cpp Metal: Add MetalFX upscaling support 2025-01-06 06:03:18 -07:00
render_scene_buffers.h Allow changing the anisotropic filter level at run-time per Viewport 2024-11-30 00:50:45 -03:00
render_scene_data.cpp Implement hooks into renderer 2024-02-18 21:54:21 +11:00
render_scene_data.h Implement hooks into renderer 2024-02-18 21:54:21 +11:00
SCsub SCons: Add unobtrusive type hints in SCons files 2024-09-25 09:34:35 -05:00
texture_storage.h Allow using custom Rect2i for rendering with OpenXR 2025-01-09 09:46:15 -06:00
utilities.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
utilities.h Validate varying count when compiling shaders 2025-02-13 15:07:15 -08:00
variant_converters.h Add PackedVector4Array Variant type 2024-05-03 00:58:27 +02:00