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		6d89f675b1
		
	
	
	
	
		
			
			- Based on C++11's `thread` and `thread_local` - No more need to allocate-deallocate or check for null - No pointer anymore, just a member variable - Platform-specific implementations no longer needed (except for the few cases of non-portable functions) - Simpler for `NO_THREADS` - Thread ids are now the same across platforms (main is 1; others follow)
		
			
				
	
	
		
			951 lines
		
	
	
	
		
			24 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			951 lines
		
	
	
	
		
			24 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*************************************************************************/
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| /*  os_uwp.cpp                                                           */
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| /*************************************************************************/
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| /*                       This file is part of:                           */
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| /*                           GODOT ENGINE                                */
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| /*                      https://godotengine.org                          */
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| /*************************************************************************/
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| /* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur.                 */
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| /* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md).   */
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| /*                                                                       */
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| /* Permission is hereby granted, free of charge, to any person obtaining */
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| /* a copy of this software and associated documentation files (the       */
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| /* "Software"), to deal in the Software without restriction, including   */
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| /* without limitation the rights to use, copy, modify, merge, publish,   */
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| /* distribute, sublicense, and/or sell copies of the Software, and to    */
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| /* permit persons to whom the Software is furnished to do so, subject to */
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| /* the following conditions:                                             */
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| /*                                                                       */
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| /* The above copyright notice and this permission notice shall be        */
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| /* included in all copies or substantial portions of the Software.       */
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| /*                                                                       */
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| /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
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| /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
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| /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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| /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
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| /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
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| /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
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| /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
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| /*************************************************************************/
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| 
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| // Must include Winsock before windows.h (included by os_uwp.h)
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| #include "drivers/unix/net_socket_posix.h"
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| 
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| #include "os_uwp.h"
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| 
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| #include "core/io/marshalls.h"
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| #include "core/project_settings.h"
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| #include "drivers/gles2/rasterizer_gles2.h"
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| #include "drivers/gles3/rasterizer_gles3.h"
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| #include "drivers/unix/ip_unix.h"
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| #include "drivers/windows/dir_access_windows.h"
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| #include "drivers/windows/file_access_windows.h"
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| #include "main/main.h"
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| #include "platform/windows/windows_terminal_logger.h"
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| #include "servers/audio_server.h"
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| #include "servers/visual/visual_server_raster.h"
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| #include "servers/visual/visual_server_wrap_mt.h"
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| 
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| #include <ppltasks.h>
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| #include <wrl.h>
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| 
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| using namespace Windows::ApplicationModel::Core;
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| using namespace Windows::ApplicationModel::Activation;
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| using namespace Windows::UI::Core;
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| using namespace Windows::UI::Input;
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| using namespace Windows::UI::Popups;
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| using namespace Windows::Foundation;
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| using namespace Windows::Graphics::Display;
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| using namespace Microsoft::WRL;
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| using namespace Windows::UI::ViewManagement;
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| using namespace Windows::Devices::Input;
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| using namespace Windows::Devices::Sensors;
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| using namespace Windows::ApplicationModel::DataTransfer;
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| using namespace concurrency;
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| 
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| int OS_UWP::get_video_driver_count() const {
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| 	return 2;
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| }
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| 
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| Size2 OS_UWP::get_window_size() const {
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| 	Size2 size;
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| 	size.width = video_mode.width;
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| 	size.height = video_mode.height;
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| 	return size;
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| }
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| 
