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			242 lines
		
	
	
	
		
			5.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			242 lines
		
	
	
	
		
			5.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*************************************************************************/
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| /*  os_server.cpp                                                        */
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| /*************************************************************************/
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| /*                       This file is part of:                           */
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| /*                           GODOT ENGINE                                */
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| /*                    http://www.godotengine.org                         */
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| /*************************************************************************/
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| /* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur.                 */
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| /*                                                                       */
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| /* Permission is hereby granted, free of charge, to any person obtaining */
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| /* a copy of this software and associated documentation files (the       */
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| /* "Software"), to deal in the Software without restriction, including   */
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| /* without limitation the rights to use, copy, modify, merge, publish,   */
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| /* distribute, sublicense, and/or sell copies of the Software, and to    */
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| /* permit persons to whom the Software is furnished to do so, subject to */
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| /* the following conditions:                                             */
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| /*                                                                       */
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| /* The above copyright notice and this permission notice shall be        */
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| /* included in all copies or substantial portions of the Software.       */
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| /*                                                                       */
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| /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
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| /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
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| /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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| /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
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| /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
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| /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
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| /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
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| /*************************************************************************/
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| #include "servers/visual/visual_server_raster.h"
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| #include "servers/visual/rasterizer_dummy.h"
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| #include "os_server.h"
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| #include <stdio.h>
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| #include <stdlib.h>
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| #include "print_string.h"
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| #include "servers/physics/physics_server_sw.h"
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| 
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| #include "main/main.h"
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| 
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| #include <unistd.h>
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| 
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| int OS_Server::get_video_driver_count() const {
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| 
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| 	return 1;
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| }
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| const char * OS_Server::get_video_driver_name(int p_driver) const {
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| 
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| 	return "Dummy";
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| }
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| OS::VideoMode OS_Server::get_default_video_mode() const {
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| 
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| 	return OS::VideoMode(800,600,false);
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| }
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| 
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| void OS_Server::initialize(const VideoMode& p_desired,int p_video_driver,int p_audio_driver) {
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| 
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| 	args=OS::get_singleton()->get_cmdline_args();
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| 	current_videomode=p_desired;
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| 	main_loop=NULL;
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| 
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| 	rasterizer = memnew( RasterizerDummy );
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| 
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| 	visual_server = memnew( VisualServerRaster(rasterizer) );
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| 
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| 	AudioDriverManagerSW::get_driver(p_audio_driver)->set_singleton();
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| 
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| 	if (AudioDriverManagerSW::get_driver(p_audio_driver)->init()!=OK) {
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| 
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| 		ERR_PRINT("Initializing audio failed.");
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| 	}
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| 
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| 	sample_manager = memnew( SampleManagerMallocSW );
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| 	audio_server = memnew( AudioServerSW(sample_manager) );
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| 	audio_server->init();
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| 	spatial_sound_server = memnew( SpatialSoundServerSW );
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| 	spatial_sound_server->init();
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| 	spatial_sound_2d_server = memnew( SpatialSound2DServerSW );
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| 	spatial_sound_2d_server->init();
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| 
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| 
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| 	ERR_FAIL_COND(!visual_server);
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| 
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| 	visual_server->init();
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| 	//
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| 	physics_server = memnew( PhysicsServerSW );
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| 	physics_server->init();
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| 	physics_2d_server = memnew( Physics2DServerSW );
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| 	physics_2d_server->init();
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| 
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| 	input = memnew( InputDefault );
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| 
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| 	_ensure_data_dir();
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| 
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| 
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| }
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| void OS_Server::finalize() {
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| 
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| 	if(main_loop)
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| 		memdelete(main_loop);
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| 	main_loop=NULL;
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| 
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| 	spatial_sound_server->finish();
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| 	memdelete(spatial_sound_server);
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| 	spatial_sound_2d_server->finish();
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| 	memdelete(spatial_sound_2d_server);
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| 
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| 	//if (debugger_connection_console) {
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| //		memdelete(debugger_connection_console);
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| //}
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| 
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| 	memdelete(sample_manager);
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| 
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| 	audio_server->finish();
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| 	memdelete(audio_server);
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| 
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| 	visual_server->finish();
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| 	memdelete(visual_server);
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| 	memdelete(rasterizer);
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| 
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| 	physics_server->finish();
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| 	memdelete(physics_server);
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| 
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| 	physics_2d_server->finish();
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| 	memdelete(physics_2d_server);
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| 
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| 	memdelete(input);
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| 
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| 	args.clear();
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| }
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| 
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| void OS_Server::set_mouse_show(bool p_show) {
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| 
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| 
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| }
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| void OS_Server::set_mouse_grab(bool p_grab) {
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| 
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| 	grab=p_grab;
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| }
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| bool OS_Server::is_mouse_grab_enabled() const {
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| 
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| 	return grab;
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| }
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| 
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| int OS_Server::get_mouse_button_state() const {
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| 
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| 	return 0;
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| }
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| 
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| Point2 OS_Server::get_mouse_pos() const {
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| 
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| 	return Point2();
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| }
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| 
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| void OS_Server::set_window_title(const String& p_title) {
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| 
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| 
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| }
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| 
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| void OS_Server::set_video_mode(const VideoMode& p_video_mode,int p_screen) {
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| 
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| 
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| }
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| OS::VideoMode OS_Server::get_video_mode(int p_screen) const {
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| 
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| 	return current_videomode;
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| }
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| 
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| Size2 OS_Server::get_window_size() const {
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| 
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| 	return Vector2(current_videomode.width,current_videomode.height)	;
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| }
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| 
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| void OS_Server::get_fullscreen_mode_list(List<VideoMode> *p_list,int p_screen) const {
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| 
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| 
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| }
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| 
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| 
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| MainLoop *OS_Server::get_main_loop() const {
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| 
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| 	return main_loop;
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| }
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| 
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| void OS_Server::delete_main_loop() {
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| 
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| 	if (main_loop)
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| 		memdelete(main_loop);
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| 	main_loop=NULL;
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| }
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| 
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| void OS_Server::set_main_loop( MainLoop * p_main_loop ) {
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| 
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| 	main_loop=p_main_loop;
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| 	input->set_main_loop(p_main_loop);
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| }
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| 
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| bool OS_Server::can_draw() const {
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| 
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| 	return false; //can never draw
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| };
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| 
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| 
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| String OS_Server::get_name() {
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| 
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| 	return "Server";
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| }
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| 
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| 
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| 
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| void OS_Server::move_window_to_foreground() {
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| 
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| }
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| 
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| void OS_Server::set_cursor_shape(CursorShape p_shape) {
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| 
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| 
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| }
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| 
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| void OS_Server::run() {
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| 
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| 	force_quit = false;
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| 
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| 	if (!main_loop)
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| 		return;
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| 
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| 	main_loop->init();
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| 
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| 	while (!force_quit) {
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| 
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| 		if (Main::iteration()==true)
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| 			break;
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| 	};
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| 
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| 	main_loop->finish();
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| }
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| 
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| OS_Server::OS_Server() {
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| 
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| 	AudioDriverManagerSW::add_driver(&driver_dummy);
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| 	//adriver here
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| 	grab=false;
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| 
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| };
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