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	 81064cc239
			
		
	
	
		81064cc239
		
			
		
	
	
	
	
		
			
			We don't use that info for anything, and it generates unnecessary diffs every time we bump the minor version (and CI failures if we forget to sync some files from opt-in modules (mono, text_server_fb).
		
			
				
	
	
		
			27 lines
		
	
	
	
		
			1.4 KiB
		
	
	
	
		
			XML
		
	
	
	
	
	
			
		
		
	
	
			27 lines
		
	
	
	
		
			1.4 KiB
		
	
	
	
		
			XML
		
	
	
	
	
	
| <?xml version="1.0" encoding="UTF-8" ?>
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| <class name="SkeletonModification2DStackHolder" inherits="SkeletonModification2D" is_experimental="true" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
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| 	<brief_description>
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| 		A modification that holds and executes a [SkeletonModificationStack2D].
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| 	</brief_description>
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| 	<description>
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| 		This [SkeletonModification2D] holds a reference to a [SkeletonModificationStack2D], allowing you to use multiple modification stacks on a single [Skeleton2D].
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| 		[b]Note:[/b] The modifications in the held [SkeletonModificationStack2D] will only be executed if their execution mode matches the execution mode of the SkeletonModification2DStackHolder.
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| 	</description>
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| 	<tutorials>
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| 	</tutorials>
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| 	<methods>
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| 		<method name="get_held_modification_stack" qualifiers="const">
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| 			<return type="SkeletonModificationStack2D" />
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| 			<description>
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| 				Returns the [SkeletonModificationStack2D] that this modification is holding.
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| 			</description>
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| 		</method>
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| 		<method name="set_held_modification_stack">
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| 			<return type="void" />
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| 			<param index="0" name="held_modification_stack" type="SkeletonModificationStack2D" />
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| 			<description>
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| 				Sets the [SkeletonModificationStack2D] that this modification is holding. This modification stack will then be executed when this modification is executed.
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| 			</description>
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| 		</method>
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| 	</methods>
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| </class>
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