godot/platform/android/java
Fredia Huya-Kouadio 5277c94fe4 Update the source sets configuration for the app and lib modules to match the default configuration
Both the `app` and `lib` modules had custom source sets configuration originating from the early days of the project. This updates the configuration to match the default Android Studio configuration which will simplify the addition of unit tests and instrumented tests to the project.

Note that for backcompat reasons, some folders (such as the `res` folder in the `app` module) are left as is.
2025-10-24 07:44:19 -07:00
..
app Update the source sets configuration for the app and lib modules to match the default configuration 2025-10-24 07:44:19 -07:00
editor Android Editor: Add game speed control options in game menu bar 2025-10-20 10:23:03 +05:30
gradle/wrapper Annual versions bump for the Android platform 2025-05-07 13:14:49 -04:00
lib Update the source sets configuration for the app and lib modules to match the default configuration 2025-10-24 07:44:19 -07:00
nativeSrcsConfigs Bump the NDK to version 28.1.13356709 2025-05-13 08:27:36 -07:00
scripts Add a debug version for Godot's maven central artifact 2025-07-17 17:17:40 -07:00
build.gradle Update the maven publishing configuration following the deprecation of the OSSHR service 2025-07-07 15:57:04 -07:00
gradle.properties Fix gradle build errors when the build path contains non-ASCII characters 2024-02-13 14:31:08 -08:00
gradlew Upgrade Android Gradle to version 7.2 2021-10-14 16:19:00 +01:00
gradlew.bat Upgrade Android Gradle to version 7.2 2021-10-14 16:19:00 +01:00
settings.gradle Update the maven publishing configuration following the deprecation of the OSSHR service 2025-07-07 15:57:04 -07:00
THIRDPARTY.md Update the GodotHost interface to support signing and verifying Android apks 2024-08-26 11:16:38 -07:00