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| int OS_UWP::get_current_video_driver() const {
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| 	return video_driver_index;
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| }
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| 
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| void OS_UWP::set_window_size(const Size2 p_size) {
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| 
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| 	Windows::Foundation::Size new_size;
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| 	new_size.Width = p_size.width;
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| 	new_size.Height = p_size.height;
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| 
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| 	ApplicationView ^ view = ApplicationView::GetForCurrentView();
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| 
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| 	if (view->TryResizeView(new_size)) {
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| 
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| 		video_mode.width = p_size.width;
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| 		video_mode.height = p_size.height;
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| 	}
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| }
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| 
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| void OS_UWP::set_window_fullscreen(bool p_enabled) {
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| 
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| 	ApplicationView ^ view = ApplicationView::GetForCurrentView();
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| 
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| 	video_mode.fullscreen = view->IsFullScreenMode;
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| 
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| 	if (video_mode.fullscreen == p_enabled)
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| 		return;
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| 
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| 	if (p_enabled) {
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| 
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| 		video_mode.fullscreen = view->TryEnterFullScreenMode();
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| 
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| 	} else {
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| 
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| 		view->ExitFullScreenMode();
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| 		video_mode.fullscreen = false;
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| 	}
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| }
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| 
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| bool OS_UWP::is_window_fullscreen() const {
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| 
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| 	return ApplicationView::GetForCurrentView()->IsFullScreenMode;
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| }
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| 
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| void OS_UWP::set_keep_screen_on(bool p_enabled) {
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| 
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| 	if (is_keep_screen_on() == p_enabled) return;
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| 
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| 	if (p_enabled)
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| 		display_request->RequestActive();
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| 	else
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| 		display_request->RequestRelease();
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| 
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| 	OS::set_keep_screen_on(p_enabled);
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| }
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| 
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| void OS_UWP::initialize_core() {
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| 
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| 	last_button_state = 0;
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| 
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| 	//RedirectIOToConsole();
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| 
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| 	FileAccess::make_default<FileAccessWindows>(FileAccess::ACCESS_RESOURCES);
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| 	FileAccess::make_default<FileAccessWindows>(FileAccess::ACCESS_USERDATA);
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| 	FileAccess::make_default<FileAccessWindows>(FileAccess::ACCESS_FILESYSTEM);
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| 	DirAccess::make_default<DirAccessWindows>(DirAccess::ACCESS_RESOURCES);
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| 	DirAccess::make_default<DirAccessWindows>(DirAccess::ACCESS_USERDATA);
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| 	DirAccess::make_default<DirAccessWindows>(DirAccess::ACCESS_FILESYSTEM);
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| 
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| 	NetSocketPosix::make_default();
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| 
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| 	// We need to know how often the clock is updated
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| 	if (!QueryPerformanceFrequency((LARGE_INTEGER *)&ticks_per_second))
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| 		ticks_per_second = 1000;
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| 	// If timeAtGameStart is 0 then we get the time since
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| 	// the start of the computer when we call GetGameTime()
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| 	ticks_start = 0;
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| 	ticks_start = get_ticks_usec();
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| 
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| 	IP_Unix::make_default();
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| 
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| 	cursor_shape = CURSOR_ARROW;
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| }
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| 
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| bool OS_UWP::can_draw() const {
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| 
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| 	return !minimized;
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| };
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| 
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| void OS_UWP::set_window(Windows::UI::Core::CoreWindow ^ p_window) {
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| 	window = p_window;
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| }
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| 
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| void OS_UWP::screen_size_changed() {
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| 
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| 	gl_context->reset();
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| };
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| 
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| Error OS_UWP::initialize(const VideoMode &p_desired, int p_video_driver, int p_audio_driver) {
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| 
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| 	main_loop = NULL;
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| 	outside = true;
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| 
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| 	ContextEGL_UWP::Driver opengl_api_type = ContextEGL_UWP::GLES_2_0;
