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			415 lines
		
	
	
	
		
			12 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			415 lines
		
	
	
	
		
			12 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /**************************************************************************/
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| /*  engine.cpp                                                            */
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| /**************************************************************************/
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| /*                         This file is part of:                          */
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| /*                             GODOT ENGINE                               */
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| /*                        https://godotengine.org                         */
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| /**************************************************************************/
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| /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
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| /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */
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| /*                                                                        */
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| /* Permission is hereby granted, free of charge, to any person obtaining  */
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| /* a copy of this software and associated documentation files (the        */
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| /* "Software"), to deal in the Software without restriction, including    */
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| /* without limitation the rights to use, copy, modify, merge, publish,    */
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| /* distribute, sublicense, and/or sell copies of the Software, and to     */
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| /* permit persons to whom the Software is furnished to do so, subject to  */
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| /* the following conditions:                                              */
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| /*                                                                        */
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| /* The above copyright notice and this permission notice shall be         */
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| /* included in all copies or substantial portions of the Software.        */
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| /*                                                                        */
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| /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,        */
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| /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF     */
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| /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
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| /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY   */
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| /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,   */
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| /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE      */
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| /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 */
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| /**************************************************************************/
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| 
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| #include "engine.h"
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| 
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| #include "core/authors.gen.h"
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| #include "core/config/project_settings.h"
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| #include "core/donors.gen.h"
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| #include "core/license.gen.h"
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| #include "core/variant/typed_array.h"
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| #include "core/version.h"
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| 
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| void Engine::set_physics_ticks_per_second(int p_ips) {
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| 	ERR_FAIL_COND_MSG(p_ips <= 0, "Engine iterations per second must be greater than 0.");
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| 	ips = p_ips;
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| }
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| 
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| int Engine::get_physics_ticks_per_second() const {
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| 	return ips;
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| }
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| 
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| void Engine::set_max_physics_steps_per_frame(int p_max_physics_steps) {
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| 	ERR_FAIL_COND_MSG(p_max_physics_steps <= 0, "Maximum number of physics steps per frame must be greater than 0.");
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| 	max_physics_steps_per_frame = p_max_physics_steps;
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| }
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| 
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| int Engine::get_max_physics_steps_per_frame() const {
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| 	return max_physics_steps_per_frame;
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| }
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| 
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| void Engine::set_physics_jitter_fix(double p_threshold) {
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| 	if (p_threshold < 0) {
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| 		p_threshold = 0;
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| 	}
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| 	physics_jitter_fix = p_threshold;
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| }
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| 
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| double Engine::get_physics_jitter_fix() const {
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| 	return physics_jitter_fix;
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| }
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| 
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| void Engine::set_max_fps(int p_fps) {
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| 	_max_fps = p_fps > 0 ? p_fps : 0;
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| }
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| 
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| int Engine::get_max_fps() const {
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| 	return _max_fps;
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| }
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| 
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| void Engine::set_audio_output_latency(int p_msec) {
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| 	_audio_output_latency = p_msec > 1 ? p_msec : 1;
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| }
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| 
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| int Engine::get_audio_output_latency() const {
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| 	return _audio_output_latency;
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| }
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| 
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| void Engine::increment_frames_drawn() {
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| 	if (frame_server_synced) {
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| 		server_syncs++;
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| 	} else {
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| 		server_syncs = 0;
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| 	}
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| 	frame_server_synced = false;
