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			73 lines
		
	
	
	
		
			3.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			73 lines
		
	
	
	
		
			3.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/*************************************************************************/
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/*  script_create_dialog.h                                               */
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/*************************************************************************/
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/*                       This file is part of:                           */
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/*                           GODOT ENGINE                                */
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/*                    http://www.godotengine.org                         */
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/*************************************************************************/
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/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur.                 */
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/*                                                                       */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the       */
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/* "Software"), to deal in the Software without restriction, including   */
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/* without limitation the rights to use, copy, modify, merge, publish,   */
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/* distribute, sublicense, and/or sell copies of the Software, and to    */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions:                                             */
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/*                                                                       */
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/* The above copyright notice and this permission notice shall be        */
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/* included in all copies or substantial portions of the Software.       */
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/*                                                                       */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
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/*************************************************************************/
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#ifndef SCRIPT_CREATE_DIALOG_H
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#define SCRIPT_CREATE_DIALOG_H
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#include "scene/gui/dialogs.h"
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#include "scene/gui/line_edit.h"
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#include "scene/gui/option_button.h"
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#include "tools/editor/editor_file_dialog.h"
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#include "scene/gui/check_button.h"
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class ScriptCreateDialog : public ConfirmationDialog {
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	OBJ_TYPE(ScriptCreateDialog,ConfirmationDialog);
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	LineEdit *class_name;
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	Label *error_label;
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	Label *path_error_label;
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	LineEdit *parent_name;
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	OptionButton *language_menu;
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	LineEdit *file_path;
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	EditorFileDialog *file_browse;
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	CheckButton *internal;
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	VBoxContainer *path_vb;
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	AcceptDialog *alert;
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	bool path_valid;
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	String initial_bp;
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	void _path_changed(const String& p_path=String());
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	void _lang_changed(int l=0);
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	void _built_in_pressed();
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	bool _validate(const String& p_strin);
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	void _class_name_changed(const String& p_name);
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	void _browse_path();
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	void _file_selected(const String& p_file);
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	virtual void ok_pressed();
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protected:
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	static void _bind_methods();
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public:
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	void config(const String& p_base_name,const String&p_base_path);
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	ScriptCreateDialog();
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};
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#endif // SCRIPT_CREATE_DIALOG_H
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