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| 
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| 	if (p_video_driver == VIDEO_DRIVER_GLES2) {
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| 		opengl_api_type = ContextEGL_UWP::GLES_2_0;
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| 	}
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| 
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| 	bool gl_initialization_error = false;
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| 
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| 	gl_context = NULL;
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| 	while (!gl_context) {
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| 		gl_context = memnew(ContextEGL_UWP(window, opengl_api_type));
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| 
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| 		if (gl_context->initialize() != OK) {
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| 			memdelete(gl_context);
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| 			gl_context = NULL;
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| 
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| 			if (GLOBAL_GET("rendering/quality/driver/fallback_to_gles2")) {
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| 				if (p_video_driver == VIDEO_DRIVER_GLES2) {
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| 					gl_initialization_error = true;
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| 					break;
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| 				}
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| 
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| 				p_video_driver = VIDEO_DRIVER_GLES2;
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| 				opengl_api_type = ContextEGL_UWP::GLES_2_0;
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| 			} else {
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| 				gl_initialization_error = true;
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| 				break;
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| 			}
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| 		}
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| 	}
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| 
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| 	while (true) {
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| 		if (opengl_api_type == ContextEGL_UWP::GLES_3_0) {
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| 			if (RasterizerGLES3::is_viable() == OK) {
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| 				RasterizerGLES3::register_config();
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| 				RasterizerGLES3::make_current();
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| 				break;
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| 			} else {
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| 				if (GLOBAL_GET("rendering/quality/driver/fallback_to_gles2")) {
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| 					p_video_driver = VIDEO_DRIVER_GLES2;
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| 					opengl_api_type = ContextEGL_UWP::GLES_2_0;
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| 					continue;
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| 				} else {
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| 					gl_initialization_error = true;
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| 					break;
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| 				}
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| 			}
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| 		}
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| 
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| 		if (opengl_api_type == ContextEGL_UWP::GLES_2_0) {
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| 			if (RasterizerGLES2::is_viable() == OK) {
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| 				RasterizerGLES2::register_config();
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| 				RasterizerGLES2::make_current();
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| 				break;
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| 			} else {
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| 				gl_initialization_error = true;
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| 				break;
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| 			}
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| 		}
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| 	}
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| 
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| 	if (gl_initialization_error) {
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| 		OS::get_singleton()->alert("Your video card driver does not support any of the supported OpenGL versions.\n"
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| 								   "Please update your drivers or if you have a very old or integrated GPU upgrade it.",
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| 				"Unable to initialize Video driver");
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| 		return ERR_UNAVAILABLE;
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| 	}
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| 
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| 	video_driver_index = p_video_driver;
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| 	gl_context->make_current();
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| 	gl_context->set_use_vsync(video_mode.use_vsync);
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| 
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| 	VideoMode vm;
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| 	vm.width = gl_context->get_window_width();
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| 	vm.height = gl_context->get_window_height();
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| 	vm.resizable = false;
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| 
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| 	ApplicationView ^ view = ApplicationView::GetForCurrentView();
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| 	vm.fullscreen = view->IsFullScreenMode;
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| 
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| 	view->SetDesiredBoundsMode(ApplicationViewBoundsMode::UseVisible);
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| 	view->PreferredLaunchWindowingMode = ApplicationViewWindowingMode::PreferredLaunchViewSize;
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| 
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| 	if (p_desired.fullscreen != view->IsFullScreenMode) {
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| 		if (p_desired.fullscreen) {
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| 
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| 			vm.fullscreen = view->TryEnterFullScreenMode();
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| 
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| 		} else {
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| 
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| 			view->ExitFullScreenMode();
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| 			vm.fullscreen = false;
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| 		}
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| 	}
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| 
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| 	Windows::Foundation::Size desired;
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| 	desired.Width = p_desired.width;
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| 	desired.Height = p_desired.height;
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| 
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| 	view->PreferredLaunchViewSize = desired;
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| 
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| 	if (view->TryResizeView(desired)) {