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| 
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| 	frames_drawn++;
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| }
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| 
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| uint64_t Engine::get_frames_drawn() {
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| 	return frames_drawn;
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| }
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| 
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| void Engine::set_frame_delay(uint32_t p_msec) {
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| 	_frame_delay = p_msec;
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| }
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| 
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| uint32_t Engine::get_frame_delay() const {
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| 	return _frame_delay;
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| }
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| 
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| void Engine::set_time_scale(double p_scale) {
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| 	_time_scale = p_scale;
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| }
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| 
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| double Engine::get_time_scale() const {
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| 	return _time_scale;
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| }
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| 
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| Dictionary Engine::get_version_info() const {
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| 	Dictionary dict;
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| 	dict["major"] = VERSION_MAJOR;
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| 	dict["minor"] = VERSION_MINOR;
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| 	dict["patch"] = VERSION_PATCH;
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| 	dict["hex"] = VERSION_HEX;
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| 	dict["status"] = VERSION_STATUS;
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| 	dict["build"] = VERSION_BUILD;
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| 
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| 	String hash = String(VERSION_HASH);
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| 	dict["hash"] = hash.is_empty() ? String("unknown") : hash;
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| 
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| 	dict["timestamp"] = VERSION_TIMESTAMP;
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| 
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| 	String stringver = String(dict["major"]) + "." + String(dict["minor"]);
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| 	if ((int)dict["patch"] != 0) {
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| 		stringver += "." + String(dict["patch"]);
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| 	}
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| 	stringver += "-" + String(dict["status"]) + " (" + String(dict["build"]) + ")";
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| 	dict["string"] = stringver;
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| 
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| 	return dict;
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| }
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| 
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| static Array array_from_info(const char *const *info_list) {
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| 	Array arr;
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| 	for (int i = 0; info_list[i] != nullptr; i++) {
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| 		arr.push_back(String::utf8(info_list[i]));
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| 	}
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| 	return arr;
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| }
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| 
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| static Array array_from_info_count(const char *const *info_list, int info_count) {
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| 	Array arr;
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| 	for (int i = 0; i < info_count; i++) {
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| 		arr.push_back(String::utf8(info_list[i]));
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| 	}
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| 	return arr;
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| }
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| 
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| Dictionary Engine::get_author_info() const {
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| 	Dictionary dict;
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| 
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| 	dict["lead_developers"] = array_from_info(AUTHORS_LEAD_DEVELOPERS);
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| 	dict["project_managers"] = array_from_info(AUTHORS_PROJECT_MANAGERS);
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| 	dict["founders"] = array_from_info(AUTHORS_FOUNDERS);
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| 	dict["developers"] = array_from_info(AUTHORS_DEVELOPERS);
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| 
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| 	return dict;
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| }
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| 
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| TypedArray<Dictionary> Engine::get_copyright_info() const {
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| 	TypedArray<Dictionary> components;
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| 	for (int component_index = 0; component_index < COPYRIGHT_INFO_COUNT; component_index++) {
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| 		const ComponentCopyright &cp_info = COPYRIGHT_INFO[component_index];
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| 		Dictionary component_dict;
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| 		component_dict["name"] = String::utf8(cp_info.name);
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| 		Array parts;
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| 		for (int i = 0; i < cp_info.part_count; i++) {
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| 			const ComponentCopyrightPart &cp_part = cp_info.parts[i];
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| 			Dictionary part_dict;
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| 			part_dict["files"] = array_from_info_count(cp_part.files, cp_part.file_count);
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| 			part_dict["copyright"] = array_from_info_count(cp_part.copyright_statements, cp_part.copyright_count);
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| 			part_dict["license"] = String::utf8(cp_part.license);
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| 			parts.push_back(part_dict);
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| 		}
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| 		component_dict["parts"] = parts;
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| 
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| 		components.push_back(component_dict);
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| 	}
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| 	return components;
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| }
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| 
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| Dictionary Engine::get_donor_info() const {
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| 	Dictionary donors;
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| 	donors["patrons"] = array_from_info(DONORS_PATRONS);
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| 	donors["platinum_sponsors"] = array_from_info(DONORS_SPONSORS_PLATINUM);
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| 	donors["gold_sponsors"] = array_from_info(DONORS_SPONSORS_GOLD);
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| 	donors["silver_sponsors"] = array_from_info(DONORS_SPONSORS_SILVER);
