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			57 lines
		
	
	
	
		
			2.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			57 lines
		
	
	
	
		
			2.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*************************************************************************/
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| /*  context_gl_haiku.h                                                   */
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| /*************************************************************************/
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| /*                       This file is part of:                           */
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| /*                           GODOT ENGINE                                */
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| /*                    http://www.godotengine.org                         */
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| /*************************************************************************/
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| /* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur.                 */
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| /*                                                                       */
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| /* Permission is hereby granted, free of charge, to any person obtaining */
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| /* a copy of this software and associated documentation files (the       */
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| /* "Software"), to deal in the Software without restriction, including   */
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| /* without limitation the rights to use, copy, modify, merge, publish,   */
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| /* distribute, sublicense, and/or sell copies of the Software, and to    */
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| /* permit persons to whom the Software is furnished to do so, subject to */
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| /* the following conditions:                                             */
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| /*                                                                       */
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| /* The above copyright notice and this permission notice shall be        */
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| /* included in all copies or substantial portions of the Software.       */
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| /*                                                                       */
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| /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
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| /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
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| /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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| /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
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| /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
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| /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
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| /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
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| /*************************************************************************/
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| #ifndef CONTEXT_GL_HAIKU_H
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| #define CONTEXT_GL_HAIKU_H
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| 
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| #if defined(OPENGL_ENABLED) || defined(LEGACYGL_ENABLED)
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| 
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| #include "drivers/gl_context/context_gl.h"
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| 
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| #include "haiku_direct_window.h"
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| #include "haiku_gl_view.h"
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| 
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| class ContextGL_Haiku : public ContextGL {
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| private:
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| 	HaikuGLView* view;
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| 	HaikuDirectWindow* window;
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| 
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| public:
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| 	ContextGL_Haiku(HaikuDirectWindow* p_window);
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| 	~ContextGL_Haiku();
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| 
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| 	virtual Error initialize();
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| 	virtual void release_current();
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| 	virtual void make_current();
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| 	virtual void swap_buffers();
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| 	virtual int get_window_width();
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| 	virtual int get_window_height();
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| };
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| 
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| #endif
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| #endif
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