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| 
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| 		vm.width = view->VisibleBounds.Width;
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| 		vm.height = view->VisibleBounds.Height;
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| 	}
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| 
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| 	set_video_mode(vm);
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| 
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| 	visual_server = memnew(VisualServerRaster);
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| 	// FIXME: Reimplement threaded rendering
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| 	if (get_render_thread_mode() != RENDER_THREAD_UNSAFE) {
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| 		visual_server = memnew(VisualServerWrapMT(visual_server, false));
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| 	}
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| 
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| 	visual_server->init();
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| 
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| 	input = memnew(InputDefault);
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| 
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| 	joypad = ref new JoypadUWP(input);
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| 	joypad->register_events();
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| 
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| 	AudioDriverManager::initialize(p_audio_driver);
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| 
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| 	power_manager = memnew(PowerUWP);
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| 
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| 	managed_object->update_clipboard();
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| 
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| 	Clipboard::ContentChanged += ref new EventHandler<Platform::Object ^>(managed_object, &ManagedType::on_clipboard_changed);
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| 
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| 	accelerometer = Accelerometer::GetDefault();
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| 	if (accelerometer != nullptr) {
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| 		// 60 FPS
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| 		accelerometer->ReportInterval = (1.0f / 60.0f) * 1000;
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| 		accelerometer->ReadingChanged +=
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| 				ref new TypedEventHandler<Accelerometer ^, AccelerometerReadingChangedEventArgs ^>(managed_object, &ManagedType::on_accelerometer_reading_changed);
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| 	}
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| 
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| 	magnetometer = Magnetometer::GetDefault();
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| 	if (magnetometer != nullptr) {
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| 		// 60 FPS
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| 		magnetometer->ReportInterval = (1.0f / 60.0f) * 1000;
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| 		magnetometer->ReadingChanged +=
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| 				ref new TypedEventHandler<Magnetometer ^, MagnetometerReadingChangedEventArgs ^>(managed_object, &ManagedType::on_magnetometer_reading_changed);
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| 	}
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| 
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| 	gyrometer = Gyrometer::GetDefault();
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| 	if (gyrometer != nullptr) {
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| 		// 60 FPS
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| 		gyrometer->ReportInterval = (1.0f / 60.0f) * 1000;
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| 		gyrometer->ReadingChanged +=
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| 				ref new TypedEventHandler<Gyrometer ^, GyrometerReadingChangedEventArgs ^>(managed_object, &ManagedType::on_gyroscope_reading_changed);
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| 	}
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| 
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| 	if (is_keep_screen_on())
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| 		display_request->RequestActive();
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| 
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| 	set_keep_screen_on(GLOBAL_DEF("display/window/energy_saving/keep_screen_on", true));
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| 
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| 	return OK;
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| }
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| 
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| void OS_UWP::set_clipboard(const String &p_text) {
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| 
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| 	DataPackage ^ clip = ref new DataPackage();
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| 	clip->RequestedOperation = DataPackageOperation::Copy;
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| 	clip->SetText(ref new Platform::String((const wchar_t *)p_text.c_str()));
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| 
 | |
| 	Clipboard::SetContent(clip);
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| };
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| 
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| String OS_UWP::get_clipboard() const {
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| 
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| 	if (managed_object->clipboard != nullptr)
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| 		return managed_object->clipboard->Data();
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| 	else
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| 		return "";
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| };
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| 
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| void OS_UWP::input_event(const Ref<InputEvent> &p_event) {
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| 
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| 	input->parse_input_event(p_event);
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| };
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| 
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| void OS_UWP::delete_main_loop() {
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| 
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| 	if (main_loop)
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| 		memdelete(main_loop);
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| 	main_loop = NULL;
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| }
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| 
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| void OS_UWP::set_main_loop(MainLoop *p_main_loop) {
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| 
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| 	input->set_main_loop(p_main_loop);
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| 	main_loop = p_main_loop;
 | |
| }
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| 
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| void OS_UWP::finalize() {
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| 
 | |
| 	if (main_loop)
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| 		memdelete(main_loop);
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| 
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| 	main_loop = NULL;
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| 
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| 	visual_server->finish();