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| 	donors["diamond_members"] = array_from_info(DONORS_MEMBERS_DIAMOND);
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| 	donors["titanium_members"] = array_from_info(DONORS_MEMBERS_TITANIUM);
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| 	donors["platinum_members"] = array_from_info(DONORS_MEMBERS_PLATINUM);
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| 	donors["gold_members"] = array_from_info(DONORS_MEMBERS_GOLD);
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| 	return donors;
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| }
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| 
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| Dictionary Engine::get_license_info() const {
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| 	Dictionary licenses;
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| 	for (int i = 0; i < LICENSE_COUNT; i++) {
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| 		licenses[LICENSE_NAMES[i]] = LICENSE_BODIES[i];
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| 	}
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| 	return licenses;
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| }
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| 
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| String Engine::get_license_text() const {
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| 	return String(GODOT_LICENSE_TEXT);
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| }
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| 
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| String Engine::get_architecture_name() const {
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| #if defined(__x86_64) || defined(__x86_64__) || defined(__amd64__) || defined(_M_X64)
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| 	return "x86_64";
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| 
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| #elif defined(__i386) || defined(__i386__) || defined(_M_IX86)
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| 	return "x86_32";
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| 
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| #elif defined(__aarch64__) || defined(_M_ARM64) || defined(_M_ARM64EC)
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| 	return "arm64";
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| 
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| #elif defined(__arm__) || defined(_M_ARM)
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| 	return "arm32";
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| 
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| #elif defined(__riscv)
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| #if __riscv_xlen == 8
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| 	return "rv64";
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| #else
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| 	return "riscv";
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| #endif
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| 
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| #elif defined(__powerpc__)
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| #if defined(__powerpc64__)
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| 	return "ppc64";
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| #else
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| 	return "ppc";
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| #endif
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| 
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| #elif defined(__wasm__)
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| #if defined(__wasm64__)
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| 	return "wasm64";
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| #elif defined(__wasm32__)
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| 	return "wasm32";
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| #endif
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| #endif
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| }
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| 
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| bool Engine::is_abort_on_gpu_errors_enabled() const {
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| 	return abort_on_gpu_errors;
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| }
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| 
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| int32_t Engine::get_gpu_index() const {
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| 	return gpu_idx;
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| }
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| 
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| bool Engine::is_validation_layers_enabled() const {
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| 	return use_validation_layers;
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| }
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| 
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| bool Engine::is_generate_spirv_debug_info_enabled() const {
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| 	return generate_spirv_debug_info;
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| }
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| 
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| bool Engine::is_extra_gpu_memory_tracking_enabled() const {
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| 	return extra_gpu_memory_tracking;
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| }
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| 
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| void Engine::set_print_to_stdout(bool p_enabled) {
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| 	CoreGlobals::print_line_enabled = p_enabled;
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| }
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| 
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| bool Engine::is_printing_to_stdout() const {
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| 	return CoreGlobals::print_line_enabled;
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| }
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| 
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| void Engine::set_print_error_messages(bool p_enabled) {
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| 	CoreGlobals::print_error_enabled = p_enabled;
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| }
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| 
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| bool Engine::is_printing_error_messages() const {
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| 	return CoreGlobals::print_error_enabled;
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| }
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| 
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| void Engine::print_header(const String &p_string) const {
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| 	if (_print_header) {
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| 		print_line(p_string);
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| 	}
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| }
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| 
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| void Engine::print_header_rich(const String &p_string) const {
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| 	if (_print_header) {
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| 		print_line_rich(p_string);
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| 	}
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| }
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| 
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| void Engine::add_singleton(const Singleton &p_singleton) {
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| 	ERR_FAIL_COND_MSG(singleton_ptrs.has(p_singleton.name), vformat("Can't register singleton '%s' because it already exists.", p_singleton.name));
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| 	singletons.push_back(p_singleton);
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| 	singleton_ptrs[p_singleton.name] = p_singleton.ptr;
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| }
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| 
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| Object *Engine::get_singleton_object(const StringName &p_name) const {
