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			170 lines
		
	
	
	
		
			5.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			170 lines
		
	
	
	
		
			5.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*************************************************************************/
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| /*  scene_format_text.h                                                  */
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| /*************************************************************************/
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| /*                       This file is part of:                           */
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| /*                           GODOT ENGINE                                */
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| /*                    http://www.godotengine.org                         */
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| /*************************************************************************/
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| /* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur.                 */
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| /*                                                                       */
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| /* Permission is hereby granted, free of charge, to any person obtaining */
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| /* a copy of this software and associated documentation files (the       */
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| /* "Software"), to deal in the Software without restriction, including   */
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| /* without limitation the rights to use, copy, modify, merge, publish,   */
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| /* distribute, sublicense, and/or sell copies of the Software, and to    */
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| /* permit persons to whom the Software is furnished to do so, subject to */
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| /* the following conditions:                                             */
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| /*                                                                       */
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| /* The above copyright notice and this permission notice shall be        */
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| /* included in all copies or substantial portions of the Software.       */
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| /*                                                                       */
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| /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
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| /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
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| /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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| /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
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| /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
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| /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
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| /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
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| /*************************************************************************/
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| #ifndef SCENE_FORMAT_TEXT_H
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| #define SCENE_FORMAT_TEXT_H
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| 
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| #include "io/resource_loader.h"
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| #include "io/resource_saver.h"
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| #include "os/file_access.h"
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| #include "scene/resources/packed_scene.h"
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| #include "variant_parser.h"
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| 
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| 
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| 
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| class ResourceInteractiveLoaderText : public ResourceInteractiveLoader {
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| 
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| 	String local_path;
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| 	String res_path;
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| 	String error_text;
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| 
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| 	FileAccess *f;
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| 
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| 	VariantParser::StreamFile stream;
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| 
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| 	struct ExtResource {
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| 		String path;
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| 		String type;
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| 	};
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| 
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| 
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| 	bool is_scene;
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| 	String res_type;
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| 
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| 	bool ignore_resource_parsing;
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| 
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| //	Map<String,String> remaps;
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| 
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| 	Map<int,ExtResource> ext_resources;
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| 
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| 	int resources_total;
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| 	int resource_current;
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| 	String resource_type;
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| 
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| 	VariantParser::Tag next_tag;
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| 
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| 	mutable int lines;
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| 
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| 	Map<String,String> remaps;
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| 	//void _printerr();
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| 
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| 	static Error _parse_sub_resources(void* p_self, VariantParser::Stream* p_stream,Ref<Resource>& r_res,int &line,String &r_err_str) { return reinterpret_cast<ResourceInteractiveLoaderText*>(p_self)->_parse_sub_resource(p_stream,r_res,line,r_err_str); }
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| 	static Error _parse_ext_resources(void* p_self, VariantParser::Stream* p_stream,Ref<Resource>& r_res,int &line,String &r_err_str) { return reinterpret_cast<ResourceInteractiveLoaderText*>(p_self)->_parse_ext_resource(p_stream,r_res,line,r_err_str); }
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| 
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| 	Error _parse_sub_resource(VariantParser::Stream* p_stream,Ref<Resource>& r_res,int &line,String &r_err_str);
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| 	Error _parse_ext_resource(VariantParser::Stream* p_stream,Ref<Resource>& r_res,int &line,String &r_err_str);
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| 
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| 	VariantParser::ResourceParser rp;
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| 
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| 
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| 	Ref<PackedScene> packed_scene;
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| 
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| 
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| friend class ResourceFormatLoaderText;
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| 
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| 	List<RES> resource_cache;
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| 	Error error;
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| 
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| 	RES resource;
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| 
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| public:
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| 
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| 	virtual void set_local_path(const String& p_local_path);
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| 	virtual Ref<Resource> get_resource();
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| 	virtual Error poll();
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| 	virtual int get_stage() const;
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| 	virtual int get_stage_count() const;
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| 
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| 	void open(FileAccess *p_f, bool p_skip_first_tag=false);
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| 	String recognize(FileAccess *p_f);
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| 	void get_dependencies(FileAccess *p_f, List<String> *p_dependencies, bool p_add_types);
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| 	Error rename_dependencies(FileAccess *p_f, const String &p_path,const Map<String,String>& p_map);
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| 
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| 
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| 	~ResourceInteractiveLoaderText();
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| 
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| };
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| 
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| 
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| 
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| class ResourceFormatLoaderText : public ResourceFormatLoader {
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| public:
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| 
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| 	virtual Ref<ResourceInteractiveLoader> load_interactive(const String &p_path,Error *r_error=NULL);
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| 	virtual void get_recognized_extensions_for_type(const String& p_type,List<String> *p_extensions) const;
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| 	virtual void get_recognized_extensions(List<String> *p_extensions) const;
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| 	virtual bool handles_type(const String& p_type) const;
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| 	virtual String get_resource_type(const String &p_path) const;
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| 	virtual void get_dependencies(const String& p_path, List<String> *p_dependencies, bool p_add_types=false);
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| 	virtual Error rename_dependencies(const String &p_path,const Map<String,String>& p_map);
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| 
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| 
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| };
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| 
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| 
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| class ResourceFormatSaverTextInstance  {
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| 
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| 	String local_path;
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| 
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| 	Ref<PackedScene> packed_scene;
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| 
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| 	bool takeover_paths;
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| 	bool relative_paths;
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| 	bool bundle_resources;
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| 	bool skip_editor;
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| 	FileAccess *f;
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| 	Set<RES> resource_set;
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| 	List<RES> saved_resources;
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| 	Map<RES,int> external_resources;
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| 	Map<RES,int> internal_resources;
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| 
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| 	void _find_resources(const Variant& p_variant,bool p_main=false);
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| 
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| 	static String _write_resources(void *ud,const RES& p_resource);
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| 	String _write_resource(const RES& res);
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| 
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| 
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| public:
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| 
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| 	Error save(const String &p_path,const RES& p_resource,uint32_t p_flags=0);
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| 
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| 
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| };
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| 
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| class ResourceFormatSaverText : public ResourceFormatSaver {
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| public:
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| 	static ResourceFormatSaverText* singleton;
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| 	virtual Error save(const String &p_path,const RES& p_resource,uint32_t p_flags=0);
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| 	virtual bool recognize(const RES& p_resource) const;
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| 	virtual void get_recognized_extensions(const RES& p_resource,List<String> *p_extensions) const;
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| 
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| 	ResourceFormatSaverText();
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| };
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| 
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| 
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| #endif // SCENE_FORMAT_TEXT_H
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