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| 	memdelete(visual_server);
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| #ifdef OPENGL_ENABLED
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| 	if (gl_context)
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| 		memdelete(gl_context);
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| #endif
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| 
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| 	memdelete(input);
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| 
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| 	joypad = nullptr;
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| }
 | |
| 
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| void OS_UWP::finalize_core() {
 | |
| 
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| 	NetSocketPosix::cleanup();
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| }
 | |
| 
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| void OS_UWP::alert(const String &p_alert, const String &p_title) {
 | |
| 
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| 	Platform::String ^ alert = ref new Platform::String(p_alert.c_str());
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| 	Platform::String ^ title = ref new Platform::String(p_title.c_str());
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| 
 | |
| 	MessageDialog ^ msg = ref new MessageDialog(alert, title);
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| 
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| 	UICommand ^ close = ref new UICommand("Close", ref new UICommandInvokedHandler(managed_object, &OS_UWP::ManagedType::alert_close));
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| 	msg->Commands->Append(close);
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| 	msg->DefaultCommandIndex = 0;
 | |
| 
 | |
| 	managed_object->alert_close_handle = true;
 | |
| 
 | |
| 	msg->ShowAsync();
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| }
 | |
| 
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| void OS_UWP::ManagedType::alert_close(IUICommand ^ command) {
 | |
| 
 | |
| 	alert_close_handle = false;
 | |
| }
 | |
| 
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| void OS_UWP::ManagedType::on_clipboard_changed(Platform::Object ^ sender, Platform::Object ^ ev) {
 | |
| 
 | |
| 	update_clipboard();
 | |
| }
 | |
| 
 | |
| void OS_UWP::ManagedType::update_clipboard() {
 | |
| 
 | |
| 	DataPackageView ^ data = Clipboard::GetContent();
 | |
| 
 | |
| 	if (data->Contains(StandardDataFormats::Text)) {
 | |
| 
 | |
| 		create_task(data->GetTextAsync()).then([this](Platform::String ^ clipboard_content) {
 | |
| 			this->clipboard = clipboard_content;
 | |
| 		});
 | |
| 	}
 | |
| }
 | |
| 
 | |
| void OS_UWP::ManagedType::on_accelerometer_reading_changed(Accelerometer ^ sender, AccelerometerReadingChangedEventArgs ^ args) {
 | |
| 
 | |
| 	AccelerometerReading ^ reading = args->Reading;
 | |
| 
 | |
| 	os->input->set_accelerometer(Vector3(
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| 			reading->AccelerationX,
 | |
| 			reading->AccelerationY,
 | |
| 			reading->AccelerationZ));
 | |
| }
 | |
| 
 | |
| void OS_UWP::ManagedType::on_magnetometer_reading_changed(Magnetometer ^ sender, MagnetometerReadingChangedEventArgs ^ args) {
 | |
| 
 | |
| 	MagnetometerReading ^ reading = args->Reading;
 | |
| 
 | |
| 	os->input->set_magnetometer(Vector3(
 | |
| 			reading->MagneticFieldX,
 | |
| 			reading->MagneticFieldY,
 | |
| 			reading->MagneticFieldZ));
 | |
| }
 | |
| 
 | |
| void OS_UWP::ManagedType::on_gyroscope_reading_changed(Gyrometer ^ sender, GyrometerReadingChangedEventArgs ^ args) {
 | |
| 
 | |
| 	GyrometerReading ^ reading = args->Reading;
 | |
| 
 | |
| 	os->input->set_magnetometer(Vector3(
 | |
| 			reading->AngularVelocityX,
 | |
| 			reading->AngularVelocityY,
 | |
| 			reading->AngularVelocityZ));
 | |
| }
 | |
| 
 | |
| void OS_UWP::set_mouse_mode(MouseMode p_mode) {
 | |
| 
 | |
| 	if (p_mode == MouseMode::MOUSE_MODE_CAPTURED) {
 | |
| 
 | |
| 		CoreWindow::GetForCurrentThread()->SetPointerCapture();
 | |
| 
 | |
| 	} else {
 | |
| 
 | |
| 		CoreWindow::GetForCurrentThread()->ReleasePointerCapture();
 | |
| 	}
 | |
| 
 | |
| 	if (p_mode == MouseMode::MOUSE_MODE_CAPTURED || p_mode == MouseMode::MOUSE_MODE_HIDDEN) {
 | |
| 
 | |
| 		CoreWindow::GetForCurrentThread()->PointerCursor = nullptr;
 | |
| 
 | |
| 	} else {
 | |
| 
 | |
| 		CoreWindow::GetForCurrentThread()->PointerCursor = ref new CoreCursor(CoreCursorType::Arrow, 0);
 | |
| 	}
 | |
| 
 | |
| 	mouse_mode = p_mode;
 | |
| 
 | |
| 	SetEvent(mouse_mode_changed);
 | |
| }
 | |
| 
 | |
| OS_UWP::MouseMode OS_UWP::get_mouse_mode() const {
 | |
| 
 | |
| 	return mouse_mode;
 | |
| }
 | |
| 
 | |
| Point2 OS_UWP::get_mouse_position() const {
 | |
| 
 | |
| 	return Point2(old_x, old_y);
 | |
| }
 | |
| 
 | |
| int OS_UWP::get_mouse_button_state() const {
 | |
| 
 | |
| 	return last_button_state;
 | |
| }
 | |
| 
 | |
| void OS_UWP::set_window_title(const String &p_title) {
 | |
| }
 | |
| 
 | |
| void OS_UWP::set_video_mode(const VideoMode &p_video_mode, int p_screen) {
 | |
| 
 | |
| 	video_mode = p_video_mode;
 | |
| }
 | |
| OS::VideoMode OS_UWP::get_video_mode(int p_screen) const {
 | |
| 
 | |
| 	return video_mode;
 | |
| }
 | |
| void OS_UWP::get_fullscreen_mode_list(List<VideoMode> *p_list, int p_screen) const {
 | |
| }
 | |
| 
 | |
| String OS_UWP::get_name() const {
 | |
| 
 | |
| 	return "UWP";
 | |
| }
 | |
| 
 | |
| OS::Date OS_UWP::get_date(bool utc) const {
 | |
| 
 | |
| 	SYSTEMTIME systemtime;
 | |
| 	if (utc)
 | |
| 		GetSystemTime(&systemtime);
 | |
| 	else
 | |
| 		GetLocalTime(&systemtime);
 | |
| 
 | |
| 	Date date;
 | |
| 	date.day = systemtime.wDay;
 | |
| 	date.month = Month(systemtime.wMonth);
 | |
| 	date.weekday = Weekday(systemtime.wDayOfWeek);
 | |
| 	date.year = systemtime.wYear;
 | |
| 	date.dst = false;
 | |
| 	return date;
 | |
| }
 | |
| OS::Time OS_UWP::get_time(bool utc) const {
 | |
| 
 | |
| 	SYSTEMTIME systemtime;
 | |
| 	if (utc)
 | |
| 		GetSystemTime(&systemtime);
 | |
| 	else
 | |
| 		GetLocalTime(&systemtime);
 | |
| 
 | |
| 	Time time;
 | |
| 	time.hour = systemtime.wHour;
 | |
| 	time.min = systemtime.wMinute;
 | |
| 	time.sec = systemtime.wSecond;
 | |
| 	return time;
 | |
| }
 | |
| 
 | |
| OS::TimeZoneInfo OS_UWP::get_time_zone_info() const {
 | |
| 	TIME_ZONE_INFORMATION info;
 | |
| 	bool daylight = false;
 | |
| 	if (GetTimeZoneInformation(&info) == TIME_ZONE_ID_DAYLIGHT)
 | |
| 		daylight = true;
 | |
| 
 | |
| 	TimeZoneInfo ret;
 | |
| 	if (daylight) {
 | |
| 		ret.name = info.DaylightName;
 | |
| 	} else {
 | |
| 		ret.name = info.StandardName;
 | |
| 	}
 | |
| 
 | |
| 	// Bias value returned by GetTimeZoneInformation is inverted of what we expect
 | |
| 	// For example on GMT-3 GetTimeZoneInformation return a Bias of 180, so invert the value to get -180
 | |
| 	ret.bias = -info.Bias;
 | |
| 	return ret;
 | |
| }
 | |
| 
 | |
| uint64_t OS_UWP::get_unix_time() const {
 | |
| 
 | |
| 	FILETIME ft;
 | |
| 	SYSTEMTIME st;
 | |
| 	GetSystemTime(&st);
 | |
| 	SystemTimeToFileTime(&st, &ft);
 | |
| 
 | |
| 	SYSTEMTIME ep;
 | |
| 	ep.wYear = 1970;
 | |
| 	ep.wMonth = 1;
 | |
| 	ep.wDayOfWeek = 4;
 | |
| 	ep.wDay = 1;
 | |
| 	ep.wHour = 0;
 | |
| 	ep.wMinute = 0;
 | |
| 	ep.wSecond = 0;
 | |
| 	ep.wMilliseconds = 0;
 | |
| 	FILETIME fep;
 | |
| 	SystemTimeToFileTime(&ep, &fep);
 | |
| 
 | |
| 	return (*(uint64_t *)&ft - *(uint64_t *)&fep) / 10000000;
 | |
| };
 | |
| 
 | |
| void OS_UWP::delay_usec(uint32_t p_usec) const {
 | |
| 
 | |
| 	int msec = p_usec < 1000 ? 1 : p_usec / 1000;
 | |
| 
 | |
| 	// no Sleep()
 | |
| 	WaitForSingleObjectEx(GetCurrentThread(), msec, false);
 | |
| }
 | |
| uint64_t OS_UWP::get_ticks_usec() const {
 | |
| 
 | |
| 	uint64_t ticks;
 | |
| 
 | |
| 	// This is the number of clock ticks since start
 | |
| 	QueryPerformanceCounter((LARGE_INTEGER *)&ticks);
 | |
| 
 | |
| 	// Divide by frequency to get the time in seconds
 | |
| 	// original calculation shown below is subject to overflow
 | |
| 	// with high ticks_per_second and a number of days since the last reboot.
