godot/modules/navigation_3d/3d
smix8 19df15f1dc Make navmesh rasterization errors more lenient
Make navmesh rasterization on the navigation regions and map more lenient by starting out with a lower internal cell scale by default and changing the merge error to just warning that can be toggled.
2025-09-25 20:18:18 +02:00
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godot_navigation_server_3d.cpp Add MultiNodeEdit support for NavigationRegion3D 2025-06-10 16:59:29 +02:00
godot_navigation_server_3d.h Add MultiNodeEdit support for NavigationRegion3D 2025-06-10 16:59:29 +02:00
nav_base_iteration_3d.h Change navigation region and link updates to an async process 2025-06-10 14:18:47 +02:00
nav_map_builder_3d.cpp Make navmesh rasterization errors more lenient 2025-09-25 20:18:18 +02:00
nav_map_builder_3d.h [Navigation] Create a dedicated 2D navigation server 2025-03-29 12:10:50 +01:00
nav_map_iteration_3d.h Change navigation region and link updates to an async process 2025-06-10 14:18:47 +02:00
nav_mesh_generator_3d.cpp Add MultiNodeEdit support for NavigationRegion3D 2025-06-10 16:59:29 +02:00
nav_mesh_generator_3d.h Add GDSOFTCLASS to deeper inheritors of Object 2025-09-24 19:15:56 +01:00
nav_mesh_queries_3d.cpp Add navigation path query parameter limits 2025-06-13 14:42:26 +02:00
nav_mesh_queries_3d.h Add navigation path query parameter limits 2025-06-13 14:42:26 +02:00
nav_region_builder_3d.cpp Make navmesh rasterization errors more lenient 2025-09-25 20:18:18 +02:00
nav_region_builder_3d.h Change navigation region and link updates to an async process 2025-06-10 14:18:47 +02:00
nav_region_iteration_3d.h Change navigation region and link updates to an async process 2025-06-10 14:18:47 +02:00
navigation_mesh_generator.cpp [Navigation] Create a dedicated 2D navigation server 2025-03-29 12:10:50 +01:00
navigation_mesh_generator.h Allow to compile templates without navigation features 2025-04-01 11:53:35 -03:00