godot/drivers/windows
A Thousand Ships 5113022dfe
Clean up some uses of String::substr
Cases where the end position is either equvalent to the default or past
the end of the string.
2025-03-07 14:50:38 +01:00
..
dir_access_windows.cpp Clean up some uses of String::substr 2025-03-07 14:50:38 +01:00
dir_access_windows.h Add symlink API support for Windows, expose symlink methods. 2024-04-28 19:59:34 +03:00
file_access_windows.cpp [Windows] Fix get_modified_time on locked files. 2025-03-05 11:40:37 +02:00
file_access_windows.h [FileAccess] Set last_error on file read/write errors. 2024-12-02 15:05:50 +02:00
file_access_windows_pipe.cpp Implement get_length() for pipes. 2025-02-03 16:50:00 +02:00
file_access_windows_pipe.h Implement get_length() for pipes. 2025-02-03 16:50:00 +02:00
ip_windows.cpp [Net] Split Unix/Windows IP implementation 2024-11-12 17:33:47 +01:00
ip_windows.h [Net] Split Unix/Windows IP implementation 2024-11-12 17:33:47 +01:00
net_socket_winsock.cpp [Net] Split Unix/Windows NetSocket implementation 2024-11-10 16:13:50 +01:00
net_socket_winsock.h [Net] Split Unix/Windows NetSocket implementation 2024-11-10 16:13:50 +01:00
SCsub SCons: Add unobtrusive type hints in SCons files 2024-09-25 09:34:35 -05:00
thread_windows.cpp Add support for thread naming on windows platform 2024-12-14 14:42:39 +01:00
thread_windows.h Add support for thread naming on windows platform 2024-12-14 14:42:39 +01:00