 | |
| 	// time = ticks * 1000000L / ticks_per_second;
 | |
| 
 | |
| 	// we can prevent this by either using 128 bit math
 | |
| 	// or separating into a calculation for seconds, and the fraction
 | |
| 	uint64_t seconds = ticks / ticks_per_second;
 | |
| 
 | |
| 	// compiler will optimize these two into one divide
 | |
| 	uint64_t leftover = ticks % ticks_per_second;
 | |
| 
 | |
| 	// remainder
 | |
| 	uint64_t time = (leftover * 1000000L) / ticks_per_second;
 | |
| 
 | |
| 	// seconds
 | |
| 	time += seconds * 1000000L;
 | |
| 
 | |
| 	// Subtract the time at game start to get
 | |
| 	// the time since the game started
 | |
| 	time -= ticks_start;
 | |
| 	return time;
 | |
| }
 | |
| 
 | |
| void OS_UWP::process_events() {
 | |
| 
 | |
| 	joypad->process_controllers();
 | |
| 	process_key_events();
 | |
| }
 | |
| 
 | |
| void OS_UWP::process_key_events() {
 | |
| 
 | |
| 	for (int i = 0; i < key_event_pos; i++) {
 | |
| 
 | |
| 		KeyEvent &kev = key_event_buffer[i];
 | |
| 
 | |
| 		Ref<InputEventKey> key_event;
 | |
| 		key_event.instance();
 | |
| 		key_event->set_alt(kev.alt);
 | |
| 		key_event->set_shift(kev.shift);
 | |
| 		key_event->set_control(kev.control);
 | |
| 		key_event->set_echo(kev.echo);
 | |
| 		key_event->set_scancode(kev.scancode);
 | |
| 		key_event->set_unicode(kev.unicode);
 | |
| 		key_event->set_pressed(kev.pressed);
 | |
| 
 | |
| 		input_event(key_event);
 | |
| 	}
 | |
| 	key_event_pos = 0;
 | |
| }
 | |
| 
 | |
| void OS_UWP::queue_key_event(KeyEvent &p_event) {
 | |
| 	// This merges Char events with the previous Key event, so
 | |
| 	// the unicode can be retrieved without sending duplicate events.
 | |
| 	if (p_event.type == KeyEvent::MessageType::CHAR_EVENT_MESSAGE && key_event_pos > 0) {
 | |
| 
 | |
| 		KeyEvent &old = key_event_buffer[key_event_pos - 1];
 | |
| 		ERR_FAIL_COND(old.type != KeyEvent::MessageType::KEY_EVENT_MESSAGE);
 | |
| 
 | |
| 		key_event_buffer[key_event_pos - 1].unicode = p_event.unicode;
 | |
| 		return;
 | |
| 	}
 | |
| 
 | |
| 	ERR_FAIL_COND(key_event_pos >= KEY_EVENT_BUFFER_SIZE);
 | |
| 
 | |
| 	key_event_buffer[key_event_pos++] = p_event;
 | |
| }
 | |
| 
 | |
| void OS_UWP::set_cursor_shape(CursorShape p_shape) {
 | |
| 
 | |
| 	ERR_FAIL_INDEX(p_shape, CURSOR_MAX);
 | |
| 
 | |
| 	if (cursor_shape == p_shape)
 | |
| 		return;
 | |
| 
 | |
| 	static const CoreCursorType uwp_cursors[CURSOR_MAX] = {
 | |
| 		CoreCursorType::Arrow,
 | |
| 		CoreCursorType::IBeam,
 | |
| 		CoreCursorType::Hand,
 | |
| 		CoreCursorType::Cross,
 | |
| 		CoreCursorType::Wait,
 | |
| 		CoreCursorType::Wait,
 | |
| 		CoreCursorType::Arrow,
 | |
| 		CoreCursorType::Arrow,
 | |
| 		CoreCursorType::UniversalNo,
 | |
| 		CoreCursorType::SizeNorthSouth,
 | |
| 		CoreCursorType::SizeWestEast,
 | |
| 		CoreCursorType::SizeNortheastSouthwest,
 | |
| 		CoreCursorType::SizeNorthwestSoutheast,
 | |
| 		CoreCursorType::SizeAll,
 | |
| 		CoreCursorType::SizeNorthSouth,
 | |
| 		CoreCursorType::SizeWestEast,
 | |
| 		CoreCursorType::Help
 | |
| 	};
 | |
| 
 | |
| 	CoreWindow::GetForCurrentThread()->PointerCursor = ref new CoreCursor(uwp_cursors[p_shape], 0);
 | |
| 
 | |
| 	cursor_shape = p_shape;
 | |
| }
 | |
| 
 | |
| OS::CursorShape OS_UWP::get_cursor_shape() const {
 | |
| 
 | |
| 	return cursor_shape;
 | |
| }
 | |
| 
 | |
| void OS_UWP::set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_shape, const Vector2 &p_hotspot) {
 | |
| 	// TODO
 | |
| }
 | |
| 
 | |
