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			104 lines
		
	
	
	
		
			3.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			104 lines
		
	
	
	
		
			3.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*************************************************************************/
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| /*  context_gl_osx.cpp                                                   */
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| /*************************************************************************/
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| /*                       This file is part of:                           */
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| /*                           GODOT ENGINE                                */
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| /*                    http://www.godotengine.org                         */
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| /*************************************************************************/
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| /* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur.                 */
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| /*                                                                       */
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| /* Permission is hereby granted, free of charge, to any person obtaining */
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| /* a copy of this software and associated documentation files (the       */
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| /* "Software"), to deal in the Software without restriction, including   */
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| /* without limitation the rights to use, copy, modify, merge, publish,   */
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| /* distribute, sublicense, and/or sell copies of the Software, and to    */
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| /* permit persons to whom the Software is furnished to do so, subject to */
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| /* the following conditions:                                             */
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| /*                                                                       */
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| /* The above copyright notice and this permission notice shall be        */
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| /* included in all copies or substantial portions of the Software.       */
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| /*                                                                       */
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| /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
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| /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
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| /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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| /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
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| /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
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| /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
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| /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
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| /*************************************************************************/
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| #include "context_gl_osx.h"
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| 
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| #ifdef OSX_ENABLED
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| #if defined(OPENGL_ENABLED) || defined(LEGACYGL_ENABLED)
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| #include <stdio.h>
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| #include <unistd.h>
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| #include <stdlib.h>
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| 
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| #define GLX_CONTEXT_MAJOR_VERSION_ARB		0x2091
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| #define GLX_CONTEXT_MINOR_VERSION_ARB		0x2092
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| 
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| void ContextGL_OSX::release_current() {
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| 
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| 	aglSetCurrentContext( context );
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| }
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| 
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| void ContextGL_OSX::make_current() {
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| 
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| 	aglSetCurrentContext( NULL );
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| }
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| void ContextGL_OSX::swap_buffers() {
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| 
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| 	aglSwapBuffers( context );
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| }
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| 
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| Error ContextGL_OSX::initialize() {
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| 
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| 	if ( (Ptr) kUnresolvedCFragSymbolAddress == (Ptr) aglChoosePixelFormat )
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| 		return FAILED;
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| 
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| 	GLint attributes[] = { AGL_RGBA,
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| 						   AGL_DOUBLEBUFFER,
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| 						   AGL_DEPTH_SIZE, 32,
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| 						   AGL_NO_RECOVERY,
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| 						   AGL_NONE,
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| 						   AGL_NONE };
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| 
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| 	AGLPixelFormat format = NULL;
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| 
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| 	format = aglChoosePixelFormat( NULL, 0, attributes );
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| 
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| 	if ( !format )
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| 		return FAILED;
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| 
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| 	context = aglCreateContext( format, 0 );
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| 
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| 	if ( !context )
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| 		return FAILED;
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| 
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| 	aglDestroyPixelFormat( format );
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| 
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| 	aglSetWindowRef( context, window );
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| 
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| 	GLint swapInterval = 1;
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| 	aglSetInteger( context, AGL_SWAP_INTERVAL, &swapInterval );
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| 
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| 	aglSetCurrentContext( context );
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| 
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| 	return OK;
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| }
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| 
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| ContextGL_OSX::ContextGL_OSX(WindowRef p_window) {
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| 
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| 	window = p_window;
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| }
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| 
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| 
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| ContextGL_OSX::~ContextGL_OSX() {
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| 
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| 	if (context)
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| 		aglDestroyContext(context);
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| }
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| 
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| 
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| #endif
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| #endif
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