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| 	HashMap<StringName, Object *>::ConstIterator E = singleton_ptrs.find(p_name);
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| 	ERR_FAIL_COND_V_MSG(!E, nullptr, vformat("Failed to retrieve non-existent singleton '%s'.", p_name));
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| 
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| #ifdef TOOLS_ENABLED
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| 	if (!is_editor_hint() && is_singleton_editor_only(p_name)) {
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| 		ERR_FAIL_V_MSG(nullptr, vformat("Can't retrieve singleton '%s' outside of editor.", p_name));
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| 	}
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| #endif
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| 
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| 	return E->value;
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| }
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| 
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| bool Engine::is_singleton_user_created(const StringName &p_name) const {
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| 	ERR_FAIL_COND_V(!singleton_ptrs.has(p_name), false);
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| 
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| 	for (const Singleton &E : singletons) {
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| 		if (E.name == p_name && E.user_created) {
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| 			return true;
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| 		}
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| 	}
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| 
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| 	return false;
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| }
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| 
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| bool Engine::is_singleton_editor_only(const StringName &p_name) const {
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| 	ERR_FAIL_COND_V(!singleton_ptrs.has(p_name), false);
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| 
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| 	for (const Singleton &E : singletons) {
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| 		if (E.name == p_name && E.editor_only) {
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| 			return true;
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| 		}
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| 	}
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| 
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| 	return false;
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| }
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| 
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| void Engine::remove_singleton(const StringName &p_name) {
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| 	ERR_FAIL_COND(!singleton_ptrs.has(p_name));
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| 
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| 	for (List<Singleton>::Element *E = singletons.front(); E; E = E->next()) {
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| 		if (E->get().name == p_name) {
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| 			singletons.erase(E);
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| 			singleton_ptrs.erase(p_name);
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| 			return;
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| 		}
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| 	}
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| }
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| 
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| bool Engine::has_singleton(const StringName &p_name) const {
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| 	return singleton_ptrs.has(p_name);
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| }
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| 
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| void Engine::get_singletons(List<Singleton> *p_singletons) {
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| 	for (const Singleton &E : singletons) {
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| #ifdef TOOLS_ENABLED
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| 		if (!is_editor_hint() && E.editor_only) {
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| 			continue;
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| 		}
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| #endif
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| 
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| 		p_singletons->push_back(E);
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| 	}
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| }
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| 
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| String Engine::get_write_movie_path() const {
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| 	return write_movie_path;
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| }
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| 
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| void Engine::set_write_movie_path(const String &p_path) {
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| 	write_movie_path = p_path;
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| }
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| 
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| void Engine::set_shader_cache_path(const String &p_path) {
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| 	shader_cache_path = p_path;
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| }
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| String Engine::get_shader_cache_path() const {
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| 	return shader_cache_path;
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| }
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| 
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| Engine *Engine::singleton = nullptr;
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| 
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| Engine *Engine::get_singleton() {
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| 	return singleton;
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| }
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| 
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| bool Engine::notify_frame_server_synced() {
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| 	frame_server_synced = true;
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| 	return server_syncs > SERVER_SYNC_FRAME_COUNT_WARNING;
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| }
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| 
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| Engine::Engine() {
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| 	singleton = this;
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| }
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| 
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| Engine::~Engine() {
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| 	if (singleton == this) {
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| 		singleton = nullptr;
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| 	}
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| }
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| 
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| Engine::Singleton::Singleton(const StringName &p_name, Object *p_ptr, const StringName &p_class_name) :
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| 		name(p_name),
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| 		ptr(p_ptr),
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| 		class_name(p_class_name) {
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| #ifdef DEBUG_ENABLED
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| 	RefCounted *rc = Object::cast_to<RefCounted>(p_ptr);
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| 	if (rc && !rc->is_referenced()) {
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| 		WARN_PRINT("You must use Ref<> to ensure the lifetime of a RefCounted object intended to be used as a singleton.");
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| 	}
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| #endif
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| }
 | 