| Error OS_UWP::execute(const String &p_path, const List<String> &p_arguments, bool p_blocking, ProcessID *r_child_id, String *r_pipe, int *r_exitcode, bool read_stderr, Mutex *p_pipe_mutex) {
 | |
| 
 | |
| 	return FAILED;
 | |
| };
 | |
| 
 | |
| Error OS_UWP::kill(const ProcessID &p_pid) {
 | |
| 
 | |
| 	return FAILED;
 | |
| };
 | |
| 
 | |
| Error OS_UWP::set_cwd(const String &p_cwd) {
 | |
| 
 | |
| 	return FAILED;
 | |
| }
 | |
| 
 | |
| String OS_UWP::get_executable_path() const {
 | |
| 
 | |
| 	return "";
 | |
| }
 | |
| 
 | |
| void OS_UWP::set_icon(const Ref<Image> &p_icon) {
 | |
| }
 | |
| 
 | |
| bool OS_UWP::has_environment(const String &p_var) const {
 | |
| 
 | |
| 	return false;
 | |
| };
 | |
| 
 | |
| String OS_UWP::get_environment(const String &p_var) const {
 | |
| 
 | |
| 	return "";
 | |
| };
 | |
| 
 | |
| bool OS_UWP::set_environment(const String &p_var, const String &p_value) const {
 | |
| 
 | |
| 	return false;
 | |
| }
 | |
| 
 | |
| String OS_UWP::get_stdin_string(bool p_block) {
 | |
| 
 | |
| 	return String();
 | |
| }
 | |
| 
 | |
| void OS_UWP::move_window_to_foreground() {
 | |
| }
 | |
| 
 | |
| Error OS_UWP::shell_open(String p_uri) {
 | |
| 
 | |
| 	return FAILED;
 | |
| }
 | |
| 
 | |
| String OS_UWP::get_locale() const {
 | |
| 
 | |
| #if WINAPI_FAMILY == WINAPI_FAMILY_PHONE_APP // this should work on phone 8.1, but it doesn't
 | |
| 	return "en";
 | |
| #else
 | |
| 	Platform::String ^ language = Windows::Globalization::Language::CurrentInputMethodLanguageTag;
 | |
| 	return String(language->Data()).replace("-", "_");
 | |
| #endif
 | |
| }
 | |
| 
 | |
| void OS_UWP::release_rendering_thread() {
 | |
| 
 | |
| 	gl_context->release_current();
 | |
| }
 | |
| 
 | |
| void OS_UWP::make_rendering_thread() {
 | |
| 
 | |
| 	gl_context->make_current();
 | |
| }
 | |
| 
 | |
| void OS_UWP::swap_buffers() {
 | |
| 
 | |
| 	gl_context->swap_buffers();
 | |
| }
 | |
| 
 | |
| bool OS_UWP::has_touchscreen_ui_hint() const {
 | |
| 
 | |
| 	TouchCapabilities ^ tc = ref new TouchCapabilities();
 | |
| 	return tc->TouchPresent != 0 || UIViewSettings::GetForCurrentView()->UserInteractionMode == UserInteractionMode::Touch;
 | |
| }
 | |
| 
 | |
| bool OS_UWP::has_virtual_keyboard() const {
 | |
| 
 | |
| 	return UIViewSettings::GetForCurrentView()->UserInteractionMode == UserInteractionMode::Touch;
 | |
| }
 | |
| 
 | |
| void OS_UWP::show_virtual_keyboard(const String &p_existing_text, const Rect2 &p_screen_rect, bool p_multiline, int p_max_input_length, int p_cursor_start, int p_cursor_end) {
 | |
| 	InputPane ^ pane = InputPane::GetForCurrentView();
 | |
| 	pane->TryShow();
 | |
| }
 | |
| 
 | |
| void OS_UWP::hide_virtual_keyboard() {
 | |
| 
 | |
| 	InputPane ^ pane = InputPane::GetForCurrentView();
 | |
| 	pane->TryHide();
 | |
| }
 | |
| 
 | |
| static String format_error_message(DWORD id) {
 | |
| 
 | |
| 	LPWSTR messageBuffer = NULL;
 | |
| 	size_t size = FormatMessageW(FORMAT_MESSAGE_ALLOCATE_BUFFER | FORMAT_MESSAGE_FROM_SYSTEM | FORMAT_MESSAGE_IGNORE_INSERTS,
 | |
| 			NULL, id, MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT), (LPWSTR)&messageBuffer, 0, NULL);
 | |
| 
 | |
| 	String msg = "Error " + itos(id) + ": " + String(messageBuffer, size);
 | |
| 
 | |
| 	LocalFree(messageBuffer);
 | |
| 
 | |
| 	return msg;
 | |
| }
 | |
| 
 | |
| Error OS_UWP::open_dynamic_library(const String p_path, void *&p_library_handle, bool p_also_set_library_path) {
 | |
| 
 | |
| 	String full_path = "game/" + p_path;
 | |
| 	p_library_handle = (void *)LoadPackagedLibrary(full_path.c_str(), 0);
 | |
| 	ERR_FAIL_COND_V_MSG(!p_library_handle, ERR_CANT_OPEN, "Can't open dynamic library: " + full_path + ", error: " + format_error_message(GetLastError()) + ".");
 | |
| 	return OK;
 | |
| }
 | |
| 
 | |
| Error OS_UWP::close_dynamic_library(void *p_library_handle) {
 | |
| 	if (!FreeLibrary((HMODULE)p_library_handle)) {
 | |
| 		return FAILED;
 | |
| 	}
 | |
| 	return OK;
 | |
| }
 | |
| 
 | |
| Error OS_UWP::get_dynamic_library_symbol_handle(void *p_library_handle, const String p_name, void *&p_symbol_handle, bool p_optional) {
 | |
| 	p_symbol_handle = (void *)GetProcAddress((HMODULE)p_library_handle, p_name.utf8().get_data());
 | |
| 	if (!p_symbol_handle) {
 | |
| 		if (!p_optional) {
 | |
| 			ERR_FAIL_V_MSG(ERR_CANT_RESOLVE, "Can't resolve symbol " + p_name + ", error: " + String::num(GetLastError()) + ".");
 | |
| 		} else {
 | |
| 			return ERR_CANT_RESOLVE;
 | |
| 		}
 | |
| 	}
 | |
| 	return OK;
 | |
| }
 | |
| 
 | |
| void OS_UWP::run() {
 | |
| 
 | |
| 	if (!main_loop)
 | |
| 		return;
 | |
| 
 | |
| 	main_loop->init();
 | |
| 
 | |
| 	uint64_t last_ticks = get_ticks_usec();
 | |
| 
 | |
| 	int frames = 0;
 | |
| 	uint64_t frame = 0;
 | |
| 
 | |
| 	while (!force_quit) {
 | |
| 
 | |
| 		CoreWindow::GetForCurrentThread()->Dispatcher->ProcessEvents(CoreProcessEventsOption::ProcessAllIfPresent);
 | |
| 		if (managed_object->alert_close_handle) continue;
 | |
| 		process_events(); // get rid of pending events
 | |
| 		if (Main::iteration())
 | |
| 			break;
 | |
| 	};
 | |
| 
 | |
| 	main_loop->finish();
 | |
| }
 | |
| 
 | |
| MainLoop *OS_UWP::get_main_loop() const {
 | |
| 
 | |
| 	return main_loop;
 | |
| }
 | |
| 
 | |
| String OS_UWP::get_user_data_dir() const {
 | |
| 
 | |
| 	Windows::Storage::StorageFolder ^ data_folder = Windows::Storage::ApplicationData::Current->LocalFolder;
 | |
| 
 | |
| 	return String(data_folder->Path->Data()).replace("\\", "/");
 | |
| }
 | |
| 
 | |
| bool OS_UWP::_check_internal_feature_support(const String &p_feature) {
 | |
| 	return p_feature == "pc";
 | |
| }
 | |
| 
 | |
| OS::PowerState OS_UWP::get_power_state() {
 | |
| 	return power_manager->get_power_state();
 | |
| }
 | |
| 
 | |
| int OS_UWP::get_power_seconds_left() {
 | |
| 	return power_manager->get_power_seconds_left();
 | |
| }
 | |
| 
 | |
| int OS_UWP::get_power_percent_left() {
 | |
| 	return power_manager->get_power_percent_left();
 | |
| }
 | |
| 
 | |
| OS_UWP::OS_UWP() {
 | |
| 
 | |
| 	key_event_pos = 0;
 | |
| 	force_quit = false;
 | |
| 	alt_mem = false;
 | |
| 	gr_mem = false;
 | |
| 	shift_mem = false;
 | |
| 	control_mem = false;
 | |
| 	meta_mem = false;
 | |
| 	minimized = false;
 | |
| 
 | |
| 	pressrc = 0;
 | |
| 	old_invalid = true;
 | |
| 	mouse_mode = MOUSE_MODE_VISIBLE;
 | |
| #ifdef STDOUT_FILE
 | |
| 	stdo = fopen("stdout.txt", "wb");
 | |
| #endif
 | |
| 
 | |
| 	gl_context = NULL;
 | |
| 
 | |
| 	display_request = ref new Windows::System::Display::DisplayRequest();
 | |
| 
 | |
| 	managed_object = ref new ManagedType;
 | |
| 	managed_object->os = this;
 | |
| 
 | |
| 	mouse_mode_changed = CreateEvent(NULL, TRUE, FALSE, L"os_mouse_mode_changed");
 | |
| 
 | |
| 	AudioDriverManager::add_driver(&audio_driver);
 | |
| 
 | |
| 	Vector<Logger *> loggers;
 | |
| 	loggers.push_back(memnew(WindowsTerminalLogger));
 | |
| 	_set_logger(memnew(CompositeLogger(loggers)));
 | |
| }
 | |
| 
 | |
| OS_UWP::~OS_UWP() {
 | |
| #ifdef STDOUT_FILE
 | |
| 	fclose(stdo);
 | |
| #endif
 | |
| }
 |